Mercurial > sdl-ios-xcode
changeset 5271:e107518710f6
Removed private API use that was causing AppStore rejection
Pavel Kanzelsberger to SDL
I tried to submit a SDL application to the Mac AppStore and it got rejected because SDL cocoa is using a Private (non-public) API. Problematic part is here:
SDL_cocoaevents.m
@implementation NSApplication(SDL)
- (void)setRunning
{
_running = 1;
}
@end
Symbol _running in NSApplication is private and shouldn't be used. Any ideas what could I do about this?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 12 Feb 2011 07:57:35 -0800 |
parents | 48724afcdc6e |
children | 93ea62a5ba8f |
files | src/video/cocoa/SDL_cocoaevents.m |
diffstat | 1 files changed, 1 insertions(+), 9 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/cocoa/SDL_cocoaevents.m Sat Feb 12 00:42:39 2011 -0800 +++ b/src/video/cocoa/SDL_cocoaevents.m Sat Feb 12 07:57:35 2011 -0800 @@ -40,13 +40,6 @@ - (void)setAppleMenu:(NSMenu *)menu; @end -@implementation NSApplication(SDL) -- (void)setRunning -{ - _running = 1; -} -@end - @interface SDLAppDelegate : NSObject - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender; @end @@ -164,7 +157,6 @@ if ([NSApp delegate] == nil) { [NSApp setDelegate:[[SDLAppDelegate alloc] init]]; } - [NSApp setRunning]; [pool release]; } @@ -185,7 +177,7 @@ } pool = [[NSAutoreleasePool alloc] init]; - while ([NSApp isRunning]) { + for ( ; ; ) { NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES ]; if ( event == nil ) { break;