changeset 2698:e1da92da346c gsoc2008_nds

Clean up.
author Darren Alton <dalton@stevens.edu>
date Wed, 27 Aug 2008 04:23:38 +0000
parents c9121b04cffa
children cf95a2fd3606
files Makefile.ds include/SDL_endian.h src/SDL_compat.c src/SDL_error.c src/audio/SDL_audio.c src/audio/alsa/SDL_alsa_audio.c src/audio/dart/SDL_dart.c src/audio/nds/SDL_ndsaudio.c src/audio/nds/SDL_ndsaudio.h src/audio/windib/SDL_dibaudio.c src/audio/windx5/SDL_dx5audio.c src/cdrom/SDL_cdrom.c src/cdrom/macosx/AudioFileReaderThread.c src/events/SDL_events.c src/events/default_cursor.h src/file/SDL_rwops.c src/joystick/darwin/SDL_sysjoystick.c src/joystick/linux/SDL_sysjoystick.c src/joystick/nds/SDL_sysjoystick.c src/joystick/win32/SDL_dxjoystick.c src/loadso/macosx/SDL_dlcompat.c src/stdlib/SDL_stdlib.c src/thread/irix/SDL_syssem.c src/timer/nds/SDL_systimer.c src/video/SDL_blit_0.c src/video/SDL_blit_1.c src/video/SDL_blit_A.c src/video/SDL_blit_N.c src/video/SDL_gamma.c src/video/SDL_pixels.c src/video/SDL_renderer_sw.c src/video/SDL_surface.c src/video/ataricommon/SDL_atarigl.c src/video/bwindow/SDL_sysvideo.cc src/video/dc/SDL_dcevents.c src/video/dc/SDL_dcvideo.c src/video/directfb/SDL_DirectFB_events.c src/video/directfb/SDL_DirectFB_mouse.c src/video/directfb/SDL_DirectFB_render.c src/video/directfb/SDL_DirectFB_video.c src/video/fbcon/SDL_fb3dfx.c src/video/fbcon/SDL_fbevents.c src/video/fbcon/SDL_fbmatrox.c src/video/fbcon/SDL_fbriva.c src/video/fbcon/SDL_fbvideo.c src/video/gapi/SDL_gapivideo.c src/video/ipod/SDL_ipodvideo.c src/video/nds/SDL_ndsevents.c src/video/nds/SDL_ndsrender.c src/video/nds/SDL_ndsvideo.c src/video/os2fslib/SDL_os2fslib.c src/video/photon/SDL_ph_gl.c src/video/photon/SDL_ph_image.c src/video/photon/SDL_phyuv.c src/video/ps2gs/SDL_gsvideo.c src/video/riscos/SDL_riscosvideo.c src/video/svga/SDL_svgavideo.c src/video/vgl/SDL_vglvideo.c src/video/win32/SDL_d3drender.c src/video/win32/SDL_gdirender.c src/video/win32/SDL_win32keyboard.c src/video/win32/SDL_win32opengl.c src/video/wscons/SDL_wsconsvideo.c src/video/x11/SDL_x11opengl.c src/video/xbios/SDL_xbiosmodes.c test/nds-test-progs/general/source/main.c test/nds-test-progs/sprite/source/testsprite.c test/nds-test-progs/sprite2/source/testsprite2.c
diffstat 68 files changed, 740 insertions(+), 726 deletions(-) [+]
line wrap: on
line diff
--- a/Makefile.ds	Thu Aug 21 12:38:21 2008 +0000
+++ b/Makefile.ds	Wed Aug 27 04:23:38 2008 +0000
@@ -101,31 +101,10 @@
 OBJS = $(SRCS:.c=.o)
 
 TEST = \
-	test/checkkeys.c \
-	test/graywin.c \
-	test/loopwave.c \
-	test/testalpha.c \
-	test/testbitmap.c \
-	test/testcdrom.c \
-	test/testerror.c \
-	test/testgamma.c \
-	test/testgl.c \
-	test/testhread.c \
-	test/testjoystick.c \
-	test/testkeys.c \
-	test/testlock.c \
-	test/testoverlay.c \
-	test/testpalette.c \
-	test/testsem.c \
-	test/testsprite.c \
-	test/testtimer.c \
-	test/testtypes.c \
-	test/testver.c \
-	test/testvidinfo.c \
-	test/testwin.c \
-	test/testwm.c \
-	test/threadwin.c \
-	test/torturethread.c \
+test/nds-test-progs/general/general.nds \
+test/nds-test-progs/sprite/sprite.nds \
+test/nds-test-progs/sprite2/sprite2.nds \
+
 
 all: $(TARGET)
 
@@ -139,6 +118,9 @@
 	@mkdir -p $(DEVKITPRO)/libnds/include/SDL/
 	@cp include/*.h $(DEVKITPRO)/libnds/include/SDL/
 
+nds_test:
+	$(MAKE) -C test/nds-test-progs
+
 copy_config:
 	@cp include/SDL_config.h.default include/SDL_config.h
 
--- a/include/SDL_endian.h	Thu Aug 21 12:38:21 2008 +0000
+++ b/include/SDL_endian.h	Wed Aug 27 04:23:38 2008 +0000
@@ -156,8 +156,8 @@
     } v;
     v.u = x;
   __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1": "=r"(v.s.a), "=r"(v.s.b):"0"(v.s.a),
-            "1"(v.s.
-                b));
+            "1"(v.
+                s.b));
     return v.u;
 }
 #elif defined(__GNUC__) && defined(__x86_64__)
--- a/src/SDL_compat.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/SDL_compat.c	Wed Aug 27 04:23:38 2008 +0000
@@ -693,6 +693,7 @@
         SDL_UpdateRects(screen, 1, &rect);
     }
 }
+
 void
 SDL_UpdateRects(SDL_Surface * screen, int numrects, SDL_Rect * rects)
 {
--- a/src/SDL_error.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/SDL_error.c	Wed Aug 27 04:23:38 2008 +0000
@@ -180,8 +180,8 @@
                 case 's':
                     len =
                         SDL_snprintf(msg, maxlen, tmp,
-                                     SDL_LookupString(error->
-                                                      args[argi++].buf));
+                                     SDL_LookupString(error->args[argi++].
+                                                      buf));
                     msg += len;
                     maxlen -= len;
                     break;
--- a/src/audio/SDL_audio.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/audio/SDL_audio.c	Wed Aug 27 04:23:38 2008 +0000
@@ -171,31 +171,38 @@
 {
     return -1;
 }
+
 static void
 SDL_AudioThreadInit_Default(_THIS)
 {                               /* no-op. */
 }
+
 static void
 SDL_AudioWaitDevice_Default(_THIS)
 {                               /* no-op. */
 }
+
 static void
 SDL_AudioPlayDevice_Default(_THIS)
 {                               /* no-op. */
 }
+
 static Uint8 *
 SDL_AudioGetDeviceBuf_Default(_THIS)
 {
     return NULL;
 }
+
 static void
 SDL_AudioWaitDone_Default(_THIS)
 {                               /* no-op. */
 }
+
 static void
 SDL_AudioCloseDevice_Default(_THIS)
 {                               /* no-op. */
 }
+
 static void
 SDL_AudioDeinitialize_Default(void)
 {                               /* no-op. */
--- a/src/audio/alsa/SDL_alsa_audio.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/audio/alsa/SDL_alsa_audio.c	Wed Aug 27 04:23:38 2008 +0000
@@ -259,16 +259,19 @@
 {
     SWIZ6(Uint64);
 }
+
 static __inline__ void
 swizzle_alsa_channels_6_32bit(_THIS)
 {
     SWIZ6(Uint32);
 }
+
 static __inline__ void
 swizzle_alsa_channels_6_16bit(_THIS)
 {
     SWIZ6(Uint16);
 }
+
 static __inline__ void
 swizzle_alsa_channels_6_8bit(_THIS)
 {
--- a/src/audio/dart/SDL_dart.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/audio/dart/SDL_dart.c	Wed Aug 27 04:23:38 2008 +0000
@@ -62,8 +62,8 @@
                 pBufDesc->iBufferUsage = BUFFER_EMPTY;
                 // And notify DART feeder thread that it will have to work a bit.
                 if (pSDLAudioDevice)
-                    DosPostEventSem(pSDLAudioDevice->hidden->
-                                    hevAudioBufferPlayed);
+                    DosPostEventSem(pSDLAudioDevice->
+                                    hidden->hevAudioBufferPlayed);
             }
         }
     }
@@ -312,10 +312,11 @@
         (pMixBufferDesc) _this->hidden->pMixBuffers[iFreeBuf].ulUserParm;
     pBufDesc->iBufferUsage = BUFFER_USED;
     // Send it to DART to be queued
-    _this->hidden->MixSetupParms.pmixWrite(_this->hidden->MixSetupParms.
-                                           ulMixHandle,
-                                           &(_this->hidden->
-                                             pMixBuffers[iFreeBuf]), 1);
+    _this->hidden->MixSetupParms.pmixWrite(_this->hidden->
+                                           MixSetupParms.ulMixHandle,
+                                           &(_this->
+                                             hidden->pMixBuffers[iFreeBuf]),
+                                           1);
 
     _this->hidden->iLastPlayedBuf = iFreeBuf;
     iFreeBuf = (iFreeBuf + 1) % _this->hidden->iCurrNumBufs;
@@ -333,8 +334,8 @@
         if (_this->hidden) {
             iFreeBuf = _this->hidden->iNextFreeBuffer;
             pBufDesc =
-                (pMixBufferDesc) _this->hidden->pMixBuffers[iFreeBuf].
-                ulUserParm;
+                (pMixBufferDesc) _this->hidden->
+                pMixBuffers[iFreeBuf].ulUserParm;
 
             if (pBufDesc) {
                 if (pBufDesc->iBufferUsage == BUFFER_EMPTY) {
--- a/src/audio/nds/SDL_ndsaudio.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/audio/nds/SDL_ndsaudio.c	Wed Aug 27 04:23:38 2008 +0000
@@ -31,8 +31,6 @@
 #include "../SDL_audio_c.h"
 #include "SDL_ndsaudio.h"
 
-#define TRACE printf
-
 static int
 NDSAUD_OpenDevice(_THIS, const char *devname, int iscapture)
 {
@@ -40,48 +38,44 @@
     int valid_datatype = 0;
 
     this->hidden = SDL_malloc(sizeof(*(this->hidden)));
-    if(!this->hidden) {
+    if (!this->hidden) {
         SDL_OutOfMemory();
         return 0;
     }
     SDL_memset(this->hidden, 0, (sizeof *this->hidden));
 
-    TRACE("+NDSAUD_OpenDevice\n");
     while ((!valid_datatype) && (test_format)) {
         this->spec.format = test_format;
         switch (test_format) {
-            case AUDIO_S8:
-            /*case AUDIO_S16LSB:*/
-                valid_datatype = 1;
-                break;
-            default:
-               test_format = SDL_NextAudioFormat();
-               break;
+        case AUDIO_S8:
+            /*case AUDIO_S16LSB: */
+            valid_datatype = 1;
+            break;
+        default:
+            test_format = SDL_NextAudioFormat();
+            break;
         }
     }
 
     /* set the generic sound parameters */
-    setGenericSound(22050,  /* sample rate */
-                    127,    /* volume */
-                    64,     /* panning/balance */
-                    0);     /* sound format*/
+    setGenericSound(22050,      /* sample rate */
+                    127,        /* volume */
+                    64,         /* panning/balance */
+                    0);         /* sound format */
 
-    TRACE("-NDSAUD_OpenDevice\n");
     return 1;
 }
 
 static void
 NDSAUD_PlayDevice(_THIS)
 {
-    TransferSoundData* sound = SDL_malloc(sizeof(TransferSoundData));
-    if(!sound) {
+    TransferSoundData *sound = SDL_malloc(sizeof(TransferSoundData));
+    if (!sound) {
         SDL_OutOfMemory();
     }
-    TRACE("+NDSAUD_PlayDevice\n");
 
     playGenericSound(this->hidden->mixbuf, this->hidden->mixlen);
-
-    TRACE("-NDSAUD_PlayDevice\n");
+#if 0
 //    sound->data = this->hidden->mixbuf;/* pointer to raw audio data */
 //    sound->len = this->hidden->mixlen; /* size of raw data pointed to above */
 //    sound->rate = 22050; /* sample rate = 22050Hz */
@@ -89,35 +83,31 @@
 //    sound->pan = 64;     /* balance [0..127] for [left..right] */
 //    sound->format = 0;   /* 0 for 16-bit, 1 for 8-bit */
 //    playSound(sound);
+#endif
 }
 
 
 static Uint8 *
 NDSAUD_GetDeviceBuf(_THIS)
-{   /* is this right? */
-    TRACE("!NDSAUD_GetDeviceBuf\n");
-    return this->hidden->mixbuf;
+{
+    return this->hidden->mixbuf;        /* is this right? */
 }
 
 static void
 NDSAUD_WaitDevice(_THIS)
 {
     /* stub */
-    TRACE("!NDSAUD_WaitDevice\n");
 }
 
 static void
 NDSAUD_CloseDevice(_THIS)
 {
     /* stub */
-    TRACE("!NDSAUD_CloseDevice\n");
 }
 
 static int
 NDSAUD_Init(SDL_AudioDriverImpl * impl)
 {
-    TRACE("+NDSAUD_Init\n");
-
     /* Set the function pointers */
     impl->OpenDevice = NDSAUD_OpenDevice;
     impl->PlayDevice = NDSAUD_PlayDevice;
@@ -130,12 +120,11 @@
     impl->OnlyHasDefaultOutputDevice = 1;
     impl->OnlyHasDefaultInputDevice = 1;
 
-    TRACE("-NDSAUD_Init\n");
     return 1;
 }
 
 AudioBootStrap NDSAUD_bootstrap = {
-    "nds", "SDL NDS audio driver", NDSAUD_Init, 0 /*1?*/
+    "nds", "SDL NDS audio driver", NDSAUD_Init, 0       /*1? */
 };
 
 /* vi: set ts=4 sw=4 expandtab: */
--- a/src/audio/nds/SDL_ndsaudio.h	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/audio/nds/SDL_ndsaudio.h	Wed Aug 27 04:23:38 2008 +0000
@@ -32,7 +32,7 @@
 
 struct SDL_PrivateAudioData
 {
-    TransferSoundData* sound;
+    TransferSoundData *sound;
     /* The file descriptor for the audio device */
     Uint8 *mixbuf;
     Uint32 mixlen;
--- a/src/audio/windib/SDL_dibaudio.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/audio/windib/SDL_dibaudio.c	Wed Aug 27 04:23:38 2008 +0000
@@ -107,8 +107,8 @@
 Uint8 *
 WINWAVEOUT_GetDeviceBuf(_THIS)
 {
-    return (Uint8 *) (this->hidden->wavebuf[this->hidden->next_buffer].
-                      lpData);
+    return (Uint8 *) (this->hidden->
+                      wavebuf[this->hidden->next_buffer].lpData);
 }
 
 void
--- a/src/audio/windx5/SDL_dx5audio.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/audio/windx5/SDL_dx5audio.c	Wed Aug 27 04:23:38 2008 +0000
@@ -278,8 +278,9 @@
         IDirectSoundBuffer_Restore(this->hidden->mixbuf);
         result = IDirectSoundBuffer_Lock(this->hidden->mixbuf, cursor,
                                          this->hidden->mixlen,
-                                         (LPVOID *) & this->hidden->
-                                         locked_buf, &rawlen, NULL, &junk, 0);
+                                         (LPVOID *) & this->
+                                         hidden->locked_buf, &rawlen, NULL,
+                                         &junk, 0);
     }
     if (result != DS_OK) {
         SetDSerror("DirectSound Lock", result);
--- a/src/cdrom/SDL_cdrom.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/cdrom/SDL_cdrom.c	Wed Aug 27 04:23:38 2008 +0000
@@ -44,6 +44,7 @@
     NULL,                       /* Eject */
     NULL,                       /* Close */
 };
+
 int SDL_numcds;
 
 int
--- a/src/cdrom/macosx/AudioFileReaderThread.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/cdrom/macosx/AudioFileReaderThread.c	Wed Aug 27 04:23:38 2008 +0000
@@ -335,9 +335,8 @@
         }
         /* construct pointer */
         char *writePtr = (char *) (theItem->GetFileBuffer(theItem) +
-                                   (theItem->
-                                    mWriteToFirstBuffer ? 0 : theItem->
-                                    mChunkSize));
+                                   (theItem->mWriteToFirstBuffer ? 0 :
+                                    theItem->mChunkSize));
 
         /* read data */
         result = theItem->Read(theItem, writePtr, &dataChunkSize);
@@ -486,8 +485,7 @@
     } else {
         *inOutDataSize = afm->mChunkSize;
         *inOutData =
-            afm->mReadFromFirstBuffer ? afm->mFileBuffer : (afm->
-                                                            mFileBuffer +
+            afm->mReadFromFirstBuffer ? afm->mFileBuffer : (afm->mFileBuffer +
                                                             afm->mChunkSize);
     }
 
--- a/src/events/SDL_events.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/events/SDL_events.c	Wed Aug 27 04:23:38 2008 +0000
@@ -73,6 +73,7 @@
         }
     }
 }
+
 void
 SDL_Unlock_EventThread(void)
 {
--- a/src/events/default_cursor.h	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/events/default_cursor.h	Wed Aug 27 04:23:38 2008 +0000
@@ -51,6 +51,7 @@
     0x03, 0x00,
     0x00, 0x00
 };
+
 static unsigned char default_cmask[] = {
     0xC0, 0x00,
     0xE0, 0x00,
@@ -90,6 +91,7 @@
     0x03, 0x00,
     0x00, 0x00
 };
+
 static unsigned char default_cmask[] = {
     0x40, 0x00,
     0xE0, 0x00,
--- a/src/file/SDL_rwops.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/file/SDL_rwops.c	Wed Aug 27 04:23:38 2008 +0000
@@ -136,6 +136,7 @@
 
     return 0;                   /* ok */
 }
+
 static long SDLCALL
 win32_file_seek(SDL_RWops * context, long offset, int whence)
 {
@@ -177,6 +178,7 @@
     SDL_Error(SDL_EFSEEK);
     return -1;                  /* error */
 }
+
 static size_t SDLCALL
 win32_file_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
 {
@@ -230,6 +232,7 @@
     }
     return (total_read / size);
 }
+
 static size_t SDLCALL
 win32_file_write(SDL_RWops * context, const void *ptr, size_t size,
                  size_t num)
@@ -269,6 +272,7 @@
     nwritten = byte_written / size;
     return nwritten;
 }
+
 static int SDLCALL
 win32_file_close(SDL_RWops * context)
 {
@@ -302,6 +306,7 @@
         return (-1);
     }
 }
+
 static size_t SDLCALL
 stdio_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
 {
@@ -313,6 +318,7 @@
     }
     return (nread);
 }
+
 static size_t SDLCALL
 stdio_write(SDL_RWops * context, const void *ptr, size_t size, size_t num)
 {
@@ -324,6 +330,7 @@
     }
     return (nwrote);
 }
+
 static int SDLCALL
 stdio_close(SDL_RWops * context)
 {
@@ -372,6 +379,7 @@
     context->hidden.mem.here = newpos;
     return (context->hidden.mem.here - context->hidden.mem.base);
 }
+
 static size_t SDLCALL
 mem_read(SDL_RWops * context, void *ptr, size_t size, size_t maxnum)
 {
@@ -394,6 +402,7 @@
 
     return (total_bytes / size);
 }
+
 static size_t SDLCALL
 mem_write(SDL_RWops * context, const void *ptr, size_t size, size_t num)
 {
@@ -404,12 +413,14 @@
     context->hidden.mem.here += num * size;
     return (num);
 }
+
 static size_t SDLCALL
 mem_writeconst(SDL_RWops * context, const void *ptr, size_t size, size_t num)
 {
     SDL_SetError("Can't write to read-only memory");
     return (-1);
 }
+
 static int SDLCALL
 mem_close(SDL_RWops * context)
 {
@@ -467,9 +478,9 @@
 {
     SDL_RWops *rwops = NULL;
 #if 0
-ifdef __NDS__
-    /* set it up so we can use stdio file function */
-    fatInitDefault();
+    ifdef __NDS__
+        /* set it up so we can use stdio file function */
+      fatInitDefault();
     printf("called fatInitDefault()");
 #endif /* __NDS__ */
     rwops = SDL_AllocRW();
--- a/src/joystick/darwin/SDL_sysjoystick.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/joystick/darwin/SDL_sysjoystick.c	Wed Aug 27 04:23:38 2008 +0000
@@ -194,8 +194,8 @@
                 (*ppPlugInInterface)->QueryInterface(ppPlugInInterface,
                                                      CFUUIDGetUUIDBytes
                                                      (kIOHIDDeviceInterfaceID),
-                                                     (void *) &(pDevice->
-                                                                interface));
+                                                     (void *)
+                                                     &(pDevice->interface));
             if (S_OK != plugInResult)
                 HIDReportErrorNum
                     ("CouldnÕt query HID class device interface from plugInInterface",
--- a/src/joystick/linux/SDL_sysjoystick.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/joystick/linux/SDL_sysjoystick.c	Wed Aug 27 04:23:38 2008 +0000
@@ -91,6 +91,7 @@
 static struct joystick_logical_mapping mp88xx_1_logical_axismap[] = {
     {0, 0}, {0, 1}, {0, 2}, {0, 3}, {0, 4}, {0, 5}
 };
+
 static struct joystick_logical_mapping mp88xx_1_logical_buttonmap[] = {
     {0, 0}, {0, 1}, {0, 2}, {0, 3}, {0, 4}, {0, 5}, {0, 6}, {0, 7}, {0, 8},
     {0, 9}, {0, 10}, {0, 11}
@@ -100,6 +101,7 @@
     {0, 0}, {0, 1}, {0, 2}, {1, 0}, {1, 1}, {0, 3},
     {1, 2}, {1, 3}, {0, 4}, {0, 5}, {1, 4}, {1, 5}
 };
+
 static struct joystick_logical_mapping mp88xx_2_logical_buttonmap[] = {
     {0, 0}, {0, 1}, {0, 2}, {0, 3}, {0, 4}, {0, 5}, {0, 6}, {0, 7}, {0, 8},
     {0, 9}, {0, 10}, {0, 11},
@@ -112,6 +114,7 @@
     {1, 2}, {1, 3}, {2, 0}, {2, 1}, {2, 2}, {2, 3},
     {0, 4}, {0, 5}, {1, 4}, {1, 5}, {2, 4}, {2, 5}
 };
+
 static struct joystick_logical_mapping mp88xx_3_logical_buttonmap[] = {
     {0, 0}, {0, 1}, {0, 2}, {0, 3}, {0, 4}, {0, 5}, {0, 6}, {0, 7}, {0, 8},
     {0, 9}, {0, 10}, {0, 11},
@@ -127,6 +130,7 @@
     {3, 0}, {3, 1}, {3, 2}, {3, 3}, {0, 4}, {0, 5},
     {1, 4}, {1, 5}, {2, 4}, {2, 5}, {3, 4}, {3, 5}
 };
+
 static struct joystick_logical_mapping mp88xx_4_logical_buttonmap[] = {
     {0, 0}, {0, 1}, {0, 2}, {0, 3}, {0, 4}, {0, 5}, {0, 6}, {0, 7}, {0, 8},
     {0, 9}, {0, 10}, {0, 11},
@@ -149,15 +153,18 @@
 static struct joystick_logical_layout mp88xx_1_logical_layout[] = {
     {6, 0, 0, 12}
 };
+
 static struct joystick_logical_layout mp88xx_2_logical_layout[] = {
     {6, 0, 0, 12},
     {6, 0, 0, 12}
 };
+
 static struct joystick_logical_layout mp88xx_3_logical_layout[] = {
     {6, 0, 0, 12},
     {6, 0, 0, 12},
     {6, 0, 0, 12}
 };
+
 static struct joystick_logical_layout mp88xx_4_logical_layout[] = {
     {6, 0, 0, 12},
     {6, 0, 0, 12},
@@ -979,8 +986,8 @@
 #endif /* USE_LOGICAL_JOYSTICKS */
 
         SDL_PrivateJoystickHat(stick, hat,
-                               position_map[the_hat->axis[1]][the_hat->
-                                                              axis[0]]);
+                               position_map[the_hat->
+                                            axis[1]][the_hat->axis[0]]);
     }
 }
 
@@ -1111,13 +1118,13 @@
                     code -= BTN_MISC;
 #ifndef NO_LOGICAL_JOYSTICKS
                     if (!LogicalJoystickButton(joystick,
-                                               joystick->hwdata->
-                                               key_map[code],
+                                               joystick->
+                                               hwdata->key_map[code],
                                                events[i].value))
 #endif
                         SDL_PrivateJoystickButton(joystick,
-                                                  joystick->hwdata->
-                                                  key_map[code],
+                                                  joystick->
+                                                  hwdata->key_map[code],
                                                   events[i].value);
                 }
                 break;
@@ -1139,12 +1146,12 @@
                         EV_AxisCorrect(joystick, code, events[i].value);
 #ifndef NO_LOGICAL_JOYSTICKS
                     if (!LogicalJoystickAxis(joystick,
-                                             joystick->hwdata->
-                                             abs_map[code], events[i].value))
+                                             joystick->hwdata->abs_map[code],
+                                             events[i].value))
 #endif
                         SDL_PrivateJoystickAxis(joystick,
-                                                joystick->hwdata->
-                                                abs_map[code],
+                                                joystick->
+                                                hwdata->abs_map[code],
                                                 events[i].value);
                     break;
                 }
--- a/src/joystick/nds/SDL_sysjoystick.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/joystick/nds/SDL_sysjoystick.c	Wed Aug 27 04:23:38 2008 +0000
@@ -20,18 +20,12 @@
     slouken@devolution.com
 */
 
-#ifdef SAVE_RCSID
-static char rcsid =
-    "@(#) $Id: SDL_sysjoystick.c,v 1.2 2001/04/26 16:50:17 hercules Exp $";
-#endif
-
 #include "SDL_config.h"
 
 #ifdef SDL_JOYSTICK_NDS
 
 /* This is the system specific header for the SDL joystick API */
 #include <nds.h>
-//#include <nds/registers_alt.h>
 #include <stdio.h>              /* For the definition of NULL */
 
 #include "SDL_error.h"
@@ -51,8 +45,7 @@
 SDL_SYS_JoystickInit(void)
 {
     SDL_numjoysticks = 1;
-    /* keysInit();*/
-    return (1);
+    
return (1);
 }
 
 /* Function to get the device-dependent name of a joystick */
@@ -86,13 +79,14 @@
  * but instead should call SDL_PrivateJoystick*() to deliver events
  * and update joystick device state.
  */
-void
+    void
 SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
 {
     u32 keysd, keysu;
-    int magnitude = 16384;
-    /*scanKeys();*/
-    keysd = keysDown();
+    int magnitude = 16384;
+    
+        /*scanKeys(); */ 
+        keysd = keysDown();
     keysu = keysUp();
 
     if ((keysd & KEY_UP)) {
@@ -107,50 +101,61 @@
     if ((keysd & KEY_RIGHT)) {
         SDL_PrivateJoystickAxis(joystick, 0, magnitude);
     }
-
    if ((keysu & (KEY_UP|KEY_DOWN))) {
+    
if ((keysu & (KEY_UP | KEY_DOWN))) {
         SDL_PrivateJoystickAxis(joystick, 1, 0);
-    }
-    if ((keysu & (KEY_LEFT|KEY_RIGHT))) {
+    }
+    
if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
         SDL_PrivateJoystickAxis(joystick, 0, 0);
     }
-
    if ((keysd & KEY_A)) {
+    
if ((keysd & KEY_A)) {
         SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
-    }
    if ((keysd & KEY_B)) {
+    }
+    
if ((keysd & KEY_B)) {
         SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
-    }
    if ((keysd & KEY_X)) {
+    }
+    
if ((keysd & KEY_X)) {
         SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
-    }
    if ((keysd & KEY_Y)) {
+    }
+    
if ((keysd & KEY_Y)) {
         SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
     }
-
    if ((keysd & KEY_L)) {
+    
if ((keysd & KEY_L)) {
         SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
-    }
    if ((keysd & KEY_R)) {
+    }
+    
if ((keysd & KEY_R)) {
         SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
     }
-
    if ((keysd & KEY_SELECT)) {
+    
if ((keysd & KEY_SELECT)) {
         SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
-    }
    if ((keysd & KEY_START)) {
+    }
+    
if ((keysd & KEY_START)) {
         SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
     }
-
    if ((keysu & KEY_A)) {
+    
if ((keysu & KEY_A)) {
         SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
-    }
    if ((keysu & KEY_B)) {
+    }
+    
if ((keysu & KEY_B)) {
         SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
-    }
    if ((keysu & KEY_X)) {
+    }
+    
if ((keysu & KEY_X)) {
         SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
-    }
    if ((keysu & KEY_Y)) {
+    }
+    
if ((keysu & KEY_Y)) {
         SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
     }
-
    if ((keysu & KEY_L)) {
+    
if ((keysu & KEY_L)) {
         SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
-    }
    if ((keysu & KEY_R)) {
+    }
+    
if ((keysu & KEY_R)) {
         SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
     }
-
    if ((keysu & KEY_SELECT)) {
+    
if ((keysu & KEY_SELECT)) {
         SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
-    }
    if ((keysu & KEY_START)) {
+    }
+    
if ((keysu & KEY_START)) {
         SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
-    }
}
+    }
+
}
 
 /* Function to close a joystick after use */
 void
@@ -163,5 +168,5 @@
 SDL_SYS_JoystickQuit(void)
 {
 }
+
 #endif /* SDL_JOYSTICK_NDS */
-
--- a/src/joystick/win32/SDL_dxjoystick.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/joystick/win32/SDL_dxjoystick.c	Wed Aug 27 04:23:38 2008 +0000
@@ -226,8 +226,8 @@
 
     result =
         IDirectInput_CreateDevice(dinput,
-                                  &SYS_Joystick[joystick->index].
-                                  guidInstance, &device, NULL);
+                                  &SYS_Joystick[joystick->index].guidInstance,
+                                  &device, NULL);
     if (FAILED(result)) {
         SetDIerror("IDirectInput::CreateDevice", result);
         return (-1);
@@ -236,8 +236,8 @@
     /* Now get the IDirectInputDevice2 interface, instead. */
     result = IDirectInputDevice_QueryInterface(device,
                                                &IID_IDirectInputDevice2,
-                                               (LPVOID *) & joystick->
-                                               hwdata->InputDevice);
+                                               (LPVOID *) & joystick->hwdata->
+                                               InputDevice);
     /* We are done with this object.  Use the stored one from now on. */
     IDirectInputDevice_Release(device);
 
@@ -249,8 +249,8 @@
     /* Aquire shared access. Exclusive access is required for forces,
      * though. */
     result =
-        IDirectInputDevice2_SetCooperativeLevel(joystick->hwdata->
-                                                InputDevice, SDL_Window,
+        IDirectInputDevice2_SetCooperativeLevel(joystick->hwdata->InputDevice,
+                                                SDL_Window,
                                                 DISCL_EXCLUSIVE |
                                                 DISCL_BACKGROUND);
     if (FAILED(result)) {
@@ -289,8 +289,8 @@
 
         /* reset all accuators. */
         result =
-            IDirectInputDevice2_SendForceFeedbackCommand(joystick->hwdata->
-                                                         InputDevice,
+            IDirectInputDevice2_SendForceFeedbackCommand(joystick->
+                                                         hwdata->InputDevice,
                                                          DISFFC_RESET);
 
         if (FAILED(result)) {
@@ -481,9 +481,8 @@
 
         case BUTTON:
             SDL_PrivateJoystickButton_Int(joystick, in->num,
-                                          (Uint8) (state.
-                                                   rgbButtons[in->ofs -
-                                                              DIJOFS_BUTTON0]
+                                          (Uint8) (state.rgbButtons[in->ofs -
+                                                                    DIJOFS_BUTTON0]
                                                    ? SDL_PRESSED :
                                                    SDL_RELEASED));
             break;
@@ -539,8 +538,8 @@
                 break;
             case BUTTON:
                 SDL_PrivateJoystickButton(joystick, in->num,
-                                          (Uint8) (evtbuf[i].
-                                                   dwData ? SDL_PRESSED :
+                                          (Uint8) (evtbuf[i].dwData ?
+                                                   SDL_PRESSED :
                                                    SDL_RELEASED));
                 break;
             case HAT:
--- a/src/loadso/macosx/SDL_dlcompat.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/loadso/macosx/SDL_dlcompat.c	Wed Aug 27 04:23:38 2008 +0000
@@ -616,8 +616,8 @@
                 || (LC_LOAD_WEAK_DYLIB == lc->cmd)) {
                 if ((wh = (struct mach_header *)
                      my_find_image((char
-                                    *) (((struct dylib_command *) lc)->
-                                        dylib.name.offset + (char *) lc)))) {
+                                    *) (((struct dylib_command *) lc)->dylib.
+                                        name.offset + (char *) lc)))) {
                     if (dyld_NSIsSymbolNameDefinedInImage(wh, symbol)) {
                         nssym = dyld_NSLookupSymbolInImage(wh,
                                                            symbol,
@@ -1067,6 +1067,7 @@
     return answer;
 
 }
+
 static void *
 dlsym_auto_underscore_intern(void *handle, const char *symbol)
 {
--- a/src/stdlib/SDL_stdlib.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/stdlib/SDL_stdlib.c	Wed Aug 27 04:23:38 2008 +0000
@@ -135,6 +135,7 @@
     }
     /* *INDENT-ON* */
 }
+
 void
 __declspec(naked)
 _alldiv()
@@ -222,6 +223,7 @@
     }
     /* *INDENT-ON* */
 }
+
 void
 __declspec(naked)
 _aulldiv()
@@ -279,6 +281,7 @@
     }
     /* *INDENT-ON* */
 }
+
 void
 __declspec(naked)
 _allrem()
@@ -365,6 +368,7 @@
     }
     /* *INDENT-ON* */
 }
+
 void
 __declspec(naked)
 _aullrem()
@@ -423,6 +427,7 @@
     }
     /* *INDENT-ON* */
 }
+
 void
 __declspec(naked)
 _alldvrm()
@@ -532,6 +537,7 @@
     }
     /* *INDENT-ON* */
 }
+
 void
 __declspec(naked)
 _aulldvrm()
@@ -604,6 +610,7 @@
     }
     /* *INDENT-ON* */
 }
+
 void
 __declspec(naked)
 _allshl()
@@ -630,6 +637,7 @@
     }
     /* *INDENT-ON* */
 }
+
 void
 __declspec(naked)
 _aullshr()
--- a/src/thread/irix/SDL_syssem.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/thread/irix/SDL_syssem.c	Wed Aug 27 04:23:38 2008 +0000
@@ -55,9 +55,11 @@
 static struct sembuf op_trywait[2] = {
     {0, -1, (IPC_NOWAIT | SEM_UNDO)}    /* Decrement semaphore, no block */
 };
+
 static struct sembuf op_wait[2] = {
     {0, -1, SEM_UNDO}           /* Decrement semaphore */
 };
+
 static struct sembuf op_post[1] = {
     {0, 1, (IPC_NOWAIT | SEM_UNDO)}     /* Increment semaphore */
 };
--- a/src/timer/nds/SDL_systimer.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/timer/nds/SDL_systimer.c	Wed Aug 27 04:23:38 2008 +0000
@@ -37,7 +37,7 @@
 void
 SDL_StartTicks(void)
 {
-    if(!timer_alive) {
+    if (!timer_alive) {
         SDL_SYS_TimerInit();
         SDL_SYS_StartTimer();
     }
@@ -55,8 +55,9 @@
 SDL_Delay(Uint32 ms)
 {
     Uint32 start = SDL_GetTicks();
-    while(timer_alive) {
-        if((SDL_GetTicks() - start) >= ms) break;
+    while (timer_alive) {
+        if ((SDL_GetTicks() - start) >= ms)
+            break;
     }
 }
 
@@ -71,8 +72,10 @@
     return (0);
 }
 
-void NDS_TimerInterrupt(void) {
-	timer_ticks++;
+void
+NDS_TimerInterrupt(void)
+{
+    timer_ticks++;
 }
 
 /* This is only called if the event thread is not running */
--- a/src/video/SDL_blit_0.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/SDL_blit_0.c	Wed Aug 27 04:23:38 2008 +0000
@@ -80,6 +80,7 @@
         }
     }
 }
+
 static void
 BlitBto2(SDL_BlitInfo * info)
 {
@@ -116,6 +117,7 @@
         dst += dstskip;
     }
 }
+
 static void
 BlitBto3(SDL_BlitInfo * info)
 {
@@ -154,6 +156,7 @@
         dst += dstskip;
     }
 }
+
 static void
 BlitBto4(SDL_BlitInfo * info)
 {
--- a/src/video/SDL_blit_1.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/SDL_blit_1.c	Wed Aug 27 04:23:38 2008 +0000
@@ -184,6 +184,7 @@
     }
 #endif /* USE_DUFFS_LOOP */
 }
+
 static void
 Blit1to3(SDL_BlitInfo * info)
 {
@@ -232,6 +233,7 @@
         dst += dstskip;
     }
 }
+
 static void
 Blit1to4(SDL_BlitInfo * info)
 {
--- a/src/video/SDL_blit_A.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/SDL_blit_A.c	Wed Aug 27 04:23:38 2008 +0000
@@ -283,8 +283,8 @@
         amult = alpha | (alpha << 8);
         amult = amult | (amult << 16);
         chanmask =
-            (0xff << df->Rshift) | (0xff << df->Gshift) | (0xff << df->
-                                                           Bshift);
+            (0xff << df->Rshift) | (0xff << df->
+                                    Gshift) | (0xff << df->Bshift);
         mm_alpha = _mm_set_pi32(0, amult & chanmask);   /* 0000AAAA -> mm_alpha, minus 1 chan */
         mm_alpha = _mm_unpacklo_pi8(mm_alpha, mm_zero); /* 0A0A0A0A -> mm_alpha, minus 1 chan */
         /* at this point mm_alpha can be 000A0A0A or 0A0A0A00 or another combo */
@@ -526,8 +526,8 @@
     /* Use zero for alpha if either surface doesn't have alpha */
     if (dstfmt->Amask) {
         amask =
-            ((srcfmt->Amask) ? RESHIFT(srcfmt->Ashift) : 0x10) << (dstfmt->
-                                                                   Ashift);
+            ((srcfmt->Amask) ? RESHIFT(srcfmt->
+                                       Ashift) : 0x10) << (dstfmt->Ashift);
     } else {
         amask =
             0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^
--- a/src/video/SDL_blit_N.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/SDL_blit_N.c	Wed Aug 27 04:23:38 2008 +0000
@@ -141,8 +141,8 @@
     /* Use zero for alpha if either surface doesn't have alpha */
     if (dstfmt->Amask) {
         amask =
-            ((srcfmt->Amask) ? RESHIFT(srcfmt->Ashift) : 0x10) << (dstfmt->
-                                                                   Ashift);
+            ((srcfmt->Amask) ? RESHIFT(srcfmt->
+                                       Ashift) : 0x10) << (dstfmt->Ashift);
     } else {
         amask =
             0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^
@@ -1435,6 +1435,7 @@
     0x00001ce6, 0xffff8100, 0x00001cee, 0xffffa100,
     0x00001cf6, 0xffffc200, 0x00001cff, 0xffffe200
 };
+
 static void
 Blit_RGB565_ARGB8888(SDL_BlitInfo * info)
 {
@@ -1572,6 +1573,7 @@
     0xffe61c00, 0x000081ff, 0xffee1c00, 0x0000a1ff,
     0xfff61c00, 0x0000c2ff, 0xffff1c00, 0x0000e2ff
 };
+
 static void
 Blit_RGB565_ABGR8888(SDL_BlitInfo * info)
 {
@@ -1709,6 +1711,7 @@
     0x001ce6ff, 0xff810000, 0x001ceeff, 0xffa10000,
     0x001cf6ff, 0xffc20000, 0x001cffff, 0xffe20000,
 };
+
 static void
 Blit_RGB565_RGBA8888(SDL_BlitInfo * info)
 {
@@ -1846,6 +1849,7 @@
     0xe61c0000, 0x0081ffff, 0xee1c0000, 0x00a1ffff,
     0xf61c0000, 0x00c2ffff, 0xff1c0000, 0x00e2ffff
 };
+
 static void
 Blit_RGB565_BGRA8888(SDL_BlitInfo * info)
 {
@@ -1930,6 +1934,7 @@
     }
 #endif /* USE_DUFFS_LOOP */
 }
+
 static void
 BlitNto1(SDL_BlitInfo * info)
 {
@@ -2340,6 +2345,7 @@
     /* Default for 8-bit RGB source, an invalid combination */
     {0, 0, 0, 0, 0, 0, 0, 0, NULL},
 };
+
 static const struct blit_table normal_blit_2[] = {
 #if SDL_ALTIVEC_BLITTERS
     /* has-altivec */
@@ -2366,10 +2372,12 @@
     /* Default for 16-bit RGB source, used if no other blitter matches */
     {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
 };
+
 static const struct blit_table normal_blit_3[] = {
     /* Default for 24-bit RGB source, never optimized */
     {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
 };
+
 static const struct blit_table normal_blit_4[] = {
 #if SDL_ALTIVEC_BLITTERS
     /* has-altivec | dont-use-prefetch */
@@ -2396,6 +2404,7 @@
     /* Default for 32-bit RGB source, used if no other blitter matches */
     {0, 0, 0, 0, 0, 0, 0, 0, BlitNtoN, 0}
 };
+
 static const struct blit_table *normal_blit[] = {
     normal_blit_1, normal_blit_2, normal_blit_3, normal_blit_4
 };
--- a/src/video/SDL_gamma.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/SDL_gamma.c	Wed Aug 27 04:23:38 2008 +0000
@@ -70,6 +70,7 @@
         }
     }
 }
+
 static void
 CalculateGammaFromRamp(float *gamma, Uint16 * ramp)
 {
--- a/src/video/SDL_pixels.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/SDL_pixels.c	Wed Aug 27 04:23:38 2008 +0000
@@ -752,6 +752,7 @@
         map->info.table = NULL;
     }
 }
+
 int
 SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst)
 {
--- a/src/video/SDL_renderer_sw.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/SDL_renderer_sw.c	Wed Aug 27 04:23:38 2008 +0000
@@ -388,8 +388,9 @@
                       void **pixels, int *pitch)
 {
     if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
-        return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *) texture->
-                                            driverdata, pixels, pitch);
+        return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *)
+                                            texture->driverdata, pixels,
+                                            pitch);
     } else {
         SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
 
@@ -464,8 +465,9 @@
                  const SDL_Rect * rect, const void *pixels, int pitch)
 {
     if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
-        return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *) texture->
-                                       driverdata, rect, pixels, pitch);
+        return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *)
+                                       texture->driverdata, rect, pixels,
+                                       pitch);
     } else {
         SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
         Uint8 *src, *dst;
@@ -492,9 +494,9 @@
                int *pitch)
 {
     if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
-        return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *) texture->
-                                     driverdata, rect, markDirty, pixels,
-                                     pitch);
+        return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *)
+                                     texture->driverdata, rect, markDirty,
+                                     pixels, pitch);
     } else {
         SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
 
@@ -535,10 +537,10 @@
 
     color = SDL_MapRGBA(data->surface.format, r, g, b, a);
 
-    if (data->renderer->
-        LockTexture(data->renderer, data->texture[data->current_texture],
-                    rect, 1, &data->surface.pixels,
-                    &data->surface.pitch) < 0) {
+    if (data->renderer->LockTexture(data->renderer,
+                                    data->texture[data->current_texture],
+                                    rect, 1, &data->surface.pixels,
+                                    &data->surface.pitch) < 0) {
         return -1;
     }
     data->surface.w = rect->w;
@@ -566,10 +568,10 @@
         SDL_AddDirtyRect(&data->dirty, dstrect);
     }
 
-    if (data->renderer->
-        LockTexture(data->renderer, data->texture[data->current_texture],
-                    dstrect, 1, &data->surface.pixels,
-                    &data->surface.pitch) < 0) {
+    if (data->renderer->LockTexture(data->renderer,
+                                    data->texture[data->current_texture],
+                                    dstrect, 1, &data->surface.pixels,
+                                    &data->surface.pitch) < 0) {
         return -1;
     }
 
--- a/src/video/SDL_surface.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/SDL_surface.c	Wed Aug 27 04:23:38 2008 +0000
@@ -409,9 +409,9 @@
         return 0;
     }
 
-    switch (surface->map->info.
-            flags & (SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD |
-                     SDL_COPY_MOD)) {
+    switch (surface->map->
+            info.flags & (SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD |
+                          SDL_COPY_MOD)) {
     case SDL_COPY_MASK:
         *blendMode = SDL_TEXTUREBLENDMODE_MASK;
         break;
--- a/src/video/ataricommon/SDL_atarigl.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/ataricommon/SDL_atarigl.c	Wed Aug 27 04:23:38 2008 +0000
@@ -349,9 +349,9 @@
     }
 
     if (!
-        (_this->gl_data->
-         OSMesaMakeCurrent(gl_ctx, surface->pixels, type, surface->w,
-                           surface->h))) {
+        (_this->
+         gl_data->OSMesaMakeCurrent(gl_ctx, surface->pixels, type, surface->w,
+                                    surface->h))) {
         SDL_SetError("Can not make OpenGL context current");
         return -1;
     }
@@ -512,10 +512,10 @@
 
         gl_ctx =
             _this->gl_data->OSMesaCreateContextExt(osmesa_format,
-                                                   _this->gl_config.
-                                                   depth_size,
-                                                   _this->gl_config.
-                                                   stencil_size,
+                                                   _this->
+                                                   gl_config.depth_size,
+                                                   _this->
+                                                   gl_config.stencil_size,
                                                    newaccumsize, NULL);
 
         if (gl_ctx) {
--- a/src/video/bwindow/SDL_sysvideo.cc	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/bwindow/SDL_sysvideo.cc	Wed Aug 27 04:23:38 2008 +0000
@@ -670,8 +670,8 @@
                         _this->gl_config.driver_loaded = 1;
                         SDL_strlcpy(_this->gl_config.driver_path,
                                     "libGL.so",
-                                    SDL_arraysize(_this->gl_config.
-                                                  driver_path));
+                                    SDL_arraysize(_this->
+                                                  gl_config.driver_path));
                     }
                 }
             }
--- a/src/video/dc/SDL_dcevents.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/dc/SDL_dcevents.c	Wed Aug 27 04:23:38 2008 +0000
@@ -135,8 +135,7 @@
     for (i = 0; i < sizeof(sdl_shift); i++) {
         if ((shiftkeys >> i) & 1) {
             keysym.sym = sdl_shift[i];
-            SDL_PrivateKeyboard(((state->
-                                  shift_keys >> i) & 1) ? SDL_PRESSED :
+            SDL_PrivateKeyboard(((state->shift_keys >> i) & 1) ? SDL_PRESSED :
                                 SDL_RELEASED, &keysym);
         }
     }
@@ -146,8 +145,7 @@
             int key = sdl_key[i];
             if (key) {
                 keysym.sym = key;
-                SDL_PrivateKeyboard(state->
-                                    matrix[i] ? SDL_PRESSED :
+                SDL_PrivateKeyboard(state->matrix[i] ? SDL_PRESSED :
                                     SDL_RELEASED, &keysym);
             }
         }
--- a/src/video/dc/SDL_dcvideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/dc/SDL_dcvideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -158,6 +158,7 @@
 const static SDL_Rect RECT_800x600 = { 0, 0, 800, 600 }, RECT_640x480 = {
 0, 0, 640, 480}, RECT_320x240 = {
 0, 0, 320, 240};
+
 const static SDL_Rect *vid_modes[] = {
     &RECT_800x600,
     &RECT_640x480,
@@ -296,6 +297,7 @@
 {
     return (-1);
 }
+
 static void
 DC_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
--- a/src/video/directfb/SDL_DirectFB_events.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/directfb/SDL_DirectFB_events.c	Wed Aug 27 04:23:38 2008 +0000
@@ -311,33 +311,25 @@
             switch (evt.type) {
             case DIET_BUTTONPRESS:
                 posted += SDL_PrivateMouseButton(SDL_PRESSED,
-                                                 DirectFB_TranslateButton(evt.
-                                                                          button),
-                                                 0, 0);
+                                                 DirectFB_TranslateButton
+                                                 (evt.button), 0, 0);
                 break;
             case DIET_BUTTONRELEASE:
                 posted += SDL_PrivateMouseButton(SDL_RELEASED,
-                                                 DirectFB_TranslateButton(evt.
-                                                                          button),
-                                                 0, 0);
+                                                 DirectFB_TranslateButton
+                                                 (evt.button), 0, 0);
                 break;
             case DIET_KEYPRESS:
                 posted += SDL_PrivateKeyboard(SDL_PRESSED,
-                                              DirectFB_TranslateKey(evt.
-                                                                    key_id,
-                                                                    evt.
-                                                                    key_symbol,
-                                                                    mod,
-                                                                    &keysym));
+                                              DirectFB_TranslateKey
+                                              (evt.key_id, evt.key_symbol,
+                                               mod, &keysym));
                 break;
             case DIET_KEYRELEASE:
                 posted += SDL_PrivateKeyboard(SDL_RELEASED,
-                                              DirectFB_TranslateKey(evt.
-                                                                    key_id,
-                                                                    evt.
-                                                                    key_symbol,
-                                                                    mod,
-                                                                    &keysym));
+                                              DirectFB_TranslateKey
+                                              (evt.key_id, evt.key_symbol,
+                                               mod, &keysym));
                 break;
             case DIET_AXISMOTION:
                 if (evt.flags & DIEF_AXISREL) {
--- a/src/video/directfb/SDL_DirectFB_mouse.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/directfb/SDL_DirectFB_mouse.c	Wed Aug 27 04:23:38 2008 +0000
@@ -85,14 +85,15 @@
     dsc.height = surface->h;
     dsc.pixelformat = DSPF_ARGB;
 
-    SDL_DFB_CHECKERR(devdata->dfb->
-                     CreateSurface(devdata->dfb, &dsc, &curdata->surf));
+    SDL_DFB_CHECKERR(devdata->
+                     dfb->CreateSurface(devdata->dfb, &dsc, &curdata->surf));
     curdata->hotx = hot_x;
     curdata->hoty = hot_y;
     cursor->driverdata = curdata;
 
-    SDL_DFB_CHECKERR(curdata->surf->
-                     Lock(curdata->surf, DSLF_WRITE, (void *) &dest, &pitch));
+    SDL_DFB_CHECKERR(curdata->
+                     surf->Lock(curdata->surf, DSLF_WRITE, (void *) &dest,
+                                &pitch));
 
     //FIXME: Implies a lot of things, e.g. rgba format for SDL_SURFACE ....
     p = surface->pixels;
@@ -133,19 +134,19 @@
         DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
 
         if (cursor)
-            SDL_DFB_CHECKERR(windata->window->
-                             SetCursorShape(windata->window, curdata->surf,
-                                            curdata->hotx, curdata->hoty));
+            SDL_DFB_CHECKERR(windata->window->SetCursorShape(windata->window,
+                                                             curdata->surf,
+                                                             curdata->hotx,
+                                                             curdata->hoty));
         //FIXME: This is somehow a directfb issue
         //TODO: Check administrative 
-        SDL_DFB_CHECKERR(dispdata->layer->
-                         SetCooperativeLevel(dispdata->layer,
-                                             DLSCL_ADMINISTRATIVE));
-        SDL_DFB_CHECKERR(dispdata->layer->
-                         SetCursorOpacity(dispdata->layer,
-                                          cursor ? 0xC0 : 0x00));
-        SDL_DFB_CHECKERR(dispdata->layer->
-                         SetCooperativeLevel(dispdata->layer, DLSCL_SHARED));
+        SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
+                                                              DLSCL_ADMINISTRATIVE));
+        SDL_DFB_CHECKERR(dispdata->layer->SetCursorOpacity(dispdata->layer,
+                                                           cursor ? 0xC0 :
+                                                           0x00));
+        SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
+                                                              DLSCL_SHARED));
     }
 
     return 0;
@@ -185,8 +186,8 @@
     int cx, cy;
 
     SDL_DFB_CHECKERR(windata->window->GetPosition(windata->window, &cx, &cy));
-    SDL_DFB_CHECKERR(dispdata->layer->
-                     WarpCursor(dispdata->layer, cx + x, cy + y));
+    SDL_DFB_CHECKERR(dispdata->
+                     layer->WarpCursor(dispdata->layer, cx + x, cy + y));
 
   error:
     return;
--- a/src/video/directfb/SDL_DirectFB_render.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/directfb/SDL_DirectFB_render.c	Wed Aug 27 04:23:38 2008 +0000
@@ -315,23 +315,22 @@
     data->vidlayer = NULL;
     if (renddata->isyuvdirect && (dispdata->vidID >= 0)
         && SDL_ISPIXELFORMAT_FOURCC(data->format)) {
-        SDL_DFB_CHECKERR(devdata->dfb->
-                         GetDisplayLayer(devdata->dfb, dispdata->vidID,
-                                         &data->vidlayer));
+        SDL_DFB_CHECKERR(devdata->
+                         dfb->GetDisplayLayer(devdata->dfb, dispdata->vidID,
+                                              &data->vidlayer));
         layconf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT;
         layconf.width = texture->w;
         layconf.height = texture->h;
         layconf.pixelformat = SDLToDFBPixelFormat(data->format);
 
-        SDL_DFB_CHECKERR(data->vidlayer->
-                         SetCooperativeLevel(data->vidlayer,
-                                             DLSCL_EXCLUSIVE));
-        SDL_DFB_CHECKERR(data->vidlayer->
-                         SetConfiguration(data->vidlayer, &layconf));
-        SDL_DFB_CHECKERR(data->vidlayer->
-                         GetSurface(data->vidlayer, &data->surface));
-        SDL_DFB_CHECKERR(data->vidlayer->
-                         GetDescription(data->vidlayer, &laydsc));
+        SDL_DFB_CHECKERR(data->vidlayer->SetCooperativeLevel(data->vidlayer,
+                                                             DLSCL_EXCLUSIVE));
+        SDL_DFB_CHECKERR(data->vidlayer->SetConfiguration(data->vidlayer,
+                                                          &layconf));
+        SDL_DFB_CHECKERR(data->vidlayer->GetSurface(data->vidlayer,
+                                                    &data->surface));
+        SDL_DFB_CHECKERR(data->
+                         vidlayer->GetDescription(data->vidlayer, &laydsc));
         SDL_DFB_DEBUG("Created HW YUV surface\n");
     }
     if (!data->vidlayer) {
@@ -356,12 +355,12 @@
         data->pixels = NULL;
 
         /* Create the surface */
-        SDL_DFB_CHECKERR(devdata->dfb->
-                         CreateSurface(devdata->dfb, &dsc, &data->surface));
+        SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
+                                                     &data->surface));
         if (SDL_ISPIXELFORMAT_INDEXED(data->format)
             && !SDL_ISPIXELFORMAT_FOURCC(data->format)) {
-            SDL_DFB_CHECKERR(data->surface->
-                             GetPalette(data->surface, &data->palette));
+            SDL_DFB_CHECKERR(data->surface->GetPalette(data->surface,
+                                                       &data->palette));
         }
 
     }
@@ -408,9 +407,9 @@
             entries[i].b = colors[i].b;
             entries[i].a = 0xFF;
         }
-        SDL_DFB_CHECKERR(data->palette->
-                         SetEntries(data->palette, entries, ncolors,
-                                    firstcolor));
+        SDL_DFB_CHECKERR(data->
+                         palette->SetEntries(data->palette, entries, ncolors,
+                                             firstcolor));
         return 0;
     } else {
         SDL_SetError("YUV textures don't have a palette");
@@ -432,9 +431,9 @@
         DFBColor entries[256];
         int i;
 
-        SDL_DFB_CHECKERR(data->palette->
-                         GetEntries(data->palette, entries, ncolors,
-                                    firstcolor));
+        SDL_DFB_CHECKERR(data->
+                         palette->GetEntries(data->palette, entries, ncolors,
+                                             firstcolor));
 
         for (i = 0; i < ncolors; ++i) {
             colors[i].r = entries[i].r;
@@ -596,9 +595,9 @@
     DFBResult ret;
 
     SDL_DFB_CHECKERR(data->surface->SetColor(data->surface, r, g, b, a));
-    SDL_DFB_CHECKERR(data->surface->
-                     FillRectangle(data->surface, rect->x, rect->y, rect->w,
-                                   rect->h));
+    SDL_DFB_CHECKERR(data->
+                     surface->FillRectangle(data->surface, rect->x, rect->y,
+                                            rect->w, rect->h));
 
     return 0;
   error:
@@ -622,15 +621,18 @@
         DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
         SDL_DFB_WINDOWDATA(window);
 
-        SDL_DFB_CHECKERR(texturedata->vidlayer->
-                         SetSourceRectangle(texturedata->vidlayer, srcrect->x,
-                                            srcrect->y, srcrect->w,
-                                            srcrect->h));
+        SDL_DFB_CHECKERR(texturedata->
+                         vidlayer->SetSourceRectangle(texturedata->vidlayer,
+                                                      srcrect->x, srcrect->y,
+                                                      srcrect->w,
+                                                      srcrect->h));
         windata->window->GetPosition(windata->window, &px, &py);
-        SDL_DFB_CHECKERR(texturedata->vidlayer->
-                         SetScreenRectangle(texturedata->vidlayer,
-                                            px + dstrect->x, py + dstrect->y,
-                                            dstrect->w, dstrect->h));
+        SDL_DFB_CHECKERR(texturedata->
+                         vidlayer->SetScreenRectangle(texturedata->vidlayer,
+                                                      px + dstrect->x,
+                                                      py + dstrect->y,
+                                                      dstrect->w,
+                                                      dstrect->h));
     } else {
         DFBRectangle sr, dr;
         DFBSurfaceBlittingFlags flags = 0;
@@ -645,16 +647,16 @@
         dr.w = dstrect->w;
         dr.h = dstrect->h;
 
-        if (texture->
-            modMode & (SDL_TEXTUREMODULATE_COLOR | SDL_TEXTUREMODULATE_ALPHA))
-        {
+        if (texture->modMode &
+            (SDL_TEXTUREMODULATE_COLOR | SDL_TEXTUREMODULATE_ALPHA)) {
             u8 alpha = 0xFF;
             if (texture->modMode & SDL_TEXTUREMODULATE_ALPHA)
                 alpha = texture->a;
             if (texture->modMode & SDL_TEXTUREMODULATE_COLOR)
-                SDL_DFB_CHECKERR(data->surface->
-                                 SetColor(data->surface, texture->r,
-                                          texture->g, texture->b, alpha));
+                SDL_DFB_CHECKERR(data->
+                                 surface->SetColor(data->surface, texture->r,
+                                                   texture->g, texture->b,
+                                                   alpha));
             else
                 SDL_DFB_CHECKERR(data->surface->SetColor(data->surface, 0xFF,
                                                          0xFF, 0xFF, alpha));
@@ -662,23 +664,22 @@
             flags |= DSBLIT_COLORIZE | DSBLIT_SRC_PREMULTCOLOR;
         }
 
-        if (texture->
-            blendMode & (SDL_TEXTUREBLENDMODE_MASK |
-                         SDL_TEXTUREBLENDMODE_BLEND)) {
+        if (texture->blendMode & (SDL_TEXTUREBLENDMODE_MASK |
+                                  SDL_TEXTUREBLENDMODE_BLEND)) {
             flags |= DSBLIT_BLEND_ALPHACHANNEL;
         } else {
             flags |= DSBLIT_NOFX;
         }
-        SDL_DFB_CHECKERR(data->surface->
-                         SetBlittingFlags(data->surface, flags));
+        SDL_DFB_CHECKERR(data->
+                         surface->SetBlittingFlags(data->surface, flags));
         if (srcrect->w == dstrect->w && srcrect->h == dstrect->h) {
-            SDL_DFB_CHECKERR(data->surface->
-                             Blit(data->surface, texturedata->surface, &sr,
-                                  dr.x, dr.y));
+            SDL_DFB_CHECKERR(data->surface->Blit(data->surface,
+                                                 texturedata->surface, &sr,
+                                                 dr.x, dr.y));
         } else {
-            SDL_DFB_CHECKERR(data->surface->
-                             StretchBlit(data->surface, texturedata->surface,
-                                         &sr, &dr));
+            SDL_DFB_CHECKERR(data->surface->StretchBlit(data->surface,
+                                                        texturedata->surface,
+                                                        &sr, &dr));
         }
     }
     return 0;
@@ -702,8 +703,8 @@
     sr.h = window->h;
 
     /* Send the data to the display */
-    SDL_DFB_CHECKERR(data->surface->
-                     Flip(data->surface, NULL, data->flipflags));
+    SDL_DFB_CHECKERR(data->
+                     surface->Flip(data->surface, NULL, data->flipflags));
 
     return;
   error:
--- a/src/video/directfb/SDL_DirectFB_video.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/directfb/SDL_DirectFB_video.c	Wed Aug 27 04:23:38 2008 +0000
@@ -323,8 +323,8 @@
         SDL_DFB_CHECKERR(dfb->GetScreen(dfb, devdata->screenid[i], &screen));
 
         devdata->aux = i;
-        SDL_DFB_CHECKERR(screen->
-                         EnumDisplayLayers(screen, &cbLayers, devdata));
+        SDL_DFB_CHECKERR(screen->EnumDisplayLayers
+                         (screen, &cbLayers, devdata));
         screen->GetSize(screen, &tcw[i], &tch[i]);
         screen->Release(screen);
     }
@@ -339,12 +339,12 @@
 
     for (i = 0; i < devdata->numscreens; i++) {
         //SDL_DFB_CHECKERR( dfb->GetDisplayLayer (dfb, DLID_PRIMARY, &layer) );
-        SDL_DFB_CHECKERR(dfb->
-                         GetDisplayLayer(dfb, devdata->gralayer[i], &layer));
+        SDL_DFB_CHECKERR(dfb->GetDisplayLayer
+                         (dfb, devdata->gralayer[i], &layer));
         //SDL_DFB_CHECKERR( dfb->CreateInputEventBuffer (dfb, DICAPS_ALL, DFB_FALSE, &events) );
 
-        SDL_DFB_CHECKERR(layer->
-                         SetCooperativeLevel(layer, DLSCL_ADMINISTRATIVE));
+        SDL_DFB_CHECKERR(layer->SetCooperativeLevel
+                         (layer, DLSCL_ADMINISTRATIVE));
         layer->EnableCursor(layer, 1);
         SDL_DFB_CHECKERR(layer->SetCursorOpacity(layer, 0xC0));
         SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer, DLSCL_SHARED));
@@ -379,8 +379,8 @@
         /* Enumerate the available fullscreen modes */
         SDL_DFB_CALLOC(dispdata->modelist, DFB_MAX_MODES,
                        sizeof(SDL_DisplayMode));
-        SDL_DFB_CHECKERR(dfb->
-                         EnumVideoModes(dfb, EnumModesCallback, &display));
+        SDL_DFB_CHECKERR(dfb->EnumVideoModes
+                         (dfb, EnumModesCallback, &display));
 
         SDL_AddVideoDisplay(&display);
     }
@@ -434,13 +434,14 @@
         DFB_DisplayData *dispdata =
             (DFB_DisplayData *) _this->displays[i].driverdata;
         if (dispdata->layer) {
-            SDL_DFB_CHECK(dispdata->layer->
-                          SetCooperativeLevel(dispdata->layer,
-                                              DLSCL_ADMINISTRATIVE));
-            SDL_DFB_CHECK(dispdata->layer->
-                          SetCursorOpacity(dispdata->layer, 0x00));
-            SDL_DFB_CHECK(dispdata->layer->
-                          SetCooperativeLevel(dispdata->layer, DLSCL_SHARED));
+            SDL_DFB_CHECK(dispdata->
+                          layer->SetCooperativeLevel(dispdata->layer,
+                                                     DLSCL_ADMINISTRATIVE));
+            SDL_DFB_CHECK(dispdata->
+                          layer->SetCursorOpacity(dispdata->layer, 0x00));
+            SDL_DFB_CHECK(dispdata->
+                          layer->SetCooperativeLevel(dispdata->layer,
+                                                     DLSCL_SHARED));
         }
         SDL_DFB_RELEASE(dispdata->layer);
 
@@ -580,8 +581,8 @@
     DFBDisplayLayerConfigFlags fail = 0;
     DFBResult ret;
 
-    SDL_DFB_CHECKERR(data->layer->
-                     SetCooperativeLevel(data->layer, DLSCL_ADMINISTRATIVE));
+    SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
+                                                      DLSCL_ADMINISTRATIVE));
 
     SDL_DFB_CHECKERR(data->layer->GetConfiguration(data->layer, &config));
     config.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_BUFFERMODE;
@@ -606,8 +607,8 @@
     SDL_DFB_DEBUG("Trace\n");
     config.flags &= ~fail;
     SDL_DFB_CHECKERR(data->layer->SetConfiguration(data->layer, &config));
-    SDL_DFB_CHECKERR(data->layer->
-                     SetCooperativeLevel(data->layer, DLSCL_ADMINISTRATIVE));
+    SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
+                                                      DLSCL_ADMINISTRATIVE));
 
     /* Double check */
     SDL_DFB_CHECKERR(data->layer->GetConfiguration(data->layer, &rconfig));
@@ -653,11 +654,11 @@
     SDL_DFB_CALLOC(window->driverdata, 1, sizeof(DFB_WindowData));
     windata = (DFB_WindowData *) window->driverdata;
 
-    SDL_DFB_CHECKERR(devdata->dfb->
-                     SetCooperativeLevel(devdata->dfb, DFSCL_NORMAL));
-    SDL_DFB_CHECKERR(dispdata->layer->
-                     SetCooperativeLevel(dispdata->layer,
-                                         DLSCL_ADMINISTRATIVE));
+    SDL_DFB_CHECKERR(devdata->
+                     dfb->SetCooperativeLevel(devdata->dfb, DFSCL_NORMAL));
+    SDL_DFB_CHECKERR(dispdata->
+                     layer->SetCooperativeLevel(dispdata->layer,
+                                                DLSCL_ADMINISTRATIVE));
 
     /* Fill the window description. */
     if (window->x == SDL_WINDOWPOS_CENTERED) {
@@ -697,8 +698,8 @@
     desc.surface_caps = DSCAPS_DOUBLE | DSCAPS_TRIPLE;  //| DSCAPS_PREMULTIPLIED;
 
     /* Create the window. */
-    SDL_DFB_CHECKERR(dispdata->layer->
-                     CreateWindow(dispdata->layer, &desc, &windata->window));
+    SDL_DFB_CHECKERR(dispdata->layer->CreateWindow(dispdata->layer, &desc,
+                                                   &windata->window));
 
     windata->window->GetOptions(windata->window, &wopts);
 #if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
@@ -716,12 +717,13 @@
 
     windata->window->SetOptions(windata->window, wopts);
     /* Get the window's surface. */
-    SDL_DFB_CHECKERR(windata->window->
-                     GetSurface(windata->window, &windata->surface));
+    SDL_DFB_CHECKERR(windata->
+                     window->GetSurface(windata->window, &windata->surface));
     windata->window->SetOpacity(windata->window, 0xFF);
-    SDL_DFB_CHECKERR(windata->window->
-                     CreateEventBuffer(windata->window,
-                                       &(windata->eventbuffer)));
+    SDL_DFB_CHECKERR(windata->window->CreateEventBuffer(windata->window,
+                                                        &
+                                                        (windata->
+                                                         eventbuffer)));
     SDL_DFB_CHECKERR(windata->window->
                      EnableEvents(windata->window,
                                   DWET_POSITION | DWET_SIZE | DWET_CLOSE |
@@ -784,6 +786,7 @@
     //return -1;
 
 }
+
 static void
 DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
 {
@@ -805,6 +808,7 @@
     if (!(window->flags & SDL_WINDOW_FULLSCREEN))
         windata->window->Resize(windata->window, window->w, window->h);
 }
+
 static void
 DirectFB_ShowWindow(_THIS, SDL_Window * window)
 {
@@ -827,6 +831,7 @@
     windata->window->SetOpacity(windata->window, 0);
 
 }
+
 static void
 DirectFB_RaiseWindow(_THIS, SDL_Window * window)
 {
@@ -848,6 +853,7 @@
     SDL_Unsupported();
 
 }
+
 static void
 DirectFB_MinimizeWindow(_THIS, SDL_Window * window)
 {
@@ -869,6 +875,7 @@
     SDL_Unsupported();
 
 }
+
 static void
 DirectFB_SetWindowGrab(_THIS, SDL_Window * window)
 {
@@ -1097,8 +1104,8 @@
         devdata->glFlush();
 
     SDL_DFB_CHECKERR(windata->gl_context->Unlock(windata->gl_context));
-    SDL_DFB_CHECKERR(windata->surface->
-                     Flip(windata->surface, &region, DSFLIP_ONSYNC));
+    SDL_DFB_CHECKERR(windata->
+                     surface->Flip(windata->surface, &region, DSFLIP_ONSYNC));
     SDL_DFB_CHECKERR(windata->gl_context->Lock(windata->gl_context));
 
     return;
--- a/src/video/fbcon/SDL_fb3dfx.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/fbcon/SDL_fb3dfx.c	Wed Aug 27 04:23:38 2008 +0000
@@ -37,6 +37,7 @@
     /* wait until we're past the start */
     while ((tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0);
 }
+
 static void
 WaitIdle(_THIS)
 {
--- a/src/video/fbcon/SDL_fbevents.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/fbcon/SDL_fbevents.c	Wed Aug 27 04:23:38 2008 +0000
@@ -969,6 +969,7 @@
     ioctl(keyboard_fd, KDSETMODE, KD_TEXT);
     ioctl(keyboard_fd, VT_UNLOCKSWITCH, 1);
 }
+
 static void
 switch_vt_done(_THIS)
 {
@@ -994,6 +995,7 @@
                          (SDL_APPACTIVE | SDL_APPINPUTFOCUS |
                           SDL_APPMOUSEFOCUS));
 }
+
 static void
 switch_vt(_THIS, unsigned short which)
 {
--- a/src/video/fbcon/SDL_fbmatrox.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/fbcon/SDL_fbmatrox.c	Wed Aug 27 04:23:38 2008 +0000
@@ -41,6 +41,7 @@
     count = mga_in32(0x1E20) + 2;
     while (mga_in32(0x1E20) < count);
 }
+
 static void
 WaitIdle(_THIS)
 {
--- a/src/video/fbcon/SDL_fbriva.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/fbcon/SDL_fbriva.c	Wed Aug 27 04:23:38 2008 +0000
@@ -40,6 +40,7 @@
     while ((*port & 0x08));
     while (!(*port & 0x08));
 }
+
 static void
 NV3WaitIdle(_THIS)
 {
@@ -47,6 +48,7 @@
     while ((Rop->FifoFree < FifoEmptyCount) ||
            (*(mapped_io + PGRAPH_OFFSET + 0x000006B0) & 0x01));
 }
+
 static void
 NV4WaitIdle(_THIS)
 {
--- a/src/video/fbcon/SDL_fbvideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/fbcon/SDL_fbvideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -82,6 +82,7 @@
     {0, 0, 320, 240},
     {0, 0, 320, 200}
 };
+
 static const struct
 {
     int xres;
@@ -822,6 +823,7 @@
     fprintf(stderr, "\talpha: %d/%d\n", vinfo->transp.length,
             vinfo->transp.offset);
 }
+
 static void
 print_finfo(struct fb_fix_screeninfo *finfo)
 {
@@ -1189,6 +1191,7 @@
     screen->hwdata = (struct private_hwdata *) &surfaces;
     return (0);
 }
+
 static void
 FB_FreeHWSurfaces(_THIS)
 {
@@ -1279,6 +1282,7 @@
     surface->hwdata = (struct private_hwdata *) bucket;
     return (0);
 }
+
 static void
 FB_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
@@ -1348,6 +1352,7 @@
     }
     return (0);
 }
+
 static void
 FB_UnlockHWSurface(_THIS, SDL_Surface * surface)
 {
--- a/src/video/gapi/SDL_gapivideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/gapi/SDL_gapivideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -340,8 +340,7 @@
                                                             gx.GXSuspend,
                                                             "?GXSuspend@@YAHXZ")
         LINK(GXResume, gx.GXResume, "?GXResume@@YAHXZ") LINK(GXSetViewport,
-                                                             gx.
-                                                             GXSetViewport,
+                                                             gx.GXSetViewport,
                                                              "?GXSetViewport@@YAHKKKK@Z")
         LINK(GXIsDisplayDRAMBuffer, gx.GXIsDisplayDRAMBuffer,
              "?GXIsDisplayDRAMBuffer@@YAHXZ")
@@ -807,6 +806,7 @@
 {
     return (-1);
 }
+
 static void
 GAPI_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
--- a/src/video/ipod/SDL_ipodvideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/ipod/SDL_ipodvideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -682,6 +682,7 @@
         } while (C_timer_check(start, 1000) == 0);
     }
 }
+
 static void
 C_lcd_cmd_data(int cmd, int data)
 {
@@ -776,11 +777,13 @@
                         ~(3 << (2 * (x % 4)));
                     ipod_scr[y * (lcd_width / 4) + x / 4] |=
                         (((Uint8 *) (SDL_VideoSurface->pixels))[y *
-                                                                SDL_VideoSurface->
-                                                                pitch
+                                                                SDL_VideoSurface->pitch
                                                                 +
-                                                                x] &
-                         3) << (2 * (x % 4));
+                                                                x] & 3) << (2
+                                                                            *
+                                                                            (x
+                                                                             %
+                                                                             4));
                 }
             }
         }
--- a/src/video/nds/SDL_ndsevents.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/nds/SDL_ndsevents.c	Wed Aug 27 04:23:38 2008 +0000
@@ -40,12 +40,12 @@
 {
     scanKeys();
     /* TODO: defer click-age */
-    if(keysDown() & KEY_TOUCH) {
+    if (keysDown() & KEY_TOUCH) {
         SDL_SendMouseButton(0, SDL_PRESSED, 0);
-    } else if(keysUp() & KEY_TOUCH) {
+    } else if (keysUp() & KEY_TOUCH) {
         SDL_SendMouseButton(0, SDL_RELEASED, 0);
     }
-    if(keysHeld() & KEY_TOUCH) {
+    if (keysHeld() & KEY_TOUCH) {
         touchPosition t = touchReadXY();
         SDL_SendMouseMotion(0, 0, t.px, t.py);
     }
--- a/src/video/nds/SDL_ndsrender.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/nds/SDL_ndsrender.c	Wed Aug 27 04:23:38 2008 +0000
@@ -34,23 +34,20 @@
 #include "../SDL_yuv_sw_c.h"
 #include "../SDL_renderer_sw.h"
 
-#define TRACE
-//#define TRACE printf
-
 /* NDS sprite-related functions */
 #define SPRITE_DMA_CHANNEL 3
 #define SPRITE_ANGLE_MASK 0x01FF
 
 void
-NDS_OAM_Update(tOAM *oam, int sub)
+NDS_OAM_Update(tOAM * oam, int sub)
 {
     DC_FlushAll();
-    dmaCopyHalfWords(SPRITE_DMA_CHANNEL, oam->spriteBuffer, sub?OAM_SUB:OAM,
-                     SPRITE_COUNT * sizeof(SpriteEntry));
+    dmaCopyHalfWords(SPRITE_DMA_CHANNEL, oam->spriteBuffer,
+                     sub ? OAM_SUB : OAM, SPRITE_COUNT * sizeof(SpriteEntry));
 }
 
 void
-NDS_OAM_RotateSprite(SpriteRotation *spriteRotation, u16 angle)
+NDS_OAM_RotateSprite(SpriteRotation * spriteRotation, u16 angle)
 {
     s16 s = SIN[angle & SPRITE_ANGLE_MASK] >> 4;
     s16 c = COS[angle & SPRITE_ANGLE_MASK] >> 4;
@@ -62,15 +59,15 @@
 }
 
 void
-NDS_OAM_Init(tOAM *oam, int sub)
+NDS_OAM_Init(tOAM * oam, int sub)
 {
     int i;
-    for(i = 0; i < SPRITE_COUNT; i++) {
+    for (i = 0; i < SPRITE_COUNT; i++) {
         oam->spriteBuffer[i].attribute[0] = ATTR0_DISABLED;
         oam->spriteBuffer[i].attribute[1] = 0;
         oam->spriteBuffer[i].attribute[2] = 0;
     }
-    for(i = 0; i < MATRIX_COUNT; i++) {
+    for (i = 0; i < MATRIX_COUNT; i++) {
         NDS_OAM_RotateSprite(&(oam->matrixBuffer[i]), 0);
     }
     swiWaitForVBlank();
@@ -78,14 +75,14 @@
 }
 
 void
-NDS_OAM_HideSprite(SpriteEntry *spriteEntry)
+NDS_OAM_HideSprite(SpriteEntry * spriteEntry)
 {
     spriteEntry->isRotoscale = 0;
     spriteEntry->isHidden = 1;
 }
 
 void
-NDS_OAM_ShowSprite(SpriteEntry *spriteEntry, int affine, int double_bound)
+NDS_OAM_ShowSprite(SpriteEntry * spriteEntry, int affine, int double_bound)
 {
     if (affine) {
         spriteEntry->isRotoscale = 1;
@@ -103,85 +100,83 @@
 static int NDS_DisplayModeChanged(SDL_Renderer * renderer);
 static int NDS_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
 static int NDS_QueryTexturePixels(SDL_Renderer * renderer,
-                                 SDL_Texture * texture, void **pixels,
-                                 int *pitch);
+                                  SDL_Texture * texture, void **pixels,
+                                  int *pitch);
 static int NDS_SetTexturePalette(SDL_Renderer * renderer,
-                                SDL_Texture * texture,
-                                const SDL_Color * colors, int firstcolor,
-                                int ncolors);
+                                 SDL_Texture * texture,
+                                 const SDL_Color * colors, int firstcolor,
+                                 int ncolors);
 static int NDS_GetTexturePalette(SDL_Renderer * renderer,
-                                SDL_Texture * texture, SDL_Color * colors,
-                                int firstcolor, int ncolors);
+                                 SDL_Texture * texture, SDL_Color * colors,
+                                 int firstcolor, int ncolors);
 static int NDS_SetTextureColorMod(SDL_Renderer * renderer,
-                                 SDL_Texture * texture);
+                                  SDL_Texture * texture);
 static int NDS_SetTextureAlphaMod(SDL_Renderer * renderer,
-                                 SDL_Texture * texture);
+                                  SDL_Texture * texture);
 static int NDS_SetTextureBlendMode(SDL_Renderer * renderer,
-                                  SDL_Texture * texture);
+                                   SDL_Texture * texture);
 static int NDS_SetTextureScaleMode(SDL_Renderer * renderer,
-                                  SDL_Texture * texture);
+                                   SDL_Texture * texture);
 static int NDS_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
-                          const SDL_Rect * rect, const void *pixels,
-                          int pitch);
+                             const SDL_Rect * rect, const void *pixels,
+                             int pitch);
 static int NDS_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
-                          const SDL_Rect * rect, int markDirty, void **pixels,
-                          int *pitch);
+                           const SDL_Rect * rect, int markDirty,
+                           void **pixels, int *pitch);
 static void NDS_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
 static void NDS_DirtyTexture(SDL_Renderer * renderer,
-                            SDL_Texture * texture, int numrects,
-                            const SDL_Rect * rects);
+                             SDL_Texture * texture, int numrects,
+                             const SDL_Rect * rects);
 static int NDS_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g,
-                              Uint8 b, Uint8 a, const SDL_Rect * rect);
+                          Uint8 b, Uint8 a, const SDL_Rect * rect);
 static int NDS_RenderCopy(SDL_Renderer * renderer,
-                              SDL_Texture * texture,
-                              const SDL_Rect * srcrect,
-                              const SDL_Rect * dstrect);
+                          SDL_Texture * texture,
+                          const SDL_Rect * srcrect, const SDL_Rect * dstrect);
 static void NDS_RenderPresent(SDL_Renderer * renderer);
-static void NDS_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
+static void NDS_DestroyTexture(SDL_Renderer * renderer,
+                               SDL_Texture * texture);
 static void NDS_DestroyRenderer(SDL_Renderer * renderer);
 
 
 SDL_RenderDriver NDS_RenderDriver = {
     NDS_CreateRenderer,
-    {   "nds", /* char* name */
-        (SDL_RENDERER_SINGLEBUFFER |
-         SDL_RENDERER_ACCELERATED |
-         SDL_RENDERER_PRESENTDISCARD |
-         SDL_RENDERER_PRESENTVSYNC), /* u32 flags */
-        (SDL_TEXTUREMODULATE_NONE), /* u32 mod_modes */
-        (SDL_TEXTUREBLENDMODE_MASK), /* u32 blend_modes */
-        (SDL_TEXTURESCALEMODE_FAST), /* u32 scale_modes */
-        3, /* u32 num_texture_formats */
-        {
-            SDL_PIXELFORMAT_INDEX8,
-            SDL_PIXELFORMAT_ABGR1555,
-            SDL_PIXELFORMAT_BGR555,
-        }, /* u32 texture_formats[20] */
-        (256), /* int max_texture_width */
-        (256), /* int max_texture_height */
-    }
+    {"nds",                     /* char* name */
+     (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC),  /* u32 flags */
+     (SDL_TEXTUREMODULATE_NONE),        /* u32 mod_modes */
+     (SDL_TEXTUREBLENDMODE_MASK),       /* u32 blend_modes */
+     (SDL_TEXTURESCALEMODE_FAST),       /* u32 scale_modes */
+     3,                         /* u32 num_texture_formats */
+     {
+      SDL_PIXELFORMAT_INDEX8,
+      SDL_PIXELFORMAT_ABGR1555,
+      SDL_PIXELFORMAT_BGR555,
+      },                        /* u32 texture_formats[20] */
+     (256),                     /* int max_texture_width */
+     (256),                     /* int max_texture_height */
+     }
 };
 
 typedef struct
 {
-    bg_attribute *bg; /* backgrounds */
-    tOAM oam_copy; /* sprites */
+    bg_attribute *bg;           /* backgrounds */
+    tOAM oam_copy;              /* sprites */
     u8 bg_taken[4];
     int sub;
 } NDS_RenderData;
 
 typedef struct
 {
-    enum { NDSTX_BG, NDSTX_SPR } type; /* represented in a bg or sprite. */
-    int hw_index; /* sprite: index in the OAM. /  bg: 2 or 3. */
+    enum
+    { NDSTX_BG, NDSTX_SPR } type;       /* represented in a bg or sprite. */
+    int hw_index;               /* sprite: index in the OAM. /  bg: 2 or 3. */
     struct
     {
         int hdx, hdy, vdx, vdy; /* affine transformation, used for scaling. */
-        int pitch, bpp; /* some useful info */
+        int pitch, bpp;         /* some useful info */
     } dim;
-    u16 *vram_pixels; /* where the pixel data is stored (a pointer into VRAM) */
-    u16 *vram_palette; /* where the palette data is stored if it's indexed.*/
-    /*int size;*/
+    u16 *vram_pixels;           /* where the pixel data is stored (a pointer into VRAM) */
+    u16 *vram_palette;          /* where the palette data is stored if it's indexed. */
+    /*int size; */
 } NDS_TextureData;
 
 
@@ -197,26 +192,25 @@
     int bpp;
     Uint32 Rmask, Gmask, Bmask, Amask;
 
-    TRACE("+NDS_CreateRenderer\n");
     if (!SDL_PixelFormatEnumToMasks(displayMode->format, &bpp,
                                     &Rmask, &Gmask, &Bmask, &Amask)) {
         SDL_SetError("Unknown display format");
         return NULL;
     }
-    switch(displayMode->format) {
-        case SDL_PIXELFORMAT_INDEX8:
-        case SDL_PIXELFORMAT_ABGR1555:
-        case SDL_PIXELFORMAT_BGR555:
-            /* okay */
-            break;
-        case SDL_PIXELFORMAT_RGB555:
-        case SDL_PIXELFORMAT_RGB565:
-        case SDL_PIXELFORMAT_ARGB1555:
-            /* we'll take these too for now */
-            break;
-        default:
-            printf("DEBUG: wrong display format!\n");
-            break;
+    switch (displayMode->format) {
+    case SDL_PIXELFORMAT_INDEX8:
+    case SDL_PIXELFORMAT_ABGR1555:
+    case SDL_PIXELFORMAT_BGR555:
+        /* okay */
+        break;
+    case SDL_PIXELFORMAT_RGB555:
+    case SDL_PIXELFORMAT_RGB565:
+    case SDL_PIXELFORMAT_ARGB1555:
+        /* we'll take these too for now */
+        break;
+    default:
+        SDL_SetError("Warning: wrong display format for NDS!\n");
+        break;
     }
 
     renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
@@ -268,10 +262,10 @@
     renderer->info.max_texture_height =
         NDS_RenderDriver.info.max_texture_height;
 
-    data->sub = 0; /* TODO: this is hard-coded to the "main" screen.
-                            figure out how to detect whether to set it to
-                            "sub" screen.  window->id, perhaps? */
-    if(!data->sub) {
+    data->sub = 0;              /* TODO: this is hard-coded to the "main" screen.
+                                   figure out how to detect whether to set it to
+                                   "sub" screen.  window->id, perhaps? */
+    if (!data->sub) {
         data->bg = &BACKGROUND;
     } else {
         data->bg = &BACKGROUND_SUB;
@@ -280,7 +274,6 @@
 
     NDS_OAM_Init(&(data->oam_copy), data->sub); /* init sprites. */
 
-    TRACE("-NDS_CreateRenderer\n");
     return renderer;
 }
 
@@ -288,7 +281,7 @@
 NDS_ActivateRenderer(SDL_Renderer * renderer)
 {
     NDS_RenderData *data = (NDS_RenderData *) renderer->driverdata;
-    TRACE("!NDS_ActivateRenderer\n");
+
     return 0;
 }
 
@@ -296,7 +289,7 @@
 NDS_DisplayModeChanged(SDL_Renderer * renderer)
 {
     NDS_RenderData *data = (NDS_RenderData *) renderer->driverdata;
-    TRACE("!NDS_DisplayModeChanged\n");
+
     return 0;
 }
 
@@ -309,7 +302,6 @@
     int bpp;
     Uint32 Rmask, Gmask, Bmask, Amask;
 
-    TRACE("+NDS_CreateTexture\n");
     if (!SDL_PixelFormatEnumToMasks
         (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
         SDL_SetError("Unknown texture format");
@@ -318,44 +310,45 @@
 
     /* conditional statements on w/h to place it as bg/sprite
        depending on which one it fits. */
-    if(texture->w <= 64 && texture->h <= 64) {
+    if (texture->w <= 64 && texture->h <= 64) {
         int whichspr = -1;
         printf("Tried to make a sprite.\n");
         txdat->type = NDSTX_SPR;
-        for(i = 0; i < SPRITE_COUNT; ++i) {
-            if(data->oam_copy.spriteBuffer[i].attribute[0] & ATTR0_DISABLED) {
+        for (i = 0; i < SPRITE_COUNT; ++i) {
+            if (data->oam_copy.spriteBuffer[i].attribute[0] & ATTR0_DISABLED) {
                 whichspr = i;
                 break;
             }
         }
-        if(whichspr >= 0) {
+        if (whichspr >= 0) {
             SpriteEntry *sprent = &(data->oam_copy.spriteBuffer[whichspr]);
             int maxside = texture->w > texture->h ? texture->w : texture->h;
             int pitch;
 
             texture->driverdata = SDL_calloc(1, sizeof(NDS_TextureData));
-            txdat = (NDS_TextureData*)texture->driverdata;
-            if(!txdat) {
+            txdat = (NDS_TextureData *) texture->driverdata;
+            if (!txdat) {
                 SDL_OutOfMemory();
                 return -1;
             }
 
             sprent->objMode = OBJMODE_BITMAP;
-            sprent->posX = 0; sprent->posY = 0;
-            sprent->colMode = OBJCOLOR_16; /* OBJCOLOR_256 for INDEX8 */
+            sprent->posX = 0;
+            sprent->posY = 0;
+            sprent->colMode = OBJCOLOR_16;      /* OBJCOLOR_256 for INDEX8 */
 
             /* the first 32 sprites get transformation matrices.
                first come, first served */
-            if(whichspr < MATRIX_COUNT) {
+            if (whichspr < MATRIX_COUNT) {
                 sprent->isRotoscale = 1;
                 sprent->rsMatrixIdx = whichspr;
             }
 
             /* containing shape (square or 2:1 rectangles) */
             sprent->objShape = OBJSHAPE_SQUARE;
-            if(texture->w/2 >= texture->h) {
+            if (texture->w / 2 >= texture->h) {
                 sprent->objShape = OBJSHAPE_WIDE;
-            } else if(texture->h/2 >= texture->w) {
+            } else if (texture->h / 2 >= texture->w) {
                 sprent->objShape = OBJSHAPE_TALL;
             }
 
@@ -363,13 +356,13 @@
             /* FIXME: "pitch" is hardcoded for 2bytes per pixel. */
             sprent->objSize = OBJSIZE_64;
             pitch = 128;
-            if(maxside <= 8) {
+            if (maxside <= 8) {
                 sprent->objSize = OBJSIZE_8;
                 pitch = 16;
-            } else if(maxside <= 16) {
+            } else if (maxside <= 16) {
                 sprent->objSize = OBJSIZE_16;
                 pitch = 32;
-            } else if(maxside <= 32) {
+            } else if (maxside <= 32) {
                 sprent->objSize = OBJSIZE_32;
                 pitch = 64;
             }
@@ -382,28 +375,29 @@
             /* now for the texture data */
             txdat->type = NDSTX_SPR;
             txdat->hw_index = whichspr;
-            txdat->dim.hdx = 0x100; txdat->dim.hdy = 0;
-            txdat->dim.vdx = 0;     txdat->dim.vdy = 0x100;
+            txdat->dim.hdx = 0x100;
+            txdat->dim.hdy = 0;
+            txdat->dim.vdx = 0;
+            txdat->dim.vdy = 0x100;
             txdat->dim.pitch = pitch;
             txdat->dim.bpp = bpp;
-            txdat->vram_pixels = (u16*)(data->sub ?
-                SPRITE_GFX_SUB : SPRITE_GFX); /* FIXME: use tileIdx*boundary
-                                                 to point to proper location */
+            txdat->vram_pixels = (u16 *) (data->sub ? SPRITE_GFX_SUB : SPRITE_GFX);     /* FIXME: use tileIdx*boundary
+                                                                                           to point to proper location */
         } else {
             SDL_SetError("Out of NDS sprites.");
         }
-    } else if(texture->w <= 256 && texture->h <= 256) {
+    } else if (texture->w <= 256 && texture->h <= 256) {
         int whichbg = -1, base = 0;
-        if(!data->bg_taken[2]) {
+        if (!data->bg_taken[2]) {
             whichbg = 2;
-        } else if(!data->bg_taken[3]) {
+        } else if (!data->bg_taken[3]) {
             whichbg = 3;
             base = 4;
         }
-        if(whichbg >= 0) {
+        if (whichbg >= 0) {
             texture->driverdata = SDL_calloc(1, sizeof(NDS_TextureData));
-            txdat = (NDS_TextureData*)texture->driverdata;
-            if(!txdat) {
+            txdat = (NDS_TextureData *) texture->driverdata;
+            if (!txdat) {
                 SDL_OutOfMemory();
                 return -1;
             }
@@ -419,14 +413,17 @@
 
             txdat->type = NDSTX_BG;
             txdat->hw_index = whichbg;
-            txdat->dim.hdx = 0x100; txdat->dim.hdy = 0;
-            txdat->dim.vdx = 0;     txdat->dim.vdy = 0x100;
+            txdat->dim.hdx = 0x100;
+            txdat->dim.hdy = 0;
+            txdat->dim.vdx = 0;
+            txdat->dim.vdy = 0x100;
             txdat->dim.pitch = 512;
             txdat->dim.bpp = bpp;
-            txdat->vram_pixels = (u16*)(data->sub ?
-                BG_BMP_RAM_SUB(base) : BG_BMP_RAM(base));
+            txdat->vram_pixels = (u16 *) (data->sub ?
+                                          BG_BMP_RAM_SUB(base) :
+                                          BG_BMP_RAM(base));
 
-            /*txdat->size = txdat->dim.pitch * texture->h;*/
+            /*txdat->size = txdat->dim.pitch * texture->h; */
         } else {
             SDL_SetError("Out of NDS backgrounds.");
         }
@@ -434,7 +431,6 @@
         SDL_SetError("Texture too big for NDS hardware.");
     }
 
-    TRACE("-NDS_CreateTexture\n");
     if (!texture->driverdata) {
         return -1;
     }
@@ -444,35 +440,33 @@
 
 static int
 NDS_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
-                      void **pixels, int *pitch)
+                       void **pixels, int *pitch)
 {
     NDS_TextureData *txdat = (NDS_TextureData *) texture->driverdata;
-    TRACE("+NDS_QueryTexturePixels\n");
     *pixels = txdat->vram_pixels;
     *pitch = txdat->dim.pitch;
-    TRACE("-NDS_QueryTexturePixels\n");
     return 0;
 }
 
 static int
 NDS_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
-                 const SDL_Rect * rect, const void *pixels, int pitch)
+                  const SDL_Rect * rect, const void *pixels, int pitch)
 {
     NDS_TextureData *txdat;
     Uint8 *src, *dst;
-    int row; size_t length;
-    TRACE("+NDS_UpdateTexture\n");
+    int row;
+    size_t length;
 
     txdat = (NDS_TextureData *) texture->driverdata;
 
     src = (Uint8 *) pixels;
     dst =
         (Uint8 *) txdat->vram_pixels + rect->y * txdat->dim.pitch +
-        rect->x * ((txdat->dim.bpp+1)/8);
-    length = rect->w * ((txdat->dim.bpp+1)/8);
+        rect->x * ((txdat->dim.bpp + 1) / 8);
+    length = rect->w * ((txdat->dim.bpp + 1) / 8);
 
-    if(rect->w == texture->w) {
-        dmaCopy(src, dst, length*rect->h);
+    if (rect->w == texture->w) {
+        dmaCopy(src, dst, length * rect->h);
     } else {
         for (row = 0; row < rect->h; ++row) {
             dmaCopy(src, dst, length);
@@ -481,68 +475,62 @@
         }
     }
 
-    TRACE("-NDS_UpdateTexture\n");
     return 0;
 }
 
 static int
 NDS_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
-               const SDL_Rect * rect, int markDirty, void **pixels,
-               int *pitch)
+                const SDL_Rect * rect, int markDirty, void **pixels,
+                int *pitch)
 {
     NDS_TextureData *txdat = (NDS_TextureData *) texture->driverdata;
-    TRACE("+NDS_LockTexture\n");
 
-    *pixels = (void *) ((u8 *)txdat->vram_pixels + rect->y
-                        * txdat->dim.pitch + rect->x * ((txdat->dim.bpp+1)/8));
+    *pixels = (void *) ((u8 *) txdat->vram_pixels + rect->y
+                        * txdat->dim.pitch +
+                        rect->x * ((txdat->dim.bpp + 1) / 8));
     *pitch = txdat->dim.pitch;
 
-    TRACE("-NDS_LockTexture\n");
     return 0;
 }
 
 static void
 NDS_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
 {
-    TRACE("+NDS_UnlockTexture\n");
-    TRACE("-NDS_UnlockTexture\n");
+    /* stub! */
 }
 
 static void
 NDS_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
-                int numrects, const SDL_Rect * rects)
+                 int numrects, const SDL_Rect * rects)
 {
-    /* stub */
-    TRACE("!NDS_DirtyTexture\n");
+    /* stub! */
 }
 
 static int
 NDS_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b,
-                   Uint8 a, const SDL_Rect * rect)
+               Uint8 a, const SDL_Rect * rect)
 {
     NDS_RenderData *data = (NDS_RenderData *) renderer->driverdata;
     SDL_Rect real_rect = *rect;
     u16 color;
     int i, j;
 
-    TRACE("+NDS_RenderFill\n");
-    color = RGB8(r,g,b); /* <-- macro in libnds that makes an ARGB1555 pixel */
+    color = RGB8(r, g, b);      /* <-- macro in libnds that makes an ARGB1555 pixel */
     /* TODO: make a single-color sprite and stretch it.
        calculate the "HDX" width modifier of the sprite by:
-         let S be the actual sprite's width (like, 32 pixels for example)
-         let R be the rectangle's width (maybe 50 pixels)
-         HDX = (R<<8) / S;
-         (it's fixed point, hence the bit shift.  same goes for vertical.
-         be sure to use 32-bit int's for the bit shift before the division!)
+       let S be the actual sprite's width (like, 32 pixels for example)
+       let R be the rectangle's width (maybe 50 pixels)
+       HDX = (R<<8) / S;
+       (it's fixed point, hence the bit shift.  same goes for vertical.
+       be sure to use 32-bit int's for the bit shift before the division!)
      */
 
-    TRACE("-NDS_RenderFill\n");
     return 0;
 }
 
 static int
 NDS_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
-                   const SDL_Rect * srcrect, const SDL_Rect * dstrect)
+               const SDL_Rect * srcrect, const SDL_Rect * dstrect)
 {
     NDS_RenderData *data = (NDS_RenderData *) renderer->driverdata;
     NDS_TextureData *txdat = (NDS_TextureData *) texture->driverdata;
@@ -552,8 +540,7 @@
     int bpp = SDL_BYTESPERPIXEL(texture->format);
     int pitch = txdat->dim.pitch;
 
-    TRACE("+NDS_RenderCopy\n");
-    if(txdat->type == NDSTX_BG) {
+    if (txdat->type == NDSTX_BG) {
         bg_rotation *bgrot = (txdat->hw_index == 2) ?
             &(data->bg->bg2_rotation) : &(data->bg->bg3_rotation);
         bgrot->xdx = txdat->dim.hdx;
@@ -570,16 +557,15 @@
         SpriteEntry *spr = &(data->oam_copy.spriteBuffer[txdat->hw_index]);
         spr->posX = dstrect->x;
         spr->posY = dstrect->y;
-        if(txdat->hw_index < MATRIX_COUNT && spr->isRotoscale) {
-            SpriteRotation *sprot = &(data->oam_copy.matrixBuffer[txdat->hw_index]);
+        if (txdat->hw_index < MATRIX_COUNT && spr->isRotoscale) {
+            SpriteRotation *sprot =
+                &(data->oam_copy.matrixBuffer[txdat->hw_index]);
             sprot->hdx = txdat->dim.hdx;
             sprot->hdy = txdat->dim.hdy;
             sprot->vdx = txdat->dim.vdx;
             sprot->vdy = txdat->dim.vdy;
         }
-        printf("tried to RenderCopy a sprite.\n");
     }
-    TRACE("-NDS_RenderCopy\n");
 
     return 0;
 }
@@ -592,25 +578,20 @@
     SDL_Window *window = SDL_GetWindowFromID(renderer->window);
     SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
 
-    TRACE("+NDS_RenderPresent\n");
     /* update sprites */
     NDS_OAM_Update(&(data->oam_copy), data->sub);
     /* vsync for NDS */
     if (renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) {
         swiWaitForVBlank();
     }
-    TRACE("-NDS_RenderPresent\n");
 }
 
 static void
 NDS_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
 {
     NDS_TextureData *txdat = texture->driverdata;
-    TRACE("+NDS_DestroyTexture\n");
     /* free anything else allocated for texture */
-    /*SDL_FreeDirtyRects(&txdat->dirty);*/
     SDL_free(txdat);
-    TRACE("-NDS_DestroyTexture\n");
 }
 
 static void
@@ -621,49 +602,36 @@
     SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
     int i;
 
-    TRACE("+NDS_DestroyRenderer\n");
     if (data) {
-        /* TODO: free anything else relevant. */
-        /*if (data->surface.format) {
-            SDL_SetSurfacePalette(&data->surface, NULL);
-            SDL_FreeFormat(data->surface.format);
-        }
-        if (display->palette) {
-            SDL_DelPaletteWatch(display->palette, DisplayPaletteChanged,
-                                data);
-        }*/
-        /*SDL_FreeDirtyRects(&data->dirty);*/
+        /* free anything else relevant if anything else is allocated. */
         SDL_free(data);
     }
     SDL_free(renderer);
-    TRACE("-NDS_DestroyRenderer\n");
 }
 
 static int
 NDS_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
-                     const SDL_Color * colors, int firstcolor, int ncolors)
+                      const SDL_Color * colors, int firstcolor, int ncolors)
 {
     NDS_TextureData *txdat = (NDS_TextureData *) texture->driverdata;
-    TRACE("+NDS_SetTexturePalette\n");
     /* set 8-bit modes in the background control registers
        for backgrounds, BGn_CR |= BG_256_COLOR */
-    TRACE("-NDS_SetTexturePalette\n");
+
     return 0;
 }
 
 static int
 NDS_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
-                     SDL_Color * colors, int firstcolor, int ncolors)
+                      SDL_Color * colors, int firstcolor, int ncolors)
 {
     NDS_TextureData *txdat = (NDS_TextureData *) texture->driverdata;
-    TRACE("!NDS_GetTexturePalette\n");
+    /* stub! */
     return 0;
 }
 
 static int
 NDS_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
 {
-    TRACE("!NDS_SetTextureColorMod\n");
     /* stub! */
     return 0;
 }
@@ -671,7 +639,6 @@
 static int
 NDS_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
 {
-    TRACE("!NDS_SetTextureAlphaMod\n");
     /* stub! */
     return 0;
 }
@@ -679,7 +646,6 @@
 static int
 NDS_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
 {
-    TRACE("!NDS_SetTextureBlendMode\n");
     /* stub! */
     return 0;
 }
@@ -687,7 +653,6 @@
 static int
 NDS_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
 {
-    TRACE("!NDS_SetTextureScaleMode\n");
     /* stub! (note: NDS hardware scaling is nearest neighbor.) */
     return 0;
 }
--- a/src/video/nds/SDL_ndsvideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/nds/SDL_ndsvideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -23,7 +23,7 @@
 
 /* SDL Nintendo DS video driver implementation
  * based on dummy driver:
- * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
+ *  Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
  *  of this was cut-and-pasted from Stephane Peter's work in the AAlib
  *  SDL video driver.  Renamed to "DUMMY" by Sam Lantinga.
  */
@@ -43,13 +43,6 @@
 #include "SDL_ndsevents_c.h"
 #include "SDL_ndsrender_c.h"
 
-
-
-#define TRACE
-//#define TRACE printf
-
-
-
 #define NDSVID_DRIVER_NAME "nds"
 
 /* Initialization/Query functions */
@@ -62,9 +55,7 @@
 static int
 NDS_Available(void)
 {
-    /*const char *envr = SDL_getenv("SDL_VIDEODRIVER");*/
-    /*printf("NDS_Available()\n"); */
-    return (1);
+    return (1);                 /* always here */
 }
 
 static void
@@ -77,9 +68,7 @@
 NDS_CreateDevice(int devindex)
 {
     SDL_VideoDevice *device;
-    /*printf("NDS_CreateDevice(%d)\n", devindex); */
 
-    TRACE("+NDS_CreateDevice\n");
     /* Initialize all variables that we clean on shutdown */
     device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
     if (!device) {
@@ -100,7 +89,6 @@
 
     device->free = NDS_DeleteDevice;
 
-    TRACE("-NDS_CreateDevice\n");
     return device;
 }
 
@@ -115,7 +103,6 @@
     SDL_DisplayMode mode;
     int i;
 
-    TRACE("+NDS_VideoInit\n");
     /* simple 256x192x16x60 for now */
     mode.w = 256;
     mode.h = 192;
@@ -125,62 +112,49 @@
 
     SDL_AddBasicVideoDisplay(&mode);
     SDL_AddRenderDriver(0, &NDS_RenderDriver);
-    /*SDL_AddBasicVideoDisplay(&mode); two screens, same mode. uncomment later
-    SDL_AddRenderDriver(1, &NDS_RenderDriver);*/
 
     SDL_zero(mode);
     SDL_AddDisplayMode(0, &mode);
 
-    /* hackish stuff to get things up and running for now, and for a console */
-    powerON(POWER_ALL_2D);
    irqInit();
-    irqEnable(IRQ_VBLANK);
+    powerON(POWER_ALL_2D);
+    irqInit();
+    irqEnable(IRQ_VBLANK);
     NDS_SetDisplayMode(_this, &mode);
 
-    TRACE("-NDS_VideoInit\n");
     return 0;
 }
 
 static int
 NDS_SetDisplayMode(_THIS, SDL_DisplayMode * mode)
 {
-    TRACE("+NDS_SetDisplayMode\n");
     /* right now this function is just hard-coded for 256x192 ABGR1555 */
-    videoSetMode(MODE_5_2D |
-                 DISPLAY_BG2_ACTIVE |
-                 DISPLAY_BG3_ACTIVE |
-                 DISPLAY_BG_EXT_PALETTE |
-                 DISPLAY_SPR_1D_LAYOUT |
-                 DISPLAY_SPR_1D_BMP |
-                 DISPLAY_SPR_1D_BMP_SIZE_256 | /* try 128 if 256 is trouble. */
-                 DISPLAY_SPR_ACTIVE |
-                 DISPLAY_SPR_EXT_PALETTE); /* display on main core
-                                              with lots of flags set for
-                                              flexibility/capacity to render */
+    videoSetMode(MODE_5_2D | DISPLAY_BG2_ACTIVE | DISPLAY_BG3_ACTIVE | DISPLAY_BG_EXT_PALETTE | DISPLAY_SPR_1D_LAYOUT | DISPLAY_SPR_1D_BMP | DISPLAY_SPR_1D_BMP_SIZE_256 |      /* (try 128 if 256 is trouble.) */
+                 DISPLAY_SPR_ACTIVE | DISPLAY_SPR_EXT_PALETTE); /* display on main core
+                                                                   with lots of flags set for
+                                                                   flexibility/capacity to render */
 
     /* hopefully these cover all the various things we might need to do */
     vramSetBankA(VRAM_A_MAIN_BG_0x06000000);
     vramSetBankB(VRAM_B_MAIN_BG_0x06020000);
     vramSetBankC(VRAM_C_SUB_BG_0x06200000);
-    vramSetBankD(VRAM_D_MAIN_BG_0x06040000); /* not a typo. vram d can't sub */
+    vramSetBankD(VRAM_D_MAIN_BG_0x06040000);    /* not a typo. vram d can't sub */
     vramSetBankE(VRAM_E_MAIN_SPRITE);
     vramSetBankF(VRAM_F_OBJ_EXT_PALETTE);
     vramSetBankG(VRAM_G_BG_EXT_PALETTE);
     vramSetBankH(VRAM_H_SUB_BG_EXT_PALETTE);
     vramSetBankI(VRAM_I_SUB_SPRITE);
 
-    videoSetModeSub(MODE_0_2D | DISPLAY_BG0_ACTIVE); /* debug text on sub
-                                                        TODO: this will change
-                                                        when multi-head is
-                                                        introduced in render */
+    videoSetModeSub(MODE_0_2D | DISPLAY_BG0_ACTIVE);    /* debug text on sub
+                                                           TODO: this will change
+                                                           when multi-head is
+                                                           introduced in render */
 
-    TRACE("-NDS_SetDisplayMode\n");
     return 0;
 }
 
 void
 NDS_VideoQuit(_THIS)
 {
-    TRACE("+NDS_VideoQuit\n");
     videoSetMode(DISPLAY_SCREEN_OFF);
     videoSetModeSub(DISPLAY_SCREEN_OFF);
     vramSetMainBanks(VRAM_A_LCD, VRAM_B_LCD, VRAM_C_LCD, VRAM_D_LCD);
@@ -189,7 +163,6 @@
     vramSetBankG(VRAM_G_LCD);
     vramSetBankH(VRAM_H_LCD);
     vramSetBankI(VRAM_I_LCD);
-    TRACE("-NDS_VideoQuit\n");
 }
 
 /* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/os2fslib/SDL_os2fslib.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/os2fslib/SDL_os2fslib.c	Wed Aug 27 04:23:38 2008 +0000
@@ -440,8 +440,8 @@
                     if ((!pVideo->hidden->pSDLSurface) ||
                         ((pVideo->hidden->pSDLSurface)
                          &&
-                         ((pVideo->hidden->pSDLSurface->
-                           flags & SDL_RESIZABLE) == 0)))
+                         ((pVideo->hidden->
+                           pSDLSurface->flags & SDL_RESIZABLE) == 0)))
                         FSLib_ToggleFSMode(hwnd, !FSLib_QueryFSMode(hwnd));
 #ifdef DEBUG_BUILD
                     else
@@ -552,11 +552,11 @@
                     {
 
                         iXScaleError =
-                            (pVideo->hidden->SrcBufferDesc.
-                             uiXResolution - 1) / swp.cx;
+                            (pVideo->hidden->SrcBufferDesc.uiXResolution -
+                             1) / swp.cx;
                         iYScaleError =
-                            (pVideo->hidden->SrcBufferDesc.
-                             uiYResolution - 1) / swp.cy;
+                            (pVideo->hidden->SrcBufferDesc.uiYResolution -
+                             1) / swp.cy;
                         if (iXScaleError < 0)
                             iXScaleError = 0;
                         if (iYScaleError < 0)
@@ -577,24 +577,22 @@
                         iTop =
                             (swp.cy -
                              rcl.yTop) *
-                            pVideo->hidden->SrcBufferDesc.
-                            uiYResolution / swp.cy - iYScaleError;
+                            pVideo->hidden->SrcBufferDesc.uiYResolution /
+                            swp.cy - iYScaleError;
                         iLeft =
                             rcl.xLeft *
-                            pVideo->hidden->SrcBufferDesc.
-                            uiXResolution / swp.cx - iXScaleError;
+                            pVideo->hidden->SrcBufferDesc.uiXResolution /
+                            swp.cx - iXScaleError;
                         iWidth =
                             ((rcl.xRight -
                               rcl.xLeft) *
-                             pVideo->hidden->SrcBufferDesc.
-                             uiXResolution + swp.cx - 1) / swp.cx +
-                            2 * iXScaleError;
+                             pVideo->hidden->SrcBufferDesc.uiXResolution +
+                             swp.cx - 1) / swp.cx + 2 * iXScaleError;
                         iHeight =
                             ((rcl.yTop -
                               rcl.yBottom) *
-                             pVideo->hidden->SrcBufferDesc.
-                             uiYResolution + swp.cy - 1) / swp.cy +
-                            2 * iYScaleError;
+                             pVideo->hidden->SrcBufferDesc.uiYResolution +
+                             swp.cy - 1) / swp.cy + 2 * iYScaleError;
 
                         iWidth += iXScaleError2;
                         iHeight += iYScaleError2;
@@ -606,20 +604,19 @@
                         if (iTop + iHeight >
                             pVideo->hidden->SrcBufferDesc.uiYResolution)
                             iHeight =
-                                pVideo->hidden->SrcBufferDesc.
-                                uiYResolution - iTop;
+                                pVideo->hidden->SrcBufferDesc.uiYResolution -
+                                iTop;
                         if (iLeft + iWidth >
                             pVideo->hidden->SrcBufferDesc.uiXResolution)
                             iWidth =
-                                pVideo->hidden->SrcBufferDesc.
-                                uiXResolution - iLeft;
+                                pVideo->hidden->SrcBufferDesc.uiXResolution -
+                                iLeft;
 
 #ifdef DEBUG_BUILD
                         printf
                             ("WM_PAINT : BitBlt: %d %d -> %d %d (Buf %d x %d)\n",
                              iTop, iLeft, iWidth, iHeight,
-                             pVideo->hidden->SrcBufferDesc.
-                             uiXResolution,
+                             pVideo->hidden->SrcBufferDesc.uiXResolution,
                              pVideo->hidden->SrcBufferDesc.uiYResolution);
                         fflush(stdout);
 #endif
@@ -693,15 +690,15 @@
                             WinQueryWindowPos(hwnd, &swp);
                             if ((!pVideo->hidden->pSDLSurface) ||
                                 ((pVideo->hidden->pSDLSurface) &&
-                                 (pVideo->hidden->pSDLSurface->
-                                  flags & SDL_RESIZABLE)
+                                 (pVideo->hidden->
+                                  pSDLSurface->flags & SDL_RESIZABLE)
                                  &&
                                  ((swp.cx !=
-                                   pVideo->hidden->SrcBufferDesc.
-                                   uiXResolution)
+                                   pVideo->hidden->
+                                   SrcBufferDesc.uiXResolution)
                                   || (swp.cy !=
-                                      pVideo->hidden->
-                                      SrcBufferDesc.uiYResolution))
+                                      pVideo->hidden->SrcBufferDesc.
+                                      uiYResolution))
                                  && (!FSLib_QueryFSMode(hwnd)))) {
                                 // Resizable surface and in resizing!
                                 // So, don't blit now!
@@ -718,14 +715,12 @@
                                 fflush(stdout);
 #endif
                                 FSLIB_BITBLT(hwnd,
-                                             pVideo->hidden->
-                                             pchSrcBuffer, 0,
+                                             pVideo->hidden->pchSrcBuffer, 0,
                                              0,
                                              pVideo->hidden->
-                                             SrcBufferDesc.
-                                             uiXResolution,
-                                             pVideo->hidden->
-                                             SrcBufferDesc.uiYResolution);
+                                             SrcBufferDesc.uiXResolution,
+                                             pVideo->hidden->SrcBufferDesc.
+                                             uiYResolution);
                             }
                         }
 #ifdef DEBUG_BUILD
@@ -773,8 +768,8 @@
                                           &swpClient);
                         ptl.x = 0;
                         ptl.y = 0;
-                        WinMapWindowPoints(pVideo->hidden->
-                                           hwndClient, HWND_DESKTOP, &ptl, 1);
+                        WinMapWindowPoints(pVideo->hidden->hwndClient,
+                                           HWND_DESKTOP, &ptl, 1);
                         pVideo->hidden->iSkipWMMOUSEMOVE++;     /* Don't take next WM_MOUSEMOVE into account!  */
                         WinSetPointerPos(HWND_DESKTOP,
                                          ptl.x + swpClient.cx / 2,
@@ -825,8 +820,8 @@
                                           &swpClient);
                         ptl.x = 0;
                         ptl.y = 0;
-                        WinMapWindowPoints(pVideo->hidden->
-                                           hwndClient, HWND_DESKTOP, &ptl, 1);
+                        WinMapWindowPoints(pVideo->hidden->hwndClient,
+                                           HWND_DESKTOP, &ptl, 1);
                         pVideo->hidden->iSkipWMMOUSEMOVE++;     /* Don't take next WM_MOUSEMOVE into account!  */
                         WinSetPointerPos(HWND_DESKTOP,
                                          ptl.x + swpClient.cx / 2,
@@ -867,8 +862,8 @@
                                           &swpClient);
                         ptl.x = 0;
                         ptl.y = 0;
-                        WinMapWindowPoints(pVideo->hidden->
-                                           hwndClient, HWND_DESKTOP, &ptl, 1);
+                        WinMapWindowPoints(pVideo->hidden->hwndClient,
+                                           HWND_DESKTOP, &ptl, 1);
                         pVideo->hidden->iSkipWMMOUSEMOVE++;     /* Don't take next WM_MOUSEMOVE into account!  */
                         WinSetPointerPos(HWND_DESKTOP,
                                          ptl.x + swpClient.cx / 2,
@@ -910,8 +905,8 @@
                                           &swpClient);
                         ptl.x = 0;
                         ptl.y = 0;
-                        WinMapWindowPoints(pVideo->hidden->
-                                           hwndClient, HWND_DESKTOP, &ptl, 1);
+                        WinMapWindowPoints(pVideo->hidden->hwndClient,
+                                           HWND_DESKTOP, &ptl, 1);
                         pVideo->hidden->iSkipWMMOUSEMOVE++;     /* Don't take next WM_MOUSEMOVE into account!  */
                         WinSetPointerPos(HWND_DESKTOP,
                                          ptl.x + swpClient.cx / 2,
@@ -1378,6 +1373,7 @@
     while (len-- > 0)
         *dst++ = ~*src++;
 }
+
 static void
 memxor(Uint8 * dst, Uint8 * src1, Uint8 * src2, int len)
 {
@@ -1635,6 +1631,7 @@
 {
     return (-1);
 }
+
 static void
 os2fslib_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
@@ -2505,23 +2502,22 @@
         pResult = SDL_CreateRGBSurface(SDL_SWSURFACE,
                                        pModeInfoFound->uiXResolution,
                                        pModeInfoFound->uiYResolution,
-                                       pModeInfoFound->uiBPP,
-                                       ((unsigned int) pModeInfoFound->
-                                        PixelFormat.
-                                        ucRedMask) << pModeInfoFound->
-                                       PixelFormat.ucRedPosition,
-                                       ((unsigned int) pModeInfoFound->
-                                        PixelFormat.
-                                        ucGreenMask) << pModeInfoFound->
-                                       PixelFormat.ucGreenPosition,
-                                       ((unsigned int) pModeInfoFound->
-                                        PixelFormat.
-                                        ucBlueMask) << pModeInfoFound->
-                                       PixelFormat.ucBluePosition,
-                                       ((unsigned int) pModeInfoFound->
-                                        PixelFormat.
-                                        ucAlphaMask) << pModeInfoFound->
-                                       PixelFormat.ucAlphaPosition);
+                                       pModeInfoFound->uiBPP, ((unsigned int)
+                                                               pModeInfoFound->PixelFormat.ucRedMask)
+                                       << pModeInfoFound->PixelFormat.
+                                       ucRedPosition, ((unsigned int)
+                                                       pModeInfoFound->
+                                                       PixelFormat.ucGreenMask)
+                                       << pModeInfoFound->PixelFormat.
+                                       ucGreenPosition, ((unsigned int)
+                                                         pModeInfoFound->
+                                                         PixelFormat.ucBlueMask)
+                                       << pModeInfoFound->PixelFormat.
+                                       ucBluePosition, ((unsigned int)
+                                                        pModeInfoFound->
+                                                        PixelFormat.ucAlphaMask)
+                                       << pModeInfoFound->PixelFormat.
+                                       ucAlphaPosition);
 
         if (pResult == NULL) {
             DosReleaseMutexSem(_this->hidden->hmtxUseSrcBuffer);
@@ -2535,23 +2531,27 @@
 
         // Adjust pixel format mask!
         pResult->format->Rmask =
-            ((unsigned int) pModeInfoFound->PixelFormat.
-             ucRedMask) << pModeInfoFound->PixelFormat.ucRedPosition;
+            ((unsigned int) pModeInfoFound->
+             PixelFormat.ucRedMask) << pModeInfoFound->PixelFormat.
+            ucRedPosition;
         pResult->format->Rshift = pModeInfoFound->PixelFormat.ucRedPosition;
         pResult->format->Rloss = pModeInfoFound->PixelFormat.ucRedAdjust;
         pResult->format->Gmask =
-            ((unsigned int) pModeInfoFound->PixelFormat.
-             ucGreenMask) << pModeInfoFound->PixelFormat.ucGreenPosition;
+            ((unsigned int) pModeInfoFound->
+             PixelFormat.ucGreenMask) << pModeInfoFound->PixelFormat.
+            ucGreenPosition;
         pResult->format->Gshift = pModeInfoFound->PixelFormat.ucGreenPosition;
         pResult->format->Gloss = pModeInfoFound->PixelFormat.ucGreenAdjust;
         pResult->format->Bmask =
-            ((unsigned int) pModeInfoFound->PixelFormat.
-             ucBlueMask) << pModeInfoFound->PixelFormat.ucBluePosition;
+            ((unsigned int) pModeInfoFound->
+             PixelFormat.ucBlueMask) << pModeInfoFound->PixelFormat.
+            ucBluePosition;
         pResult->format->Bshift = pModeInfoFound->PixelFormat.ucBluePosition;
         pResult->format->Bloss = pModeInfoFound->PixelFormat.ucBlueAdjust;
         pResult->format->Amask =
-            ((unsigned int) pModeInfoFound->PixelFormat.
-             ucAlphaMask) << pModeInfoFound->PixelFormat.ucAlphaPosition;
+            ((unsigned int) pModeInfoFound->
+             PixelFormat.ucAlphaMask) << pModeInfoFound->PixelFormat.
+            ucAlphaPosition;
         pResult->format->Ashift = pModeInfoFound->PixelFormat.ucAlphaPosition;
         pResult->format->Aloss = pModeInfoFound->PixelFormat.ucAlphaAdjust;
 
@@ -2738,10 +2738,8 @@
                         for (i = 0; _this->hidden->pListModesResult[i]; i++) {
                             iNumOfSlots++;
                             if (iPlace == -1) {
-                                if ((_this->hidden->
-                                     pListModesResult[i]->w *
-                                     _this->hidden->
-                                     pListModesResult[i]->h) <
+                                if ((_this->hidden->pListModesResult[i]->w *
+                                     _this->hidden->pListModesResult[i]->h) <
                                     (pRect->w * pRect->h)) {
                                     iPlace = i;
                                 }
@@ -2754,14 +2752,10 @@
 //            printf("!!! From %d slots, it will be at %d\n", iNumOfSlots, iPlace);
 #endif
 
-                        pNewList =
-                            (SDL_Rect **) SDL_realloc(_this->
-                                                      hidden->
-                                                      pListModesResult,
-                                                      (iNumOfSlots
-                                                       +
-                                                       1) *
-                                                      sizeof(SDL_Rect *));
+                        pNewList = (SDL_Rect **)
+                            SDL_realloc(_this->hidden->pListModesResult,
+                                        (iNumOfSlots +
+                                         1) * sizeof(SDL_Rect *));
                         if (pNewList) {
                             for (i = iNumOfSlots; i > iPlace; i--)
                                 pNewList[i] = pNewList[i - 1];
@@ -2816,23 +2810,25 @@
     vformat->BytesPerPixel = (vformat->BitsPerPixel + 7) / 8;
 
     vformat->Rmask =
-        ((unsigned int) pDesktopMode->PixelFormat.ucRedMask) << pDesktopMode->
-        PixelFormat.ucRedPosition;
+        ((unsigned int) pDesktopMode->PixelFormat.
+         ucRedMask) << pDesktopMode->PixelFormat.ucRedPosition;
     vformat->Rshift = pDesktopMode->PixelFormat.ucRedPosition;
     vformat->Rloss = pDesktopMode->PixelFormat.ucRedAdjust;
     vformat->Gmask =
-        ((unsigned int) pDesktopMode->PixelFormat.
-         ucGreenMask) << pDesktopMode->PixelFormat.ucGreenPosition;
+        ((unsigned int) pDesktopMode->
+         PixelFormat.ucGreenMask) << pDesktopMode->PixelFormat.
+        ucGreenPosition;
     vformat->Gshift = pDesktopMode->PixelFormat.ucGreenPosition;
     vformat->Gloss = pDesktopMode->PixelFormat.ucGreenAdjust;
     vformat->Bmask =
-        ((unsigned int) pDesktopMode->PixelFormat.
-         ucBlueMask) << pDesktopMode->PixelFormat.ucBluePosition;
+        ((unsigned int) pDesktopMode->
+         PixelFormat.ucBlueMask) << pDesktopMode->PixelFormat.ucBluePosition;
     vformat->Bshift = pDesktopMode->PixelFormat.ucBluePosition;
     vformat->Bloss = pDesktopMode->PixelFormat.ucBlueAdjust;
     vformat->Amask =
-        ((unsigned int) pDesktopMode->PixelFormat.
-         ucAlphaMask) << pDesktopMode->PixelFormat.ucAlphaPosition;
+        ((unsigned int) pDesktopMode->
+         PixelFormat.ucAlphaMask) << pDesktopMode->PixelFormat.
+        ucAlphaPosition;
     vformat->Ashift = pDesktopMode->PixelFormat.ucAlphaPosition;
     vformat->Aloss = pDesktopMode->PixelFormat.ucAlphaAdjust;
 
@@ -2937,10 +2933,10 @@
                sizeof(_this->hidden->SrcBufferDesc));
     // Allocate new video buffer!
     _this->hidden->pchSrcBuffer =
-        (char *) SDL_malloc(_this->hidden->pAvailableFSLibVideoModes->
-                            uiScanLineSize *
-                            _this->hidden->pAvailableFSLibVideoModes->
-                            uiYResolution);
+        (char *) SDL_malloc(_this->hidden->
+                            pAvailableFSLibVideoModes->uiScanLineSize *
+                            _this->hidden->
+                            pAvailableFSLibVideoModes->uiYResolution);
     if (!_this->hidden->pchSrcBuffer) {
 #ifdef DEBUG_BUILD
         printf
--- a/src/video/photon/SDL_ph_gl.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/photon/SDL_ph_gl.c	Wed Aug 27 04:23:38 2008 +0000
@@ -315,14 +315,17 @@
         && (this->gl_config.accum_blue_size != 0)
         && (this->gl_config.accum_green_size != 0)) {
         qnxgl_attribs_slide = qnxgl_attrib_set_accum(qnxgl_attribs_slide,
-                                                     this->gl_config.
-                                                     accum_red_size +
-                                                     this->gl_config.
-                                                     accum_blue_size +
-                                                     this->gl_config.
-                                                     accum_green_size +
-                                                     this->gl_config.
-                                                     accum_alpha_size);
+                                                     this->
+                                                     gl_config.accum_red_size
+                                                     +
+                                                     this->
+                                                     gl_config.accum_blue_size
+                                                     +
+                                                     this->
+                                                     gl_config.accum_green_size
+                                                     +
+                                                     this->
+                                                     gl_config.accum_alpha_size);
     }
 
     /* Stereo mode */
--- a/src/video/photon/SDL_ph_image.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/photon/SDL_ph_image.c	Wed Aug 27 04:23:38 2008 +0000
@@ -244,9 +244,8 @@
     }
 
     if ((screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) {
-        OCImage.FrameData1 =
-            (unsigned char *) PdGetOffscreenContextPtr(OCImage.
-                                                       offscreen_backcontext);
+        OCImage.FrameData1 = (unsigned char *)
+            PdGetOffscreenContextPtr(OCImage.offscreen_backcontext);
         if (OCImage.FrameData1 == NULL) {
             SDL_SetError
                 ("ph_SetupFullScreenImage(back): PdGetOffscreenContextPtr() function failed !\n");
--- a/src/video/photon/SDL_phyuv.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/photon/SDL_phyuv.c	Wed Aug 27 04:23:38 2008 +0000
@@ -149,8 +149,8 @@
                                     &overlay->hwdata->caps);
         if (rtncode == 0) {
             if (overlay->hwdata->caps.format == format) {
-                if ((overlay->hwdata->caps.
-                     flags & Pg_SCALER_CAP_DST_CHROMA_KEY) ==
+                if ((overlay->hwdata->
+                     caps.flags & Pg_SCALER_CAP_DST_CHROMA_KEY) ==
                     Pg_SCALER_CAP_DST_CHROMA_KEY) {
                     overlay->hwdata->ischromakey = 1;
                 }
--- a/src/video/ps2gs/SDL_gsvideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/ps2gs/SDL_gsvideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -232,6 +232,7 @@
         0x0e,                   /* A+D */
         0,                      /* 2 */
 PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH};
+
 static unsigned long long scale_tags[] __attribute__ ((aligned(16))) = {
     5 | (1LL << 60),            /* GIFtag */
         0x0e,                   /* A+D */
@@ -573,11 +574,13 @@
 {
     return (-1);
 }
+
 static void
 GS_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
     return;
 }
+
 static int
 GS_LockHWSurface(_THIS, SDL_Surface * surface)
 {
@@ -606,6 +609,7 @@
     }
     return (0);
 }
+
 static void
 GS_UnlockHWSurface(_THIS, SDL_Surface * surface)
 {
--- a/src/video/riscos/SDL_riscosvideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/riscos/SDL_riscosvideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -286,6 +286,7 @@
 {
     return (-1);
 }
+
 static void
 RISCOS_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
--- a/src/video/svga/SDL_svgavideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/svga/SDL_svgavideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -467,6 +467,7 @@
 {
     return (-1);
 }
+
 static void
 SVGA_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
@@ -480,6 +481,7 @@
     /* The waiting is done in SVGA_FlipHWSurface() */
     return (0);
 }
+
 static void
 SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface)
 {
--- a/src/video/vgl/SDL_vglvideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/vgl/SDL_vglvideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -409,6 +409,7 @@
 {
     return -1;
 }
+
 static void
 VGL_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
@@ -424,6 +425,7 @@
     }
     return 0;
 }
+
 static void
 VGL_UnlockHWSurface(_THIS, SDL_Surface * surface)
 {
--- a/src/video/win32/SDL_d3drender.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/win32/SDL_d3drender.c	Wed Aug 27 04:23:38 2008 +0000
@@ -596,8 +596,8 @@
     result =
         IDirect3DDevice9_UpdateTexture(renderdata->device,
                                        (IDirect3DBaseTexture9 *) temp,
-                                       (IDirect3DBaseTexture9 *) data->
-                                       texture);
+                                       (IDirect3DBaseTexture9 *)
+                                       data->texture);
     IDirect3DTexture9_Release(temp);
     if (FAILED(result)) {
         D3D_SetError("UpdateTexture()", result);
@@ -805,9 +805,8 @@
     }
 
     result =
-        IDirect3DDevice9_SetTexture(data->device, 0,
-                                    (IDirect3DBaseTexture9 *) texturedata->
-                                    texture);
+        IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)
+                                    texturedata->texture);
     if (FAILED(result)) {
         D3D_SetError("SetTexture()", result);
         return -1;
--- a/src/video/win32/SDL_gdirender.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/win32/SDL_gdirender.c	Wed Aug 27 04:23:38 2008 +0000
@@ -620,9 +620,8 @@
         SelectPalette(data->memory_hdc, texturedata->hpal, TRUE);
         RealizePalette(data->memory_hdc);
     }
-    if (texture->
-        blendMode & (SDL_TEXTUREBLENDMODE_MASK | SDL_TEXTUREBLENDMODE_BLEND))
-    {
+    if (texture->blendMode &
+        (SDL_TEXTUREBLENDMODE_MASK | SDL_TEXTUREBLENDMODE_BLEND)) {
         BLENDFUNCTION blendFunc = {
             AC_SRC_OVER,
             0,
--- a/src/video/win32/SDL_win32keyboard.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/win32/SDL_win32keyboard.c	Wed Aug 27 04:23:38 2008 +0000
@@ -41,6 +41,7 @@
     30, 48, 46, 32, 18, 33, 34, 35, 23, 36, 37, 38, 50, 49, 24,
     25, 16, 19, 31, 20, 22, 47, 17, 45, 21, 44
 };
+
 BYTE keypad_scancodes[10] = {
     82, 79, 80, 81, 75, 76, 77, 71, 72, 73
 };
--- a/src/video/win32/SDL_win32opengl.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/win32/SDL_win32opengl.c	Wed Aug 27 04:23:38 2008 +0000
@@ -500,8 +500,7 @@
     if (_this->gl_config.accelerated >= 0) {
         *iAttr++ = WGL_ACCELERATION_ARB;
         *iAttr++ =
-            (_this->gl_config.
-             accelerated ? WGL_GENERIC_ACCELERATION_ARB :
+            (_this->gl_config.accelerated ? WGL_GENERIC_ACCELERATION_ARB :
              WGL_NO_ACCELERATION_ARB);
     }
 
--- a/src/video/wscons/SDL_wsconsvideo.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/wscons/SDL_wsconsvideo.c	Wed Aug 27 04:23:38 2008 +0000
@@ -399,6 +399,7 @@
 {
     return -1;
 }
+
 static void
 WSCONS_FreeHWSurface(_THIS, SDL_Surface * surface)
 {
--- a/src/video/x11/SDL_x11opengl.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/x11/SDL_x11opengl.c	Wed Aug 27 04:23:38 2008 +0000
@@ -420,8 +420,8 @@
     SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
     Display *display = data->videodata->display;
     int screen =
-        ((SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata)->
-        screen;
+        ((SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->
+         driverdata)->screen;
     XWindowAttributes xattr;
     XVisualInfo v, *vinfo;
     int n;
--- a/src/video/xbios/SDL_xbiosmodes.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/src/video/xbios/SDL_xbiosmodes.c	Wed Aug 27 04:23:38 2008 +0000
@@ -277,8 +277,8 @@
                     SDL_XBIOS_AddMode(_this, falcon_rgb_modes[i].width,
                                       falcon_rgb_modes[i].height,
                                       falcon_rgb_modes[i].bpp,
-                                      falcon_rgb_modes[i].
-                                      modecode & modecodemask, SDL_FALSE);
+                                      falcon_rgb_modes[i].modecode &
+                                      modecodemask, SDL_FALSE);
                 }
                 break;
             case MONITOR_VGA:
@@ -288,8 +288,8 @@
                     SDL_XBIOS_AddMode(_this, falcon_vga_modes[i].width,
                                       falcon_vga_modes[i].height,
                                       falcon_vga_modes[i].bpp,
-                                      falcon_vga_modes[i].
-                                      modecode & modecodemask, SDL_FALSE);
+                                      falcon_vga_modes[i].modecode &
+                                      modecodemask, SDL_FALSE);
                 }
                 break;
             }
--- a/test/nds-test-progs/general/source/main.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/test/nds-test-progs/general/source/main.c	Wed Aug 27 04:23:38 2008 +0000
@@ -4,82 +4,93 @@
 #include <nds.h>
 #include <fat.h>
 #else
-#define swiWaitForVBlank() 
-#define consoleDemoInit() 
-#define fatInitDefault() 
+#define swiWaitForVBlank()
+#define consoleDemoInit()
+#define fatInitDefault()
 #define RGB15(r,g,b) SDL_MapRGB(screen->format,((r)<<3),((g)<<3),((b)<<3))
 #endif
-
-void splash(SDL_Surface *screen, int s) {
-	SDL_Surface *logo;
-	SDL_Rect area = {0,0,256,192};
+    void
+splash(SDL_Surface * screen, int s)
+{
+    SDL_Surface *logo;
+    SDL_Rect area = { 0, 0, 256, 192 };
 
-	logo = SDL_LoadBMP("sdl.bmp");
-	if(!logo) {
-		printf("Couldn't splash.\n");
-		return;
-	}
-	/*logo->flags &= ~SDL_PREALLOC;*/
-	SDL_BlitSurface(logo, NULL, screen, &area);
-	SDL_Flip(screen);
-	while(s-- > 0) {
-		int i = 60;
-		while(--i) swiWaitForVBlank();
-	}
+    logo = SDL_LoadBMP("sdl.bmp");
+    if (!logo) {
+        printf("Couldn't splash.\n");
+        return;
+    }
+    /*logo->flags &= ~SDL_PREALLOC; */
+    SDL_BlitSurface(logo, NULL, screen, &area);
+    SDL_Flip(screen);
+    while (s-- > 0) {
+        int i = 60;
+        while (--i)
+            swiWaitForVBlank();
+    }
 }
-
-int main(void) {
-	SDL_Surface *screen;
-	SDL_Joystick *stick;
-	SDL_Event event;
-	SDL_Rect rect = {0,0,256,192};
-	int i;
+
+
int
+main(void)
+{
+    SDL_Surface *screen;
+    SDL_Joystick *stick;
+    SDL_Event event;
+    SDL_Rect rect = { 0, 0, 256, 192 };
+    int i;
 
-	consoleDemoInit(); puts("Hello world!  Initializing FAT...");
-	fatInitDefault();
-	if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0) {
-		puts("# error initializing SDL");
-		puts(SDL_GetError());
-		return 1;
-	}
-	puts("* initialized SDL");
-	screen = SDL_SetVideoMode(256, 192, 15, SDL_SWSURFACE);
-	if(!screen) {
-		puts("# error setting video mode");
-		puts(SDL_GetError());
-		return 2;
-	}
-	screen->flags &= ~SDL_PREALLOC;
-	puts("* set video mode");
-	stick = SDL_JoystickOpen(0);
-	if(stick == NULL) {
-		puts("# error opening joystick");
-		puts(SDL_GetError());
-//		return 3;
-	}
-	puts("* opened joystick");
+    consoleDemoInit();
+    puts("Hello world!  Initializing FAT...");
+    fatInitDefault();
+    
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
+        puts("# error initializing SDL");
+        puts(SDL_GetError());
+        return 1;
+    }
+    puts("* initialized SDL");
+    screen = SDL_SetVideoMode(256, 192, 15, SDL_SWSURFACE);
+    if (!screen) {
+        puts("# error setting video mode");
+        puts(SDL_GetError());
+        return 2;
+    }
+    screen->flags &= ~SDL_PREALLOC;
+    puts("* set video mode");
+    stick = SDL_JoystickOpen(0);
+    if (stick == NULL) {
+        puts("# error opening joystick");
+        puts(SDL_GetError());
+//              return 3;
+    }
+    puts("* opened joystick");
+
+    /*splash(screen, 3); */
 
-	/*splash(screen, 3);*/
-
-	SDL_FillRect(screen, &rect, RGB15(0,0,31)|0x8000);
-	SDL_Flip(screen);
+    SDL_FillRect(screen, &rect, RGB15(0, 0, 31) | 0x8000);
+    SDL_Flip(screen);
 
-	while(1)
-	while(SDL_PollEvent(&event))
-	switch(event.type) {
-		case SDL_JOYBUTTONDOWN:
-			SDL_FillRect(screen, &rect, (u16)rand()|0x8000);
-			SDL_Flip(screen);
-			if(rect.w > 8) {
-				rect.x += 4; rect.y += 3;
-				rect.w -= 8; rect.h -= 6;
-			}
-			printf("button %d pressed at %d ticks\n",
-			       event.jbutton.which, SDL_GetTicks());
-		break;
-		case SDL_QUIT: SDL_Quit(); return 0;
-		default: break;
-	}
+    while (1)
+        while (SDL_PollEvent(&event))
+            switch (event.type) {
+            case SDL_JOYBUTTONDOWN:
+                SDL_FillRect(screen, &rect, (u16) rand() | 0x8000);
+                SDL_Flip(screen);
+                if (rect.w > 8) {
+                    rect.x += 4;
+                    rect.y += 3;
+                    rect.w -= 8;
+                    rect.h -= 6;
+                }
+                printf("button %d pressed at %d ticks\n",
+                       event.jbutton.which, SDL_GetTicks());
+                break;
+            case SDL_QUIT:
+                SDL_Quit();
+                return 0;
+            default:
+                break;
+            }
+    
return 0;
+
}
+
 
-	return 0;
-}
--- a/test/nds-test-progs/sprite/source/testsprite.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/test/nds-test-progs/sprite/source/testsprite.c	Wed Aug 27 04:23:38 2008 +0000
@@ -163,7 +163,8 @@
     SDL_Event event;
     Uint32 then, now, frames;
 
-    consoleDemoInit(); puts("Hello world!  Initializing FAT...");
+    consoleDemoInit();
+    puts("Hello world!  Initializing FAT...");
     fatInitDefault();
     /* Initialize SDL */
     if (SDL_Init(SDL_INIT_VIDEO) < 0) {
@@ -173,7 +174,7 @@
     puts("* initialized SDL");
 
     numsprites = NUM_SPRITES;
-    videoflags = SDL_SWSURFACE /*| SDL_ANYFORMAT*/;
+    videoflags = SDL_SWSURFACE /*| SDL_ANYFORMAT */ ;
     width = 256;
     height = 192;
     video_bpp = 15;
--- a/test/nds-test-progs/sprite2/source/testsprite2.c	Thu Aug 21 12:38:21 2008 +0000
+++ b/test/nds-test-progs/sprite2/source/testsprite2.c	Wed Aug 27 04:23:38 2008 +0000
@@ -81,9 +81,11 @@
     return (0);
 }
 
-int LoadSprite2(const u8* ptr, int size) {
+int
+LoadSprite2(const u8 * ptr, int size)
+{
     int i;
-    SDL_Rect r = {0,0,32,32};
+    SDL_Rect r = { 0, 0, 32, 32 };
     for (i = 0; i < state->num_windows; ++i) {
         SDL_SelectRenderer(state->windows[i]);
         sprites[i] = SDL_CreateTexture(SDL_PIXELFORMAT_ABGR1555,
@@ -92,7 +94,7 @@
             fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
             return -1;
         }
-        SDL_UpdateTexture(sprites[i], &r, ptr, r.w*2);
+        SDL_UpdateTexture(sprites[i], &r, ptr, r.w * 2);
         SDL_SetTextureBlendMode(sprites[i], blendMode);
         SDL_SetTextureScaleMode(sprites[i], scaleMode);
     }
@@ -170,7 +172,8 @@
     SDL_Event event;
     Uint32 then, now, frames;
 
-    consoleDemoInit(); puts("Hello world!  Initializing FAT...");
+    consoleDemoInit();
+    puts("Hello world!  Initializing FAT...");
     fatInitDefault();
 
     /* Initialize parameters */