log

age author description
2010-08-22 Sam Lantinga Don't need to use strlen() to determine if there's text.
2010-08-12 Jjgod Jiang Fix for deleting the last uncommit character
2010-08-16 Sam Lantinga Couriersud to Sam
2010-08-14 Sam Lantinga Fixed documentation error
2010-08-14 Sam Lantinga Updated with the latest version of glext.h
2010-08-08 Sunny Sachanandani Documentation and code safety updates. (x11 renderer)
2010-08-03 Sunny Sachanandani Fixed the code to use the correct scaling transformation matrix with XRender.
2010-08-03 Sunny Sachanandani Merge.
2010-08-02 Sunny Sachanandani Added some comments.
2010-08-02 Sunny Sachanandani Fixed a huge bug with texture scaling.
2010-07-30 Sam Lantinga When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
2010-07-30 Sam Lantinga Documentation updates
2010-07-29 Sam Lantinga For consistency, swapped line order
2010-07-29 Sam Lantinga Added dynamic loading of XFixes and XDamage on Mac OS X
2010-07-28 Sunny Sachanandani Oops!
2010-07-28 Sunny Sachanandani Depend on XRender version 0.10 or above and XFixes version 2.0 or above. Moved these dependency checks into CheckXRender() and CheckXFixes().
2010-07-28 Sunny Sachanandani Set the default XRender filter to "fast". testoverlay2 works now.
2010-07-28 Sam Lantinga Added missing pixel format
2010-07-28 Sam Lantinga Fixed compiling without XRender enabled
2010-07-28 Sam Lantinga Moved brace to the beginning of the line for the beginning of functions
2010-07-28 Sam Lantinga Merged Sunny's XRender changes from SDL-gsoc2010_xrender
2010-07-28 Sunny Sachanandani Add some comments.
2010-07-28 Sunny Sachanandani Add support for texture modulation (both color and alpha). testsprite2 works now with --cyclealpha and --cyclecolor.
2010-07-22 Sunny Sachanandani Fixed drawing rectangles. X is evil!
2010-07-22 Sunny Sachanandani Code cleanup.
2010-07-22 Sunny Sachanandani Remove debugging code.
2010-07-22 Sunny Sachanandani Advertise support for all supported texture formats.
2010-07-21 Sunny Sachanandani Advertise support for blending modes and scaling modes in the render driver.
2010-07-21 Sunny Sachanandani Make the SW renderer work properly by fixing support for textures with no alpha channels.
2010-07-21 Sunny Sachanandani Fix cleanup functions.
2010-07-21 Sunny Sachanandani Fix X11_DisplayModeChanged.
2010-07-21 Sunny Sachanandani Get SDL_BLENDMODE_MOD to work! Tested on nvidia only ATM.
2010-07-20 Sunny Sachanandani Implement support for setting texture scale mode.
2010-07-19 Sunny Sachanandani Respect environment variables.
2010-07-19 Sunny Sachanandani Integrate XFixes and XDamage into the build system.
2010-07-19 Sunny Sachanandani Massive speed-up. Fixed the format that is set for the renderer. Included runtime checks for XDamage.
2010-07-19 Sunny Sachanandani Use XDamage to optimise drawing operations.
2010-07-18 Sunny Sachanandani Resync tip to default. Using named branches is a bad idea.
2010-07-18 Sunny Sachanandani Remove experimental cruft.
2010-07-18 Sunny Sachanandani Minor changes. experimental
2010-07-18 Sunny Sachanandani Major changes to drawing. Reverted back to core X11 functions due to regressions.
2010-07-18 Sunny Sachanandani Start experimental branch for client-side rasterization. experimental
2010-07-18 Sunny Sachanandani Got testsprite2 to work reasonably.
2010-07-17 Sunny Sachanandani Fixed a minor bug with texture blending.
2010-07-17 Sunny Sachanandani Remove some redundant code.
2010-07-17 Sunny Sachanandani Fixed so many things. See the changelog listed below.
2010-07-17 Sunny Sachanandani Add necessary symbols to SDL_x11sym.h
2010-07-14 Sunny Sachanandani Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
2010-07-09 Sunny Sachanandani Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
2010-07-01 Sunny Sachanandani Fix blending modes for primitives.
2010-06-27 Sunny Sachanandani Preliminary support for blending modes on drawing operations.
2010-06-22 Sunny Sachanandani Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
2010-06-16 Sunny Sachanandani SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
2010-06-15 Sunny Sachanandani X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
2010-06-14 Sunny Sachanandani X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
2010-06-08 Sunny Sachanandani X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.
2010-06-02 Sunny Sachanandani It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
2010-06-02 Sunny Sachanandani Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
2010-06-02 Sunny Sachanandani Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.
2010-05-31 Sunny Sachanandani X11_RenderPresent now uses XRender to blit back-buffers to the screen.