Mercurial > sdl-ios-xcode
changeset 2416:d92493ff1b51 gsoc2008_iphone
Fixed a bug where bad access would occur if UIKIT_MakeCurrent is passed NULL for the parameter 'SDL_GLContext context'. Instead, it clears the current context.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
---|---|
date | Wed, 13 Aug 2008 20:56:21 +0000 |
parents | 93fd226af6d0 |
children | ac26bd83db1f |
files | src/video/uikit/SDL_uikitopengles.m |
diffstat | 1 files changed, 11 insertions(+), 3 deletions(-) [+] |
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--- a/src/video/uikit/SDL_uikitopengles.m Wed Aug 13 18:16:27 2008 +0000 +++ b/src/video/uikit/SDL_uikitopengles.m Wed Aug 13 20:56:21 2008 +0000 @@ -41,12 +41,20 @@ return SDL_LoadFunction(RTLD_DEFAULT, proc); } +/* + note that SDL_GL_Delete context makes it current without passing the window +*/ int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) { - SDL_WindowData *data = (SDL_WindowData *)window->driverdata; - - [data->view setCurrentContext]; + if (context) { + SDL_WindowData *data = (SDL_WindowData *)window->driverdata; + [data->view setCurrentContext]; + } + else { + [EAGLContext setCurrentContext: nil]; + } + return 0; }