Mercurial > sdl-ios-xcode
changeset 901:fd4a6847ddc0
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
From: Martin_Storsj�
Subject: Small patches for SDL/win32
I've tried playing with running SDL compiled for Windows with Wine (and
WineX) under Linux. It didn't originally work too well, but I somehow
managed to make it work. Most of the fixes was patches to Wine(X), but I
also found something in video/windx5/SDL_dx5video.c which, as far as I can
tell, actually is a bug in SDL. The result from the COM method Release,
which returns the new reference count, is compared to DD_OK. Because
QueryInterface is called immediately before, the reference count shouldn't
be DD_OK (== 0).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 25 Jun 2004 05:24:50 +0000 |
parents | c3c8739f7844 |
children | 99f439d6ee4a |
files | src/video/windx5/SDL_dx5video.c |
diffstat | 1 files changed, 2 insertions(+), 6 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/windx5/SDL_dx5video.c Thu May 27 22:57:30 2004 +0000 +++ b/src/video/windx5/SDL_dx5video.c Fri Jun 25 05:24:50 2004 +0000 @@ -1323,11 +1323,7 @@ SetDDerror("DirectDrawSurface::QueryInterface", result); return(NULL); } - result = IDirectDrawSurface_Release(dd_surface1); - if ( result != DD_OK ) { - SetDDerror("DirectDrawSurface::Release", result); - return(NULL); - } + IDirectDrawSurface_Release(dd_surface1); /* Get the format of the primary DirectDraw surface */ memset(&ddsd, 0, sizeof(ddsd)); @@ -1335,7 +1331,7 @@ ddsd.dwFlags = DDSD_PIXELFORMAT|DDSD_CAPS; result = IDirectDrawSurface3_GetSurfaceDesc(SDL_primary, &ddsd); if ( result != DD_OK ) { - SetDDerror("DirectDrawSurface::Release", result); + SetDDerror("DirectDrawSurface::GetSurfaceDesc", result); return(NULL); } if ( ! (ddsd.ddpfPixelFormat.dwFlags&DDPF_RGB) ) {