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Thu, 03 Feb 2011 00:19:40 -0800
Sam Lantinga
Made it possible to create a texture of any format, even if not supported by the renderer.
Wed, 02 Feb 2011 22:55:12 -0800
Sam Lantinga
Fixed compiling on Windows
Wed, 02 Feb 2011 14:34:54 -0800
Sam Lantinga
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Wed, 02 Feb 2011 14:34:24 -0800
Sam Lantinga
Fixed compiling with the latest API changes
Tue, 01 Feb 2011 21:51:54 -0800
Sam Lantinga
Removing Visual Studio projects for testpalette
Tue, 01 Feb 2011 21:51:09 -0800
Sam Lantinga
SDL doesn't actually support the physical/logical palette split anymore.
Tue, 01 Feb 2011 21:40:03 -0800
Sam Lantinga
Nobody is currently maintaining the QNX code, so removing it for now.
Tue, 01 Feb 2011 21:23:43 -0800
Sam Lantinga
Making the API simpler, removed support for palettized video modes and textures.
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