Mercurial > sdl-ios-xcode
changeset 4226:dbdf8b108e31 SDL-1.2
Fixed bug #638
Philipp Nordhus 2008-11-05 13:56:33 PST
The Linux version of SDL_SYS_JoystickQuit() tries to free an invalid pointer
when the number of joysticks was reduced since the last call.
Reproduce: Connect two joysticks, call SDL_Init() and SDL_Quit(), then
disconnect one joystick and call the functions again.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 11:34:50 +0000 |
parents | 6c1d2039b6b4 |
children | c5ee6a0d7916 |
files | src/joystick/linux/SDL_sysjoystick.c |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/src/joystick/linux/SDL_sysjoystick.c Mon Sep 21 11:32:58 2009 +0000 +++ b/src/joystick/linux/SDL_sysjoystick.c Mon Sep 21 11:34:50 2009 +0000 @@ -1191,8 +1191,8 @@ for ( i=0; SDL_joylist[i].fname; ++i ) { SDL_free(SDL_joylist[i].fname); + SDL_joylist[i].fname = NULL; } - SDL_joylist[0].fname = NULL; } #endif /* SDL_JOYSTICK_LINUX */