Thu, 01 Jan 2009 08:21:19 +0000 |
Sam Lantinga |
indent
|
Thu, 01 Jan 2009 08:19:56 +0000 |
Sam Lantinga |
Added missing symbol
|
Thu, 01 Jan 2009 07:59:08 +0000 |
Sam Lantinga |
Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
|
Thu, 01 Jan 2009 07:58:20 +0000 |
Ryan C. Gordon |
Audio driver priority: favor PulseAudio and ALSA over OSS.
|
Thu, 01 Jan 2009 07:54:58 +0000 |
Ryan C. Gordon |
Adjusted default choice of audio driver.
|
Wed, 31 Dec 2008 08:05:21 +0000 |
Sam Lantinga |
Removed unused variable
|
Wed, 31 Dec 2008 07:56:56 +0000 |
Sam Lantinga |
iPhone build compiles again (drawing routines need to be implemented)
|
Wed, 31 Dec 2008 07:35:55 +0000 |
Sam Lantinga |
Added testdraw2 to Visual C++ tests
|
Wed, 31 Dec 2008 07:11:53 +0000 |
Sam Lantinga |
Fixed logic problem with SDL_RestoreWindow()
|
Wed, 31 Dec 2008 06:18:33 +0000 |
Sam Lantinga |
indent
|
Wed, 31 Dec 2008 06:17:24 +0000 |
Sam Lantinga |
Implemented Direct3D line and point drawing
|
Tue, 30 Dec 2008 17:09:42 +0000 |
Sam Lantinga |
Date: Mon, 29 Dec 2008 23:29:52 +0100
|
Tue, 30 Dec 2008 17:02:53 +0000 |
Sam Lantinga |
Date: Mon, 29 Dec 2008 23:29:52 +0100
|
Tue, 30 Dec 2008 17:02:06 +0000 |
Sam Lantinga |
indent
|
Tue, 30 Dec 2008 07:15:46 +0000 |
Sam Lantinga |
Fixed missing return value
|
Tue, 30 Dec 2008 07:14:11 +0000 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
|
Tue, 30 Dec 2008 04:38:39 +0000 |
Sam Lantinga |
In theory this implements GDI rendering, but it doesn't work for some reason.
|
Tue, 30 Dec 2008 04:22:24 +0000 |
Sam Lantinga |
Swapped functions to match the other renderer files
|
Tue, 30 Dec 2008 03:54:34 +0000 |
Sam Lantinga |
Added project for testdraw2
|
Tue, 30 Dec 2008 03:51:20 +0000 |
Sam Lantinga |
Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
|
Mon, 29 Dec 2008 19:48:01 +0000 |
Sam Lantinga |
Significant performance boost with blend mode none
|
Thu, 25 Dec 2008 05:39:54 +0000 |
Sam Lantinga |
Don't forget OpenGL 3.0 support
|
Thu, 25 Dec 2008 05:26:29 +0000 |
Sam Lantinga |
indent
|
Thu, 25 Dec 2008 05:16:18 +0000 |
Sam Lantinga |
Fixed compiling Windows renderers. Lines and points will be implemented later.
|
Thu, 25 Dec 2008 05:11:29 +0000 |
Sam Lantinga |
Updated to build on Windows
|
Thu, 25 Dec 2008 04:56:44 +0000 |
Sam Lantinga |
Updated project with new source files
|
Thu, 25 Dec 2008 04:42:28 +0000 |
Sam Lantinga |
Fixed pitch alignment problem causing MITSHM error on 16-bit displays
|
Wed, 24 Dec 2008 13:13:38 +0000 |
Sam Lantinga |
Fixed CPU feature detection on x86_64 platform
|
Wed, 24 Dec 2008 13:04:18 +0000 |
Sam Lantinga |
Correct the test program
|
Wed, 24 Dec 2008 12:17:25 +0000 |
Sam Lantinga |
Don't unlock a surface we didn't lock
|