Wed, 16 Dec 2009 01:06:48 +0000 |
Sam Lantinga |
Fixed bug #685
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Wed, 16 Dec 2009 00:55:33 +0000 |
Sam Lantinga |
Fixed bug #666
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Wed, 16 Dec 2009 00:44:53 +0000 |
Sam Lantinga |
Fixed bug #642
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Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
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Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
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Tue, 15 Dec 2009 20:14:50 +0000 |
Sam Lantinga |
Fixed bug #815
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Tue, 15 Dec 2009 20:11:29 +0000 |
Sam Lantinga |
Fixed bug #818
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Tue, 15 Dec 2009 18:00:16 +0000 |
Ryan C. Gordon |
Added a warning comment to SDL_putenv().
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Tue, 15 Dec 2009 09:20:10 +0000 |
Sam Lantinga |
Fixed bug #905
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Tue, 15 Dec 2009 08:11:06 +0000 |
Sam Lantinga |
Fixed bug #906
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Tue, 15 Dec 2009 05:34:58 +0000 |
Sam Lantinga |
Add a dummy function if SDL doesn't have STDIO support
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Tue, 15 Dec 2009 02:16:01 +0000 |
Sam Lantinga |
Added notes from e-mail on desktop window implementation
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Tue, 15 Dec 2009 00:00:30 +0000 |
Sam Lantinga |
Need to test the multi-draw APIs
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Mon, 14 Dec 2009 23:43:57 +0000 |
Sam Lantinga |
Added svn checkout install step
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Mon, 14 Dec 2009 23:29:37 +0000 |
Sam Lantinga |
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
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Mon, 14 Dec 2009 06:52:17 +0000 |
Sam Lantinga |
Implemented read/write pixels for the X11 renderer
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Mon, 14 Dec 2009 06:35:59 +0000 |
Sam Lantinga |
Added a test to check the read/write pixels API
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Mon, 14 Dec 2009 06:35:27 +0000 |
Sam Lantinga |
Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
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Mon, 14 Dec 2009 04:19:00 +0000 |
Sam Lantinga |
Added a BLENDMODE_MASK pixel shader so render tests succeed
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Sun, 13 Dec 2009 08:00:25 +0000 |
Sam Lantinga |
The SDL_PaletteWatch structure is really internal-only.
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Sun, 13 Dec 2009 06:21:22 +0000 |
Sam Lantinga |
Name the audio callback for documentation clarity.
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Sun, 13 Dec 2009 06:19:32 +0000 |
Sam Lantinga |
Note that the WritePixels call is unsupported right now.
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Sun, 13 Dec 2009 05:37:06 +0000 |
Sam Lantinga |
Fixed windows.h include
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Sat, 12 Dec 2009 20:31:28 +0000 |
Sam Lantinga |
Fixed line drawing for D3D
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Sat, 12 Dec 2009 20:30:25 +0000 |
Sam Lantinga |
Minor documentation fix
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Sat, 12 Dec 2009 04:01:40 +0000 |
Sam Lantinga |
Finished implementing RenderReadPixels()
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Sat, 12 Dec 2009 01:04:57 +0000 |
Sam Lantinga |
Removed the obsolete testcdrom target
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Sat, 12 Dec 2009 00:55:13 +0000 |
Sam Lantinga |
Fixed building on iPhone
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Sat, 12 Dec 2009 00:08:45 +0000 |
Sam Lantinga |
Allow points to be outside the window bounds, stress testing the clipping code.
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Sat, 12 Dec 2009 00:08:02 +0000 |
Sam Lantinga |
Added mouse position for button handling
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Sat, 12 Dec 2009 00:07:26 +0000 |
Sam Lantinga |
minor notes to self
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Fri, 11 Dec 2009 09:59:36 +0000 |
Sam Lantinga |
Fixed X11 line implementation - clip lines that are going to go outside the window.
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Fri, 11 Dec 2009 09:57:54 +0000 |
Sam Lantinga |
Make sure we fully clip the first point before starting to adjust the second point.
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Fri, 11 Dec 2009 09:22:34 +0000 |
Sam Lantinga |
Added an automated test for rectangle routines, currently only testing line clipping.
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Fri, 11 Dec 2009 09:13:51 +0000 |
Sam Lantinga |
Fixed constness in RenderRects() parameter
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Fri, 11 Dec 2009 08:03:43 +0000 |
Sam Lantinga |
Fixed bug #896
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Thu, 10 Dec 2009 09:27:23 +0000 |
Sam Lantinga |
X11 driver compiles again, lines are not yet implemented
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Thu, 10 Dec 2009 08:28:26 +0000 |
Sam Lantinga |
Switch to mixed case for consistency with other enumerations
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Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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Mon, 07 Dec 2009 10:08:24 +0000 |
Sam Lantinga |
Hey, those automated tests are coming in handy! Fixed GDI rendering semantics
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Mon, 07 Dec 2009 09:44:55 +0000 |
Sam Lantinga |
Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
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Mon, 07 Dec 2009 08:02:20 +0000 |
Sam Lantinga |
This fixes the OpenGL rendering test, at least with my ATI card...
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Mon, 07 Dec 2009 08:01:58 +0000 |
Sam Lantinga |
Fixed crash initializing the dummy driver
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Mon, 07 Dec 2009 08:01:20 +0000 |
Sam Lantinga |
On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
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Sun, 06 Dec 2009 08:39:01 +0000 |
Sam Lantinga |
The window position is display relative, at least for now...
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Sun, 06 Dec 2009 08:16:23 +0000 |
Sam Lantinga |
Fixed crash
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Sun, 06 Dec 2009 08:03:38 +0000 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
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Sun, 06 Dec 2009 06:21:39 +0000 |
Sam Lantinga |
Fixed to use the correct display adapter
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Sat, 05 Dec 2009 22:13:36 +0000 |
Sam Lantinga |
Fixed compiler warnings
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Sat, 05 Dec 2009 19:57:49 +0000 |
Sam Lantinga |
Fixed compilation on Mac OS X 10.4
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Sat, 05 Dec 2009 19:46:24 +0000 |
Sam Lantinga |
Allow overriding the number of build jobs
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Sat, 05 Dec 2009 05:13:17 +0000 |
Sam Lantinga |
Made the window flag comments more consistent
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Sat, 05 Dec 2009 04:39:59 +0000 |
Sam Lantinga |
Added related functions
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Fri, 04 Dec 2009 09:01:48 +0000 |
Sam Lantinga |
Don't add any renderers if you can't add any displays
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Fri, 04 Dec 2009 08:45:08 +0000 |
Sam Lantinga |
Fixed calls to SDL_AddRenderDriver()
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Fri, 04 Dec 2009 08:26:32 +0000 |
Sam Lantinga |
Fixed compiling the D3D renderer
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