Tue, 02 Mar 2004 12:45:22 +0000 |
Sam Lantinga |
Date: Sun, 29 Feb 2004 20:28:27 +0200
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Tue, 02 Mar 2004 12:38:27 +0000 |
Sam Lantinga |
Date: Tue, 2 Mar 2004 08:52:20 +0200
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Thu, 26 Feb 2004 20:49:45 +0000 |
Sam Lantinga |
IRIX doesn't have a GL library versioning system
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Thu, 26 Feb 2004 19:57:37 +0000 |
Sam Lantinga |
Oops, ignore SIGALRM, not 0
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Thu, 26 Feb 2004 15:12:51 +0000 |
Ryan C. Gordon |
Create a 2D window and then manually focus a different window on your desktop,
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Thu, 26 Feb 2004 14:26:07 +0000 |
Sam Lantinga |
This works on MacOS X too. :)
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Thu, 26 Feb 2004 13:45:22 +0000 |
Sam Lantinga |
Date: Wed, 25 Feb 2004 06:41:17 -0500
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Thu, 26 Feb 2004 08:57:32 +0000 |
Ryan C. Gordon |
Attempt to get FSAA compiling on all versions of MacOS X.
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Tue, 24 Feb 2004 19:22:22 +0000 |
Sam Lantinga |
Date: Mon, 23 Feb 2004 19:00:23 +0100
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Tue, 24 Feb 2004 18:58:40 +0000 |
Sam Lantinga |
I noticed MacOSX SDL sets up working directory to parent of executable.
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Tue, 24 Feb 2004 16:21:19 +0000 |
Sam Lantinga |
*** empty log message ***
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Tue, 24 Feb 2004 07:42:19 +0000 |
Sam Lantinga |
Don't allow video modes larger than the maximum size
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Tue, 24 Feb 2004 06:53:22 +0000 |
Ryan C. Gordon |
Quartz fix:
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Mon, 23 Feb 2004 15:49:28 +0000 |
Sam Lantinga |
Doh!
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Mon, 23 Feb 2004 08:03:14 +0000 |
Sam Lantinga |
Added an endian detection and byte swapping test program
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Mon, 23 Feb 2004 06:09:21 +0000 |
Sam Lantinga |
Added inline byte swapping code for other architectures
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Mon, 23 Feb 2004 05:32:52 +0000 |
Sam Lantinga |
Avoid using kernel internal headers
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Sat, 21 Feb 2004 00:21:06 +0000 |
Sam Lantinga |
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release-1.2.7
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Fri, 20 Feb 2004 18:18:20 +0000 |
Sam Lantinga |
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Thu, 19 Feb 2004 21:13:24 +0000 |
Sam Lantinga |
Fixed a bug in detecting surface mapping changes
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Wed, 18 Feb 2004 03:57:13 +0000 |
Sam Lantinga |
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Tue, 17 Feb 2004 23:29:52 +0000 |
Sam Lantinga |
Updated SDL_opengl.h to include the latest version of glext.h
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Tue, 17 Feb 2004 22:04:44 +0000 |
Sam Lantinga |
Load the correct library on Windows
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Tue, 17 Feb 2004 22:00:33 +0000 |
Sam Lantinga |
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Tue, 17 Feb 2004 18:21:46 +0000 |
Sam Lantinga |
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Tue, 17 Feb 2004 18:16:49 +0000 |
Sam Lantinga |
Added a test program for dynamically loading OpenGL
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Tue, 17 Feb 2004 18:01:39 +0000 |
Sam Lantinga |
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Tue, 17 Feb 2004 16:19:29 +0000 |
Sam Lantinga |
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Tue, 17 Feb 2004 04:48:16 +0000 |
Sam Lantinga |
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Tue, 17 Feb 2004 04:47:25 +0000 |
Sam Lantinga |
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Mon, 16 Feb 2004 21:15:25 +0000 |
Sam Lantinga |
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Mon, 16 Feb 2004 21:09:24 +0000 |
Sam Lantinga |
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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Mon, 16 Feb 2004 21:06:10 +0000 |
Sam Lantinga |
Date: Mon, 16 Feb 2004 19:21:51 +0100
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Mon, 16 Feb 2004 04:37:56 +0000 |
Sam Lantinga |
Remove automake junk before generating a snapshot
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Mon, 16 Feb 2004 00:03:31 +0000 |
Sam Lantinga |
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Sun, 15 Feb 2004 22:50:28 +0000 |
Sam Lantinga |
Fixed mouse focus events after resetting video mode on Windows
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Sun, 15 Feb 2004 22:04:46 +0000 |
Sam Lantinga |
Lots of people have contributed cash. :)
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Sun, 15 Feb 2004 21:47:42 +0000 |
Sam Lantinga |
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Sun, 15 Feb 2004 20:31:27 +0000 |
Sam Lantinga |
Showed how to toggle fullscreen mode if the API isn't supported
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Sun, 15 Feb 2004 18:45:45 +0000 |
Sam Lantinga |
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Sun, 15 Feb 2004 08:32:25 +0000 |
Patrice Mandin |
-lgem must appear after -lldg
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Sun, 15 Feb 2004 03:42:56 +0000 |
Sam Lantinga |
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Sat, 14 Feb 2004 23:45:42 +0000 |
Sam Lantinga |
Programs should really be handling SIGPIPE themselves
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Sat, 14 Feb 2004 20:22:21 +0000 |
Sam Lantinga |
Date: Sat, 14 Feb 2004 14:52:40 +0200
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Sat, 14 Feb 2004 10:12:27 +0000 |
Patrice Mandin |
Important crash fix: system vectors for mouse/joystick were not restored
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Sat, 14 Feb 2004 06:04:41 +0000 |
Sam Lantinga |
Update the version on the SDL shared library. Use SDL stub library for tests.
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Fri, 13 Feb 2004 18:39:01 +0000 |
Sam Lantinga |
Fixed typo in DirectFB driver (thanks Frank!)
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Fri, 13 Feb 2004 18:01:22 +0000 |
Sam Lantinga |
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