changeset 3272:e8f63b28947d

Removed outdated Dreamcast support
author Sam Lantinga <slouken@libsdl.org>
date Sat, 19 Sep 2009 07:21:22 +0000
parents 32fc3ba8df0b
children e0dfba770eb7
files Makefile.dc Makefile.in README README.DC VisualCE/SDLMain/SDLmain.vcp VisualCE/loopwave/loopwave.vcp VisualCE/testalpha/testalpha.vcp VisualCE/testtimer/testtimer.vcp VisualCE/testwin/testwin.vcp Xcode/SDL/pkg-support/resources/ReadMe.txt include/SDL.h include/SDL_config.h.default include/SDL_config.h.in include/SDL_config_dreamcast.h src/audio/SDL_audio.c src/audio/dc/SDL_dcaudio.c src/audio/dc/SDL_dcaudio.h src/audio/dc/aica.c src/audio/dc/aica.h src/joystick/dc/SDL_sysjoystick.c src/power/SDL_power.c src/thread/SDL_thread_c.h src/thread/dc/SDL_syscond.c src/thread/dc/SDL_syscond_c.h src/thread/dc/SDL_sysmutex.c src/thread/dc/SDL_sysmutex_c.h src/thread/dc/SDL_syssem.c src/thread/dc/SDL_syssem_c.h src/thread/dc/SDL_systhread.c src/thread/dc/SDL_systhread_c.h src/timer/dc/SDL_systimer.c src/video/SDL_sysvideo.h src/video/SDL_video.c src/video/dc/SDL_dcevents.c src/video/dc/SDL_dcevents_c.h src/video/dc/SDL_dcmouse.c src/video/dc/SDL_dcmouse_c.h src/video/dc/SDL_dcvideo.c src/video/dc/SDL_dcvideo.h
diffstat 39 files changed, 8 insertions(+), 2772 deletions(-) [+]
line wrap: on
line diff
--- a/Makefile.dc	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,113 +0,0 @@
-#GL=1
-
-CC = sh-elf-gcc
-AR = sh-elf-ar
-
-ifdef GL
-DEFS += -DSDL_VIDEO_OPENGL=1
-TARGET = libSDL_gl.a
-else
-TARGET = libSDL.a
-endif
-
-CFLAGS=$(KOS_CFLAGS) $(DEFS) -Iinclude
-
-SRCS = \
-	src/audio/dc/SDL_dcaudio.c \
-	src/audio/dc/aica.c \
-	src/audio/dummy/SDL_dummyaudio.c \
-	src/audio/SDL_audio.c \
-	src/audio/SDL_audiocvt.c \
-	src/audio/SDL_audiodev.c \
-	src/audio/SDL_mixer.c \
-	src/audio/SDL_wave.c \
-	src/cdrom/dc/SDL_syscdrom.c \
-	src/cdrom/SDL_cdrom.c \
-	src/events/SDL_active.c \
-	src/events/SDL_events.c \
-	src/events/SDL_expose.c \
-	src/events/SDL_keyboard.c \
-	src/events/SDL_mouse.c \
-	src/events/SDL_quit.c \
-	src/events/SDL_resize.c \
-	src/file/SDL_rwops.c \
-	src/power/SDL_power.c \
-	src/joystick/dc/SDL_sysjoystick.c \
-	src/joystick/SDL_joystick.c \
-	src/loadso/dummy/SDL_sysloadso.c \
-	src/SDL.c \
-	src/SDL_error.c \
-	src/SDL_fatal.c \
-	src/stdlib/SDL_getenv.c \
-	src/stdlib/SDL_iconv.c \
-	src/stdlib/SDL_malloc.c \
-	src/stdlib/SDL_qsort.c \
-	src/stdlib/SDL_stdlib.c \
-	src/stdlib/SDL_string.c \
-	src/thread/dc/SDL_syscond.c \
-	src/thread/dc/SDL_sysmutex.c \
-	src/thread/dc/SDL_syssem.c \
-	src/thread/dc/SDL_systhread.c \
-	src/thread/SDL_thread.c \
-	src/timer/dc/SDL_systimer.c \
-	src/timer/SDL_timer.c \
-	src/video/dc/SDL_dcevents.c \
-	src/video/dc/SDL_dcvideo.c \
-	src/video/dummy/SDL_nullevents.c \
-	src/video/dummy/SDL_nullmouse.c \
-	src/video/dummy/SDL_nullvideo.c \
-	src/video/glsdl/SDL_glsdl.c \
-	src/video/SDL_blit.c \
-	src/video/SDL_blit_0.c \
-	src/video/SDL_blit_1.c \
-	src/video/SDL_blit_A.c \
-	src/video/SDL_blit_N.c \
-	src/video/SDL_bmp.c \
-	src/video/SDL_cursor.c \
-	src/video/SDL_gamma.c \
-	src/video/SDL_pixels.c \
-	src/video/SDL_RLEaccel.c \
-	src/video/SDL_stretch.c \
-	src/video/SDL_surface.c \
-	src/video/SDL_video.c \
-	src/video/SDL_yuv.c \
-	src/video/SDL_yuv_sw.c \
-
-OBJS = $(SRCS:.c=.o)
-
-TEST = \
-	test/checkkeys.c \
-	test/graywin.c \
-	test/loopwave.c \
-	test/testalpha.c \
-	test/testbitmap.c \
-	test/testcdrom.c \
-	test/testerror.c \
-	test/testgamma.c \
-	test/testgl.c \
-	test/testhread.c \
-	test/testjoystick.c \
-	test/testkeys.c \
-	test/testlock.c \
-	test/testoverlay.c \
-	test/testpalette.c \
-	test/testsem.c \
-	test/testsprite.c \
-	test/testtimer.c \
-	test/testtypes.c \
-	test/testver.c \
-	test/testvidinfo.c \
-	test/testwin.c \
-	test/testwm.c \
-	test/threadwin.c \
-	test/torturethread.c \
-
-$(TARGET): copy_config \
-	$(OBJS)
-	$(AR) rcs $(TARGET) $(OBJS) 
-
-copy_config:
-	@cp include/SDL_config.h.default include/SDL_config.h
-
-clean:
-	rm -f include/SDL_config.h $(OBJS)
--- a/Makefile.in	Sat Sep 19 07:09:41 2009 +0000
+++ b/Makefile.in	Sat Sep 19 07:21:22 2009 +0000
@@ -45,7 +45,7 @@
 EMBEDSPU = @EMBEDSPU@
 #include $(srcdir)/src/video/ps3/spulibs/Makefile
 
-DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs docs.html include INSTALL Makefile.dc Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode
+DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs docs.html include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode
 
 HDRS = SDL.h SDL_atomic.h SDL_audio.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h
 
--- a/README	Sat Sep 19 07:09:41 2009 +0000
+++ b/README	Sat Sep 19 07:21:22 2009 +0000
@@ -14,8 +14,8 @@
 
 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
-The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
-RISC OS, SymbianOS, but these are not officially supported.
+The code contains support for Atari, AIX, OSF/Tru64, RISC OS, and
+SymbianOS, but these are not officially supported.
 
 SDL is written in C, but works with C++ natively, and has bindings to
 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
--- a/README.DC	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,32 +0,0 @@
-SDL for Dreamcast (beta2)
-
-	BERO
-	berobero@users.sourceforge.net 
-
-	http://www.geocities.co.jp/Playtown/2004/
-
-this work with kos-newlib
-http://sourceforge.net/projects/dcquake/
-
-compile
-- source environ.sh (from the KOS distribution)
-- make -f Makefile.dc
-
-compile with gl support
-- install latest libgl from http://sourceforge.net/projects/dcquake/
-- uncomment GL=1 in Makefile.dc
-- make -f Makefile.dc clean
-- make -f Makefile.dc
-
-install
-- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
-
-changelog:
-
-beta2
-- OpenGL support
-- Hardware page flip support
-
-beta
-- thread, timer don't tested so much.
-- not support OpenGL
--- a/VisualCE/SDLMain/SDLmain.vcp	Sat Sep 19 07:09:41 2009 +0000
+++ b/VisualCE/SDLMain/SDLmain.vcp	Sat Sep 19 07:21:22 2009 +0000
@@ -1518,10 +1518,8 @@
 	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_amiga.h"\
-	{$(INCLUDE)}"..\..\include\SDL_config_dreamcast.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_macos.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_macosx.h"\
-	{$(INCLUDE)}"..\..\include\SDL_config_os2.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_win32.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_wince.h"\
 	{$(INCLUDE)}"..\..\include\SDL_cpuinfo.h"\
@@ -1556,10 +1554,8 @@
 	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_amiga.h"\
-	{$(INCLUDE)}"..\..\include\SDL_config_dreamcast.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_macos.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_macosx.h"\
-	{$(INCLUDE)}"..\..\include\SDL_config_os2.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_win32.h"\
 	{$(INCLUDE)}"..\..\include\SDL_config_wince.h"\
 	{$(INCLUDE)}"..\..\include\SDL_cpuinfo.h"\
--- a/VisualCE/loopwave/loopwave.vcp	Sat Sep 19 07:09:41 2009 +0000
+++ b/VisualCE/loopwave/loopwave.vcp	Sat Sep 19 07:21:22 2009 +0000
@@ -359,10 +359,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_config_wince.h"\
 	"..\include\SDL_cpuinfo.h"\
@@ -399,10 +397,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_config_wince.h"\
 	"..\include\SDL_cpuinfo.h"\
@@ -439,10 +435,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_config_wince.h"\
 	"..\include\SDL_cpuinfo.h"\
@@ -479,10 +473,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_config_wince.h"\
 	"..\include\SDL_cpuinfo.h"\
--- a/VisualCE/testalpha/testalpha.vcp	Sat Sep 19 07:09:41 2009 +0000
+++ b/VisualCE/testalpha/testalpha.vcp	Sat Sep 19 07:21:22 2009 +0000
@@ -392,10 +392,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -430,10 +428,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -468,10 +464,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -506,10 +500,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -546,10 +538,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_config_wince.h"\
 	"..\include\SDL_cpuinfo.h"\
@@ -586,10 +576,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_config_wince.h"\
 	"..\include\SDL_cpuinfo.h"\
--- a/VisualCE/testtimer/testtimer.vcp	Sat Sep 19 07:09:41 2009 +0000
+++ b/VisualCE/testtimer/testtimer.vcp	Sat Sep 19 07:21:22 2009 +0000
@@ -531,10 +531,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_cpuinfo.h"\
 	"..\include\SDL_endian.h"\
@@ -570,10 +568,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_cpuinfo.h"\
 	"..\include\SDL_endian.h"\
@@ -607,10 +603,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -644,10 +638,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -683,10 +675,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_cpuinfo.h"\
 	"..\include\SDL_endian.h"\
@@ -722,10 +712,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_cpuinfo.h"\
 	"..\include\SDL_endian.h"\
@@ -771,10 +759,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -808,10 +794,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
--- a/VisualCE/testwin/testwin.vcp	Sat Sep 19 07:09:41 2009 +0000
+++ b/VisualCE/testwin/testwin.vcp	Sat Sep 19 07:21:22 2009 +0000
@@ -394,10 +394,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -431,10 +429,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -468,10 +464,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -505,10 +499,8 @@
 	"..\..\include\SDL_cdrom.h"\
 	"..\..\include\SDL_config.h"\
 	"..\..\include\SDL_config_amiga.h"\
-	"..\..\include\SDL_config_dreamcast.h"\
 	"..\..\include\SDL_config_macos.h"\
 	"..\..\include\SDL_config_macosx.h"\
-	"..\..\include\SDL_config_os2.h"\
 	"..\..\include\SDL_config_win32.h"\
 	"..\..\include\SDL_cpuinfo.h"\
 	"..\..\include\SDL_endian.h"\
@@ -544,10 +536,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_config_wince.h"\
 	"..\include\SDL_cpuinfo.h"\
@@ -584,10 +574,8 @@
 	"..\include\SDL_cdrom.h"\
 	"..\include\SDL_config.h"\
 	"..\include\SDL_config_amiga.h"\
-	"..\include\SDL_config_dreamcast.h"\
 	"..\include\SDL_config_macos.h"\
 	"..\include\SDL_config_macosx.h"\
-	"..\include\SDL_config_os2.h"\
 	"..\include\SDL_config_win32.h"\
 	"..\include\SDL_config_wince.h"\
 	"..\include\SDL_cpuinfo.h"\
--- a/Xcode/SDL/pkg-support/resources/ReadMe.txt	Sat Sep 19 07:09:41 2009 +0000
+++ b/Xcode/SDL/pkg-support/resources/ReadMe.txt	Sat Sep 19 07:21:22 2009 +0000
@@ -84,8 +84,8 @@
 	there are new public headers. But also as a result of these changes, there are 
 	also new headers that qualify as "PrivateHeaders". Private Headers are headers 
 	that must be exported because a public header includes them, but users shouldn't 
-	directly invoke these. SDL_config_macosx.h and SDL_config_dreamcast.h are 
-	examples of this. We have considered marking these headers as Private, but it 
+	directly invoke these. SDL_config_macosx.h is an example of this.
+	We have considered marking these headers as Private, but it 
 	requires that the public headers invoke them via framework conventions, i.e.
 	#include <FrameworkName/Header.h>
 	e.g.
--- a/include/SDL.h	Sat Sep 19 07:09:41 2009 +0000
+++ b/include/SDL.h	Sat Sep 19 07:21:22 2009 +0000
@@ -38,8 +38,8 @@
 
 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
-The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
-RISC OS, SymbianOS, but these are not officially supported.
+The code contains support for Atari, AIX, OSF/Tru64, RISC OS, and
+SymbianOS, but these are not officially supported.
 
 SDL is written in C, but works with C++ natively, and has bindings to
 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
--- a/include/SDL_config.h.default	Sat Sep 19 07:09:41 2009 +0000
+++ b/include/SDL_config.h.default	Sat Sep 19 07:21:22 2009 +0000
@@ -28,8 +28,6 @@
 /* Add any platform that doesn't build using the configure system */
 #if defined(__NINTENDODS__)
 #include "SDL_config_nintendods.h"
-#elif defined(__DREAMCAST__)
-#include "SDL_config_dreamcast.h"
 #elif defined(__IPHONEOS__) 
 #include "SDL_config_iphoneos.h"
 #elif defined(__MACOSX__)
--- a/include/SDL_config.h.in	Sat Sep 19 07:09:41 2009 +0000
+++ b/include/SDL_config.h.in	Sat Sep 19 07:21:22 2009 +0000
@@ -182,7 +182,6 @@
 #undef SDL_AUDIO_DRIVER_BSD
 #undef SDL_AUDIO_DRIVER_COREAUDIO
 #undef SDL_AUDIO_DRIVER_DART
-#undef SDL_AUDIO_DRIVER_DC
 #undef SDL_AUDIO_DRIVER_DISK
 #undef SDL_AUDIO_DRIVER_DUMMY
 #undef SDL_AUDIO_DRIVER_DMEDIA
@@ -207,7 +206,6 @@
 #undef SDL_INPUT_LINUXEV
 #undef SDL_INPUT_TSLIB
 #undef SDL_JOYSTICK_BEOS
-#undef SDL_JOYSTICK_DC
 #undef SDL_JOYSTICK_DINPUT
 #undef SDL_JOYSTICK_DUMMY
 #undef SDL_JOYSTICK_IOKIT
@@ -233,7 +231,6 @@
 
 /* Enable various threading systems */
 #undef SDL_THREAD_BEOS
-#undef SDL_THREAD_DC
 #undef SDL_THREAD_NDS
 #undef SDL_THREAD_PTH
 #undef SDL_THREAD_PTHREAD
@@ -244,7 +241,6 @@
 
 /* Enable various timer systems */
 #undef SDL_TIMER_BEOS
-#undef SDL_TIMER_DC
 #undef SDL_TIMER_DUMMY
 #undef SDL_TIMER_MINT
 #undef SDL_TIMER_NDS
@@ -256,7 +252,6 @@
 /* Enable various video drivers */
 #undef SDL_VIDEO_DRIVER_BWINDOW
 #undef SDL_VIDEO_DRIVER_COCOA
-#undef SDL_VIDEO_DRIVER_DC
 #undef SDL_VIDEO_DRIVER_DIRECTFB
 #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC
 #undef SDL_VIDEO_DRIVER_DUMMY
--- a/include/SDL_config_dreamcast.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,110 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-
-#ifndef _SDL_config_dreamcast_h
-#define _SDL_config_dreamcast_h
-
-#include "SDL_platform.h"
-
-/* This is a set of defines to configure the SDL features */
-
-#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
-typedef signed char int8_t;
-typedef unsigned char uint8_t;
-typedef signed short int16_t;
-typedef unsigned short uint16_t;
-typedef signed int int32_t;
-typedef unsigned int uint32_t;
-typedef signed long long int64_t;
-typedef unsigned long long uint64_t;
-typedef unsigned long uintptr_t;
-#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
-
-#define SIZEOF_VOIDP 4
-#define SDL_HAS_64BIT_TYPE	1
-
-/* Useful headers */
-#define HAVE_SYS_TYPES_H	1
-#define HAVE_STDIO_H	1
-#define STDC_HEADERS	1
-#define HAVE_STRING_H	1
-#define HAVE_CTYPE_H	1
-
-/* C library functions */
-#define HAVE_MALLOC	1
-#define HAVE_CALLOC	1
-#define HAVE_REALLOC	1
-#define HAVE_FREE	1
-#define HAVE_ALLOCA	1
-#define HAVE_GETENV	1
-#define HAVE_PUTENV	1
-#define HAVE_QSORT	1
-#define HAVE_ABS	1
-#define HAVE_BCOPY	1
-#define HAVE_MEMSET	1
-#define HAVE_MEMCPY	1
-#define HAVE_MEMMOVE	1
-#define HAVE_MEMCMP	1
-#define HAVE_STRLEN	1
-#define HAVE_STRDUP	1
-#define HAVE_INDEX	1
-#define HAVE_RINDEX	1
-#define HAVE_STRCHR	1
-#define HAVE_STRRCHR	1
-#define HAVE_STRSTR	1
-#define HAVE_STRTOL	1
-#define HAVE_STRTOD	1
-#define HAVE_ATOI	1
-#define HAVE_ATOF	1
-#define HAVE_STRCMP	1
-#define HAVE_STRNCMP	1
-#define HAVE_STRICMP	1
-#define HAVE_STRCASECMP	1
-#define HAVE_SSCANF	1
-#define HAVE_SNPRINTF	1
-#define HAVE_VSNPRINTF	1
-
-/* Enable various audio drivers */
-#define SDL_AUDIO_DRIVER_DC	1
-#define SDL_AUDIO_DRIVER_DISK	1
-#define SDL_AUDIO_DRIVER_DUMMY	1
-
-/* Enable various input drivers */
-#define SDL_JOYSTICK_DC	1
-#define SDL_HAPTIC_DUMMY	1
-
-/* Enable various shared object loading systems */
-#define SDL_LOADSO_DUMMY	1
-
-/* Enable various threading systems */
-#define SDL_THREAD_DC	1
-
-/* Enable various timer systems */
-#define SDL_TIMER_DC	1
-
-/* Enable various video drivers */
-#define SDL_VIDEO_DRIVER_DC	1
-#define SDL_VIDEO_DRIVER_DUMMY	1
-
-#define SDL_POWER_HARDWIRED 1
-
-#endif /* _SDL_config_dreamcast_h */
--- a/src/audio/SDL_audio.c	Sat Sep 19 07:09:41 2009 +0000
+++ b/src/audio/SDL_audio.c	Sat Sep 19 07:21:22 2009 +0000
@@ -140,9 +140,6 @@
 #if SDL_AUDIO_DRIVER_DUMMY
     &DUMMYAUD_bootstrap,
 #endif
-#if SDL_AUDIO_DRIVER_DC
-    &DCAUD_bootstrap,
-#endif
 #if SDL_AUDIO_DRIVER_MMEAUDIO
     &MMEAUDIO_bootstrap,
 #endif
--- a/src/audio/dc/SDL_dcaudio.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,245 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-
-*/
-#include "SDL_config.h"
-
-/* Output dreamcast aica */
-
-#include "SDL_timer.h"
-#include "SDL_audio.h"
-#include "../SDL_audiomem.h"
-#include "../SDL_audio_c.h"
-#include "SDL_dcaudio.h"
-
-#include "aica.h"
-#include <dc/spu.h>
-
-#define	SPU_RAM_BASE	0xa0800000
-
-static void
-spu_memload_stereo8(int leftpos, int rightpos, void *src0, size_t size)
-{
-    uint8 *src = src0;
-    uint32 *left = (uint32 *) (leftpos + SPU_RAM_BASE);
-    uint32 *right = (uint32 *) (rightpos + SPU_RAM_BASE);
-    size = (size + 7) / 8;
-    while (size--) {
-        unsigned lval, rval;
-        lval = *src++;
-        rval = *src++;
-        lval |= (*src++) << 8;
-        rval |= (*src++) << 8;
-        lval |= (*src++) << 16;
-        rval |= (*src++) << 16;
-        lval |= (*src++) << 24;
-        rval |= (*src++) << 24;
-        g2_write_32(left++, lval);
-        g2_write_32(right++, rval);
-        g2_fifo_wait();
-    }
-}
-
-static void
-spu_memload_stereo16(int leftpos, int rightpos, void *src0, size_t size)
-{
-    uint16 *src = src0;
-    uint32 *left = (uint32 *) (leftpos + SPU_RAM_BASE);
-    uint32 *right = (uint32 *) (rightpos + SPU_RAM_BASE);
-    size = (size + 7) / 8;
-    while (size--) {
-        unsigned lval, rval;
-        lval = *src++;
-        rval = *src++;
-        lval |= (*src++) << 16;
-        rval |= (*src++) << 16;
-        g2_write_32(left++, lval);
-        g2_write_32(right++, rval);
-        g2_fifo_wait();
-    }
-}
-
-static void
-DCAUD_PlayDevice(_THIS)
-{
-    SDL_AudioSpec *spec = &this->spec;
-    unsigned int offset;
-
-    if (this->hidden->playing) {
-        /* wait */
-        while (aica_get_pos(0) / spec->samples == this->hidden->nextbuf) {
-            thd_pass();
-        }
-    }
-
-    offset = this->hidden->nextbuf * spec->size;
-    this->hidden->nextbuf ^= 1;
-    /* Write the audio data, checking for EAGAIN on broken audio drivers */
-    if (spec->channels == 1) {
-        spu_memload(this->hidden->leftpos + offset, this->hidden->mixbuf,
-                    this->hidden->mixlen);
-    } else {
-        offset /= 2;
-        if ((this->spec.format & 255) == 8) {
-            spu_memload_stereo8(this->hidden->leftpos + offset,
-                                this->hidden->rightpos + offset,
-                                this->hidden->mixbuf, this->hidden->mixlen);
-        } else {
-            spu_memload_stereo16(this->hidden->leftpos + offset,
-                                 this->hidden->rightpos + offset,
-                                 this->hidden->mixbuf, this->hidden->mixlen);
-        }
-    }
-
-    if (!this->hidden->playing) {
-        int mode;
-        this->hidden->playing = 1;
-        mode = (spec->format == AUDIO_S8) ? SM_8BIT : SM_16BIT;
-        if (spec->channels == 1) {
-            aica_play(0, mode, this->hidden->leftpos, 0,
-                      spec->samples * 2, spec->freq, 255, 128, 1);
-        } else {
-            aica_play(0, mode, this->hidden->leftpos, 0,
-                      spec->samples * 2, spec->freq, 255, 0, 1);
-            aica_play(1, mode, this->hidden->rightpos, 0,
-                      spec->samples * 2, spec->freq, 255, 255, 1);
-        }
-    }
-}
-
-static Uint8 *
-DCAUD_GetDeviceBuf(_THIS)
-{
-    return (this->hidden->mixbuf);
-}
-
-/* This function waits until it is possible to write a full sound buffer */
-static void
-DCAUD_WaitDevice(_THIS)
-{
-    if (this->hidden->playing) {
-        /* wait */
-        while (aica_get_pos(0) / this->spec.samples == this->hidden->nextbuf) {
-            thd_pass();
-        }
-    }
-}
-
-static void
-DCAUD_CloseDevice(_THIS)
-{
-    if (this->hidden != NULL) {
-        aica_stop(0);
-        if (this->spec.channels == 2) {
-            aica_stop(1);
-        }
-        if (this->hidden->mixbuf != NULL) {
-            SDL_FreeAudioMem(this->hidden->mixbuf);
-            this->hidden->mixbuf = NULL;
-        }
-        SDL_free(this->hidden);
-        this->hidden = NULL;
-
-        /* !!! FIXME: is there a reverse of spu_init()? */
-    }
-}
-
-static int
-DCAUD_OpenDevice(_THIS, SDL_AudioSpec * spec)
-{
-    SDL_AudioFormat test_format = SDL_FirstAudioFormat(spec->format);
-    int valid_datatype = 0;
-
-    /* Initialize all variables that we clean on shutdown */
-    this->hidden = (struct SDL_PrivateAudioData *)
-        SDL_malloc((sizeof *this->hidden));
-    if (this->hidden == NULL) {
-        SDL_OutOfMemory();
-        return 0;
-    }
-    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
-
-    spu_init();
-
-    while ((!valid_datatype) && (test_format)) {
-        spec->format = test_format;
-        switch (test_format) {
-            /* only formats Dreamcast accepts... */
-        case AUDIO_S8:
-        case AUDIO_S16LSB:
-            valid_datatype = 1;
-            break;
-
-        default:
-            test_format = SDL_NextAudioFormat();
-            break;
-        }
-    }
-
-    if (!valid_datatype) {      /* shouldn't happen, but just in case... */
-        DCAUD_CloseDevice(this);
-        SDL_SetError("Unsupported audio format");
-        return 0;
-    }
-
-    if (spec->channels > 2)
-        spec->channels = 2;     /* no more than stereo on the Dreamcast. */
-
-    /* Update the fragment size as size in bytes */
-    SDL_CalculateAudioSpec(spec);
-
-    /* Allocate mixing buffer */
-    this->hidden->mixlen = spec->size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
-    if (this->hidden->mixbuf == NULL) {
-        DCAUD_CloseDevice(this);
-        SDL_OutOfMemory();
-        return 0;
-    }
-    SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);
-    this->hidden->leftpos = 0x11000;
-    this->hidden->rightpos = 0x11000 + spec->size;
-    this->hidden->playing = 0;
-    this->hidden->nextbuf = 0;
-
-    /* We're ready to rock and roll. :-) */
-    return 1;
-}
-
-static int
-DCAUD_Init(SDL_AudioDriverImpl * impl)
-{
-    /* Set the function pointers */
-    impl->OpenDevice = DCAUD_OpenDevice;
-    impl->PlayDevice = DCAUD_PlayDevice;
-    impl->WaitDevice = DCAUD_WaitDevice;
-    impl->GetDeviceBuf = DCAUD_GetDeviceBuf;
-    impl->CloseDevice = DCAUD_CloseDevice;
-    impl->OnlyHasDefaultOutputDevice = 1;
-
-    return 1;
-}
-
-AudioBootStrap DCAUD_bootstrap = {
-    "dcaudio", "Dreamcast AICA audio", DCAUD_Init, 0
-};
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/dc/SDL_dcaudio.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,43 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_dcaudio_h
-#define _SDL_dcaudio_h
-
-#include "../SDL_sysaudio.h"
-
-/* Hidden "this" pointer for the audio functions */
-#define _THIS	SDL_AudioDevice *this
-
-struct SDL_PrivateAudioData
-{
-    /* The file descriptor for the audio device */
-    Uint8 *mixbuf;
-    Uint32 mixlen;
-    int playing;
-    int leftpos, rightpos;
-    int nextbuf;
-};
-
-#endif /* _SDL_dcaudio_h */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/dc/aica.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,301 +0,0 @@
-/* This file is part of the Dreamcast function library.
- * Please see libdream.c for further details.
- *
- * (c)2000 Dan Potter
- * modify BERO
- */
-#include "aica.h"
-
-#include <arch/irq.h>
-#include <dc/spu.h>
-
-#if 0
-#define dc_snd_base ((volatile unsigned char *)0x00800000)      /* arm side */
-#endif
-#define dc_snd_base ((volatile unsigned char *)0xa0700000)      /* dc side */
-
-/* Some convienence macros */
-#define	SNDREGADDR(x)	(0xa0700000 + (x))
-#define	CHNREGADDR(ch,x)	SNDREGADDR(0x80*(ch)+(x))
-
-
-#define SNDREG32(x)	(*(volatile unsigned long *)SNDREGADDR(x))
-#define SNDREG8(x)	(*(volatile unsigned char *)SNDREGADDR(x))
-#define CHNREG32(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x))
-#define CHNREG8(ch, x)	(*(volatile unsigned long *)CHNREGADDR(ch,x))
-
-#define G2_LOCK(OLD) \
-	do { \
-		if (!irq_inside_int()) \
-			OLD = irq_disable(); \
-		/* suspend any G2 DMA here... */ \
-		while((*(volatile unsigned int *)0xa05f688c) & 0x20) \
-			; \
-	} while(0)
-
-#define G2_UNLOCK(OLD) \
-	do { \
-		/* resume any G2 DMA here... */ \
-		if (!irq_inside_int()) \
-			irq_restore(OLD); \
-	} while(0)
-
-
-void
-aica_init()
-{
-    int i, j, old = 0;
-
-    /* Initialize AICA channels */
-    G2_LOCK(old);
-    SNDREG32(0x2800) = 0x0000;
-
-    for (i = 0; i < 64; i++) {
-        for (j = 0; j < 0x80; j += 4) {
-            if ((j & 31) == 0)
-                g2_fifo_wait();
-            CHNREG32(i, j) = 0;
-        }
-        g2_fifo_wait();
-        CHNREG32(i, 0) = 0x8000;
-        CHNREG32(i, 20) = 0x1f;
-    }
-
-    SNDREG32(0x2800) = 0x000f;
-    g2_fifo_wait();
-    G2_UNLOCK(old);
-}
-
-/* Translates a volume from linear form to logarithmic form (required by
-   the AICA chip */
-/* int logs[] = {
-
-0, 40, 50, 58, 63, 68, 73, 77, 80, 83, 86, 89, 92, 94, 97, 99, 101, 103,
-105, 107, 109, 111, 112, 114, 116, 117, 119, 120, 122, 123, 125, 126, 127,
-129, 130, 131, 133, 134, 135, 136, 137, 139, 140, 141, 142, 143, 144, 145,
-146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159,
-160, 161, 162, 162, 163, 164, 165, 166, 166, 167, 168, 169, 170, 170, 171,
-172, 172, 173, 174, 175, 175, 176, 177, 177, 178, 179, 180, 180, 181, 182,
-182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 188, 189, 190, 190, 191,
-191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198, 198, 199, 199,
-200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 206, 207, 207,
-208, 208, 209, 209, 210, 210, 211, 211, 212, 212, 213, 213, 214, 214, 215,
-215, 216, 216, 217, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222,
-222, 222, 223, 223, 224, 224, 225, 225, 225, 226, 226, 227, 227, 228, 228,
-228, 229, 229, 230, 230, 230, 231, 231, 232, 232, 232, 233, 233, 234, 234,
-234, 235, 235, 236, 236, 236, 237, 237, 238, 238, 238, 239, 239, 240, 240,
-240, 241, 241, 241, 242, 242, 243, 243, 243, 244, 244, 244, 245, 245, 245,
-246, 246, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 250, 251,
-251, 251, 252, 252, 252, 253, 253, 253, 254, 254, 254, 255
-
-}; */
-
-const static unsigned char logs[] = {
-    0, 15, 22, 27, 31, 35, 39, 42, 45, 47, 50, 52, 55, 57, 59, 61,
-    63, 65, 67, 69, 71, 73, 74, 76, 78, 79, 81, 82, 84, 85, 87, 88,
-    90, 91, 92, 94, 95, 96, 98, 99, 100, 102, 103, 104, 105, 106,
-    108, 109, 110, 111, 112, 113, 114, 116, 117, 118, 119, 120, 121,
-    122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
-    135, 136, 137, 138, 138, 139, 140, 141, 142, 143, 144, 145, 146,
-    146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 156,
-    157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167,
-    167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 176, 176,
-    177, 178, 178, 179, 180, 181, 181, 182, 183, 183, 184, 185, 185,
-    186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194,
-    195, 195, 196, 197, 197, 198, 199, 199, 200, 200, 201, 202, 202,
-    203, 204, 204, 205, 205, 206, 207, 207, 208, 209, 209, 210, 210,
-    211, 212, 212, 213, 213, 214, 215, 215, 216, 216, 217, 217, 218,
-    219, 219, 220, 220, 221, 221, 222, 223, 223, 224, 224, 225, 225,
-    226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 232, 232, 233,
-    233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 239, 239, 240,
-    240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246,
-    247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 254, 255
-};
-
-/* For the moment this is going to have to suffice, until we really
-   figure out what these mean. */
-#define AICA_PAN(x) ((x)==0x80?(0):((x)<0x80?(0x1f):(0x0f)))
-#define AICA_VOL(x) (0xff - logs[128 + (((x) & 0xff) / 2)])
-//#define AICA_VOL(x) (0xff - logs[x&255])
-
-static inline unsigned
-AICA_FREQ(unsigned freq)
-{
-    unsigned long freq_lo, freq_base = 5644800;
-    int freq_hi = 7;
-
-    /* Need to convert frequency to floating point format
-       (freq_hi is exponent, freq_lo is mantissa)
-       Formula is ferq = 44100*2^freq_hi*(1+freq_lo/1024) */
-    while (freq < freq_base && freq_hi > -8) {
-        freq_base >>= 1;
-        --freq_hi;
-    }
-    while (freq < freq_base && freq_hi > -8) {
-        freq_base >>= 1;
-        freq_hi--;
-    }
-    freq_lo = (freq << 10) / freq_base;
-    return (freq_hi << 11) | (freq_lo & 1023);
-}
-
-/* Sets up a sound channel completely. This is generally good if you want
-   a quick and dirty way to play notes. If you want a more comprehensive
-   set of routines (more like PC wavetable cards) see below.
-   
-   ch is the channel to play on (0 - 63)
-   smpptr is the pointer to the sound data; if you're running off the
-     SH4, then this ought to be (ptr - 0xa0800000); otherwise it's just
-     ptr. Basically, it's an offset into sound ram.
-   mode is one of the mode constants (16 bit, 8 bit, ADPCM)
-   nsamp is the number of samples to play (not number of bytes!)
-   freq is the sampling rate of the sound
-   vol is the volume, 0 to 0xff (0xff is louder)
-   pan is a panning constant -- 0 is left, 128 is center, 255 is right.
-
-   This routine (and the similar ones) owe a lot to Marcus' sound example -- 
-   I hadn't gotten quite this far into dissecting the individual regs yet. */
-void
-aica_play(int ch, int mode, unsigned long smpptr, int loopst, int loopend,
-          int freq, int vol, int pan, int loopflag)
-{
-/*	int i;
-*/
-    int val;
-    int old = 0;
-
-    /* Stop the channel (if it's already playing) */
-    aica_stop(ch);
-    /* doesn't seem to be needed, but it's here just in case */
-/*
-	for (i=0; i<256; i++) {
-		asm("nop");
-		asm("nop");
-		asm("nop");
-		asm("nop");
-	}
-*/
-    G2_LOCK(old);
-    /* Envelope setup. The first of these is the loop point,
-       e.g., where the sample starts over when it loops. The second
-       is the loop end. This is the full length of the sample when
-       you are not looping, or the loop end point when you are (though
-       storing more than that is a waste of memory if you're not doing
-       volume enveloping). */
-    CHNREG32(ch, 8) = loopst & 0xffff;
-    CHNREG32(ch, 12) = loopend & 0xffff;
-
-    /* Write resulting values */
-    CHNREG32(ch, 24) = AICA_FREQ(freq);
-
-    /* Set volume, pan, and some other things that we don't know what
-       they do =) */
-    CHNREG32(ch, 36) = AICA_PAN(pan) | (0xf << 8);
-    /* Convert the incoming volume and pan into hardware values */
-    /* Vol starts at zero so we can ramp */
-    vol = AICA_VOL(vol);
-    CHNREG32(ch, 40) = 0x24 | (vol << 8);
-    /* Convert the incoming volume and pan into hardware values */
-    /* Vol starts at zero so we can ramp */
-
-    /* If we supported volume envelopes (which we don't yet) then
-       this value would set that up. The top 4 bits determine the
-       envelope speed. f is the fastest, 1 is the slowest, and 0
-       seems to be an invalid value and does weird things). The
-       default (below) sets it into normal mode (play and terminate/loop).
-       CHNREG32(ch, 16) = 0xf010;
-     */
-    CHNREG32(ch, 16) = 0x1f;    /* No volume envelope */
-
-
-    /* Set sample format, buffer address, and looping control. If
-       0x0200 mask is set on reg 0, the sample loops infinitely. If
-       it's not set, the sample plays once and terminates. We'll
-       also set the bits to start playback here. */
-    CHNREG32(ch, 4) = smpptr & 0xffff;
-    val = 0xc000 | 0x0000 | (mode << 7) | (smpptr >> 16);
-    if (loopflag)
-        val |= 0x200;
-
-    CHNREG32(ch, 0) = val;
-
-    G2_UNLOCK(old);
-
-    /* Enable playback */
-    /* CHNREG32(ch, 0) |= 0xc000; */
-    g2_fifo_wait();
-
-#if 0
-    for (i = 0xff; i >= vol; i--) {
-        if ((i & 7) == 0)
-            g2_fifo_wait();
-        CHNREG32(ch, 40) = 0x24 | (i << 8);;
-    }
-
-    g2_fifo_wait();
-#endif
-}
-
-/* Stop the sound on a given channel */
-void
-aica_stop(int ch)
-{
-    g2_write_32(CHNREGADDR(ch, 0),
-                (g2_read_32(CHNREGADDR(ch, 0)) & ~0x4000) | 0x8000);
-    g2_fifo_wait();
-}
-
-
-/* The rest of these routines can change the channel in mid-stride so you
-   can do things like vibrato and panning effects. */
-
-/* Set channel volume */
-void
-aica_vol(int ch, int vol)
-{
-//      g2_write_8(CHNREGADDR(ch, 41),AICA_VOL(vol));
-    g2_write_32(CHNREGADDR(ch, 40),
-                (g2_read_32(CHNREGADDR(ch, 40)) & 0xffff00ff) |
-                (AICA_VOL(vol) << 8));
-    g2_fifo_wait();
-}
-
-/* Set channel pan */
-void
-aica_pan(int ch, int pan)
-{
-//      g2_write_8(CHNREGADDR(ch, 36),AICA_PAN(pan));
-    g2_write_32(CHNREGADDR(ch, 36),
-                (g2_read_32(CHNREGADDR(ch, 36)) & 0xffffff00) |
-                (AICA_PAN(pan)));
-    g2_fifo_wait();
-}
-
-/* Set channel frequency */
-void
-aica_freq(int ch, int freq)
-{
-    g2_write_32(CHNREGADDR(ch, 24), AICA_FREQ(freq));
-    g2_fifo_wait();
-}
-
-/* Get channel position */
-int
-aica_get_pos(int ch)
-{
-#if 1
-    /* Observe channel ch */
-    g2_write_32(SNDREGADDR(0x280c),
-                (g2_read_32(SNDREGADDR(0x280c)) & 0xffff00ff) | (ch << 8));
-    g2_fifo_wait();
-    /* Update position counters */
-    return g2_read_32(SNDREGADDR(0x2814)) & 0xffff;
-#else
-    /* Observe channel ch */
-    g2_write_8(SNDREGADDR(0x280d), ch);
-    /* Update position counters */
-    return g2_read_32(SNDREGADDR(0x2814)) & 0xffff;
-#endif
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/dc/aica.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,42 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _AICA_H_
-#define _AICA_H_
-
-#define	AICA_MEM	0xa0800000
-
-#define SM_8BIT		1
-#define SM_16BIT	0
-#define SM_ADPCM	2
-
-void aica_play(int ch, int mode, unsigned long smpptr, int looptst,
-               int loopend, int freq, int vol, int pan, int loopflag);
-void aica_stop(int ch);
-void aica_vol(int ch, int vol);
-void aica_pan(int ch, int pan);
-void aica_freq(int ch, int freq);
-int aica_get_pos(int ch);
-
-#endif
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/joystick/dc/SDL_sysjoystick.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,216 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifdef SDL_JOYSTICK_DC
-
-#include "SDL_events.h"
-#include "SDL_joystick.h"
-#include "../SDL_sysjoystick.h"
-#include "../SDL_joystick_c.h"
-
-#include <dc/maple.h>
-#include <dc/maple/controller.h>
-
-#define MAX_JOYSTICKS	8       /* only 2 are supported in the multimedia API */
-#define MAX_AXES	6       /* each joystick can have up to 6 axes */
-#define MAX_BUTTONS	8       /* and 8 buttons                      */
-#define	MAX_HATS	2
-
-#define	JOYNAMELEN	8
-
-/* array to hold joystick ID values */
-static uint8 SYS_Joystick_addr[MAX_JOYSTICKS];
-
-/* The private structure used to keep track of a joystick */
-struct joystick_hwdata
-{
-    cont_cond_t prev_cond;
-    int prev_buttons;
-};
-
-/* Function to scan the system for joysticks.
- * This function should set SDL_numjoysticks to the number of available
- * joysticks.  Joystick 0 should be the system default joystick.
- * It should return 0, or -1 on an unrecoverable fatal error.
- */
-int
-SDL_SYS_JoystickInit(void)
-{
-    int numdevs;
-
-    int p, u;
-
-    numdevs = 0;
-    for (p = 0; p < MAPLE_PORT_COUNT; p++) {
-        for (u = 0; u < MAPLE_UNIT_COUNT; u++) {
-            if (maple_device_func(p, u) & MAPLE_FUNC_CONTROLLER) {
-                SYS_Joystick_addr[numdevs] = maple_addr(p, u);
-                numdevs++;
-            }
-        }
-    }
-
-    return (numdevs);
-}
-
-/* Function to get the device-dependent name of a joystick */
-const char *
-SDL_SYS_JoystickName(int index)
-{
-    maple_device_t *dev;
-    if (maple_compat_resolve
-        (SYS_Joystick_addr[index], &dev, MAPLE_FUNC_CONTROLLER) != 0)
-        return NULL;
-    return dev->info.product_name;
-}
-
-/* Function to open a joystick for use.
-   The joystick to open is specified by the index field of the joystick.
-   This should fill the nbuttons and naxes fields of the joystick structure.
-   It returns 0, or -1 if there is an error.
- */
-int
-SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
-{
-    /* allocate memory for system specific hardware data */
-    joystick->hwdata =
-        (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
-    if (joystick->hwdata == NULL) {
-        SDL_OutOfMemory();
-        return (-1);
-    }
-    SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
-
-    /* fill nbuttons, naxes, and nhats fields */
-    joystick->nbuttons = MAX_BUTTONS;
-    joystick->naxes = MAX_AXES;
-    joystick->nhats = MAX_HATS;
-    return (0);
-}
-
-
-/* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
-
-void
-SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
-{
-    const int sdl_buttons[] = {
-        CONT_C,
-        CONT_B,
-        CONT_A,
-        CONT_START,
-        CONT_Z,
-        CONT_Y,
-        CONT_X,
-        CONT_D
-    };
-
-    uint8 addr;
-    cont_cond_t cond, *prev_cond;
-    int buttons, prev_buttons, i, changed;
-
-    addr = SYS_Joystick_addr[joystick->index];
-    if (cont_get_cond(addr, &cond) < 0)
-        return;
-
-    buttons = cond.buttons;
-    prev_buttons = joystick->hwdata->prev_buttons;
-    changed = buttons ^ prev_buttons;
-
-    if ((changed) &
-        (CONT_DPAD_UP | CONT_DPAD_DOWN | CONT_DPAD_LEFT | CONT_DPAD_RIGHT)) {
-        int hat = SDL_HAT_CENTERED;
-        if (buttons & CONT_DPAD_UP)
-            hat |= SDL_HAT_UP;
-        if (buttons & CONT_DPAD_DOWN)
-            hat |= SDL_HAT_DOWN;
-        if (buttons & CONT_DPAD_LEFT)
-            hat |= SDL_HAT_LEFT;
-        if (buttons & CONT_DPAD_RIGHT)
-            hat |= SDL_HAT_RIGHT;
-        SDL_PrivateJoystickHat(joystick, 0, hat);
-    }
-    if ((changed) &
-        (CONT_DPAD2_UP | CONT_DPAD2_DOWN | CONT_DPAD2_LEFT |
-         CONT_DPAD2_RIGHT)) {
-        int hat = SDL_HAT_CENTERED;
-        if (buttons & CONT_DPAD2_UP)
-            hat |= SDL_HAT_UP;
-        if (buttons & CONT_DPAD2_DOWN)
-            hat |= SDL_HAT_DOWN;
-        if (buttons & CONT_DPAD2_LEFT)
-            hat |= SDL_HAT_LEFT;
-        if (buttons & CONT_DPAD2_RIGHT)
-            hat |= SDL_HAT_RIGHT;
-        SDL_PrivateJoystickHat(joystick, 1, hat);
-    }
-
-    for (i = 0; i < sizeof(sdl_buttons) / sizeof(sdl_buttons[0]); i++) {
-        if (changed & sdl_buttons[i]) {
-            SDL_PrivateJoystickButton(joystick, i,
-                                      (buttons & sdl_buttons[i]) ?
-                                      SDL_PRESSED : SDL_RELEASED);
-        }
-    }
-
-    prev_cond = &joystick->hwdata->prev_cond;
-    if (cond.joyx != prev_cond->joyx)
-        SDL_PrivateJoystickAxis(joystick, 0, cond.joyx - 128);
-    if (cond.joyy != prev_cond->joyy)
-        SDL_PrivateJoystickAxis(joystick, 1, cond.joyy - 128);
-    if (cond.rtrig != prev_cond->rtrig)
-        SDL_PrivateJoystickAxis(joystick, 2, cond.rtrig);
-    if (cond.ltrig != prev_cond->ltrig)
-        SDL_PrivateJoystickAxis(joystick, 3, cond.ltrig);
-    if (cond.joy2x != prev_cond->joy2x)
-        SDL_PrivateJoystickAxis(joystick, 4, cond.joy2x - 128);
-    if (cond.joy2y != prev_cond->joy2y)
-        SDL_PrivateJoystickAxis(joystick, 5, cond.joy2y - 128);
-
-    joystick->hwdata->prev_buttons = buttons;
-    joystick->hwdata->prev_cond = cond;
-}
-
-/* Function to close a joystick after use */
-void
-SDL_SYS_JoystickClose(SDL_Joystick * joystick)
-{
-    if (joystick->hwdata != NULL) {
-        /* free system specific hardware data */
-        SDL_free(joystick->hwdata);
-    }
-}
-
-/* Function to perform any system-specific joystick related cleanup */
-void
-SDL_SYS_JoystickQuit(void)
-{
-    return;
-}
-
-#endif /* SDL_JOYSTICK_DC */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/power/SDL_power.c	Sat Sep 19 07:09:41 2009 +0000
+++ b/src/power/SDL_power.c	Sat Sep 19 07:21:22 2009 +0000
@@ -39,7 +39,7 @@
 
 #ifndef SDL_POWER_DISABLED
 #ifdef SDL_POWER_HARDWIRED
-/* This is for things that _never_ have a battery, like the Dreamcast, etc. */
+/* This is for things that _never_ have a battery */
 static SDL_bool
 SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent)
 {
--- a/src/thread/SDL_thread_c.h	Sat Sep 19 07:09:41 2009 +0000
+++ b/src/thread/SDL_thread_c.h	Sat Sep 19 07:21:22 2009 +0000
@@ -29,8 +29,6 @@
 #include "generic/SDL_systhread_c.h"
 #elif SDL_THREAD_BEOS
 #include "beos/SDL_systhread_c.h"
-#elif SDL_THREAD_DC
-#include "dc/SDL_systhread_c.h"
 #elif SDL_THREAD_EPOC
 #include "epoc/SDL_systhread_c.h"
 #elif SDL_THREAD_PTH
--- a/src/thread/dc/SDL_syscond.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,223 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* An implementation of condition variables using semaphores and mutexes */
-/*
-   This implementation borrows heavily from the BeOS condition variable
-   implementation, written by Christopher Tate and Owen Smith.  Thanks!
- */
-
-#include "SDL_thread.h"
-
-struct SDL_cond
-{
-    SDL_mutex *lock;
-    int waiting;
-    int signals;
-    SDL_sem *wait_sem;
-    SDL_sem *wait_done;
-};
-
-/* Create a condition variable */
-SDL_cond *
-SDL_CreateCond(void)
-{
-    SDL_cond *cond;
-
-    cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
-    if (cond) {
-        cond->lock = SDL_CreateMutex();
-        cond->wait_sem = SDL_CreateSemaphore(0);
-        cond->wait_done = SDL_CreateSemaphore(0);
-        cond->waiting = cond->signals = 0;
-        if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
-            SDL_DestroyCond(cond);
-            cond = NULL;
-        }
-    } else {
-        SDL_OutOfMemory();
-    }
-    return (cond);
-}
-
-/* Destroy a condition variable */
-void
-SDL_DestroyCond(SDL_cond * cond)
-{
-    if (cond) {
-        if (cond->wait_sem) {
-            SDL_DestroySemaphore(cond->wait_sem);
-        }
-        if (cond->wait_done) {
-            SDL_DestroySemaphore(cond->wait_done);
-        }
-        if (cond->lock) {
-            SDL_DestroyMutex(cond->lock);
-        }
-        SDL_free(cond);
-    }
-}
-
-/* Restart one of the threads that are waiting on the condition variable */
-int
-SDL_CondSignal(SDL_cond * cond)
-{
-    if (!cond) {
-        SDL_SetError("Passed a NULL condition variable");
-        return -1;
-    }
-
-    /* If there are waiting threads not already signalled, then
-       signal the condition and wait for the thread to respond.
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->waiting > cond->signals) {
-        ++cond->signals;
-        SDL_SemPost(cond->wait_sem);
-        SDL_UnlockMutex(cond->lock);
-        SDL_SemWait(cond->wait_done);
-    } else {
-        SDL_UnlockMutex(cond->lock);
-    }
-
-    return 0;
-}
-
-/* Restart all threads that are waiting on the condition variable */
-int
-SDL_CondBroadcast(SDL_cond * cond)
-{
-    if (!cond) {
-        SDL_SetError("Passed a NULL condition variable");
-        return -1;
-    }
-
-    /* If there are waiting threads not already signalled, then
-       signal the condition and wait for the thread to respond.
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->waiting > cond->signals) {
-        int i, num_waiting;
-
-        num_waiting = (cond->waiting - cond->signals);
-        cond->signals = cond->waiting;
-        for (i = 0; i < num_waiting; ++i) {
-            SDL_SemPost(cond->wait_sem);
-        }
-        /* Now all released threads are blocked here, waiting for us.
-           Collect them all (and win fabulous prizes!) :-)
-         */
-        SDL_UnlockMutex(cond->lock);
-        for (i = 0; i < num_waiting; ++i) {
-            SDL_SemWait(cond->wait_done);
-        }
-    } else {
-        SDL_UnlockMutex(cond->lock);
-    }
-
-    return 0;
-}
-
-/* Wait on the condition variable for at most 'ms' milliseconds.
-   The mutex must be locked before entering this function!
-   The mutex is unlocked during the wait, and locked again after the wait.
-
-Typical use:
-
-Thread A:
-	SDL_LockMutex(lock);
-	while ( ! condition ) {
-		SDL_CondWait(cond);
-	}
-	SDL_UnlockMutex(lock);
-
-Thread B:
-	SDL_LockMutex(lock);
-	...
-	condition = true;
-	...
-	SDL_UnlockMutex(lock);
- */
-int
-SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
-{
-    int retval;
-
-    if (!cond) {
-        SDL_SetError("Passed a NULL condition variable");
-        return -1;
-    }
-
-    /* Obtain the protection mutex, and increment the number of waiters.
-       This allows the signal mechanism to only perform a signal if there
-       are waiting threads.
-     */
-    SDL_LockMutex(cond->lock);
-    ++cond->waiting;
-    SDL_UnlockMutex(cond->lock);
-
-    /* Unlock the mutex, as is required by condition variable semantics */
-    SDL_UnlockMutex(mutex);
-
-    /* Wait for a signal */
-    if (ms == SDL_MUTEX_MAXWAIT) {
-        retval = SDL_SemWait(cond->wait_sem);
-    } else {
-        retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
-    }
-
-    /* Let the signaler know we have completed the wait, otherwise
-       the signaler can race ahead and get the condition semaphore
-       if we are stopped between the mutex unlock and semaphore wait,
-       giving a deadlock.  See the following URL for details:
-       http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
-     */
-    SDL_LockMutex(cond->lock);
-    if (cond->signals > 0) {
-        /* If we timed out, we need to eat a condition signal */
-        if (retval > 0) {
-            SDL_SemWait(cond->wait_sem);
-        }
-        /* We always notify the signal thread that we are done */
-        SDL_SemPost(cond->wait_done);
-
-        /* Signal handshake complete */
-        --cond->signals;
-    }
-    --cond->waiting;
-    SDL_UnlockMutex(cond->lock);
-
-    /* Lock the mutex, as is required by condition variable semantics */
-    SDL_LockMutex(mutex);
-
-    return retval;
-}
-
-/* Wait on the condition variable forever */
-int
-SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
-{
-    return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/thread/dc/SDL_syscond_c.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,23 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/thread/dc/SDL_sysmutex.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,129 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* An implementation of mutexes using semaphores */
-
-#include "SDL_thread.h"
-#include "SDL_systhread_c.h"
-
-#include <arch/spinlock.h>
-
-struct SDL_mutex
-{
-    int recursive;
-    Uint32 owner;
-    spinlock_t mutex;
-};
-
-/* Create a mutex */
-SDL_mutex *
-SDL_CreateMutex(void)
-{
-    SDL_mutex *mutex;
-
-    /* Allocate mutex memory */
-    mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex));
-    if (mutex) {
-        spinlock_init(&mutex->mutex);
-        mutex->recursive = 0;
-        mutex->owner = 0;
-    } else {
-        SDL_OutOfMemory();
-    }
-    return mutex;
-}
-
-/* Free the mutex */
-void
-SDL_DestroyMutex(SDL_mutex * mutex)
-{
-    if (mutex) {
-        SDL_free(mutex);
-    }
-}
-
-/* Lock the semaphore */
-int
-SDL_mutexP(SDL_mutex * mutex)
-{
-#if SDL_THREADS_DISABLED
-    return SDL_arraysize(return), 0;
-#else
-    Uint32 this_thread;
-
-    if (mutex == NULL) {
-        SDL_SetError("Passed a NULL mutex");
-        return -1;
-    }
-
-    this_thread = SDL_ThreadID();
-    if (mutex->owner == this_thread) {
-        ++mutex->recursive;
-    } else {
-        /* The order of operations is important.
-           We set the locking thread id after we obtain the lock
-           so unlocks from other threads will fail.
-         */
-        spinlock_lock(&mutex->mutex);
-        mutex->owner = this_thread;
-        mutex->recursive = 0;
-    }
-
-    return 0;
-#endif /* SDL_THREADS_DISABLED */
-}
-
-/* Unlock the mutex */
-int
-SDL_mutexV(SDL_mutex * mutex)
-{
-#if SDL_THREADS_DISABLED
-    return 0;
-#else
-    if (mutex == NULL) {
-        SDL_SetError("Passed a NULL mutex");
-        return -1;
-    }
-
-    /* If we don't own the mutex, we can't unlock it */
-    if (SDL_ThreadID() != mutex->owner) {
-        SDL_SetError("mutex not owned by this thread");
-        return -1;
-    }
-
-    if (mutex->recursive) {
-        --mutex->recursive;
-    } else {
-        /* The order of operations is important.
-           First reset the owner so another thread doesn't lock
-           the mutex and set the ownership before we reset it,
-           then release the lock semaphore.
-         */
-        mutex->owner = 0;
-        spinlock_unlock(&mutex->mutex);
-    }
-    return 0;
-#endif /* SDL_THREADS_DISABLED */
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/thread/dc/SDL_sysmutex_c.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,23 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/thread/dc/SDL_syssem.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,186 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* An implementation of semaphores using mutexes and condition variables */
-
-#include "SDL_timer.h"
-#include "SDL_thread.h"
-#include "SDL_systhread_c.h"
-
-
-#if SDL_THREADS_DISABLED
-
-SDL_sem *
-SDL_CreateSemaphore(Uint32 initial_value)
-{
-    SDL_SetError("SDL not configured with thread support");
-    return (SDL_sem *) 0;
-}
-
-void
-SDL_DestroySemaphore(SDL_sem * sem)
-{
-    return;
-}
-
-int
-SDL_SemTryWait(SDL_sem * sem)
-{
-    SDL_SetError("SDL not configured with thread support");
-    return -1;
-}
-
-int
-SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
-{
-    SDL_SetError("SDL not configured with thread support");
-    return -1;
-}
-
-int
-SDL_SemWait(SDL_sem * sem)
-{
-    SDL_SetError("SDL not configured with thread support");
-    return -1;
-}
-
-Uint32
-SDL_SemValue(SDL_sem * sem)
-{
-    return 0;
-}
-
-int
-SDL_SemPost(SDL_sem * sem)
-{
-    SDL_SetError("SDL not configured with thread support");
-    return -1;
-}
-
-#else
-
-#include <kos/sem.h>
-
-struct SDL_semaphore
-{
-    semaphore_t sem;
-};
-
-SDL_sem *
-SDL_CreateSemaphore(Uint32 initial_value)
-{
-    return (SDL_sem *) sem_create(initial_value);
-}
-
-/* WARNING:
-   You cannot call this function when another thread is using the semaphore.
-*/
-void
-SDL_DestroySemaphore(SDL_sem * sem)
-{
-    if (!sem) {
-        SDL_SetError("Passed a NULL semaphore");
-        return;
-    }
-
-    sem_destroy(&sem->sem);
-}
-
-int
-SDL_SemTryWait(SDL_sem * sem)
-{
-    int retval;
-
-    if (!sem) {
-        SDL_SetError("Passed a NULL semaphore");
-        return -1;
-    }
-
-    retval = sem_trywait(&sem->sem);
-    if (retval == 0)
-        return 0;
-    else
-        return SDL_MUTEX_TIMEDOUT;
-
-    return retval;
-}
-
-int
-SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
-{
-    int retval;
-
-    if (!sem) {
-        SDL_SetError("Passed a NULL semaphore");
-        return -1;
-    }
-
-    /* A timeout of 0 is an easy case */
-    if (timeout == 0) {
-        return SDL_SemTryWait(sem);
-    }
-
-    retval = sem_wait_timed(&sem->sem, timeout);
-    if (retval == -1)
-        retval = SDL_MUTEX_TIMEDOUT;
-
-    return retval;
-}
-
-int
-SDL_SemWait(SDL_sem * sem)
-{
-    if (!sem) {
-        SDL_SetError("Passed a NULL semaphore");
-        return -1;
-    }
-
-    sem_wait(&sem->sem);
-    return 0;
-}
-
-Uint32
-SDL_SemValue(SDL_sem * sem)
-{
-    if (!sem) {
-        SDL_SetError("Passed a NULL semaphore");
-        return -1;
-    }
-
-    return sem_count(&sem->sem);
-}
-
-int
-SDL_SemPost(SDL_sem * sem)
-{
-    if (!sem) {
-        SDL_SetError("Passed a NULL semaphore");
-        return -1;
-    }
-
-    sem_signal(&sem->sem);
-    return 0;
-}
-
-#endif /* SDL_THREADS_DISABLED */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/thread/dc/SDL_syssem_c.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,23 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/thread/dc/SDL_systhread.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,61 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Thread management routines for SDL */
-
-#include "SDL_thread.h"
-#include "../SDL_thread_c.h"
-#include "../SDL_systhread.h"
-
-#include <kos/thread.h>
-
-int
-SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
-{
-    thread->handle = thd_create(SDL_RunThread, args);
-    if (thread->handle == NULL) {
-        SDL_SetError("Not enough resources to create thread");
-        return (-1);
-    }
-    return (0);
-}
-
-void
-SDL_SYS_SetupThread(void)
-{
-    return;
-}
-
-Uint32
-SDL_ThreadID(void)
-{
-    return (Uint32) thd_get_current();
-}
-
-void
-SDL_SYS_WaitThread(SDL_Thread * thread)
-{
-    thd_wait(thread->handle);
-}
-
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/thread/dc/SDL_systhread_c.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,25 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Library General Public
-    License as published by the Free Software Foundation; either
-    version 2 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Library General Public License for more details.
-
-    You should have received a copy of the GNU Library General Public
-    License along with this library; if not, write to the Free
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-typedef struct kthread *SYS_ThreadHandle;
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/timer/dc/SDL_systimer.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,109 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifdef SDL_TIMER_DC
-
-#include <kos.h>
-
-#include "SDL_thread.h"
-#include "SDL_timer.h"
-#include "../SDL_timer_c.h"
-
-static unsigned start;
-
-/* 
-	jif =  ms * HZ /1000
-	ms  = jif * 1000/HZ
-*/
-
-void
-SDL_StartTicks(void)
-{
-    /* Set first ticks value */
-    start = jiffies;
-}
-
-Uint32
-SDL_GetTicks(void)
-{
-    return ((jiffies - start) * 1000 / HZ);
-}
-
-void
-SDL_Delay(Uint32 ms)
-{
-    thd_sleep(ms);
-}
-
-/* Data to handle a single periodic alarm */
-static int timer_alive = 0;
-static SDL_Thread *timer = NULL;
-
-static int
-RunTimer(void *unused)
-{
-    while (timer_alive) {
-        if (SDL_timer_running) {
-            SDL_ThreadedTimerCheck();
-        }
-        SDL_Delay(10);
-    }
-    return (0);
-}
-
-/* This is only called if the event thread is not running */
-int
-SDL_SYS_TimerInit(void)
-{
-    timer_alive = 1;
-    timer = SDL_CreateThread(RunTimer, NULL);
-    if (timer == NULL)
-        return (-1);
-    return (SDL_SetTimerThreaded(1));
-}
-
-void
-SDL_SYS_TimerQuit(void)
-{
-    timer_alive = 0;
-    if (timer) {
-        SDL_WaitThread(timer, NULL);
-        timer = NULL;
-    }
-}
-
-int
-SDL_SYS_StartTimer(void)
-{
-    SDL_SetError("Internal logic error: DC uses threaded timer");
-    return (-1);
-}
-
-void
-SDL_SYS_StopTimer(void)
-{
-    return;
-}
-
-#endif /* SDL_TIMER_DC */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/SDL_sysvideo.h	Sat Sep 19 07:09:41 2009 +0000
+++ b/src/video/SDL_sysvideo.h	Sat Sep 19 07:21:22 2009 +0000
@@ -389,9 +389,6 @@
 #if SDL_VIDEO_DRIVER_GEM
 extern VideoBootStrap GEM_bootstrap;
 #endif
-#if SDL_VIDEO_DRIVER_DC
-extern VideoBootStrap DC_bootstrap;
-#endif
 #if SDL_VIDEO_DRIVER_RISCOS
 extern VideoBootStrap RISCOS_bootstrap;
 #endif
--- a/src/video/SDL_video.c	Sat Sep 19 07:09:41 2009 +0000
+++ b/src/video/SDL_video.c	Sat Sep 19 07:21:22 2009 +0000
@@ -103,9 +103,6 @@
 #if SDL_VIDEO_DRIVER_GEM
     &GEM_bootstrap,
 #endif
-#if SDL_VIDEO_DRIVER_DC
-    &DC_bootstrap,
-#endif
 #if SDL_VIDEO_DRIVER_RISCOS
     &RISCOS_bootstrap,
 #endif
--- a/src/video/dc/SDL_dcevents.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,170 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_dcvideo.h"
-#include "SDL_dcevents_c.h"
-
-#include <dc/maple.h>
-#include <dc/maple/mouse.h>
-#include <dc/maple/keyboard.h>
-
-const static unsigned short sdl_key[] = {
-    /*0 */ 0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i',
-    'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't',
-    'u', 'v', 'w', 'x', 'y', 'z',
-    /*1e */ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
-    /*28 */ SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE,
-    SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET,
-    SDLK_RIGHTBRACKET, SDLK_BACKSLASH, 0, SDLK_SEMICOLON, SDLK_QUOTE,
-    /*35 */ '~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK,
-    SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8,
-    SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12,
-    /*46 */ SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME,
-    SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT,
-    SDLK_LEFT, SDLK_DOWN, SDLK_UP,
-    /*53 */ SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS,
-    SDLK_KP_PLUS, SDLK_KP_ENTER,
-    SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6,
-    /*5f */ SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0
-        /* S3 */
-};
-
-const static unsigned short sdl_shift[] = {
-    SDLK_LCTRL, SDLK_LSHIFT, SDLK_LALT, 0 /* S1 */ ,
-    SDLK_RCTRL, SDLK_RSHIFT, SDLK_RALT, 0 /* S2 */ ,
-};
-
-#define	MOUSE_WHEELUP 	(1<<4)
-#define	MOUSE_WHEELDOWN	(1<<5)
-
-static void
-mouse_update(void)
-{
-    const static char sdl_mousebtn[] = {
-        MOUSE_LEFTBUTTON,
-        MOUSE_RIGHTBUTTON,
-        MOUSE_SIDEBUTTON,
-        MOUSE_WHEELUP,
-        MOUSE_WHEELDOWN
-    };
-
-    uint8 addr;
-    mouse_cond_t cond;
-
-    static int prev_buttons;
-    int buttons, changed;
-    int i;
-
-    if ((addr = maple_first_mouse()) == 0 || mouse_get_cond(addr, &cond) < 0)
-        return;
-
-    buttons = cond.buttons ^ 0xff;
-    if (cond.dz < 0)
-        buttons |= MOUSE_WHEELUP;
-    if (cond.dz > 0)
-        buttons |= MOUSE_WHEELDOWN;
-
-    if (cond.dx || cond.dy)
-        SDL_PrivateMouseMotion(0, 1, cond.dx, cond.dy);
-
-    changed = buttons ^ prev_buttons;
-    for (i = 0; i < sizeof(sdl_mousebtn); i++) {
-        if (changed & sdl_mousebtn[i]) {
-            SDL_PrivateMouseButton((buttons & sdl_mousebtn[i]) ?
-                                   SDL_PRESSED : SDL_RELEASED, i, 0, 0);
-        }
-    }
-    prev_buttons = buttons;
-}
-
-static void
-keyboard_update(void)
-{
-    static kbd_state_t old_state;
-    static uint8 old_addr;
-
-    kbd_state_t *state;
-    uint8 addr;
-    int port, unit;
-
-    int shiftkeys;
-    SDL_keysym keysym;
-
-    int i;
-
-    addr = maple_first_kb();
-
-    if (addr == 0)
-        return;
-
-    if (addr != old_addr) {
-        old_addr = addr;
-        SDL_memset(&old_state, 0, sizeof(old_state));
-    }
-
-    maple_raddr(addr, &port, &unit);
-
-    state = maple_dev_state(port, unit);
-    if (!state)
-        return;
-
-    shiftkeys = state->shift_keys ^ old_state.shift_keys;
-    for (i = 0; i < sizeof(sdl_shift); i++) {
-        if ((shiftkeys >> i) & 1) {
-            keysym.sym = sdl_shift[i];
-            SDL_PrivateKeyboard(((state->shift_keys >> i) & 1) ? SDL_PRESSED :
-                                SDL_RELEASED, &keysym);
-        }
-    }
-
-    for (i = 0; i < sizeof(sdl_key); i++) {
-        if (state->matrix[i] != old_state.matrix[i]) {
-            int key = sdl_key[i];
-            if (key) {
-                keysym.sym = key;
-                SDL_PrivateKeyboard(state->matrix[i] ? SDL_PRESSED :
-                                    SDL_RELEASED, &keysym);
-            }
-        }
-    }
-
-    old_state = *state;
-}
-
-void
-DC_PumpEvents(_THIS)
-{
-    keyboard_update();
-    mouse_update();
-}
-
-void
-DC_InitOSKeymap(_THIS)
-{
-    /* do nothing. */
-}
-
-/* end of SDL_dcevents.c ... */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/dc/SDL_dcevents_c.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,33 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_dcvideo.h"
-
-/* Variables and functions exported by SDL_sysevents.c to other parts 
-   of the native video subsystem (SDL_sysvideo.c)
-*/
-extern void DC_InitOSKeymap(_THIS);
-extern void DC_PumpEvents(_THIS);
-
-/* end of SDL_dcevents_c.h ... */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/dc/SDL_dcmouse.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,37 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include <stdio.h>
-
-#include "SDL_mouse.h"
-#include "../../events/SDL_events_c.h"
-
-#include "SDL_dcmouse_c.h"
-
-
-/* The implementation dependent data for the window manager cursor */
-struct WMcursor
-{
-    int unused;
-};
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/dc/SDL_dcmouse_c.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,27 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_dcvideo.h"
-
-/* Functions to be exported */
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/dc/SDL_dcvideo.c	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,479 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_video.h"
-#include "SDL_mouse.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_pixels_c.h"
-#include "../../events/SDL_events_c.h"
-
-#include "SDL_dcvideo.h"
-#include "SDL_dcevents_c.h"
-#include "SDL_dcmouse_c.h"
-
-#include <dc/video.h>
-#include <dc/pvr.h>
-
-
-/* Initialization/Query functions */
-static int DC_VideoInit(_THIS, SDL_PixelFormat * vformat);
-static SDL_Rect **DC_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
-static SDL_Surface *DC_SetVideoMode(_THIS, SDL_Surface * current, int width,
-                                    int height, int bpp, Uint32 flags);
-static int DC_SetColors(_THIS, int firstcolor, int ncolors,
-                        SDL_Color * colors);
-static void DC_VideoQuit(_THIS);
-
-/* Hardware surface functions */
-static int DC_AllocHWSurface(_THIS, SDL_Surface * surface);
-static int DC_LockHWSurface(_THIS, SDL_Surface * surface);
-static void DC_UnlockHWSurface(_THIS, SDL_Surface * surface);
-static void DC_FreeHWSurface(_THIS, SDL_Surface * surface);
-static int DC_FlipHWSurface(_THIS, SDL_Surface * surface);
-
-/* etc. */
-static void DC_UpdateRects(_THIS, int numrects, SDL_Rect * rects);
-
-/* OpenGL */
-#if SDL_VIDEO_OPENGL
-static void *DC_GL_GetProcAddress(_THIS, const char *proc);
-static int DC_GL_LoadLibrary(_THIS, const char *path);
-static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value);
-static void DC_GL_SwapBuffers(_THIS);
-#endif
-
-/* DC driver bootstrap functions */
-
-static int
-DC_Available(void)
-{
-    return 1;
-}
-
-static void
-DC_DeleteDevice(SDL_VideoDevice * device)
-{
-    SDL_free(device->hidden);
-    SDL_free(device);
-}
-
-static SDL_VideoDevice *
-DC_CreateDevice(int devindex)
-{
-    SDL_VideoDevice *device;
-
-    /* Initialize all variables that we clean on shutdown */
-    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
-    if (device) {
-        SDL_memset(device, 0, (sizeof *device));
-        device->hidden = (struct SDL_PrivateVideoData *)
-            SDL_malloc((sizeof *device->hidden));
-    }
-    if ((device == NULL) || (device->hidden == NULL)) {
-        SDL_OutOfMemory();
-        if (device) {
-            SDL_free(device);
-        }
-        return (0);
-    }
-    SDL_memset(device->hidden, 0, (sizeof *device->hidden));
-
-    /* Set the function pointers */
-    device->VideoInit = DC_VideoInit;
-    device->ListModes = DC_ListModes;
-    device->SetVideoMode = DC_SetVideoMode;
-    device->CreateYUVOverlay = NULL;
-    device->SetColors = DC_SetColors;
-    device->UpdateRects = DC_UpdateRects;
-    device->VideoQuit = DC_VideoQuit;
-    device->AllocHWSurface = DC_AllocHWSurface;
-    device->CheckHWBlit = NULL;
-    device->FillHWRect = NULL;
-    device->SetHWColorKey = NULL;
-    device->SetHWAlpha = NULL;
-    device->LockHWSurface = DC_LockHWSurface;
-    device->UnlockHWSurface = DC_UnlockHWSurface;
-    device->FlipHWSurface = DC_FlipHWSurface;
-    device->FreeHWSurface = DC_FreeHWSurface;
-#if SDL_VIDEO_OPENGL
-    device->GL_LoadLibrary = DC_GL_LoadLibrary;
-    device->GL_GetProcAddress = DC_GL_GetProcAddress;
-    device->GL_GetAttribute = DC_GL_GetAttribute;
-    device->GL_MakeCurrent = NULL;
-    device->GL_SwapBuffers = DC_GL_SwapBuffers;
-#endif
-    device->SetCaption = NULL;
-    device->SetIcon = NULL;
-    device->IconifyWindow = NULL;
-    device->GrabInput = NULL;
-    device->GetWMInfo = NULL;
-    device->InitOSKeymap = DC_InitOSKeymap;
-    device->PumpEvents = DC_PumpEvents;
-
-    device->free = DC_DeleteDevice;
-
-    return device;
-}
-
-VideoBootStrap DC_bootstrap = {
-    "dcvideo", "Dreamcast Video",
-    DC_Available, DC_CreateDevice
-};
-
-
-int
-DC_VideoInit(_THIS, SDL_PixelFormat * vformat)
-{
-    /* Determine the screen depth (use default 16-bit depth) */
-    /* we change this during the SDL_SetVideoMode implementation... */
-    vformat->BitsPerPixel = 16;
-    vformat->Rmask = 0x0000f800;
-    vformat->Gmask = 0x000007e0;
-    vformat->Bmask = 0x0000001f;
-
-    /* We're done! */
-    return (0);
-}
-
-const static SDL_Rect RECT_800x600 = { 0, 0, 800, 600 }, RECT_640x480 = {
-0, 0, 640, 480}, RECT_320x240 = {
-0, 0, 320, 240};
-
-const static SDL_Rect *vid_modes[] = {
-    &RECT_800x600,
-    &RECT_640x480,
-    &RECT_320x240,
-    NULL
-};
-
-SDL_Rect **
-DC_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
-{
-    switch (format->BitsPerPixel) {
-    case 15:
-    case 16:
-        return &vid_modes;
-    case 32:
-        if (!(flags & SDL_INTERNALOPENGL))
-            return &vid_modes;
-    default:
-        return NULL;
-    }
-//      return (SDL_Rect **) -1;
-}
-
-pvr_init_params_t params = {
-    /* Enable opaque and translucent polygons with size 16 */
-    {PVR_BINSIZE_16, PVR_BINSIZE_0, PVR_BINSIZE_16, PVR_BINSIZE_0,
-     PVR_BINSIZE_16}
-    ,
-
-    /* Vertex buffer size */
-    512 * 1024
-};
-
-#if SDL_VIDEO_OPENGL
-static int pvr_inited;
-#endif
-
-SDL_Surface *
-DC_SetVideoMode(_THIS, SDL_Surface * current,
-                int width, int height, int bpp, Uint32 flags)
-{
-    int disp_mode, pixel_mode, pitch;
-    Uint32 Rmask, Gmask, Bmask;
-
-    if (width == 320 && height == 240)
-        disp_mode = DM_320x240;
-    else if (width == 640 && height == 480)
-        disp_mode = DM_640x480;
-    else if (width == 800 && height == 600)
-        disp_mode = DM_800x608;
-    else {
-        SDL_SetError("Couldn't find requested mode in list");
-        return (NULL);
-    }
-
-    switch (bpp) {
-    case 15:
-        pixel_mode = PM_RGB555;
-        pitch = width * 2;
-        /* 5-5-5 */
-        Rmask = 0x00007c00;
-        Gmask = 0x000003e0;
-        Bmask = 0x0000001f;
-        break;
-    case 16:
-        pixel_mode = PM_RGB565;
-        pitch = width * 2;
-        /* 5-6-5 */
-        Rmask = 0x0000f800;
-        Gmask = 0x000007e0;
-        Bmask = 0x0000001f;
-        break;
-    case 24:
-        bpp = 32;
-    case 32:
-        pixel_mode = PM_RGB888;
-        pitch = width * 4;
-        Rmask = 0x00ff0000;
-        Gmask = 0x0000ff00;
-        Bmask = 0x000000ff;
-#if SDL_VIDEO_OPENGL
-        if (!(flags & SDL_INTERNALOPENGL))
-#endif
-            break;
-    default:
-        SDL_SetError("Couldn't find requested mode in list");
-        return (NULL);
-    }
-
-//  if ( bpp != current->format->BitsPerPixel ) {
-    if (!SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0)) {
-        return (NULL);
-    }
-//  }
-
-    /* Set up the new mode framebuffer */
-    current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
-    current->w = width;
-    current->h = height;
-    current->pitch = pitch;
-
-#if SDL_VIDEO_OPENGL
-    if (pvr_inited) {
-        pvr_inited = 0;
-        pvr_shutdown();
-    }
-#endif
-
-    vid_set_mode(disp_mode, pixel_mode);
-
-    current->pixels = vram_s;
-
-#if SDL_VIDEO_OPENGL
-    if (flags & SDL_INTERNALOPENGL) {
-        this->gl_config.driver_loaded = 1;
-        current->flags = SDL_FULLSCREEN | SDL_INTERNALOPENGL;
-        current->pixels = NULL;
-        pvr_inited = 1;
-        pvr_init(&params);
-        glKosInit();
-        glKosBeginFrame();
-    } else
-#endif
-    if (flags | SDL_DOUBLEBUF) {
-        current->flags |= SDL_DOUBLEBUF;
-        current->pixels = (void *) ((int) current->pixels | 0x400000);
-    }
-
-    /* We're done */
-    return (current);
-}
-
-/* We don't actually allow hardware surfaces other than the main one */
-static int
-DC_AllocHWSurface(_THIS, SDL_Surface * surface)
-{
-    return (-1);
-}
-
-static void
-DC_FreeHWSurface(_THIS, SDL_Surface * surface)
-{
-    return;
-}
-
-/* We need to wait for vertical retrace on page flipped displays */
-static int
-DC_LockHWSurface(_THIS, SDL_Surface * surface)
-{
-    return (0);
-}
-
-static void
-DC_UnlockHWSurface(_THIS, SDL_Surface * surface)
-{
-    return;
-}
-
-static int
-DC_FlipHWSurface(_THIS, SDL_Surface * surface)
-{
-    if (surface->flags & SDL_DOUBLEBUF) {
-        vid_set_start((int) surface->pixels & 0xffffff);
-        surface->pixels = (void *) ((int) surface->pixels ^ 0x400000);
-    }
-    return (0);
-}
-
-static void
-DC_UpdateRects(_THIS, int numrects, SDL_Rect * rects)
-{
-    /* do nothing. */
-}
-
-static int
-DC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
-{
-    /* do nothing of note. */
-    return (1);
-}
-
-/* Note:  If we are terminated, this could be called in the middle of
-   another SDL video routine -- notably UpdateRects.
-*/
-static void
-DC_VideoQuit(_THIS)
-{
-#if SDL_VIDEO_OPENGL
-    if (pvr_inited) {
-        pvr_inited = 0;
-        pvr_shutdown();
-    }
-#endif
-}
-
-#if SDL_VIDEO_OPENGL
-
-void
-dmyfunc(void)
-{
-}
-
-typedef void (*funcptr) ();
-const static struct
-{
-    char *name;
-    funcptr addr;
-} glfuncs[] = {
-#define	DEF(func)	{#func,&func}
-    DEF(glBegin), DEF(glBindTexture), DEF(glBlendFunc), DEF(glColor4f),
-//      DEF(glCopyImageID),
-        DEF(glDisable),
-        DEF(glEnable),
-        DEF(glEnd),
-        DEF(glFlush),
-        DEF(glGenTextures),
-        DEF(glGetString),
-        DEF(glLoadIdentity),
-        DEF(glMatrixMode), DEF(glOrtho), DEF(glPixelStorei),
-//      DEF(glPopAttrib),
-//      DEF(glPopClientAttrib),
-    {
-    "glPopAttrib", &dmyfunc}, {
-    "glPopClientAttrib", &dmyfunc}, DEF(glPopMatrix),
-//      DEF(glPushAttrib),
-//      DEF(glPushClientAttrib),
-    {
-    "glPushAttrib", &dmyfunc}, {
-    "glPushClientAttrib", &dmyfunc},
-        DEF(glPushMatrix),
-        DEF(glTexCoord2f),
-        DEF(glTexEnvf),
-        DEF(glTexImage2D),
-        DEF(glTexParameteri),
-        DEF(glTexSubImage2D), DEF(glVertex2i), DEF(glViewport),
-#undef	DEF
-};
-
-static void *
-DC_GL_GetProcAddress(_THIS, const char *proc)
-{
-    void *ret;
-    int i;
-
-    ret = glKosGetProcAddress(proc);
-    if (ret)
-        return ret;
-
-    for (i = 0; i < sizeof(glfuncs) / sizeof(glfuncs[0]); i++) {
-        if (SDL_strcmp(proc, glfuncs[i].name) == 0)
-            return glfuncs[i].addr;
-    }
-
-    return NULL;
-}
-
-static int
-DC_GL_LoadLibrary(_THIS, const char *path)
-{
-    this->gl_config.driver_loaded = 1;
-
-    return 0;
-}
-
-static int
-DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value)
-{
-    GLenum mesa_attrib;
-    int val;
-
-    switch (attrib) {
-    case SDL_GL_RED_SIZE:
-        val = 5;
-        break;
-    case SDL_GL_GREEN_SIZE:
-        val = 6;
-        break;
-    case SDL_GL_BLUE_SIZE:
-        val = 5;
-        break;
-    case SDL_GL_ALPHA_SIZE:
-        val = 0;
-        break;
-    case SDL_GL_DOUBLEBUFFER:
-        val = 1;
-        break;
-    case SDL_GL_DEPTH_SIZE:
-        val = 16;               /* or 32? */
-        break;
-    case SDL_GL_STENCIL_SIZE:
-        val = 0;
-        break;
-    case SDL_GL_ACCUM_RED_SIZE:
-        val = 0;
-        break;
-    case SDL_GL_ACCUM_GREEN_SIZE:
-        val = 0;
-    case SDL_GL_ACCUM_BLUE_SIZE:
-        val = 0;
-        break;
-    case SDL_GL_ACCUM_ALPHA_SIZE:
-        val = 0;
-        break;
-    default:
-        return -1;
-    }
-    *value = val;
-    return 0;
-}
-
-static void
-DC_GL_SwapBuffers(_THIS)
-{
-    glKosFinishFrame();
-    glKosBeginFrame();
-}
-#endif
-/* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/dc/SDL_dcvideo.h	Sat Sep 19 07:09:41 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,44 +0,0 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2009 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_dcvideo_h
-#define _SDL_dcvideo_h
-
-#include "SDL_mouse.h"
-#include "SDL_mutex.h"
-#include "../SDL_sysvideo.h"
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS	SDL_VideoDevice *this
-
-
-/* Private display data */
-
-struct SDL_PrivateVideoData
-{
-    int w, h;
-    void *buffer;
-};
-
-#endif /* _SDL_dcvideo_h */
-/* vi: set ts=4 sw=4 expandtab: */