Mercurial > sdl-ios-xcode
changeset 566:d6e7d7006062
Enable the glXGetProcAddressARB code (fixes problems with NVidia drivers)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 20 Jan 2003 00:25:28 +0000 |
parents | 7d7e19b59866 |
children | 969fbd4dcd4e |
files | src/video/x11/SDL_x11gl.c |
diffstat | 1 files changed, 1 insertions(+), 9 deletions(-) [+] |
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--- a/src/video/x11/SDL_x11gl.c Mon Jan 20 00:17:01 2003 +0000 +++ b/src/video/x11/SDL_x11gl.c Mon Jan 20 00:25:28 2003 +0000 @@ -414,17 +414,9 @@ void* retval; handle = this->gl_config.dll_handle; -#if 0 /* This doesn't work correctly yet */ if ( this->gl_data->glXGetProcAddress ) { - void *func, *func2; - func = this->gl_data->glXGetProcAddress(proc); - func2 = dlsym(handle, proc); - if ( func != func2 ) { -fprintf(stderr, "glXGetProcAddress returned %p and dlsym returned %p for %s\n", func, func2, proc); - } - return this->gl_data->glXGetProcAddress(proc); + return this->gl_data->glXGetProcAddress(proc); } -#endif #if defined(__OpenBSD__) && !defined(__ELF__) #undef dlsym(x,y); #endif