Mercurial > sdl-ios-xcode
changeset 2979:d578ae900755
Fixed crash on Windows
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 03 Jan 2009 07:33:42 +0000 |
parents | 4c9130d66e2c |
children | 8789e4b0e0e7 |
files | src/audio/SDL_audio.c |
diffstat | 1 files changed, 4 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/src/audio/SDL_audio.c Sat Jan 03 07:23:11 2009 +0000 +++ b/src/audio/SDL_audio.c Sat Jan 03 07:33:42 2009 +0000 @@ -28,7 +28,7 @@ #include "SDL_audiomem.h" #include "SDL_sysaudio.h" -#define _THIS SDL_AudioDevice *this +#define _THIS SDL_AudioDevice *this static SDL_AudioDriver current_audio; static SDL_AudioDevice *open_devices[16]; @@ -625,7 +625,9 @@ initialized = 1; best_choice = i; } else if (rc == 1) { /* init'd, but can't see any devices. */ - current_audio.impl.Deinitialize(); + if (current_audio.impl.Deinitialize) { + current_audio.impl.Deinitialize(); + } if (best_choice == -1) { best_choice = i; }