Mercurial > sdl-ios-xcode
log
age | author | description |
---|---|---|
Tue, 09 Jun 2009 19:39:23 +0000 | Bob Pendleton | OK, had to add some casts to get SDL_atomic.h to compile with C++. testatomic still compiles and runs. |
Tue, 09 Jun 2009 17:33:44 +0000 | Bob Pendleton | First commit for SDL atomic operations. |
Tue, 09 Jun 2009 15:45:33 +0000 | Bob Pendleton | zeroing out the rest of the unititialize fields in mouse motion events. |
Tue, 09 Jun 2009 08:56:43 +0000 | Mike Gorchak | 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format. |
Tue, 09 Jun 2009 04:34:50 +0000 | Sam Lantinga | Fixed 4 bit-per-pixel definition. Thanks Mike! |
Tue, 09 Jun 2009 03:27:48 +0000 | Bob Pendleton | make sure that mouse.z == 0 until it is used. |
Mon, 08 Jun 2009 21:00:52 +0000 | Mike Gorchak | Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list. |