Fri, 15 Aug 2008 00:52:52 +0000 |
Holmes Futrell |
testdyngles is exactly what it sounds like -- a version of testdyngl that uses OpenGL ES calls instead of OpenGL. Was necessary to create because glOrtho is called glOrthof in OpenGL ES, and OpenGL ES doesn't have glBegin() type semantics for specifying geometry.
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:49:49 +0000 |
Holmes Futrell |
Added macros SDL_IPHONE_MAX_GFORCE (which is used in converting the floating point g-force value returned by the iPhone accelerometer to the Sint16 required by SDL_Joystick) and SDL_IPHONE_MULTIPLE_MICE, which when enabled allows multi-touch to be emulated as multiple mice.
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:46:58 +0000 |
Holmes Futrell |
changed macro MAX_G_FORCE to SDL_IPHONE_MAX_GFORCE and moved it to the SDL_config_iphoneos.h file. This should allow users to convert between the Sint16 returned by polling the joystick and units of g-force, which better describe what is going on with the iPhone (and are what the iPhone OS actually gives you). This conversion wouldn't be necessary except that we'd need floating point to store everything as g-force.
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:44:07 +0000 |
Holmes Futrell |
Removed log messages
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:42:14 +0000 |
Holmes Futrell |
Removed log messages (printf and NSLog)
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:40:47 +0000 |
Holmes Futrell |
Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too.
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:38:49 +0000 |
Holmes Futrell |
Added conditional compilation line #ifdef __IPHONE_OS__ to prevent other platforms from including iPhone specific line of code that is used to toggle keyboard visibility.
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:37:49 +0000 |
Holmes Futrell |
Just re-ordered some things logically in the project file
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:37:17 +0000 |
Holmes Futrell |
Readme file for iPhone OS Demo applications
gsoc2008_iphone
|
Fri, 15 Aug 2008 00:36:33 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Wed, 13 Aug 2008 23:14:36 +0000 |
Holmes Futrell |
Originally keyboard support was in the form of a category of the class SDL_uikitview. It turns out this can cause problems with compilation where the code is not actually included and doesn't fail until dynamic dispatch. This is just awful, so I've moved to the code into the SDL_uikitview class itself.
gsoc2008_iphone
|
Wed, 13 Aug 2008 23:12:00 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Wed, 13 Aug 2008 23:10:51 +0000 |
Holmes Futrell |
Cleaned up code, added comments, added randomized colors, added check for extension GL_POINT_SIZE_ARRAY_OES, which not all OpenGL ES systems have.
gsoc2008_iphone
|
Wed, 13 Aug 2008 20:56:21 +0000 |
Holmes Futrell |
Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context.
gsoc2008_iphone
|
Wed, 13 Aug 2008 18:16:27 +0000 |
Holmes Futrell |
updated XCode project, now includes files for keyboard support (oops)
gsoc2008_iphone
|
Sat, 02 Aug 2008 00:57:15 +0000 |
Holmes Futrell |
Bitmap font used in bitmap font / keyboard demo, along with licsense. The license is Common Public License Version 1.0, so I don't see any problems here.
gsoc2008_iphone
|
Sat, 02 Aug 2008 00:55:28 +0000 |
Holmes Futrell |
just updating XCode project files to include keyboard example as target
gsoc2008_iphone
|
Sat, 02 Aug 2008 00:54:30 +0000 |
Holmes Futrell |
keyboard.c contains the source code for the bitmap font keyboard example.
gsoc2008_iphone
|
Tue, 29 Jul 2008 17:37:53 +0000 |
Holmes Futrell |
whitespace
gsoc2008_iphone
|
Tue, 29 Jul 2008 17:35:20 +0000 |
Holmes Futrell |
removed reference to pthread.h
gsoc2008_iphone
|
Tue, 29 Jul 2008 17:33:24 +0000 |
Holmes Futrell |
This is the header file for SDL_uikitview.m ... somehow this file was not committed.
gsoc2008_iphone
|
Tue, 29 Jul 2008 17:25:54 +0000 |
Holmes Futrell |
Added SDL_IPHONE_KEYBOARD macro, which controls whether or not the SDL for iPhone is compiled with keyboard support or not.
gsoc2008_iphone
|
Tue, 29 Jul 2008 17:23:50 +0000 |
Holmes Futrell |
keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system.
gsoc2008_iphone
|
Tue, 29 Jul 2008 17:21:49 +0000 |
Holmes Futrell |
SDL_uikitkeyboard extends SDL_uikitview to add keyboard support. It adds several methods to the SDL_uikitview class for keyboard initialization, showing, and hiding. SDL_uikitkeyboard.m contains the implementation of these methods as well as the implementation of some iPhone specific additions to SDL so that a programmer can access the functionality of hiding and showing the keyboard.
gsoc2008_iphone
|
Tue, 29 Jul 2008 17:19:23 +0000 |
Holmes Futrell |
Added keyboard support in view initialization and proper deallocation of keyboard in -(void)dealloc, if keyboard is enabled
gsoc2008_iphone
|
Tue, 29 Jul 2008 17:09:29 +0000 |
Holmes Futrell |
Added textField view and member variable which shows if keyboard is shown
gsoc2008_iphone
|
Tue, 22 Jul 2008 23:05:40 +0000 |
Holmes Futrell |
Added standard SDL header comments
gsoc2008_iphone
|
Tue, 22 Jul 2008 23:03:51 +0000 |
Holmes Futrell |
removed references to singletons, now uses SDL_WindowData information instead.
gsoc2008_iphone
|
Tue, 22 Jul 2008 23:02:53 +0000 |
Holmes Futrell |
turned singleton window instance into member variable instead. Added convenience method for getting singleton app delegate.
gsoc2008_iphone
|
Tue, 22 Jul 2008 23:01:01 +0000 |
Holmes Futrell |
removed white space
gsoc2008_iphone
|
Tue, 22 Jul 2008 22:59:59 +0000 |
Holmes Futrell |
Added SDL_WindowData for UIKit video driver. Now looks up instances here instead of assuming we're referring to a singleton.
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:53:52 +0000 |
Holmes Futrell |
Fixed path to plist in fireworks target.
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:50:20 +0000 |
Holmes Futrell |
fixed typo
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:37:46 +0000 |
Holmes Futrell |
XCode template for iPhone SDL projects
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:17:29 +0000 |
Holmes Futrell |
XCode files for iPhone SDL libraries
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:16:48 +0000 |
Holmes Futrell |
ugh
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:13:22 +0000 |
Holmes Futrell |
renamed to README
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:12:42 +0000 |
Holmes Futrell |
XCode project for iPhone SDL libraries.
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:09:39 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 18 Jul 2008 21:07:49 +0000 |
Holmes Futrell |
Xcode template
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:58:48 +0000 |
Holmes Futrell |
XCode files for test applications (the ones previously bundled with the source, mostly SDL 1.2 demos). README contains some notes on various problems.
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:56:09 +0000 |
Holmes Futrell |
graphics for demos
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:55:33 +0000 |
Holmes Futrell |
Drums sounds for mixer demo
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:52:32 +0000 |
Holmes Futrell |
Touch input demo (multitouch)
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:52:18 +0000 |
Holmes Futrell |
Rectangles demo (SDL_RenderFill)
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:51:59 +0000 |
Holmes Futrell |
Drum kit demo (SDL_mixer)
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:51:47 +0000 |
Holmes Futrell |
Happy faces demo (bitmaps)
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:51:34 +0000 |
Holmes Futrell |
fireworks demo
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:51:25 +0000 |
Holmes Futrell |
Files used by all demos (random numbers, screen size, etc)
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:50:59 +0000 |
Holmes Futrell |
Demo of iPhone accelerometer as SDL joystick
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:48:15 +0000 |
Holmes Futrell |
XCode and data files for demos
gsoc2008_iphone
|
Fri, 18 Jul 2008 20:46:02 +0000 |
Holmes Futrell |
iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.
gsoc2008_iphone
|
Fri, 18 Jul 2008 19:23:13 +0000 |
Holmes Futrell |
Just renamed it...
gsoc2008_iphone
|
Fri, 18 Jul 2008 19:21:27 +0000 |
Holmes Futrell |
just a readme for the files located in this directory
gsoc2008_iphone
|
Fri, 18 Jul 2008 19:12:49 +0000 |
Holmes Futrell |
Root directory for iPhone SDL Xcode projects.
gsoc2008_iphone
|
Fri, 18 Jul 2008 19:10:50 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 18 Jul 2008 19:08:00 +0000 |
Holmes Futrell |
Project files for iPhone SDL
gsoc2008_iphone
|
Fri, 18 Jul 2008 18:46:11 +0000 |
Holmes Futrell |
Fixed typo
gsoc2008_iphone
|
Fri, 18 Jul 2008 18:45:36 +0000 |
Holmes Futrell |
Changed format of video texture to something compatible with iPhone ... a better solution is probably needed. Also set blending mode of video texture to none.
gsoc2008_iphone
|
Fri, 18 Jul 2008 18:41:08 +0000 |
Holmes Futrell |
Added macros to detect if you are compiling for iPhone OS vs Mac OS X.
gsoc2008_iphone
|
Fri, 18 Jul 2008 18:24:50 +0000 |
Holmes Futrell |
Added line to include SDL_config_iphoneos.h when the platform is __IPHONEOS__
gsoc2008_iphone
|
Fri, 18 Jul 2008 18:23:23 +0000 |
Holmes Futrell |
added SDL_LOADSO_DLOPEN macro
gsoc2008_iphone
|
Fri, 18 Jul 2008 18:22:41 +0000 |
Holmes Futrell |
Added SDL_VIDEO_RENDER_OGL macro back in
gsoc2008_iphone
|
Fri, 18 Jul 2008 18:09:04 +0000 |
Holmes Futrell |
This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h).
gsoc2008_iphone
|
Fri, 18 Jul 2008 18:05:54 +0000 |
Holmes Futrell |
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
gsoc2008_iphone
|
Fri, 18 Jul 2008 17:53:54 +0000 |
Holmes Futrell |
These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!)
gsoc2008_iphone
|
Fri, 18 Jul 2008 17:47:36 +0000 |
Holmes Futrell |
Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware.
gsoc2008_iphone
|
Fri, 18 Jul 2008 17:46:17 +0000 |
Holmes Futrell |
These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m.
gsoc2008_iphone
|
Fri, 18 Jul 2008 17:30:56 +0000 |
Holmes Futrell |
test
gsoc2008_iphone
|
Thu, 17 Jul 2008 23:45:58 +0000 |
Holmes Futrell |
Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure.
gsoc2008_iphone
|
Thu, 17 Jul 2008 23:31:42 +0000 |
Holmes Futrell |
These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
gsoc2008_iphone
|
Thu, 17 Jul 2008 23:11:05 +0000 |
Holmes Futrell |
This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet.
gsoc2008_iphone
|
Thu, 17 Jul 2008 23:07:58 +0000 |
Holmes Futrell |
Added support for OpenGL ES and UIKit Video Driver:
gsoc2008_iphone
|
Thu, 17 Jul 2008 22:50:39 +0000 |
Holmes Futrell |
These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this.
gsoc2008_iphone
|
Thu, 17 Jul 2008 22:48:23 +0000 |
Holmes Futrell |
These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents.
gsoc2008_iphone
|
Thu, 17 Jul 2008 22:45:41 +0000 |
Holmes Futrell |
These files contain the window related functions for the UIKit video driver.
gsoc2008_iphone
|
Thu, 17 Jul 2008 22:43:09 +0000 |
Holmes Futrell |
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
gsoc2008_iphone
|
Thu, 17 Jul 2008 22:38:29 +0000 |
Holmes Futrell |
SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc.
gsoc2008_iphone
|
Thu, 17 Jul 2008 22:35:59 +0000 |
Holmes Futrell |
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
gsoc2008_iphone
|
Thu, 17 Jul 2008 22:32:16 +0000 |
Holmes Futrell |
SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview.
gsoc2008_iphone
|
Thu, 17 Jul 2008 22:29:37 +0000 |
Holmes Futrell |
The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:54:04 +0000 |
Holmes Futrell |
Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now.
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:47:05 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:41:34 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:40:56 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:39:47 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:35:04 +0000 |
Holmes Futrell |
Just modified the macro so that iPhone will use the Mac OS X code here
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:32:38 +0000 |
Holmes Futrell |
Added Core Audio iPhone bootstrap
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:30:31 +0000 |
Holmes Futrell |
iPhone port uses custom main
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:29:35 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:29:18 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:28:50 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:24:22 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:23:01 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:22:16 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:21:45 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Fri, 11 Jul 2008 00:21:34 +0000 |
Holmes Futrell |
(none)
gsoc2008_iphone
|
Wed, 09 Jul 2008 21:32:49 +0000 |
Holmes Futrell |
just testing commit ... please commit to the right place.
gsoc2008_iphone
|
Wed, 23 Apr 2008 06:26:33 +0000 |
Sam Lantinga |
Creating GSoC 2008 code branches
gsoc2008_iphone
|
Tue, 18 Mar 2008 12:31:14 +0000 |
Sam Lantinga |
So we don't forget to do this...
|
Fri, 14 Mar 2008 20:43:44 +0000 |
Bob Pendleton |
ran make indent
|
Fri, 14 Mar 2008 18:17:49 +0000 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
|
Fri, 07 Mar 2008 23:57:15 +0000 |
Bob Pendleton |
In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
|
Fri, 07 Mar 2008 21:01:54 +0000 |
Bob Pendleton |
oops, need to comment out some debug code.
|
Fri, 07 Mar 2008 20:54:11 +0000 |
Bob Pendleton |
Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
|
Fri, 07 Mar 2008 17:20:37 +0000 |
Bob Pendleton |
more valgrind errors fixed. Plus I ran make indent which changed a few files.
|
Thu, 06 Mar 2008 23:07:02 +0000 |
Bob Pendleton |
Fixed many valgrind errors. But, I broke testdyngl.
|
Thu, 06 Mar 2008 17:08:10 +0000 |
Bob Pendleton |
Fixing valgrind errors.
|
Tue, 04 Mar 2008 23:09:28 +0000 |
Bob Pendleton |
SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
|
Sat, 01 Mar 2008 20:34:36 +0000 |
Bob Pendleton |
Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
|
Sat, 23 Feb 2008 05:10:40 +0000 |
Sam Lantinga |
Now the program will process all events and then terminate. :)
|
Wed, 20 Feb 2008 23:27:33 +0000 |
Bob Pendleton |
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
|
Mon, 11 Feb 2008 21:06:32 +0000 |
Sam Lantinga |
Windows also remaps the numeric keypad... grrr
|
Mon, 11 Feb 2008 20:26:22 +0000 |
Sam Lantinga |
Checkout directly to the SDL 1.3 folder
|
Sun, 10 Feb 2008 17:29:23 +0000 |
Sam Lantinga |
Show integer scancode, since that's how it's defined in the header.
|
Sun, 10 Feb 2008 16:21:05 +0000 |
Sam Lantinga |
Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
|
Sun, 10 Feb 2008 05:34:33 +0000 |
Sam Lantinga |
Added support for keypad enter
|
Sun, 10 Feb 2008 05:14:28 +0000 |
Sam Lantinga |
Updated Visual C++ project
|
Sat, 09 Feb 2008 22:28:27 +0000 |
Sam Lantinga |
Friggin' Windows remaps alphabetic keys based on keyboard layout.
|
Sat, 09 Feb 2008 07:18:38 +0000 |
Sam Lantinga |
Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
|
Sat, 09 Feb 2008 06:47:46 +0000 |
Sam Lantinga |
Implemented text input event for Win32
|
Fri, 08 Feb 2008 08:35:49 +0000 |
Sam Lantinga |
Untested Win32 keyboard scancode code.
|
Thu, 07 Feb 2008 16:14:43 +0000 |
Sam Lantinga |
Fixed array overrun
|
Thu, 07 Feb 2008 16:00:29 +0000 |
Sam Lantinga |
Fixed compile errors
|
Thu, 07 Feb 2008 15:31:09 +0000 |
Sam Lantinga |
First pass of new SDL scancode concept for X11.
|
Tue, 05 Feb 2008 07:30:50 +0000 |
Sam Lantinga |
Christian's comment:
|
Tue, 05 Feb 2008 07:19:23 +0000 |
Sam Lantinga |
First pass implementation of new SDL scancode concept, as discussed with
|
Mon, 04 Feb 2008 17:25:33 +0000 |
Ryan C. Gordon |
Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
|
Thu, 24 Jan 2008 15:51:52 +0000 |
Sam Lantinga |
Merged fix for bug #542 from SDL 1.2
|
Tue, 15 Jan 2008 22:37:17 +0000 |
Bob Pendleton |
Minimal implementation of textinput events for x11. It only works for latin-1.
|
Sat, 12 Jan 2008 18:07:06 +0000 |
Bob Pendleton |
Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.
|
Sat, 12 Jan 2008 16:56:42 +0000 |
Bob Pendleton |
one more time... I must be brain dead...
|
Sat, 12 Jan 2008 16:53:30 +0000 |
Bob Pendleton |
More typos
|
Wed, 09 Jan 2008 23:40:56 +0000 |
Bob Pendleton |
Fixed some typos in SDL_x11keyboard.c
|
Tue, 08 Jan 2008 00:10:46 +0000 |
Bob Pendleton |
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
|
Thu, 03 Jan 2008 06:07:30 +0000 |
Sam Lantinga |
Updated config scripts
|
Tue, 01 Jan 2008 15:26:11 +0000 |
Sam Lantinga |
Merged fix for bug #531 from SDL 1.2 revision 3511
|
Sun, 30 Dec 2007 05:01:35 +0000 |
Sam Lantinga |
Merged -fvisibility detection fix from SDL 1.2 revision 3500
|
Sat, 29 Dec 2007 22:15:39 +0000 |
Sam Lantinga |
Christian Walther fixed bug #529
|
Sat, 29 Dec 2007 22:13:47 +0000 |
Sam Lantinga |
Christian Walther fixed bug #530
|
Sat, 29 Dec 2007 21:36:17 +0000 |
Sam Lantinga |
Merged fix for bug #508 from SDL 1.2 revision 3495
|
Sat, 29 Dec 2007 20:13:23 +0000 |
Sam Lantinga |
Merged fix for bug #482 from SDL 1.2 revision 3492.
|
Sat, 29 Dec 2007 19:45:09 +0000 |
Sam Lantinga |
Fixed bug #478
|
Sat, 29 Dec 2007 19:29:20 +0000 |
Sam Lantinga |
Merged fix for bug #503 from SDL 1.2 revision 3487
|
Sat, 29 Dec 2007 06:17:31 +0000 |
Sam Lantinga |
Fixed bug #497
|
Sat, 29 Dec 2007 06:09:25 +0000 |
Sam Lantinga |
Fixed bug #464
|
Sat, 29 Dec 2007 03:25:11 +0000 |
Sam Lantinga |
Merged revision 3472 from SDL 1.2, fixing bug #493
|
Fri, 28 Dec 2007 20:42:06 +0000 |
Sam Lantinga |
Fixed fatbuild.sh script for building on Mac OS X 10.5
|
Fri, 28 Dec 2007 18:16:42 +0000 |
Sam Lantinga |
Date: Wed, 14 Nov 2007 22:20:27 -0500
|
Fri, 28 Dec 2007 18:08:43 +0000 |
Sam Lantinga |
Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
|
Fri, 28 Dec 2007 08:07:57 +0000 |
Sam Lantinga |
Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
|
Fri, 28 Dec 2007 07:54:35 +0000 |
Sam Lantinga |
Merged revision 3455 from SDL 1.2, fixing documentation typo.
|
Thu, 13 Dec 2007 03:53:02 +0000 |
Bob Pendleton |
Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
|
Tue, 25 Sep 2007 10:01:10 +0000 |
Ryan C. Gordon |
Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
|
Mon, 10 Sep 2007 12:20:02 +0000 |
Sam Lantinga |
Split out the SDL_rect and SDL_surface functions into their own headers.
|
Mon, 10 Sep 2007 12:11:40 +0000 |
Sam Lantinga |
indent
|
Tue, 21 Aug 2007 06:54:07 +0000 |
Sam Lantinga |
Fixed bug #471
|
Mon, 20 Aug 2007 02:08:37 +0000 |
Ryan C. Gordon |
Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
|
Mon, 20 Aug 2007 01:02:37 +0000 |
Ryan C. Gordon |
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
|
Sun, 19 Aug 2007 16:36:51 +0000 |
Sam Lantinga |
Date: Sun, 19 Aug 2007 18:29:28 +0200
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Sun, 19 Aug 2007 16:35:44 +0000 |
Sam Lantinga |
Whoops, missing file...
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Sun, 19 Aug 2007 14:52:52 +0000 |
Sam Lantinga |
Date: Thu, 05 Jul 2007 14:02:33 -0700
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Sat, 18 Aug 2007 05:39:09 +0000 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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Sat, 18 Aug 2007 01:44:21 +0000 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
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Fri, 17 Aug 2007 06:58:20 +0000 |
Sam Lantinga |
More work in progress...
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Fri, 17 Aug 2007 06:41:20 +0000 |
Sam Lantinga |
Enabled SSE2 intrinsics
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Fri, 17 Aug 2007 06:40:12 +0000 |
Sam Lantinga |
More work in progress, still doesn't compile...
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Fri, 17 Aug 2007 06:21:58 +0000 |
Sam Lantinga |
Work in progress: merging new texture features into SDL blit system
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Fri, 17 Aug 2007 03:22:03 +0000 |
Sam Lantinga |
Enabled 3DNow! intrinsic support
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Fri, 17 Aug 2007 02:55:21 +0000 |
Sam Lantinga |
indent
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Fri, 17 Aug 2007 02:54:50 +0000 |
Sam Lantinga |
Date: Fri, 17 Aug 2007 01:12:31 +0200
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Fri, 17 Aug 2007 02:54:12 +0000 |
Sam Lantinga |
Date: Fri, 17 Aug 2007 01:12:31 +0200
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Fri, 17 Aug 2007 00:54:53 +0000 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
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Thu, 16 Aug 2007 22:56:18 +0000 |
Sam Lantinga |
Getting ready to add slow blitters. Everyone will love me. :)
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Thu, 16 Aug 2007 22:18:53 +0000 |
Sam Lantinga |
Use MMX intrinsics over GCC inline assembly
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Thu, 16 Aug 2007 21:54:26 +0000 |
Sam Lantinga |
Oops, didn't want to rename those files...
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Thu, 16 Aug 2007 21:43:19 +0000 |
Sam Lantinga |
Added notes on the next steps for SDL 1.3
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Thu, 16 Aug 2007 06:40:34 +0000 |
Sam Lantinga |
Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
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Thu, 16 Aug 2007 06:37:22 +0000 |
Sam Lantinga |
SSE and MMX intrinsics work with Visual Studio now...
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Thu, 16 Aug 2007 06:20:51 +0000 |
Sam Lantinga |
Fixed a few compiler warnings.
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Thu, 16 Aug 2007 05:56:24 +0000 |
Sam Lantinga |
Added SSE and MMX optimization for SDL_FillRect()
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Thu, 16 Aug 2007 02:14:13 +0000 |
Sam Lantinga |
Okay, I figured out the intrinsics for SIMD memcpy
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Wed, 15 Aug 2007 08:21:10 +0000 |
Sam Lantinga |
Removed hermes since it's LGPL and not compatible with a commercial license.
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Wed, 15 Aug 2007 04:04:17 +0000 |
Sam Lantinga |
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
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Wed, 15 Aug 2007 03:52:31 +0000 |
Sam Lantinga |
Optimization suggested by Ryan:
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Wed, 15 Aug 2007 03:50:49 +0000 |
Sam Lantinga |
indent
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Wed, 15 Aug 2007 03:34:14 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:20:55 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:19:21 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Wed, 15 Aug 2007 03:18:24 +0000 |
Sam Lantinga |
Fixed crash setting 0 bpp video mode.
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Mon, 13 Aug 2007 06:24:56 +0000 |
Sam Lantinga |
Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
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Mon, 13 Aug 2007 03:03:23 +0000 |
Sam Lantinga |
Shark rules!
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Mon, 13 Aug 2007 02:38:59 +0000 |
Sam Lantinga |
Advertise the most efficient format for the screen. Of course SDL code needs
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Sun, 12 Aug 2007 18:53:51 +0000 |
Sam Lantinga |
This is byte order dependent.
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Sun, 12 Aug 2007 18:44:49 +0000 |
Sam Lantinga |
indent
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Sun, 12 Aug 2007 18:27:44 +0000 |
Sam Lantinga |
Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
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Sun, 12 Aug 2007 16:53:58 +0000 |
Sam Lantinga |
Test using glTextureRangeAPPLE
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Sun, 12 Aug 2007 16:26:10 +0000 |
Sam Lantinga |
indent
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Sun, 12 Aug 2007 15:41:36 +0000 |
Sam Lantinga |
Fixed compiling the Altivec blit code
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Sun, 12 Aug 2007 07:02:28 +0000 |
Sam Lantinga |
Optimized OpenGL renderer for Mac OS X.
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Sun, 12 Aug 2007 05:48:51 +0000 |
Sam Lantinga |
Fixed crash if conversion fails. Use ISO name for Latin-1
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Sun, 12 Aug 2007 00:01:41 +0000 |
Sam Lantinga |
Fixed compile warnings with Visual C++
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Sat, 11 Aug 2007 23:26:03 +0000 |
Sam Lantinga |
Exported the software renderer texture functions to make easier to create
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Sat, 11 Aug 2007 21:51:19 +0000 |
Sam Lantinga |
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
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Sat, 11 Aug 2007 21:44:49 +0000 |
Sam Lantinga |
Updated the credits for SDL 1.3
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Sat, 11 Aug 2007 21:42:36 +0000 |
Sam Lantinga |
Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
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Sat, 11 Aug 2007 21:34:08 +0000 |
Sam Lantinga |
Optimized dirty rect code
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Sat, 11 Aug 2007 20:54:31 +0000 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
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Sat, 11 Aug 2007 20:46:24 +0000 |
Sam Lantinga |
indent
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Sat, 11 Aug 2007 18:51:12 +0000 |
Sam Lantinga |
Don't run indent on the Xcode templates
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Fri, 10 Aug 2007 16:03:35 +0000 |
Sam Lantinga |
Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers
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Tue, 07 Aug 2007 07:08:25 +0000 |
Sam Lantinga |
1.3 video API design chat
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Tue, 07 Aug 2007 06:04:27 +0000 |
Sam Lantinga |
Some thoughts on 1.3 video written down
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Thu, 26 Jul 2007 17:58:17 +0000 |
Bob Pendleton |
changed to use SDL_realloc()
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Wed, 25 Jul 2007 21:23:28 +0000 |
Bob Pendleton |
make indent
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Wed, 25 Jul 2007 21:22:55 +0000 |
Bob Pendleton |
Added gamma table support to X11. Also now supports DirectColor visuals.
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Tue, 24 Jul 2007 18:46:45 +0000 |
Bob Pendleton |
make indent
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Mon, 23 Jul 2007 18:46:09 +0000 |
Sam Lantinga |
Switched afxres.h to winresrc.h
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Mon, 23 Jul 2007 16:55:38 +0000 |
Bob Pendleton |
Oops, meant PsuedoColor not TrueColor
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Mon, 23 Jul 2007 01:17:38 +0000 |
Sam Lantinga |
indent
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Mon, 23 Jul 2007 01:11:52 +0000 |
Sam Lantinga |
Added support for the --depth command line option
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Sun, 22 Jul 2007 13:22:47 +0000 |
Sam Lantinga |
Fixed bug #467
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Sat, 21 Jul 2007 17:09:01 +0000 |
Sam Lantinga |
Unpacked project archives to get individual file history in subversion
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Wed, 18 Jul 2007 04:05:40 +0000 |
Sam Lantinga |
Better windres detection
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