Mercurial > sdl-ios-xcode
changeset 1059:de22ea8440d2
Date: Tue, 10 May 2005 22:15:25 +0100
From: Peter Naulls
Subject: RISC OS SDL patch
Some of the RISC OS audio code is no longer used do to the switch to
/dev/dsp, and can be removed as per the attached diff.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 16 May 2005 07:43:46 +0000 |
parents | e6c91fd1911e |
children | 86885b40a53b |
files | src/video/riscos/SDL_riscostask.c |
diffstat | 1 files changed, 0 insertions(+), 15 deletions(-) [+] |
line wrap: on
line diff
--- a/src/video/riscos/SDL_riscostask.c Mon May 16 05:55:17 2005 +0000 +++ b/src/video/riscos/SDL_riscostask.c Mon May 16 07:43:46 2005 +0000 @@ -52,7 +52,6 @@ /* RISC OS variables to help compatability with certain programs */ int riscos_backbuffer = 0; /* Create a back buffer in system memory for full screen mode */ int riscos_closeaction = 1; /* Close icon action */ -int riscos_audiobuffer = 0; /* Audio buffer size */ static int stored_mode = -1; /* -1 when in desktop, mode number or pointer when full screen */ @@ -178,13 +177,6 @@ 0 Don't show close icon 1 Show close icon - SDL$<name>$AudioBuffer - set to number of samples to buffer - in advance. Will default to a minimum of 1024 or twice - amount requested by program whichever is largest. - If not specified default is amount for 10 csecs. - Time that will be pre-buffered can be calculated as - sample to buffer * 1000 / freq milliseconds. - ***************************************************************************/ int RISCOS_GetTaskName(char *task_name) @@ -255,13 +247,6 @@ env_val = getenv(env_var); if (env_val && strcmp(env_val,"0") == 0) riscos_closeaction = 0; - strcpy(env_var, "SDL$"); - strcat(env_var, p); - strcat(env_var, "$AudioBuffer"); - - env_val = getenv(env_var); - riscos_audiobuffer = atoi(env_val); - free(env_var); }