Thu, 27 Jan 2011 10:40:17 -0800 |
Sam Lantinga |
Improved condition variable documentation
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Thu, 27 Jan 2011 10:07:14 -0800 |
Sam Lantinga |
Scott Smith volunteered to maintain the Pandora port.
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Thu, 27 Jan 2011 08:40:06 -0800 |
Sam Lantinga |
Fixed bug #1109
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Thu, 27 Jan 2011 07:05:13 -0800 |
Sam Lantinga |
Only document the public API, not the whole source tree.
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Thu, 27 Jan 2011 00:34:12 -0800 |
Sam Lantinga |
Colin Leroy 2011-01-26 04:24:20 PST
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Thu, 27 Jan 2011 00:33:26 -0800 |
Sam Lantinga |
Colin Leroy 2011-01-26 04:24:20 PST
SDL-1.2
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Thu, 27 Jan 2011 00:19:46 -0800 |
Sam Lantinga |
Added a list of platforms, for my own sanity. :)
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Thu, 27 Jan 2011 00:06:36 -0800 |
Sam Lantinga |
Nobody is maintaining RISC OS code, so I'm removing it for now.
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Wed, 26 Jan 2011 19:20:16 -0800 |
Sam Lantinga |
Since we're directly reading and writing 'active' from different threads, it needs to be flagged volatile.
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Wed, 26 Jan 2011 12:26:27 -0800 |
Sam Lantinga |
Ozkan Sezer to slouken
SDL-1.2
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Wed, 26 Jan 2011 12:23:32 -0800 |
Sam Lantinga |
Ozkan Sezer to slouken
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Wed, 26 Jan 2011 00:03:34 -0800 |
Sam Lantinga |
Added a test to measure the impact of a separate thread periodically locking the queue entirely.
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Tue, 25 Jan 2011 23:23:52 -0800 |
Sam Lantinga |
Added a FIFO test to the atomic test suite.
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Tue, 25 Jan 2011 18:02:41 -0800 |
Sam Lantinga |
More fixes for compilation on Visual Studio
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Tue, 25 Jan 2011 17:44:17 -0800 |
Sam Lantinga |
Fixed compile error on Visual C++
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Tue, 25 Jan 2011 17:40:06 -0800 |
Sam Lantinga |
Improvements based on feedback from Anthony Williams
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Mon, 24 Jan 2011 23:54:21 -0600 |
krogoway |
Added SDL_window.* to the project.
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Mon, 24 Jan 2011 21:41:36 -0800 |
Sam Lantinga |
Fixed cross-compiling for Windows
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Mon, 24 Jan 2011 21:31:32 -0800 |
Sam Lantinga |
Fixed Android build
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Mon, 24 Jan 2011 21:22:00 -0800 |
Sam Lantinga |
Only include windows.h on Windows. :)
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Mon, 24 Jan 2011 21:20:30 -0800 |
Sam Lantinga |
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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Mon, 24 Jan 2011 17:47:18 -0800 |
Sam Lantinga |
Fixed bug #1102
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Mon, 24 Jan 2011 17:38:18 -0800 |
Sam Lantinga |
Fixed bug #1100
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Mon, 24 Jan 2011 16:10:13 -0800 |
Sam Lantinga |
Fixed bug #1103
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Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Mon, 24 Jan 2011 15:10:16 -0800 |
Sam Lantinga |
Fixed compile error
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Mon, 24 Jan 2011 14:36:12 -0800 |
Sam Lantinga |
Fixed bug #1080
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Mon, 24 Jan 2011 14:34:58 -0800 |
Sam Lantinga |
Missed a small part of the patch
SDL-1.2
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Mon, 24 Jan 2011 14:31:32 -0800 |
Sam Lantinga |
Fixed bug #1080
SDL-1.2
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Mon, 24 Jan 2011 13:47:35 -0600 |
krogoway |
Renamed SDL_keysym to SDL_KeySym
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Sun, 23 Jan 2011 21:55:04 -0800 |
Sam Lantinga |
Fixed bug #1011
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Sun, 23 Jan 2011 22:34:19 -0800 |
Sam Lantinga |
Trying to close Andreas' branch again.
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Sun, 23 Jan 2011 21:55:04 -0800 |
Sam Lantinga |
Fixed bug #1011
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Sun, 23 Jan 2011 21:02:02 -0800 |
Sam Lantinga |
Michael Bicha to Sam
SDL-1.2
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Mon, 31 Jan 2011 07:36:12 -0800 |
Eric Wing |
iOS Xcode project template fixes/changes.
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Mon, 31 Jan 2011 00:37:38 -0800 |
Eric Wing |
New iOS Xcode target to build libSDL.a and lipo Simulator & Device binaries together.
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Sat, 22 Jan 2011 15:58:21 -0800 |
Sam Lantinga |
Fixed size_t warnings on 64-bit build
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Sat, 22 Jan 2011 15:47:35 -0800 |
Sam Lantinga |
Closing Andreas' commit. His changes don't apply to the tip code anymore.
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Sat, 22 Jan 2011 00:33:37 -0800 |
Sam Lantinga |
Fixed bug in timer when the list of timers changed.
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Fri, 21 Jan 2011 23:46:51 -0800 |
Sam Lantinga |
Fixed bug #1097
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Sat, 22 Jan 2011 03:57:27 -0500 |
Ryan C. Gordon |
Whitespace change in a README.
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Fri, 21 Jan 2011 21:45:55 -0800 |
Sam Lantinga |
HAVE_GCC_ATOMICS covers the test and set
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Fri, 21 Jan 2011 21:43:56 -0800 |
Sam Lantinga |
Yeah, go iPhone!
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Fri, 21 Jan 2011 21:42:04 -0800 |
Sam Lantinga |
Separated out the minimum functionality that we need from gcc for our spinlock fallback.
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Fri, 21 Jan 2011 21:35:43 -0800 |
Sam Lantinga |
Fixed atomic intrinsic test
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Fri, 21 Jan 2011 12:57:01 -0800 |
Sam Lantinga |
Fixed bug #859
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Fri, 21 Jan 2011 12:43:25 -0800 |
Sam Lantinga |
Fixed bug #945
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Fri, 21 Jan 2011 11:23:19 -0800 |
Sam Lantinga |
Fixed compile error on Mac OS X
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Thu, 20 Jan 2011 18:42:41 -0800 |
Sam Lantinga |
Fixed bug #929
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Thu, 20 Jan 2011 18:09:55 -0800 |
Sam Lantinga |
You can't have an empty union in the structure...
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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Thu, 20 Jan 2011 17:33:06 -0800 |
Sam Lantinga |
Fixed mouse button index for additional mouse buttons
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Thu, 20 Jan 2011 17:29:13 -0800 |
Sam Lantinga |
Fixed mouse button index for additional mouse buttons
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Fri, 21 Jan 2011 00:25:08 +0100 |
Jjgod Jiang |
Fix double mouse motion in OS X
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Thu, 20 Jan 2011 17:11:22 -0800 |
Sam Lantinga |
Moved function for consistency
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Fri, 21 Jan 2011 00:15:18 +0100 |
Jjgod Jiang |
Fix mouse wheel events in fullscreen mode for OS X
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Thu, 20 Jan 2011 16:05:59 -0800 |
Sam Lantinga |
Added the ability to get the UIKit window through the SDL API.
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Thu, 20 Jan 2011 11:51:23 -0500 |
Ryan C. Gordon |
Disable .hgeol for now...it doesn't work well at the moment.
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Thu, 20 Jan 2011 11:23:15 -0500 |
Ryan C. Gordon |
Added .hgeol to handle file EOL conversion.
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Wed, 19 Jan 2011 23:56:16 -0800 |
Sam Lantinga |
Fixed bug #1026
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Wed, 19 Jan 2011 23:47:50 -0800 |
Sam Lantinga |
Fixed bug #1028
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Wed, 19 Jan 2011 23:45:29 -0800 |
Sam Lantinga |
Fixed bug #1027
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Wed, 19 Jan 2011 22:55:51 -0800 |
Sam Lantinga |
SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
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Wed, 19 Jan 2011 22:39:02 -0800 |
Sam Lantinga |
John Wilson 2010-08-17 17:09:16 PDT
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Wed, 19 Jan 2011 22:25:40 -0800 |
Sam Lantinga |
PS3 Linux is no more...
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Wed, 19 Jan 2011 22:21:31 -0800 |
Sam Lantinga |
Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
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Wed, 19 Jan 2011 22:20:44 -0800 |
Sam Lantinga |
Clearing the API changes for the 1.3.0 release
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Wed, 19 Jan 2011 22:18:45 -0800 |
Sam Lantinga |
Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :)
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Wed, 19 Jan 2011 19:51:04 -0800 |
Sam Lantinga |
Removed debug print statements
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Wed, 19 Jan 2011 16:06:47 -0800 |
Sam Lantinga |
Florian Forster to sdl
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Wed, 19 Jan 2011 16:02:15 -0800 |
Sam Lantinga |
Window move events have the same problem as size events on Windows
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Wed, 19 Jan 2011 15:28:01 -0800 |
Sam Lantinga |
Fixed using the native iconv library
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Wed, 19 Jan 2011 15:02:11 -0800 |
Sam Lantinga |
Fixed test for libiconv
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Wed, 19 Jan 2011 13:50:53 -0800 |
Sam Lantinga |
Use the debug C runtime for the debug configuration
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Wed, 19 Jan 2011 13:44:55 -0800 |
Sam Lantinga |
Normalized line endings
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Wed, 19 Jan 2011 13:44:44 -0800 |
Sam Lantinga |
Raw input is no longer used. Yay!
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Wed, 19 Jan 2011 13:44:21 -0800 |
Sam Lantinga |
The clipboard API was missing from the 2010 project
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Wed, 19 Jan 2011 13:07:25 -0800 |
Sam Lantinga |
Added post build step to copy SDL and data files into the test projects
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Wed, 19 Jan 2011 13:07:06 -0800 |
Sam Lantinga |
Added testshape to the Debug configuration
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Wed, 19 Jan 2011 11:35:54 -0800 |
Sam Lantinga |
Added post build step to copy SDL and data files into the test projects
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Wed, 19 Jan 2011 11:35:31 -0800 |
Sam Lantinga |
Removed extra space
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Wed, 19 Jan 2011 10:14:11 -0800 |
Sam Lantinga |
Added XFlush() so changes happen immediately instead of waiting for the next event loop.
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Wed, 19 Jan 2011 00:07:43 -0800 |
Sam Lantinga |
Greg Jandl to SDL
|
Tue, 18 Jan 2011 22:40:45 -0800 |
Sam Lantinga |
Greg Jandl to SDL
|
Tue, 18 Jan 2011 22:10:37 -0800 |
Sam Lantinga |
Whoops, good catch from Greg Jandl
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Tue, 18 Jan 2011 17:23:44 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
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Tue, 18 Jan 2011 16:55:03 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
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Tue, 18 Jan 2011 16:47:14 -0800 |
Sam Lantinga |
Fixed missing source files in static library target
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Tue, 18 Jan 2011 15:07:53 -0800 |
Sam Lantinga |
Not all MinGW compilers have intrin.h, so we'll only use this with Visual Studio.
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Tue, 18 Jan 2011 15:02:59 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
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Tue, 18 Jan 2011 15:00:56 -0800 |
Sam Lantinga |
Fixed building with the latest iOS SDK (4.2)
|
Tue, 18 Jan 2011 14:57:39 -0800 |
Sam Lantinga |
Fixed build against 10.4 SDK
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Tue, 18 Jan 2011 14:26:30 -0800 |
Sam Lantinga |
Fixed compiler error with the latest Xcode package
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Tue, 18 Jan 2011 14:21:10 -0800 |
Sam Lantinga |
Updated the snapshot script for Mercurial
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Tue, 18 Jan 2011 10:57:28 -0800 |
Sam Lantinga |
Michael gave permission to use his test code
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Mon, 17 Jan 2011 14:08:00 -0800 |
Sam Lantinga |
SDL_atomic.h is safe to include in the main header now.
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Mon, 17 Jan 2011 14:07:15 -0800 |
Sam Lantinga |
Fixed compiler warnings using Windows intrinsics
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Mon, 17 Jan 2011 14:05:43 -0800 |
Sam Lantinga |
Use compiler intrinsics on Windows
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Mon, 17 Jan 2011 14:05:14 -0800 |
Sam Lantinga |
Fixed compiler error
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Mon, 17 Jan 2011 13:54:13 -0800 |
Sam Lantinga |
Fixed compiler errors
|
Mon, 17 Jan 2011 13:53:31 -0800 |
Sam Lantinga |
Use compiler intrinsics, where available
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Mon, 17 Jan 2011 13:52:40 -0800 |
Sam Lantinga |
Use the portable intrinsic
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Mon, 17 Jan 2011 13:42:24 -0800 |
Sam Lantinga |
Added testatomic test project
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Mon, 17 Jan 2011 09:09:15 -0800 |
Sam Lantinga |
Minor documentation consistency cleanup
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Sun, 16 Jan 2011 17:48:04 -0800 |
Sam Lantinga |
Fixed compiler warning
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Sun, 16 Jan 2011 17:47:52 -0800 |
Sam Lantinga |
Fixed compiler warning about symbol redefinition
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Sun, 16 Jan 2011 17:45:42 -0800 |
Sam Lantinga |
Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
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Sun, 16 Jan 2011 15:31:09 -0800 |
Sam Lantinga |
Don't hose code that isn't expecting a windows include
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Sun, 16 Jan 2011 15:16:39 -0800 |
Sam Lantinga |
Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
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Sat, 15 Jan 2011 12:41:59 -0800 |
Sam Lantinga |
Updated the atomic API for better use cases
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Sat, 15 Jan 2011 12:34:43 -0800 |
Sam Lantinga |
Added some missing config for the iPhone
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Thu, 13 Jan 2011 18:31:15 -0800 |
Sam Lantinga |
Added "mouse" support for the Android touch screen
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