Sun, 30 Nov 2008 21:58:23 +0000 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
|
Sat, 29 Nov 2008 21:48:14 +0000 |
Sam Lantinga |
Temporary fix for Mac OS X crash in textoverlay
|
Sat, 29 Nov 2008 15:32:14 +0000 |
Sam Lantinga |
Whoops, we need this for subrect updates (testsprite)
|
Sat, 29 Nov 2008 11:26:01 +0000 |
Sam Lantinga |
The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
|
Sat, 29 Nov 2008 11:24:18 +0000 |
Sam Lantinga |
Fixed testalpha screen clear for screen formats with an alpha channel
|
Sat, 29 Nov 2008 10:43:50 +0000 |
Sam Lantinga |
Preserve the desire for RLE acceleration
|
Sat, 29 Nov 2008 06:29:33 +0000 |
Sam Lantinga |
Fixed crash in glTexSubImage2D() with testoverlay on Mac OS X.
|
Sat, 29 Nov 2008 06:27:26 +0000 |
Sam Lantinga |
Fixed the texture format for the software fallback
|
Sat, 29 Nov 2008 00:11:35 +0000 |
Sam Lantinga |
Fixed SW_SetTextureScaleMode()
|
Sat, 29 Nov 2008 00:10:59 +0000 |
Sam Lantinga |
Fixed copy blit detection
|
Sat, 29 Nov 2008 00:08:29 +0000 |
Sam Lantinga |
Added ARGB8888 destination format (used on Mac OS X)
|
Fri, 28 Nov 2008 20:09:32 +0000 |
Sam Lantinga |
Again, map the color with the alpha channel filled in.
|
Fri, 28 Nov 2008 19:59:46 +0000 |
Sam Lantinga |
Fixed crash in testalpha. I think this was supposed to clear those bits. :)
|
Fri, 28 Nov 2008 17:44:28 +0000 |
Sam Lantinga |
Map to black, not necessarily 0
|
Fri, 28 Nov 2008 17:42:40 +0000 |
Sam Lantinga |
Clear the screen to actual black based on the format of the screen.
|