Mercurial > sdl-ios-xcode
changeset 3600:e36bead37acb
Updated to include new files
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 24 Dec 2009 19:18:41 +0000 |
parents | 0f958e527e5e |
children | 240a7700a271 |
files | VisualC/SDL/SDL_VS2008.vcproj |
diffstat | 1 files changed, 46 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/VisualC/SDL/SDL_VS2008.vcproj Thu Dec 24 19:18:05 2009 +0000 +++ b/VisualC/SDL/SDL_VS2008.vcproj Thu Dec 24 19:18:41 2009 +0000 @@ -30,7 +30,7 @@ <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." - CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY" + CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" /> <Tool Name="VCCustomBuildTool" @@ -201,7 +201,7 @@ <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." - CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY" + CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" /> <Tool Name="VCCustomBuildTool" @@ -371,6 +371,10 @@ > </File> <File + RelativePath="..\..\include\SDL_atomic.h" + > + </File> + <File RelativePath="..\..\include\SDL_audio.h" > </File> @@ -379,10 +383,18 @@ > </File> <File + RelativePath="..\..\include\SDL_config.h" + > + </File> + <File RelativePath="..\..\include\SDL_config_win32.h" > </File> <File + RelativePath="..\..\include\SDL_copying.h" + > + </File> + <File RelativePath="..\..\include\SDL_cpuinfo.h" > </File> @@ -399,6 +411,10 @@ > </File> <File + RelativePath="..\..\include\SDL_haptic.h" + > + </File> + <File RelativePath="..\..\include\SDL_joystick.h" > </File> @@ -435,6 +451,10 @@ > </File> <File + RelativePath="..\..\include\SDL_opengles.h" + > + </File> + <File RelativePath="..\..\include\SDL_pixels.h" > </File> @@ -451,14 +471,30 @@ > </File> <File + RelativePath="..\..\include\SDL_rect.h" + > + </File> + <File + RelativePath="..\..\include\SDL_revision.h" + > + </File> + <File RelativePath="..\..\include\SDL_rwops.h" > </File> <File + RelativePath="..\..\include\SDL_scancode.h" + > + </File> + <File RelativePath="..\..\include\SDL_stdinc.h" > </File> <File + RelativePath="..\..\include\SDL_surface.h" + > + </File> + <File RelativePath="..\..\include\SDL_syswm.h" > </File> @@ -600,6 +636,10 @@ > </File> <File + RelativePath="..\..\src\video\SDL_blendfillrect.c" + > + </File> + <File RelativePath="..\..\src\video\SDL_blendline.c" > </File> @@ -708,6 +748,10 @@ > </File> <File + RelativePath="..\..\src\video\SDL_drawrect.c" + > + </File> + <File RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c" > </File>