Wed, 31 Dec 2008 07:56:56 +0000 |
Sam Lantinga |
iPhone build compiles again (drawing routines need to be implemented)
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Wed, 31 Dec 2008 07:35:55 +0000 |
Sam Lantinga |
Added testdraw2 to Visual C++ tests
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Wed, 31 Dec 2008 07:11:53 +0000 |
Sam Lantinga |
Fixed logic problem with SDL_RestoreWindow()
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Wed, 31 Dec 2008 06:18:33 +0000 |
Sam Lantinga |
indent
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Wed, 31 Dec 2008 06:17:24 +0000 |
Sam Lantinga |
Implemented Direct3D line and point drawing
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Tue, 30 Dec 2008 17:09:42 +0000 |
Sam Lantinga |
Date: Mon, 29 Dec 2008 23:29:52 +0100
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Tue, 30 Dec 2008 17:02:53 +0000 |
Sam Lantinga |
Date: Mon, 29 Dec 2008 23:29:52 +0100
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Tue, 30 Dec 2008 17:02:06 +0000 |
Sam Lantinga |
indent
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Tue, 30 Dec 2008 07:15:46 +0000 |
Sam Lantinga |
Fixed missing return value
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Tue, 30 Dec 2008 07:14:11 +0000 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
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Tue, 30 Dec 2008 04:38:39 +0000 |
Sam Lantinga |
In theory this implements GDI rendering, but it doesn't work for some reason.
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Tue, 30 Dec 2008 04:22:24 +0000 |
Sam Lantinga |
Swapped functions to match the other renderer files
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Tue, 30 Dec 2008 03:54:34 +0000 |
Sam Lantinga |
Added project for testdraw2
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Tue, 30 Dec 2008 03:51:20 +0000 |
Sam Lantinga |
Visual C++ 5 and 6 are no longer supported. You can use Visual C++ Express Edition to build SDL.
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Mon, 29 Dec 2008 19:48:01 +0000 |
Sam Lantinga |
Significant performance boost with blend mode none
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Thu, 25 Dec 2008 05:39:54 +0000 |
Sam Lantinga |
Don't forget OpenGL 3.0 support
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Thu, 25 Dec 2008 05:26:29 +0000 |
Sam Lantinga |
indent
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Thu, 25 Dec 2008 05:16:18 +0000 |
Sam Lantinga |
Fixed compiling Windows renderers. Lines and points will be implemented later.
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Thu, 25 Dec 2008 05:11:29 +0000 |
Sam Lantinga |
Updated to build on Windows
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Thu, 25 Dec 2008 04:56:44 +0000 |
Sam Lantinga |
Updated project with new source files
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Thu, 25 Dec 2008 04:42:28 +0000 |
Sam Lantinga |
Fixed pitch alignment problem causing MITSHM error on 16-bit displays
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Wed, 24 Dec 2008 13:13:38 +0000 |
Sam Lantinga |
Fixed CPU feature detection on x86_64 platform
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Wed, 24 Dec 2008 13:04:18 +0000 |
Sam Lantinga |
Correct the test program
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Wed, 24 Dec 2008 12:17:25 +0000 |
Sam Lantinga |
Don't unlock a surface we didn't lock
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Tue, 23 Dec 2008 04:51:36 +0000 |
Sam Lantinga |
Fixed clipping source rect to match destination rect clipping
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Tue, 23 Dec 2008 02:39:03 +0000 |
Sam Lantinga |
Need diagonal line clipping
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Tue, 23 Dec 2008 02:38:28 +0000 |
Sam Lantinga |
Fixed argument order to the line clipping routine
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Tue, 23 Dec 2008 02:23:18 +0000 |
Sam Lantinga |
Added line clipping
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Tue, 23 Dec 2008 01:28:06 +0000 |
Sam Lantinga |
Added clipping for render copy
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Mon, 22 Dec 2008 05:29:55 +0000 |
Sam Lantinga |
typo fix
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Mon, 22 Dec 2008 04:58:35 +0000 |
Sam Lantinga |
/* FIXME FIXME FIXME
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Mon, 22 Dec 2008 04:52:43 +0000 |
Sam Lantinga |
Fixed crash when resizing the window with the software renderer.
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Sun, 21 Dec 2008 20:17:41 +0000 |
Sam Lantinga |
Fixed clip_rect when drawing points and lines with software renderer.
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Sun, 21 Dec 2008 20:16:21 +0000 |
Sam Lantinga |
Working Bresenham line drawing algorithm. We can optimize later, if needed.
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Sun, 21 Dec 2008 17:55:02 +0000 |
Sam Lantinga |
Fixed crash in testdraw2, added more points
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Sun, 21 Dec 2008 17:39:41 +0000 |
Sam Lantinga |
Added RenderPiont() API
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Sun, 21 Dec 2008 08:59:56 +0000 |
Sam Lantinga |
Make it possible to switch algorithms in the future
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Sun, 21 Dec 2008 08:55:06 +0000 |
Sam Lantinga |
Added ARGB optimized case for Mac OS X
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Sun, 21 Dec 2008 08:28:25 +0000 |
Sam Lantinga |
Share code between fill and line drawing
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Sun, 21 Dec 2008 08:24:32 +0000 |
Sam Lantinga |
Added test program to verify fill functionality
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Sat, 20 Dec 2008 23:19:20 +0000 |
Sam Lantinga |
Date: Sat, 20 Dec 2008 23:25:19 +0100
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Sat, 20 Dec 2008 23:10:20 +0000 |
Sam Lantinga |
indent
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Sat, 20 Dec 2008 18:56:35 +0000 |
Sam Lantinga |
Added missing return
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Sat, 20 Dec 2008 18:40:30 +0000 |
Sam Lantinga |
Turn on line antialiasing (requires blending to be enabled)
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Sat, 20 Dec 2008 18:26:06 +0000 |
Sam Lantinga |
Add a few test pattern lines
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Sat, 20 Dec 2008 13:55:45 +0000 |
Sam Lantinga |
indent
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Sat, 20 Dec 2008 13:54:19 +0000 |
Sam Lantinga |
Placeholder for line drawing algorithm (current code doesn't work)
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Sat, 20 Dec 2008 13:53:54 +0000 |
Sam Lantinga |
Fixed crash in software line drawing
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Sat, 20 Dec 2008 13:14:28 +0000 |
Sam Lantinga |
Added stubs for software implementations of blending fills and line drawing
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Sat, 20 Dec 2008 12:32:53 +0000 |
Sam Lantinga |
Added a test program for line drawing
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Sat, 20 Dec 2008 12:32:38 +0000 |
Sam Lantinga |
Minor corrections
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Sat, 20 Dec 2008 12:32:25 +0000 |
Sam Lantinga |
indent
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Sat, 20 Dec 2008 12:00:00 +0000 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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Sat, 20 Dec 2008 08:41:05 +0000 |
Sam Lantinga |
indent
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Sat, 20 Dec 2008 06:46:37 +0000 |
Sam Lantinga |
Fixed crash when resizing YUV textures
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Fri, 19 Dec 2008 09:15:59 +0000 |
Ryan C. Gordon |
More resampling fixes.
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Fri, 19 Dec 2008 08:30:26 +0000 |
Ryan C. Gordon |
Allocate SDL_AudioCVT::coeff before using it.
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Fri, 19 Dec 2008 06:43:41 +0000 |
Ryan C. Gordon |
Use SDL_zerop instead of SDL_memset.
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Fri, 19 Dec 2008 06:01:03 +0000 |
Ryan C. Gordon |
Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
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Fri, 19 Dec 2008 04:42:18 +0000 |
Sam Lantinga |
Reminder to implement icon support
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Wed, 17 Dec 2008 07:19:55 +0000 |
Sam Lantinga |
indent
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Wed, 17 Dec 2008 07:17:54 +0000 |
Sam Lantinga |
* Implemented X11 fullscreen input grab
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Tue, 16 Dec 2008 17:44:10 +0000 |
Sam Lantinga |
indent
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Tue, 16 Dec 2008 17:41:03 +0000 |
Sam Lantinga |
Progress on fullscreen mode switching on X11
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