log

age author description
Sun, 17 Nov 2002 19:03:05 +0000 Sam Lantinga Fixed bsd joystick detection ... again (thanks Wilbern)
Sun, 17 Nov 2002 18:59:10 +0000 Sam Lantinga *** empty log message ***
Sun, 17 Nov 2002 17:56:14 +0000 Sam Lantinga *** empty log message ***
Sun, 17 Nov 2002 17:55:45 +0000 Sam Lantinga Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sat, 09 Nov 2002 06:20:46 +0000 Sam Lantinga Greatly improved X11 DGA video speed (thanks Cezary!)
Sat, 09 Nov 2002 06:13:28 +0000 Sam Lantinga Added MMX audio mixing code for gcc (thanks Stephane!)
Sat, 09 Nov 2002 05:52:49 +0000 Sam Lantinga Added support for testing video flipping with graywin.c
Sat, 09 Nov 2002 05:51:13 +0000 Sam Lantinga *** empty log message ***
Sat, 09 Nov 2002 05:47:24 +0000 Sam Lantinga Fixed potential dropped events under DirectInput
Tue, 22 Oct 2002 21:41:21 +0000 Sam Lantinga Fixed alpha blending bug (thanks Glenn!)
Tue, 22 Oct 2002 21:35:49 +0000 Sam Lantinga Turn on enums always ints for CodeWarrior (thanks Darrell!)
Sun, 20 Oct 2002 00:15:33 +0000 Sam Lantinga *** empty log message ***
Tue, 15 Oct 2002 05:22:50 +0000 Sam Lantinga Return an error with color fills on less than 8 bpp surfaces.
Tue, 15 Oct 2002 04:26:20 +0000 Sam Lantinga Fixed joystick detection problem on Windows XP (thanks Maciej!)
Mon, 14 Oct 2002 05:05:04 +0000 Ryan C. Gordon Added check for AMD x86-64 ("Hammer") architecture in byte order determination.
Fri, 11 Oct 2002 08:45:07 +0000 Sam Lantinga *** empty log message ***
Fri, 11 Oct 2002 08:41:48 +0000 Sam Lantinga Removed unused function declarations
Fri, 11 Oct 2002 08:09:26 +0000 Sam Lantinga Fixed mouse warp position bug with offset video modes
Fri, 11 Oct 2002 07:56:36 +0000 Sam Lantinga Fixed a crash blitting RLE surfaces to RLE surfaces
Fri, 11 Oct 2002 07:55:22 +0000 Sam Lantinga Removed an unnecessary header
Tue, 08 Oct 2002 16:29:01 +0000 Sam Lantinga *** empty log message ***
Tue, 08 Oct 2002 16:25:23 +0000 Sam Lantinga Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Tue, 08 Oct 2002 15:48:21 +0000 Sam Lantinga Updated the Project Builder stationary with SDLMain.*
Tue, 08 Oct 2002 15:43:40 +0000 Sam Lantinga Added Visual C++ 7 (.NET) projects (thanks James!)
Tue, 08 Oct 2002 15:34:19 +0000 Sam Lantinga Bumped version to 1.2.6 in CVS
Mon, 07 Oct 2002 15:36:32 +0000 Sam Lantinga *** empty log message ***
Mon, 07 Oct 2002 15:19:34 +0000 Sam Lantinga Fixed compiler warning
Mon, 07 Oct 2002 15:19:17 +0000 Sam Lantinga Fixed building timer code on Windows CE
Mon, 07 Oct 2002 02:39:37 +0000 Sam Lantinga Doh! Forgot to set the Win32 DLL version to 1.2.5
Sun, 06 Oct 2002 20:31:34 +0000 Sam Lantinga *** empty log message *** release-1.2.5
Sun, 06 Oct 2002 20:25:05 +0000 Sam Lantinga *** empty log message ***
Sun, 06 Oct 2002 18:47:20 +0000 Sam Lantinga *** empty log message ***
Sun, 06 Oct 2002 18:38:12 +0000 Sam Lantinga *** empty log message ***
Sat, 05 Oct 2002 22:22:42 +0000 Sam Lantinga Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sat, 05 Oct 2002 20:26:34 +0000 Sam Lantinga *** empty log message ***
Sat, 05 Oct 2002 16:50:56 +0000 Sam Lantinga Added initial support for Dreamcast (thanks HERO!)
Sat, 05 Oct 2002 16:27:56 +0000 Sam Lantinga Fixed gamma correction in Atari video drivers (thanks Patrice!)
Sat, 05 Oct 2002 16:27:29 +0000 Sam Lantinga Atari joystick fixes contributed by Patrice Mandin
Sat, 05 Oct 2002 05:46:32 +0000 Sam Lantinga Fixed cursor resource leak in Windows (thanks Huib-Jan Imbens!)
Sat, 05 Oct 2002 05:44:09 +0000 Sam Lantinga *** empty log message ***
Sat, 05 Oct 2002 05:42:56 +0000 Sam Lantinga Fixed SDL_main.c on Windows CE with applications containing spaces in their names.
Sat, 05 Oct 2002 05:32:49 +0000 Sam Lantinga Fixed memory overwrite in BSD joystick driver (thanks SUGIMOTO Sadahiro!)
Sat, 05 Oct 2002 05:11:20 +0000 Sam Lantinga Fixed mouse wheel events on MacOS X
Sat, 05 Oct 2002 05:07:57 +0000 Sam Lantinga Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sat, 05 Oct 2002 04:56:32 +0000 Sam Lantinga Fixed YUV overlay code for Quicktime 6
Mon, 30 Sep 2002 00:35:25 +0000 Sam Lantinga Added an aborted try at making fullscreen work on Xinerama screen != 0
Mon, 16 Sep 2002 18:38:09 +0000 Sam Lantinga Fixed window update problems on MacOS X 10.2 (thanks Darrell!)
Mon, 16 Sep 2002 08:22:25 +0000 Sam Lantinga Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Mon, 16 Sep 2002 07:09:04 +0000 Sam Lantinga Don't be fooled by unclutter - the mouse isn't really leaving our window
Mon, 16 Sep 2002 06:50:26 +0000 Sam Lantinga Date: Thu, 12 Sep 2002 20:35:51 -0400
Mon, 16 Sep 2002 06:26:22 +0000 Sam Lantinga *** empty log message ***
Mon, 16 Sep 2002 06:21:23 +0000 Sam Lantinga Fixed a crash bug in checkkeys.c (thanks John!)
Mon, 16 Sep 2002 06:17:34 +0000 Sam Lantinga *** empty log message ***
Mon, 16 Sep 2002 06:14:46 +0000 Sam Lantinga Applied John Popplewell's fix for left-handed mice under Windows.
Mon, 09 Sep 2002 05:28:06 +0000 Sam Lantinga The portable way of including SDL is #include "SDL.h"
Mon, 09 Sep 2002 05:12:32 +0000 Sam Lantinga Fixed path problem with sdl.m4 macro file
Mon, 09 Sep 2002 03:22:19 +0000 Sam Lantinga Fixed missing cursor after shadow buffer flip (thanks Jan!)
Mon, 02 Sep 2002 21:42:15 +0000 Sam Lantinga Fixed trashing the framebuffer console on broken video drivers
Mon, 02 Sep 2002 16:02:17 +0000 Sam Lantinga Fixed a typo in a previous patch
Mon, 02 Sep 2002 15:58:29 +0000 Sam Lantinga Date: Sun, 1 Sep 2002 21:27:54 -0400 (EDT)
Sun, 01 Sep 2002 19:34:01 +0000 Sam Lantinga Updated MacOS projects with "enums as int" build option
Sun, 01 Sep 2002 00:40:12 +0000 Sam Lantinga *** empty log message ***
Sun, 01 Sep 2002 00:38:49 +0000 Sam Lantinga *** empty log message ***
Sun, 01 Sep 2002 00:37:24 +0000 Sam Lantinga Date: Sat, 31 Aug 2002 15:42:45 +0200
Sat, 31 Aug 2002 21:00:28 +0000 Sam Lantinga Fixed some bugs and added some features to the -benchmark facility
Sat, 31 Aug 2002 19:48:11 +0000 Sam Lantinga Added a -benchmark flag for testing the speeds of various video modes
Sat, 31 Aug 2002 04:13:28 +0000 Sam Lantinga Date: Tue, 27 Aug 2002 19:07:38 +0200
Sat, 31 Aug 2002 04:06:37 +0000 Sam Lantinga Date: Tue, 27 Aug 2002 16:14:11 +0200
Sat, 31 Aug 2002 04:01:19 +0000 Sam Lantinga Tell the dock about command-line launched applications
Sat, 31 Aug 2002 01:31:44 +0000 Sam Lantinga Darrell's Jag joystick fix
Wed, 28 Aug 2002 23:25:09 +0000 Sam Lantinga Doh! Patch by Joel Ray Holveck
Sun, 25 Aug 2002 18:59:11 +0000 Sam Lantinga Added a -fullscreen flag
Sun, 25 Aug 2002 16:25:37 +0000 Sam Lantinga Date: Sun, 25 Aug 2002 09:46:54 -0400
Sun, 25 Aug 2002 06:21:49 +0000 Sam Lantinga Date: Sat, 24 Aug 2002 22:20:01 -0600
Sun, 25 Aug 2002 02:05:24 +0000 Sam Lantinga Updated the credits
Sat, 24 Aug 2002 17:30:49 +0000 Sam Lantinga Removed unused function
Sat, 24 Aug 2002 17:15:45 +0000 Sam Lantinga Fixed 2048 pixel limitation in DirectX blit code
Sat, 24 Aug 2002 16:27:33 +0000 Sam Lantinga *** empty log message ***
Sat, 24 Aug 2002 16:17:05 +0000 Sam Lantinga *** empty log message ***
Sat, 24 Aug 2002 16:15:37 +0000 Sam Lantinga Updated the Borland C++ projects (thanks Dominique!)
Sat, 24 Aug 2002 15:29:06 +0000 Sam Lantinga Date: Fri, 23 Aug 2002 11:48:56 +0200
Wed, 21 Aug 2002 04:16:31 +0000 Sam Lantinga Added compile-time checking for the size of enums to SDL_types.h
Tue, 20 Aug 2002 16:58:49 +0000 Sam Lantinga Fixed offset bug in hardware accelerated fills and blits
Tue, 20 Aug 2002 06:08:42 +0000 Sam Lantinga Date: Thu, 18 Jul 2002 23:51:40 +0200 (MEST)
Tue, 20 Aug 2002 06:01:20 +0000 Sam Lantinga Reset mouse state when changing video modes
Tue, 20 Aug 2002 05:59:31 +0000 Sam Lantinga Fixed bug where video mode wasn't restored after ALT-tab in with DirectX
Tue, 20 Aug 2002 04:55:37 +0000 Sam Lantinga *** empty log message ***
Tue, 20 Aug 2002 04:49:05 +0000 Sam Lantinga *** empty log message ***
Tue, 20 Aug 2002 04:44:36 +0000 Sam Lantinga Fixed crash with invalid bpp in SDL_SetVideoMode()
Tue, 20 Aug 2002 00:27:37 +0000 Sam Lantinga *** empty log message ***
Tue, 20 Aug 2002 00:24:38 +0000 Sam Lantinga Fixed mouse motion on MacOS X (recently broken)
Tue, 20 Aug 2002 00:20:06 +0000 Sam Lantinga Updated for embedded Visual C++ 4.0
Mon, 19 Aug 2002 18:33:29 +0000 Sam Lantinga Help with cross-compiling
Mon, 19 Aug 2002 18:09:44 +0000 Sam Lantinga Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Mon, 19 Aug 2002 17:58:08 +0000 Sam Lantinga Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Mon, 19 Aug 2002 03:40:44 +0000 Sam Lantinga Added an environment variable SDL_VIDEO_X11_WMCLASS
Mon, 19 Aug 2002 03:09:25 +0000 Sam Lantinga Fullscreen windows are always topmost under Windows
Mon, 19 Aug 2002 02:34:22 +0000 Sam Lantinga Fixed mouse grab going fullscreen to windowed in Windows
Sun, 18 Aug 2002 19:22:42 +0000 Sam Lantinga *** empty log message ***
Sun, 18 Aug 2002 18:33:02 +0000 Sam Lantinga Fixed video crash on older XFree86 servers
Sun, 18 Aug 2002 03:19:59 +0000 Sam Lantinga Only modifier key state is noted when X11 window opens
Sat, 17 Aug 2002 19:36:43 +0000 Sam Lantinga Added temporarily disabled code for hardware acceleration in windowed mode.
Sat, 17 Aug 2002 19:17:18 +0000 Sam Lantinga Flush message queue when shutting down video mode on Windows
Sat, 17 Aug 2002 19:17:01 +0000 Sam Lantinga Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
Sat, 17 Aug 2002 18:11:23 +0000 Sam Lantinga Removed DDFLIP_WAIT flag from DirectX flip for improved performance
Sat, 17 Aug 2002 18:03:06 +0000 Sam Lantinga *** empty log message ***
Sat, 17 Aug 2002 17:49:27 +0000 Sam Lantinga Added a way to get the Windows OpenGL context in SDL_syswm.h
Sat, 17 Aug 2002 17:21:04 +0000 Sam Lantinga Fixed building Windows DLL with latest native Cygwin tools
Sat, 17 Aug 2002 16:58:31 +0000 Sam Lantinga Updated configure.in for automake 1.6.2
Mon, 12 Aug 2002 22:43:58 +0000 Sam Lantinga Darrell's fix for Quartz mouse motion
Mon, 12 Aug 2002 14:54:38 +0000 Ryan C. Gordon Commented double-free buggy code. Will examine more closely later.
Thu, 01 Aug 2002 23:24:13 +0000 Sam Lantinga Added initial support for PicoGUI (thanks Micah!)