Mercurial > sdl-ios-xcode
log
age | author | description |
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Mon, 28 Aug 2006 04:39:37 +0000 | Sam Lantinga | Figured out how texture stages work, thanks to this: |
Mon, 28 Aug 2006 04:03:32 +0000 | Sam Lantinga | Implemented color modulation in the D3D renderer. |