Mercurial > sdl-ios-xcode
changeset 2078:f932ac47a331
Apparently it's possible that MSVC will want to call a built-in function to
bitshift an Sint64, but it can't find this function since we don't use the
C runtime on Windows.
Division doesn't have this problem, though. Strange.
Thanks, Suzuki Masahiro.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 29 Nov 2006 10:38:07 +0000 |
parents | 8bfba7ec379a |
children | 1ed2155b7ee4 |
files | src/audio/SDL_audiocvt.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/src/audio/SDL_audiocvt.c Wed Nov 29 10:34:05 2006 +0000 +++ b/src/audio/SDL_audiocvt.c Wed Nov 29 10:38:07 2006 +0000 @@ -140,14 +140,14 @@ const Sint64 added = (((Sint64) (Sint32) SDL_SwapBE32(src[0])) + ((Sint64) (Sint32) SDL_SwapBE32(src[1]))); - *(dst++) = SDL_SwapBE32((Uint32) ((Sint32) (added >> 1))); + *(dst++) = SDL_SwapBE32((Uint32) ((Sint32) (added / 2))); } } else { for (i = cvt->len_cvt / 8; i; --i, src += 2) { const Sint64 added = (((Sint64) (Sint32) SDL_SwapLE32(src[0])) + ((Sint64) (Sint32) SDL_SwapLE32(src[1]))); - *(dst++) = SDL_SwapLE32((Uint32) ((Sint32) (added >> 1))); + *(dst++) = SDL_SwapLE32((Uint32) ((Sint32) (added / 2))); } } }