Mercurial > sdl-ios-xcode
changeset 3999:f61a20d195f7 SDL-1.2
Fixed bug #450
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 04 Jul 2007 15:22:07 +0000 |
parents | 098ac044cd2f |
children | 9776ab9063de |
files | src/video/x11/SDL_x11events.c test/testwin.c |
diffstat | 2 files changed, 28 insertions(+), 368 deletions(-) [+] |
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line diff
--- a/src/video/x11/SDL_x11events.c Wed Jul 04 07:54:06 2007 +0000 +++ b/src/video/x11/SDL_x11events.c Wed Jul 04 15:22:07 2007 +0000 @@ -722,6 +722,10 @@ static XComposeStatus state; char keybuf[32]; + keysym.scancode = keycode; + keysym.sym = X11_TranslateKeycode(SDL_Display, keycode); + keysym.mod = KMOD_NONE; + keysym.unicode = 0; if ( XLookupString(&xevent.xkey, keybuf, sizeof(keybuf), NULL, &state) ) {
--- a/test/testwin.c Wed Jul 04 07:54:06 2007 +0000 +++ b/test/testwin.c Wed Jul 04 15:22:07 2007 +0000 @@ -1,377 +1,33 @@ - -/* Bring up a window and play with it */ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> - -#define BENCHMARK_SDL - -#define NOTICE(X) printf("%s", X); - -#include "SDL.h" - -/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ -static void quit(int rc) -{ - SDL_Quit(); - exit(rc); -} +#include <windows.h> +#include "SDL/SDL.h" -void DrawPict(SDL_Surface *screen, char *bmpfile, - int speedy, int flip, int nofade) -{ - SDL_Surface *picture; - SDL_Rect dest, update; - int i, centered; - int ncolors; - SDL_Color *colors, *cmap; - - /* Load the image into a surface */ - if ( bmpfile == NULL ) { - bmpfile = "sample.bmp"; /* Sample image */ - } -fprintf(stderr, "Loading picture: %s\n", bmpfile); - picture = SDL_LoadBMP(bmpfile); - if ( picture == NULL ) { - fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, - SDL_GetError()); - return; - } - - /* Set the display colors -- on a hicolor display this is a no-op */ - if ( picture->format->palette ) { - ncolors = picture->format->palette->ncolors; - colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); - cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); - memcpy(colors, picture->format->palette->colors, - ncolors*sizeof(SDL_Color)); - } else { - int r, g, b; - - /* Allocate 256 color palette */ - ncolors = 256; - colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); - cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color)); - /* Set a 3,3,2 color cube */ - for ( r=0; r<8; ++r ) { - for ( g=0; g<8; ++g ) { - for ( b=0; b<4; ++b ) { - i = ((r<<5)|(g<<2)|b); - colors[i].r = r<<5; - colors[i].g = g<<5; - colors[i].b = b<<6; - } - } - } - } -NOTICE("testwin: setting colors\n"); - if ( ! SDL_SetColors(screen, colors, 0, ncolors) && - (screen->format->palette != NULL) ) { - fprintf(stderr, -"Warning: Couldn't set all of the colors, but SDL will map the image\n" -" (colormap fading will suffer - try the -warp option)\n" - ); - } - - /* Set the screen to black (not really necessary) */ - if ( SDL_LockSurface(screen) == 0 ) { - Uint32 black; - Uint8 *pixels; - - black = SDL_MapRGB(screen->format, 0, 0, 0); - pixels = (Uint8 *)screen->pixels; - for ( i=0; i<screen->h; ++i ) { - memset(pixels, black, - screen->w*screen->format->BytesPerPixel); - pixels += screen->pitch; - } - SDL_UnlockSurface(screen); - SDL_UpdateRect(screen, 0, 0, 0, 0); - } - - /* Display the picture */ - if ( speedy ) { - SDL_Surface *displayfmt; +#define WIDTH 480 +#define HEIGHT 480 +#define DEPTH 32 -fprintf(stderr, "Converting picture\n"); - displayfmt = SDL_DisplayFormat(picture); - if ( displayfmt == NULL ) { - fprintf(stderr, - "Couldn't convert image: %s\n", SDL_GetError()); - goto done; - } - SDL_FreeSurface(picture); - picture = displayfmt; - } - printf("(image surface located in %s memory)\n", - (picture->flags&SDL_HWSURFACE) ? "video" : "system"); - centered = (screen->w - picture->w)/2; - if ( centered < 0 ) { - centered = 0; - } - dest.y = (screen->h - picture->h)/2; - dest.w = picture->w; - dest.h = picture->h; -NOTICE("testwin: moving image\n"); - for ( i=0; i<=centered; ++i ) { - dest.x = i; - update = dest; - if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) { - fprintf(stderr, "Blit failed: %s\n", SDL_GetError()); - break; - } - if ( flip ) { - SDL_Flip(screen); - } else { - SDL_UpdateRects(screen, 1, &update); - } - } - -#ifdef SCREENSHOT - if ( SDL_SaveBMP(screen, "screen.bmp") < 0 ) - printf("Couldn't save screen: %s\n", SDL_GetError()); -#endif - -#ifndef BENCHMARK_SDL - /* Let it sit there for a while */ - SDL_Delay(5*1000); -#endif - /* Fade the colormap */ - if ( ! nofade ) { - int maxstep; - SDL_Color final; - SDL_Color palcolors[256]; - struct { - Sint16 r, g, b; - } cdist[256]; -NOTICE("testwin: fading out...\n"); - memcpy(cmap, colors, ncolors*sizeof(SDL_Color)); - maxstep = 32-1; - final.r = 0xFF; - final.g = 0x00; - final.b = 0x00; - memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); - for ( i=0; i<ncolors; ++i ) { - cdist[i].r = final.r-palcolors[i].r; - cdist[i].g = final.g-palcolors[i].g; - cdist[i].b = final.b-palcolors[i].b; - } - for ( i=0; i<=maxstep/2; ++i ) { /* halfway fade */ - int c; - for ( c=0; c<ncolors; ++c ) { - colors[c].r = - palcolors[c].r+((cdist[c].r*i))/maxstep; - colors[c].g = - palcolors[c].g+((cdist[c].g*i))/maxstep; - colors[c].b = - palcolors[c].b+((cdist[c].b*i))/maxstep; - } - SDL_SetColors(screen, colors, 0, ncolors); - SDL_Delay(1); - } - final.r = 0x00; - final.g = 0x00; - final.b = 0x00; - memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); - for ( i=0; i<ncolors; ++i ) { - cdist[i].r = final.r-palcolors[i].r; - cdist[i].g = final.g-palcolors[i].g; - cdist[i].b = final.b-palcolors[i].b; - } - maxstep /= 2; - for ( i=0; i<=maxstep; ++i ) { /* finish fade out */ - int c; - for ( c=0; c<ncolors; ++c ) { - colors[c].r = - palcolors[c].r+((cdist[c].r*i))/maxstep; - colors[c].g = - palcolors[c].g+((cdist[c].g*i))/maxstep; - colors[c].b = - palcolors[c].b+((cdist[c].b*i))/maxstep; - } - SDL_SetColors(screen, colors, 0, ncolors); - SDL_Delay(1); - } - for ( i=0; i<ncolors; ++i ) { - colors[i].r = final.r; - colors[i].g = final.g; - colors[i].b = final.b; - } - SDL_SetColors(screen, colors, 0, ncolors); -NOTICE("testwin: fading in...\n"); - memcpy(palcolors, colors, ncolors*sizeof(SDL_Color)); - for ( i=0; i<ncolors; ++i ) { - cdist[i].r = cmap[i].r-palcolors[i].r; - cdist[i].g = cmap[i].g-palcolors[i].g; - cdist[i].b = cmap[i].b-palcolors[i].b; - } - for ( i=0; i<=maxstep; ++i ) { /* 32 step fade in */ - int c; - for ( c=0; c<ncolors; ++c ) { - colors[c].r = - palcolors[c].r+((cdist[c].r*i))/maxstep; - colors[c].g = - palcolors[c].g+((cdist[c].g*i))/maxstep; - colors[c].b = - palcolors[c].b+((cdist[c].b*i))/maxstep; - } - SDL_SetColors(screen, colors, 0, ncolors); - SDL_Delay(1); - } -NOTICE("testwin: fading over\n"); - } - -done: - /* Free the picture and return */ - SDL_FreeSurface(picture); - free(colors); free(cmap); - return; -} +int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR +lpCmdLine, int nCmdShow) +{ + if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) != -1) + { + SDL_Surface* w; + Uint32* r; + int x; -int main(int argc, char *argv[]) -{ - SDL_Surface *screen; - /* Options */ - int speedy, flip, nofade; - int delay; - int w, h; - int desired_bpp; - Uint32 video_flags; -#ifdef BENCHMARK_SDL - Uint32 then, now; -#endif - /* Set default options and check command-line */ - speedy = 0; - flip = 0; - nofade = 0; - delay = 1; + w = SDL_SetVideoMode(WIDTH, HEIGHT, DEPTH, SDL_SWSURFACE | +SDL_FULLSCREEN); -#ifdef _WIN32_WCE - w = 240; - h = 320; - desired_bpp = 8; - video_flags = SDL_FULLSCREEN; -#else - w = 640; - h = 480; - desired_bpp = 0; - video_flags = 0; -#endif - if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { - fprintf(stderr, - "Couldn't initialize SDL: %s\n", SDL_GetError()); - return(1); - } + SDL_LockSurface(w); + r = w->pixels + w->pitch * HEIGHT / 2; + for (x = 0; x < WIDTH; ++x) r[x] = 0xFFFFFFFF; + SDL_UnlockSurface(w); + SDL_UpdateRect(w, 0, 0, 0, 0); - while ( argc > 1 ) { - if ( strcmp(argv[1], "-speedy") == 0 ) { - speedy = 1; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-nofade") == 0 ) { - nofade = 1; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-delay") == 0 ) { - if ( argv[2] ) { - delay = atoi(argv[2]); - argv += 2; - argc -= 2; - } else { - fprintf(stderr, - "The -delay option requires an argument\n"); - quit(1); - } - } else - if ( strcmp(argv[1], "-width") == 0 ) { - if ( argv[2] && ((w = atoi(argv[2])) > 0) ) { - argv += 2; - argc -= 2; - } else { - fprintf(stderr, - "The -width option requires an argument\n"); - quit(1); - } - } else - if ( strcmp(argv[1], "-height") == 0 ) { - if ( argv[2] && ((h = atoi(argv[2])) > 0) ) { - argv += 2; - argc -= 2; - } else { - fprintf(stderr, - "The -height option requires an argument\n"); - quit(1); - } - } else - if ( strcmp(argv[1], "-bpp") == 0 ) { - if ( argv[2] ) { - desired_bpp = atoi(argv[2]); - argv += 2; - argc -= 2; - } else { - fprintf(stderr, - "The -bpp option requires an argument\n"); - quit(1); - } - } else - if ( strcmp(argv[1], "-warp") == 0 ) { - video_flags |= SDL_HWPALETTE; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-hw") == 0 ) { - video_flags |= SDL_HWSURFACE; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-flip") == 0 ) { - video_flags |= SDL_DOUBLEBUF; - argv += 1; - argc -= 1; - } else - if ( strcmp(argv[1], "-fullscreen") == 0 ) { - video_flags |= SDL_FULLSCREEN; - argv += 1; - argc -= 1; - } else - break; - } + SDL_Delay(1000); + SDL_Quit(); + } - /* Initialize the display */ - screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); - if ( screen == NULL ) { - fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", - w, h, desired_bpp, SDL_GetError()); - quit(1); - } - printf("Set%s %dx%dx%d mode\n", - screen->flags & SDL_FULLSCREEN ? " fullscreen" : "", - screen->w, screen->h, screen->format->BitsPerPixel); - printf("(video surface located in %s memory)\n", - (screen->flags&SDL_HWSURFACE) ? "video" : "system"); - if ( screen->flags & SDL_DOUBLEBUF ) { - printf("Double-buffering enabled\n"); - flip = 1; - } - - /* Set the window manager title bar */ - SDL_WM_SetCaption("SDL test window", "testwin"); - - /* Do all the drawing work */ -#ifdef BENCHMARK_SDL - then = SDL_GetTicks(); - DrawPict(screen, argv[1], speedy, flip, nofade); - now = SDL_GetTicks(); - printf("Time: %d milliseconds\n", now-then); -#else - DrawPict(screen, argv[1], speedy, flip, nofade); -#endif - SDL_Delay(delay*1000); - SDL_Quit(); - return(0); + return 0; }