Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Sun, 06 Feb 2011 10:22:25 -0800 | Sam Lantinga | Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS |
Sun, 06 Feb 2011 09:02:10 -0800 | Sam Lantinga | Updated the iPhone demos for the new API |
Sun, 06 Feb 2011 08:57:29 -0800 | Sam Lantinga | Since we changed the API entirely, just remove the old function names |
Sun, 06 Feb 2011 08:46:48 -0800 | Sam Lantinga | Fixed crash when binary shaders are not available. |
Sun, 06 Feb 2011 02:41:32 -0800 | Sam Lantinga | Updated Xcode project with moved and removed files |
Sun, 06 Feb 2011 02:35:14 -0800 | Sam Lantinga | Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h |