log

age author description
Tue, 30 Dec 2008 07:14:11 +0000 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
Tue, 30 Dec 2008 04:38:39 +0000 Sam Lantinga In theory this implements GDI rendering, but it doesn't work for some reason.
Tue, 30 Dec 2008 04:22:24 +0000 Sam Lantinga Swapped functions to match the other renderer files
Tue, 30 Dec 2008 03:54:34 +0000 Sam Lantinga Added project for testdraw2
Tue, 30 Dec 2008 03:51:20 +0000 Sam Lantinga Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
Mon, 29 Dec 2008 19:48:01 +0000 Sam Lantinga Significant performance boost with blend mode none
Thu, 25 Dec 2008 05:39:54 +0000 Sam Lantinga Don't forget OpenGL 3.0 support
Thu, 25 Dec 2008 05:26:29 +0000 Sam Lantinga indent
Thu, 25 Dec 2008 05:16:18 +0000 Sam Lantinga Fixed compiling Windows renderers. Lines and points will be implemented later.
Thu, 25 Dec 2008 05:11:29 +0000 Sam Lantinga Updated to build on Windows
Thu, 25 Dec 2008 04:56:44 +0000 Sam Lantinga Updated project with new source files
Thu, 25 Dec 2008 04:42:28 +0000 Sam Lantinga Fixed pitch alignment problem causing MITSHM error on 16-bit displays
Wed, 24 Dec 2008 13:13:38 +0000 Sam Lantinga Fixed CPU feature detection on x86_64 platform
Wed, 24 Dec 2008 13:04:18 +0000 Sam Lantinga Correct the test program
Wed, 24 Dec 2008 12:17:25 +0000 Sam Lantinga Don't unlock a surface we didn't lock
Tue, 23 Dec 2008 04:51:36 +0000 Sam Lantinga Fixed clipping source rect to match destination rect clipping
Tue, 23 Dec 2008 02:39:03 +0000 Sam Lantinga Need diagonal line clipping
Tue, 23 Dec 2008 02:38:28 +0000 Sam Lantinga Fixed argument order to the line clipping routine
Tue, 23 Dec 2008 02:23:18 +0000 Sam Lantinga Added line clipping
Tue, 23 Dec 2008 01:28:06 +0000 Sam Lantinga Added clipping for render copy
Mon, 22 Dec 2008 05:29:55 +0000 Sam Lantinga typo fix
Mon, 22 Dec 2008 04:58:35 +0000 Sam Lantinga /* FIXME FIXME FIXME
Mon, 22 Dec 2008 04:52:43 +0000 Sam Lantinga Fixed crash when resizing the window with the software renderer.
Sun, 21 Dec 2008 20:17:41 +0000 Sam Lantinga Fixed clip_rect when drawing points and lines with software renderer.
Sun, 21 Dec 2008 20:16:21 +0000 Sam Lantinga Working Bresenham line drawing algorithm. We can optimize later, if needed.
Sun, 21 Dec 2008 17:55:02 +0000 Sam Lantinga Fixed crash in testdraw2, added more points
Sun, 21 Dec 2008 17:39:41 +0000 Sam Lantinga Added RenderPiont() API
Sun, 21 Dec 2008 08:59:56 +0000 Sam Lantinga Make it possible to switch algorithms in the future
Sun, 21 Dec 2008 08:55:06 +0000 Sam Lantinga Added ARGB optimized case for Mac OS X
Sun, 21 Dec 2008 08:28:25 +0000 Sam Lantinga Share code between fill and line drawing