Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Sun, 20 Sep 2009 23:09:30 +0000 | Sam Lantinga | Fall back to opaque sprite if no formats with alpha are supported. |
Sun, 20 Sep 2009 22:47:28 +0000 | Sam Lantinga | Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp) |
Sun, 20 Sep 2009 04:15:19 +0000 | Sam Lantinga | Removed outdated Atari support |
Sun, 20 Sep 2009 04:13:23 +0000 | Sam Lantinga | Oh yeah, need this option for PPC as well now. |
Sat, 19 Sep 2009 15:22:33 +0000 | Bob Pendleton | I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped. |
Sat, 19 Sep 2009 13:29:40 +0000 | Sam Lantinga | Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009 |
Sat, 19 Sep 2009 12:48:52 +0000 | Sam Lantinga | I think this fixes the texture pixel alignment |