log
graph
tags
bookmarks
branches
changeset
browse
help
Mercurial
>
sdl-ios-xcode
log
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
| rev 4806:
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
tip
age
author
description
Tue, 20 Jul 2010 12:42:43 -0400
Eli Gottlieb
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Mon, 19 Jul 2010 00:24:02 -0400
Eli Gottlieb
Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
Sun, 18 Jul 2010 23:51:47 -0400
Eli Gottlieb
Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
Sun, 18 Jul 2010 23:36:39 -0400
Eli Gottlieb
Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.
Sun, 18 Jul 2010 23:05:40 -0400
Eli Gottlieb
Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
Sun, 18 Jul 2010 22:24:52 -0400
Eli Gottlieb
Added #define's for error codes returned from SDL shaped-window API.
Sun, 18 Jul 2010 22:17:52 -0400
Eli Gottlieb
Same place as before, but optimizing a bit to try to isolate the spot in the program that locks things up.
less
more
| rev 4806:
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
tip