Mercurial > sdl-ios-xcode
changeset 1986:f4c65e3bfaed
Cleanup for the last checkin
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 28 Aug 2006 03:27:59 +0000 |
parents | 8055185ae4ed |
children | 36a08379b3f2 |
files | include/SDL_video.h src/video/SDL_renderer_gl.c |
diffstat | 2 files changed, 3 insertions(+), 3 deletions(-) [+] |
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--- a/include/SDL_video.h Mon Aug 28 03:17:39 2006 +0000 +++ b/include/SDL_video.h Mon Aug 28 03:27:59 2006 +0000 @@ -176,7 +176,7 @@ SDL_RENDERER_PRESENTFLIP3 = 0x00000008, /**< Present uses a flip, rotating between two back buffers and a front buffer */ SDL_RENDERER_PRESENTDISCARD = 0x00000010, /**< Present leaves the contents of the backbuffer undefined */ SDL_RENDERER_PRESENTVSYNC = 0x00000020, /**< Present is synchronized with the refresh rate */ - SDL_RENDERER_ACCELERATED = 0x0000040, /**< The renderer uses hardware acceleration */ + SDL_RENDERER_ACCELERATED = 0x00000040, /**< The renderer uses hardware acceleration */ } SDL_RendererFlags; /**
--- a/src/video/SDL_renderer_gl.c Mon Aug 28 03:17:39 2006 +0000 +++ b/src/video/SDL_renderer_gl.c Mon Aug 28 03:27:59 2006 +0000 @@ -587,13 +587,13 @@ static int GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) { - return -1; + return 0; } static int GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) { - return -1; + return 0; } static int