changeset 3600:e36bead37acb

Updated to include new files
author Sam Lantinga <slouken@libsdl.org>
date Thu, 24 Dec 2009 19:18:41 +0000
parents 0f958e527e5e
children 240a7700a271
files VisualC/SDL/SDL_VS2008.vcproj
diffstat 1 files changed, 46 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/VisualC/SDL/SDL_VS2008.vcproj	Thu Dec 24 19:18:05 2009 +0000
+++ b/VisualC/SDL/SDL_VS2008.vcproj	Thu Dec 24 19:18:41 2009 +0000
@@ -30,7 +30,7 @@
 			<Tool
 				Name="VCPreBuildEventTool"
 				Description="Making sure basic SDL headers are in place..."
-				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
+				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
 			/>
 			<Tool
 				Name="VCCustomBuildTool"
@@ -201,7 +201,7 @@
 			<Tool
 				Name="VCPreBuildEventTool"
 				Description="Making sure basic SDL headers are in place..."
-				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY"
+				CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
 			/>
 			<Tool
 				Name="VCCustomBuildTool"
@@ -371,6 +371,10 @@
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_atomic.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_audio.h"
 				>
 			</File>
@@ -379,10 +383,18 @@
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_config.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_config_win32.h"
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_copying.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_cpuinfo.h"
 				>
 			</File>
@@ -399,6 +411,10 @@
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_haptic.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_joystick.h"
 				>
 			</File>
@@ -435,6 +451,10 @@
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_opengles.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_pixels.h"
 				>
 			</File>
@@ -451,14 +471,30 @@
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_rect.h"
+				>
+			</File>
+			<File
+				RelativePath="..\..\include\SDL_revision.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_rwops.h"
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_scancode.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_stdinc.h"
 				>
 			</File>
 			<File
+				RelativePath="..\..\include\SDL_surface.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\include\SDL_syswm.h"
 				>
 			</File>
@@ -600,6 +636,10 @@
 			>
 		</File>
 		<File
+			RelativePath="..\..\src\video\SDL_blendfillrect.c"
+			>
+		</File>
+		<File
 			RelativePath="..\..\src\video\SDL_blendline.c"
 			>
 		</File>
@@ -708,6 +748,10 @@
 			>
 		</File>
 		<File
+			RelativePath="..\..\src\video\SDL_drawrect.c"
+			>
+		</File>
+		<File
 			RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c"
 			>
 		</File>