Mon, 21 Sep 2009 10:23:19 +0000 |
Sam Lantinga |
Fixed bug #674
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Mon, 21 Sep 2009 09:21:00 +0000 |
Sam Lantinga |
Fixed bug #615
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Mon, 21 Sep 2009 09:16:35 +0000 |
Sam Lantinga |
Added reminder to look into 2D vblank synchronization
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Mon, 21 Sep 2009 09:02:05 +0000 |
Sam Lantinga |
Oh yeah, we have GLX support too.
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Mon, 21 Sep 2009 08:40:04 +0000 |
Sam Lantinga |
Fixed bug #577
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Mon, 21 Sep 2009 08:31:02 +0000 |
Sam Lantinga |
Fixed bug #591
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Mon, 21 Sep 2009 07:35:06 +0000 |
Sam Lantinga |
Fixed bug #570
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Mon, 21 Sep 2009 05:24:54 +0000 |
Sam Lantinga |
Fixed build on Mac OS X 10.4
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Sun, 20 Sep 2009 23:09:30 +0000 |
Sam Lantinga |
Fall back to opaque sprite if no formats with alpha are supported.
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Sun, 20 Sep 2009 22:47:28 +0000 |
Sam Lantinga |
Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
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Sun, 20 Sep 2009 04:15:19 +0000 |
Sam Lantinga |
Removed outdated Atari support
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Sun, 20 Sep 2009 04:13:23 +0000 |
Sam Lantinga |
Oh yeah, need this option for PPC as well now.
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Sat, 19 Sep 2009 15:22:33 +0000 |
Bob Pendleton |
I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
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Sat, 19 Sep 2009 13:29:40 +0000 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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Sat, 19 Sep 2009 12:48:52 +0000 |
Sam Lantinga |
I think this fixes the texture pixel alignment
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Sat, 19 Sep 2009 07:33:15 +0000 |
Sam Lantinga |
This is waaaaay outdated. :)
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