changeset 4565:e2d46c5c7483

Fixed key repeat detection on X11, and simplified the code for everyone else.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 21 Jul 2010 21:47:12 -0700
parents ffd169948438
children 40c833d951a1
files src/events/SDL_keyboard.c src/events/SDL_keyboard_c.h src/video/cocoa/SDL_cocoakeyboard.m src/video/uikit/SDL_uikitview.m src/video/win32/SDL_win32events.c src/video/x11/SDL_x11events.c
diffstat 6 files changed, 58 insertions(+), 47 deletions(-) [+]
line wrap: on
line diff
--- a/src/events/SDL_keyboard.c	Wed Jul 21 00:11:56 2010 -0700
+++ b/src/events/SDL_keyboard.c	Wed Jul 21 21:47:12 2010 -0700
@@ -566,7 +566,7 @@
 
     for (scancode = 0; scancode < SDL_NUM_SCANCODES; ++scancode) {
         if (keyboard->keystate[scancode] == SDL_PRESSED) {
-            SDL_SendKeyboardKey(SDL_RELEASED, scancode, SDL_FALSE);
+            SDL_SendKeyboardKey(SDL_RELEASED, scancode);
         }
     }
 }
@@ -627,12 +627,13 @@
 }
 
 int
-SDL_SendKeyboardKey(Uint8 state, SDL_scancode scancode, SDL_bool repeat)
+SDL_SendKeyboardKey(Uint8 state, SDL_scancode scancode)
 {
     SDL_Keyboard *keyboard = &SDL_keyboard;
     int posted;
     Uint16 modstate;
     Uint32 type;
+    Uint8 repeat;
 
     if (!scancode) {
         return 0;
@@ -732,6 +733,7 @@
     }
 
     /* Drop events that don't change state */
+    repeat = (state && keyboard->keystate[scancode]);
     if (keyboard->keystate[scancode] == state && !repeat) {
 #if 0
         printf("Keyboard event didn't change state - dropped!\n");
@@ -748,7 +750,7 @@
         SDL_Event event;
         event.key.type = type;
         event.key.state = state;
-        event.key.repeat = repeat ? 1 : 0;
+        event.key.repeat = repeat;
         event.key.keysym.scancode = scancode;
         event.key.keysym.sym = keyboard->keymap[scancode];
         event.key.keysym.mod = modstate;
--- a/src/events/SDL_keyboard_c.h	Wed Jul 21 00:11:56 2010 -0700
+++ b/src/events/SDL_keyboard_c.h	Wed Jul 21 21:47:12 2010 -0700
@@ -49,7 +49,7 @@
 extern void SDL_SetKeyboardFocus(SDL_Window * window);
 
 /* Send a keyboard key event */
-extern int SDL_SendKeyboardKey(Uint8 state, SDL_scancode scancode, SDL_bool repeat);
+extern int SDL_SendKeyboardKey(Uint8 state, SDL_scancode scancode);
 
 /* Send keyboard text input */
 extern int SDL_SendKeyboardText(const char *text);
--- a/src/video/cocoa/SDL_cocoakeyboard.m	Wed Jul 21 00:11:56 2010 -0700
+++ b/src/video/cocoa/SDL_cocoakeyboard.m	Wed Jul 21 21:47:12 2010 -0700
@@ -219,14 +219,14 @@
         if (oldMask && oldMask != newMask) {        /* modifier up event */
             /* If this was Caps Lock, we need some additional voodoo to make SDL happy */
             if (bit == NSAlphaShiftKeyMask) {
-                SDL_SendKeyboardKey(SDL_PRESSED, mapping[i], SDL_FALSE);
+                SDL_SendKeyboardKey(SDL_PRESSED, mapping[i]);
             }
-            SDL_SendKeyboardKey(SDL_RELEASED, mapping[i], SDL_FALSE);
+            SDL_SendKeyboardKey(SDL_RELEASED, mapping[i]);
         } else if (newMask && oldMask != newMask) { /* modifier down event */
-            SDL_SendKeyboardKey(SDL_PRESSED, mapping[i], SDL_FALSE);
+            SDL_SendKeyboardKey(SDL_PRESSED, mapping[i]);
             /* If this was Caps Lock, we need some additional voodoo to make SDL happy */
             if (bit == NSAlphaShiftKeyMask) {
-                SDL_SendKeyboardKey(SDL_RELEASED, mapping[i], SDL_FALSE);
+                SDL_SendKeyboardKey(SDL_RELEASED, mapping[i]);
             }
         }
     }
@@ -251,9 +251,9 @@
     newMask = newMods & device_independent_mask;
     
     if (oldMask && oldMask != newMask) {
-        SDL_SendKeyboardKey(SDL_RELEASED, scancode, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_RELEASED, scancode);
     } else if (newMask && oldMask != newMask) {
-        SDL_SendKeyboardKey(SDL_PRESSED, scancode, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_PRESSED, scancode);
     }
 }
 
@@ -278,9 +278,9 @@
      * find out which it is.
      */
     if (new_dep_mask && old_dep_mask != new_dep_mask) {
-        SDL_SendKeyboardKey(SDL_PRESSED, scancode, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_PRESSED, scancode);
     } else {
-        SDL_SendKeyboardKey(SDL_RELEASED, scancode, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_RELEASED, scancode);
     }
 }
 
@@ -351,7 +351,7 @@
         /* In this case, we can't detect the keyboard, so use the left side 
          * to represent both, and release it. 
          */
-        SDL_SendKeyboardKey(SDL_RELEASED, left_scancode, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_RELEASED, left_scancode);
         return;
     }
 
@@ -362,10 +362,10 @@
      * so I hope this doesn't cause other problems.
      */
     if ( left_device_dependent_mask & oldMods ) {
-        SDL_SendKeyboardKey(SDL_RELEASED, left_scancode, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_RELEASED, left_scancode);
     }
     if ( right_device_dependent_mask & oldMods ) {
-        SDL_SendKeyboardKey(SDL_RELEASED, right_scancode, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_RELEASED, right_scancode);
     }
 }
 
@@ -382,16 +382,16 @@
     newMask = newMods & NSAlphaShiftKeyMask;
 
     if (oldMask != newMask) {
-        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK, SDL_FALSE);
-        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
+        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
     }
 
     oldMask = oldMods & NSNumericPadKeyMask;
     newMask = newMods & NSNumericPadKeyMask;
 
     if (oldMask != newMask) {
-        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR, SDL_FALSE);
-        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
+        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
     }
 }
 
@@ -670,7 +670,6 @@
     SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
     unsigned short scancode = [event keyCode];
     SDL_scancode code;
-    SDL_bool repeat;
 #if 0
     const char *text;
 #endif
@@ -689,13 +688,12 @@
 
     switch ([event type]) {
     case NSKeyDown:
-        repeat = [event isARepeat] ? SDL_TRUE : SDL_FALSE;
-        if (!repeat) {
+        if (![event isARepeat]) {
             /* See if we need to rebuild the keyboard layout */
             UpdateKeymap(data);
         }
 
-        SDL_SendKeyboardKey(SDL_PRESSED, code, repeat);
+        SDL_SendKeyboardKey(SDL_PRESSED, code);
 #if 1
         if (code == SDL_SCANCODE_UNKNOWN) {
             fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL mailing list <sdl@libsdl.org> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode);
@@ -714,7 +712,7 @@
         }
         break;
     case NSKeyUp:
-        SDL_SendKeyboardKey(SDL_RELEASED, code, SDL_FALSE);
+        SDL_SendKeyboardKey(SDL_RELEASED, code);
         break;
     case NSFlagsChanged:
         /* FIXME CW 2007-08-14: check if this whole mess that takes up half of this file is really necessary */
--- a/src/video/uikit/SDL_uikitview.m	Wed Jul 21 00:11:56 2010 -0700
+++ b/src/video/uikit/SDL_uikitview.m	Wed Jul 21 21:47:12 2010 -0700
@@ -245,8 +245,8 @@
 	
 	if ([string length] == 0) {
 		/* it wants to replace text with nothing, ie a delete */
-		SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_DELETE, SDL_FALSE);
-		SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_DELETE, SDL_FALSE);
+		SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_DELETE);
+		SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_DELETE);
 	}
 	else {
 		/* go through all the characters in the string we've been sent
@@ -272,14 +272,14 @@
 			
 			if (mod & KMOD_SHIFT) {
 				/* If character uses shift, press shift down */
-				SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT, SDL_FALSE);
+				SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
 			}
 			/* send a keydown and keyup even for the character */
-			SDL_SendKeyboardKey(SDL_PRESSED, code, SDL_FALSE);
-			SDL_SendKeyboardKey(SDL_RELEASED, code, SDL_FALSE);
+			SDL_SendKeyboardKey(SDL_PRESSED, code);
+			SDL_SendKeyboardKey(SDL_RELEASED, code);
 			if (mod & KMOD_SHIFT) {
 				/* If character uses shift, press shift back up */
-				SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT, SDL_FALSE);
+				SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
 			}			
 		}
 	}
--- a/src/video/win32/SDL_win32events.c	Wed Jul 21 00:11:56 2010 -0700
+++ b/src/video/win32/SDL_win32events.c	Wed Jul 21 21:47:12 2010 -0700
@@ -205,14 +205,6 @@
     case WM_SYSKEYDOWN:
     case WM_KEYDOWN:
         {
-            SDL_bool repeat;
-
-            if (lParam & REPEATED_KEYMASK) {
-                repeat = SDL_TRUE;
-            } else {
-                repeat = SDL_FALSE;
-            }
-
             wParam = RemapVKEY(wParam, lParam);
             switch (wParam) {
             case VK_CONTROL:
@@ -250,8 +242,7 @@
             }
             if (wParam < 256) {
                 SDL_SendKeyboardKey(SDL_PRESSED,
-                                    data->videodata->key_layout[wParam],
-                                    repeat);
+                                    data->videodata->key_layout[wParam]);
             }
         }
         returnCode = 0;
@@ -301,13 +292,11 @@
                 && SDL_GetKeyboardState(NULL)[SDL_SCANCODE_PRINTSCREEN] ==
                 SDL_RELEASED) {
                 SDL_SendKeyboardKey(SDL_PRESSED,
-                                    data->videodata->key_layout[wParam],
-                                    SDL_FALSE);
+                                    data->videodata->key_layout[wParam]);
             }
             if (wParam < 256) {
                 SDL_SendKeyboardKey(SDL_RELEASED,
-                                    data->videodata->key_layout[wParam],
-                                    SDL_FALSE);
+                                    data->videodata->key_layout[wParam]);
             }
         }
         returnCode = 0;
--- a/src/video/x11/SDL_x11events.c	Wed Jul 21 00:11:56 2010 -0700
+++ b/src/video/x11/SDL_x11events.c	Wed Jul 21 21:47:12 2010 -0700
@@ -36,6 +36,24 @@
 
 /*#define DEBUG_XEVENTS*/
 
+/* Check to see if this is a repeated key.
+   (idea shamelessly lifted from GII -- thanks guys! :)
+ */
+static SDL_bool X11_KeyRepeat(Display *display, XEvent *event)
+{
+    XEvent peekevent;
+
+    if (XPending(display)) {
+        XPeekEvent(display, &peekevent);
+        if ((peekevent.type == KeyPress) &&
+            (peekevent.xkey.keycode == event->xkey.keycode) &&
+            ((peekevent.xkey.time-event->xkey.time) < 2)) {
+            return SDL_TRUE;
+        }
+    }
+    return SDL_FALSE;
+}
+
 static void
 X11_DispatchEvent(_THIS)
 {
@@ -176,14 +194,14 @@
     case KeyPress:{
             KeyCode keycode = xevent.xkey.keycode;
             KeySym keysym = NoSymbol;
+            SDL_scancode scancode;
             char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
             Status status = 0;
 
 #ifdef DEBUG_XEVENTS
             printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
 #endif
-            /* FIXME: How do we tell if this was a key repeat? */
-            SDL_SendKeyboardKey(SDL_PRESSED, videodata->key_layout[keycode], SDL_FALSE);
+            SDL_SendKeyboardKey(SDL_PRESSED, videodata->key_layout[keycode]);
 #if 1
             if (videodata->key_layout[keycode] == SDLK_UNKNOWN) {
                 int min_keycode, max_keycode;
@@ -218,7 +236,11 @@
 #ifdef DEBUG_XEVENTS
             printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
 #endif
-            SDL_SendKeyboardKey(SDL_RELEASED, videodata->key_layout[keycode], SDL_FALSE);
+            if (X11_KeyRepeat(display, &xevent)) {
+                /* We're about to get a repeated key down, ignore the key up */
+                break;
+            }
+            SDL_SendKeyboardKey(SDL_RELEASED, videodata->key_layout[keycode]);
         }
         break;