Mercurial > sdl-ios-xcode
changeset 2017:df06e6eb65c6
Fixed macosx audio initialization (passed wrong struct to CoreAudio).
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 02 Sep 2006 21:50:04 +0000 |
parents | 72fa74928062 |
children | 41a5fc1825b9 |
files | src/audio/macosx/SDL_coreaudio.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/src/audio/macosx/SDL_coreaudio.c Sat Sep 02 21:19:00 2006 +0000 +++ b/src/audio/macosx/SDL_coreaudio.c Sat Sep 02 21:50:04 2006 +0000 @@ -195,7 +195,7 @@ #define CHECK_RESULT(msg) \ if (result != noErr) { \ - SDL_SetError("Failed to start CoreAudio: " msg); \ + SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \ return -1; \ } @@ -281,7 +281,7 @@ kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, - &desc, sizeof (desc)); + &strdesc, sizeof (strdesc)); CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)") /* Set the audio callback */ callback.inputProc = audioCallback;