Sat, 13 Dec 2008 13:30:11 +0000 |
Sam Lantinga |
Whoops, the X11 driver doesn't support fullscreen modes (yet)
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Sat, 13 Dec 2008 13:10:53 +0000 |
Sam Lantinga |
Fixed BadMatch error in X11 renderer
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Sat, 13 Dec 2008 12:34:28 +0000 |
Sam Lantinga |
Updated test for API changes
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Sat, 13 Dec 2008 06:36:47 +0000 |
Sam Lantinga |
Fixed SDL 1.2 compatibility problem.
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Sat, 13 Dec 2008 06:27:58 +0000 |
Sam Lantinga |
indent
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Sat, 13 Dec 2008 04:11:24 +0000 |
Sam Lantinga |
Updated TODO list
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Fri, 12 Dec 2008 15:51:57 +0000 |
Edgar Simo |
Some error checking when destroying the HelperWindow.
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Fri, 12 Dec 2008 06:46:20 +0000 |
Sam Lantinga |
Added current_w and current_h to SDL_VideoInfo for SDL 1.2 compatibility
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Wed, 10 Dec 2008 08:39:00 +0000 |
Sam Lantinga |
Updated TODO list
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Mon, 08 Dec 2008 00:52:12 +0000 |
Sam Lantinga |
Date: Sun, 07 Dec 2008 13:35:23 +0100
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Mon, 08 Dec 2008 00:24:15 +0000 |
Sam Lantinga |
A little cleanup for SDL snapshot release
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Sun, 07 Dec 2008 23:57:42 +0000 |
Sam Lantinga |
Don't need multi-threaded X11 for SDL 1.3
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Sun, 07 Dec 2008 23:25:39 +0000 |
Sam Lantinga |
Default SSE2 off on iX86, since gcc will use it for floating point operations
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Sun, 07 Dec 2008 22:56:18 +0000 |
Sam Lantinga |
Fixed palette sharing
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Sun, 07 Dec 2008 22:48:06 +0000 |
Sam Lantinga |
Fixed updating the video surface when the palette changes
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Sun, 07 Dec 2008 22:37:40 +0000 |
Sam Lantinga |
Fixed picking blit function when RLE fails
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Sun, 07 Dec 2008 22:29:58 +0000 |
Sam Lantinga |
Better default format for Mac OS X
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Sun, 07 Dec 2008 22:25:16 +0000 |
Sam Lantinga |
Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
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Sun, 07 Dec 2008 22:04:24 +0000 |
Sam Lantinga |
Whoops, fixed pitch bug after resizing a surface
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Sun, 07 Dec 2008 21:53:28 +0000 |
Sam Lantinga |
There's no reason to add extra code to notify the mice of window size changes.
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Sun, 07 Dec 2008 07:16:40 +0000 |
Ryan C. Gordon |
Comment cleanup.
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Sun, 07 Dec 2008 07:06:34 +0000 |
Ryan C. Gordon |
Don't hardcode RECT for fragment program texture targets.
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Sun, 07 Dec 2008 04:38:32 +0000 |
Sam Lantinga |
Slight optimization of the shader, no need to scale into 0..255
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Sun, 07 Dec 2008 04:02:23 +0000 |
Sam Lantinga |
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
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Sat, 06 Dec 2008 18:37:06 +0000 |
Sam Lantinga |
The YCbCr texture extension works now that bytes_per_pixel() returns the
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Sat, 06 Dec 2008 18:22:28 +0000 |
Sam Lantinga |
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
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Sat, 06 Dec 2008 17:50:50 +0000 |
Sam Lantinga |
Date: Sat, 06 Dec 2008 15:27:00 +0100
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