Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Wed, 12 Jan 2011 15:23:19 -0800 | Sam Lantinga | Fixed blue-red channel swap in OpenGL ES 16-bit texture formats |
Wed, 12 Jan 2011 15:22:29 -0800 | Sam Lantinga | Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface() |
Wed, 12 Jan 2011 15:21:12 -0800 | Sam Lantinga | Support the new 16-bit formats in SDL_MasksToPixelFormatEnum() |
Wed, 12 Jan 2011 14:53:23 -0800 | Sam Lantinga | Added some missing pixel formats and SDL_GetPixelFormatName() |
Wed, 12 Jan 2011 14:29:01 -0800 | Sam Lantinga | Fill in the video mode with the correct screen format |
Wed, 12 Jan 2011 13:52:41 -0800 | Sam Lantinga | A bit of cleanup in the Android driver |