Mercurial > sdl-ios-xcode
changeset 3675:e86edac50872
Fixed bug #932
Added the Fill operation for Direct3D
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 18 Jan 2010 06:34:04 +0000 |
parents | 7b597182d06b |
children | 1ab77e93a6c9 |
files | src/video/win32/SDL_d3drender.c |
diffstat | 1 files changed, 1 insertions(+), 0 deletions(-) [+] |
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--- a/src/video/win32/SDL_d3drender.c Sun Jan 17 06:51:31 2010 +0000 +++ b/src/video/win32/SDL_d3drender.c Mon Jan 18 06:34:04 2010 +0000 @@ -467,6 +467,7 @@ renderer->RenderDrawPoints = D3D_RenderDrawPoints; renderer->RenderDrawLines = D3D_RenderDrawLines; renderer->RenderDrawRects = D3D_RenderDrawRects; + renderer->RenderFillRects = D3D_RenderFillRects; renderer->RenderCopy = D3D_RenderCopy; renderer->RenderReadPixels = D3D_RenderReadPixels; renderer->RenderWritePixels = D3D_RenderWritePixels;