Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Fri, 06 Aug 2010 20:22:14 -0400 | egottlieb | Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger. |
Fri, 06 Aug 2010 13:52:38 -0400 | egottlieb | Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree(). |
Thu, 05 Aug 2010 21:27:32 -0400 | egottlieb | Finally figured out how to use autorelease pools. |
Thu, 05 Aug 2010 18:58:45 -0400 | egottlieb | Improving Cocoa implementation and fixed a small bug in SDL_shape.c. |
Thu, 05 Aug 2010 01:03:24 -0400 | egottlieb | Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors. |
Thu, 05 Aug 2010 00:53:38 -0400 | egottlieb | Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code. |