Thu, 19 Nov 2009 08:02:00 +0000 |
Sam Lantinga |
Mike Gorchak to Sam
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Thu, 19 Nov 2009 05:33:41 +0000 |
Sam Lantinga |
Found a way to implement mask semantics in OpenGL
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Thu, 19 Nov 2009 05:06:01 +0000 |
Sam Lantinga |
Allow some variation in the pixel values to account for blending accuracy differences.
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Thu, 19 Nov 2009 04:59:19 +0000 |
Sam Lantinga |
Include the endpoint in the line we're drawing
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Thu, 19 Nov 2009 04:33:35 +0000 |
Sam Lantinga |
Adjust the vertices to be over the texel center.
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Wed, 18 Nov 2009 09:39:32 +0000 |
Sam Lantinga |
Fixed a bunch of bugs in the blit blend mode tests
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Wed, 18 Nov 2009 09:28:35 +0000 |
Sam Lantinga |
Use SDL's string and memory functions instead of stdlib
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Wed, 18 Nov 2009 09:20:01 +0000 |
Sam Lantinga |
Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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