Mercurial > sdl-ios-xcode
changeset 4402:ed7b8e3520b5 SDL-1.2
Fixed channel swizzling for ALSA target with 6-channel output.
Fixes Bugzilla #942.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 12 Feb 2010 16:59:34 +0000 |
parents | 1a7b62893c9d |
children | 7c7d71a7d9fa |
files | src/audio/alsa/SDL_alsa_audio.c |
diffstat | 1 files changed, 1 insertions(+), 2 deletions(-) [+] |
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--- a/src/audio/alsa/SDL_alsa_audio.c Fri Feb 05 19:20:49 2010 +0000 +++ b/src/audio/alsa/SDL_alsa_audio.c Fri Feb 12 16:59:34 2010 +0000 @@ -264,9 +264,8 @@ */ #define SWIZ6(T) \ T *ptr = (T *) mixbuf; \ - const Uint32 count = (this->spec.samples / 6); \ Uint32 i; \ - for (i = 0; i < count; i++, ptr += 6) { \ + for (i = 0; i < this->spec.samples; i++, ptr += 6) { \ T tmp; \ tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \ tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \