Mercurial > sdl-ios-xcode
changeset 5064:eae20af0b983
Fixed bug #929
Changed _WINDOWS to __WINDOWS__
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 20 Jan 2011 18:42:41 -0800 |
parents | 5680976fb37a |
children | 7e4c7790700e |
files | src/SDL_assert.c |
diffstat | 1 files changed, 5 insertions(+), 5 deletions(-) [+] |
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--- a/src/SDL_assert.c Thu Jan 20 18:09:55 2011 -0800 +++ b/src/SDL_assert.c Thu Jan 20 18:42:41 2011 -0800 @@ -26,7 +26,7 @@ #include "SDL_assert_c.h" #include "video/SDL_sysvideo.h" -#ifdef _WINDOWS +#ifdef __WINDOWS__ #define WIN32_LEAN_AND_MEAN #include <windows.h> #else /* fprintf, _exit(), etc. */ @@ -57,7 +57,7 @@ static void debug_print(const char *fmt, ...) { -#ifdef _WINDOWS +#ifdef __WINDOWS__ /* Format into a buffer for OutputDebugStringA(). */ char buf[1024]; char *startptr; @@ -99,7 +99,7 @@ } -#ifdef _WINDOWS +#ifdef __WINDOWS__ static SDL_assert_state SDL_Windows_AssertChoice = SDL_ASSERTION_ABORT; static const SDL_assert_data *SDL_Windows_AssertData = NULL; @@ -248,7 +248,7 @@ static void SDL_ExitProcess(int exitcode) { -#ifdef _WINDOWS +#ifdef __WINDOWS__ ExitProcess(42); #else _exit(42); @@ -311,7 +311,7 @@ /* platform-specific UI... */ -#ifdef _WINDOWS +#ifdef __WINDOWS__ state = SDL_PromptAssertion_windows(data); #elif __MACOSX__