Mercurial > sdl-ios-xcode
changeset 1342:d73be99e9420
Fixed it Hayashi Naoyuki's way. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 12:15:46 +0000 |
parents | d02b552e5304 |
children | d5c4f8f6855e |
files | src/audio/mme/SDL_mmeaudio.c src/audio/mme/SDL_mmeaudio.h |
diffstat | 2 files changed, 9 insertions(+), 9 deletions(-) [+] |
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--- a/src/audio/mme/SDL_mmeaudio.c Tue Feb 07 12:11:33 2006 +0000 +++ b/src/audio/mme/SDL_mmeaudio.c Tue Feb 07 12:15:46 2006 +0000 @@ -21,6 +21,15 @@ */ /* Tru64 UNIX MME support */ +#include <mme_api.h> + +#include "SDL_stdlib.h" +#include "SDL_string.h" +#include "SDL_audio.h" +#include "SDL_mutex.h" +#include "SDL_timer.h" +#include "SDL_audio_c.h" + #include "SDL_mmeaudio.h" static BOOL inUse[NUM_BUFFERS];
--- a/src/audio/mme/SDL_mmeaudio.h Tue Feb 07 12:11:33 2006 +0000 +++ b/src/audio/mme/SDL_mmeaudio.h Tue Feb 07 12:15:46 2006 +0000 @@ -22,15 +22,6 @@ /* Allow access to a raw mixing buffer */ -#include <mme_api.h> - -#include "SDL_stdlib.h" -#include "SDL_string.h" -#include "SDL_audio.h" -#include "SDL_mutex.h" -#include "SDL_timer.h" -#include "SDL_audio_c.h" - #ifndef _SDL_lowaudio_h #define _SDL_lowaudio_h #include "SDL_sysaudio.h"