Mercurial > sdl-ios-xcode
changeset 4701:d40bb3165d2b
Added (partially implemented) android video backend and associated files needed to build
author | Paul Hunkin <paul@bieh.net> |
---|---|
date | Thu, 10 Jun 2010 18:54:23 +1200 |
parents | cf23d9b8e606 |
children | 44798016d513 |
files | Makefile.android build-scripts/acc.sh build-scripts/ald.sh build-scripts/android_libs/libEGL.so build-scripts/android_libs/libcutils.so build-scripts/android_libs/libutils.so include/SDL_config_android.h src/SDL_compat.c src/video/SDL_sysvideo.h src/video/SDL_video.c src/video/android/SDL_androidevents.c src/video/android/SDL_androidevents_c.h src/video/android/SDL_androidgl.c src/video/android/SDL_androidrender.c src/video/android/SDL_androidrender_c.h src/video/android/SDL_androidvideo.c src/video/android/SDL_androidvideo.h src/video/android/egl.h src/video/android/eglext.h src/video/android/eglplatform.h |
diffstat | 20 files changed, 1437 insertions(+), 11 deletions(-) [+] |
line wrap: on
line diff
--- a/Makefile.android Sun May 23 15:18:16 2010 +1200 +++ b/Makefile.android Thu Jun 10 18:54:23 2010 +1200 @@ -5,7 +5,7 @@ ANDROID_INCLUDES = -I$(ANDROID_NDK)/build/platforms/android-4/common/include \ -I$(ANDROID_NDK)/build/platforms/android-4/arch-arm/usr/include INCLUDE = -I./include -CFLAGS = -g -O2 $(INCLUDE) $(ANDROID_INCLUDES) -DANDROID -static +CFLAGS = -g -O2 $(INCLUDE) $(ANDROID_INCLUDES) -DANDROID -DANDROID_NDK -static AR = $(TOOLS_PATH)/arm-eabi-ar RANLIB = $(TOOLS_PATH)/arm-eabi-ranlib @@ -28,7 +28,7 @@ src/video/*.c \ src/power/*.c \ src/audio/dummy/*.c \ - src/video/dummy/*.c \ + src/video/android/*.c \ src/joystick/dummy/*.c \ src/haptic/dummy/*.c \ src/atomic/dummy/*.c \
--- a/build-scripts/acc.sh Sun May 23 15:18:16 2010 +1200 +++ b/build-scripts/acc.sh Thu Jun 10 18:54:23 2010 +1200 @@ -7,9 +7,9 @@ CC="arm-eabi-gcc" #cflags -ACC_C=" -I$ANDROID_NDK/build/platforms/android-4/common/include \ - -I$ANDROID_NDK/build/platforms/android-4/arch-arm/usr/include \ - -DANDROID -c" +ACC_C=" -I$ANDROID_NDK/build/platforms/android-8/common/include \ + -I$ANDROID_NDK/build/platforms/android-8/arch-arm/usr/include \ + -DANDROID -DANDROID_NDK -c" $CC $CFLAGS $ACC_C $@
--- a/build-scripts/ald.sh Sun May 23 15:18:16 2010 +1200 +++ b/build-scripts/ald.sh Thu Jun 10 18:54:23 2010 +1200 @@ -1,18 +1,20 @@ #!/bin/bash ANDROID_NDK="/home/paul/Projects/gsoc/sdk/android-ndk-r4" TOOLS_PATH="$ANDROID_NDK/build/prebuilt/linux-x86/arm-eabi-4.2.1/bin" +ADDITIONAL_LIBS=`dirname "$0"`/android_libs/ export PATH=$TOOLS_PATH:$PATH LD="arm-eabi-ld" #ldflags -ACC_L=" -rpath-link=$ANDROID_NDK/build/platforms/android-4/arch-arm/usr/lib/ \ +ACC_L=" -rpath-link=$ANDROID_NDK/build/platforms/android-8/arch-arm/usr/lib/ \ -dynamic-linker=/system/bin/linker \ - -L$ANDROID_NDK/build/platforms/android-3/arch-arm/usr/lib/ -lc -nostdlib \ - $ANDROID_NDK/build/platforms/android-4/arch-arm/usr/lib/crtbegin_static.o \ - -L$ANDROID_NDK/build/prebuilt/linux-x86/arm-eabi-4.2.1/lib/gcc/arm-eabi/4.2.1 " + -lc -nostdlib \ + $ANDROID_NDK/build/platforms/android-8/arch-arm/usr/lib/crtbegin_static.o \ + -L$ANDROID_NDK/build/platforms/android-8/arch-arm/usr/lib/ \ + -L$ANDROID_NDK/build/prebuilt/linux-x86/arm-eabi-4.2.1/lib/gcc/arm-eabi/4.2.1 \ + -L$ADDITIONAL_LIBS " $LD $ACC_L $LDFLAGS $@ -lgcc -
--- a/include/SDL_config_android.h Sun May 23 15:18:16 2010 +1200 +++ b/include/SDL_config_android.h Thu Jun 10 18:54:23 2010 +1200 @@ -63,10 +63,14 @@ #define SDL_TIMER_UNIX 1 -#define SDL_VIDEO_DRIVER_DUMMY 1 +#define SDL_VIDEO_DRIVER_ANDROID 1 #define HAVE_STDIO_H 1 #define HAVE_SYS_TYPES_H 1 +#define HAVE_M_PI 1 + +#define SDL_VIDEO_RENDER_OGL_ES 1 + #endif /* _SDL_config_minimal_h */
--- a/src/SDL_compat.c Sun May 23 15:18:16 2010 +1200 +++ b/src/SDL_compat.c Thu Jun 10 18:54:23 2010 +1200 @@ -643,18 +643,29 @@ /* If we're in OpenGL mode, just create a stub surface and we're done! */ if (flags & SDL_OPENGL) { + + printf("1\n"); + SDL_VideoContext = SDL_GL_CreateContext(SDL_VideoWindow); if (!SDL_VideoContext) { return NULL; } + + + printf("2\n"); + if (SDL_GL_MakeCurrent(SDL_VideoWindow, SDL_VideoContext) < 0) { return NULL; } + + printf("3\n"); SDL_VideoSurface = SDL_CreateRGBSurfaceFrom(NULL, width, height, bpp, 0, 0, 0, 0, 0); if (!SDL_VideoSurface) { return NULL; } + + printf("4\n"); SDL_VideoSurface->flags |= surface_flags; SDL_PublicSurface = SDL_VideoSurface; return SDL_PublicSurface;
--- a/src/video/SDL_sysvideo.h Sun May 23 15:18:16 2010 +1200 +++ b/src/video/SDL_sysvideo.h Thu Jun 10 18:54:23 2010 +1200 @@ -414,6 +414,9 @@ #if SDL_VIDEO_DRIVER_PANDORA extern VideoBootStrap PND_bootstrap; #endif +#if SDL_VIDEO_DRIVER_ANDROID +extern VideoBootStrap Android_bootstrap; +#endif #define SDL_CurrentDisplay (&_this->displays[_this->current_display]) #define SDL_CurrentRenderer (SDL_CurrentDisplay->current_renderer)
--- a/src/video/SDL_video.c Sun May 23 15:18:16 2010 +1200 +++ b/src/video/SDL_video.c Thu Jun 10 18:54:23 2010 +1200 @@ -100,6 +100,9 @@ #if SDL_VIDEO_DRIVER_PANDORA &PND_bootstrap, #endif +#if SDL_VIDEO_DRIVER_ANDROID + &Android_bootstrap, +#endif NULL };
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/SDL_androidevents.c Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,52 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Being a null driver, there's no event stream. We just define stubs for + most of the API. */ + +#include <stdio.h> +#include <stdlib.h> + +#include "../../events/SDL_sysevents.h" +#include "../../events/SDL_events_c.h" + +void +Android_PumpEvents(_THIS) +{ + + //scanKeys(); + /* TODO: defer click-age */ + /* + if (keysDown() & KEY_TOUCH) { + SDL_SendMouseButton(0, SDL_PRESSED, 0); + } else if (keysUp() & KEY_TOUCH) { + SDL_SendMouseButton(0, SDL_RELEASED, 0); + } + if (keysHeld() & KEY_TOUCH) { + touchPosition t = touchReadXY(); + SDL_SendMouseMotion(0, 0, t.px, t.py, 1); + } + */ +} + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/SDL_androidevents_c.h Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,28 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_androidvideo.h" + +extern void Android_PumpEvents(_THIS); + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/SDL_androidgl.c Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,158 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Android SDL video driver implementation +*/ + +#include "SDL_video.h" +#include "SDL_mouse.h" +#include "../SDL_sysvideo.h" +#include "../SDL_pixels_c.h" +#include "../../events/SDL_events_c.h" + +#include "SDL_androidvideo.h" +#include "SDL_androidevents_c.h" +#include "SDL_androidrender_c.h" + +/* Android header */ +#include "egl.h" + + +//EGL globals +static EGLDisplay iEglDisplay; +static EGLConfig iEglConfig; +static EGLContext iEglContext; +static EGLSurface iEglSurface; + +EGLint attribList [] = +{ + EGL_BUFFER_SIZE, 16, //16 bit color + EGL_DEPTH_SIZE, 15, + EGL_NONE +}; + + + + +/* GL functions */ +int Android_GL_LoadLibrary(_THIS, const char *path){ + printf("[STUB] GL_LoadLibrary\n"); + return 0; +} + +void *Android_GL_GetProcAddress(_THIS, const char *proc){ + printf("[STUB] GL_GetProcAddress\n"); + return 0; +} + +void Android_GL_UnloadLibrary(_THIS){ + printf("[STUB] GL_UnloadLibrary\n"); +} + +/* +int *Android_GL_GetVisual(_THIS, Display * display, int screen){ + printf("[STUB] GL_GetVisual\n"); + return 0; +} +*/ + +SDL_GLContext Android_GL_CreateContext(_THIS, SDL_Window * window){ + printf("[STUB] GL_CreateContext\n"); + + //Start up the display + iEglDisplay = eglGetDisplay (EGL_DEFAULT_DISPLAY); + if(iEglDisplay == EGL_NO_DISPLAY){ + printf("Unable to find a suitable EGLDisplay\n"); + return NULL; + } + + printf("1\n"); + + if(!eglInitialize(iEglDisplay, 0, 0)){ + printf("Couldn't init display\n"); + return NULL; + } + + printf("2\n"); + + EGLint numConfigs; + + if(!eglChooseConfig(iEglDisplay, attribList, &iEglConfig, 1, &numConfigs)){ + printf("Couldn't choose config\n"); + return NULL; + } + + printf("3\n"); + + iEglContext = eglCreateContext(iEglDisplay, iEglConfig, EGL_NO_CONTEXT, 0); + + if(iEglContext == 0){ + printf("Couldn't create context\n"); + return NULL; + } + + printf("4\n"); + + NativeWindowType iWindow = 1; //android_createDisplaySurface(); + + iEglSurface = eglCreateWindowSurface(iEglDisplay, iEglConfig, iWindow, 0); + + printf("5\n"); + + if(iEglSurface == NULL){ + printf("Couldn't create surface\n"); + return NULL; + } + + printf("6\n"); + + eglMakeCurrent(iEglDisplay, iEglSurface, iEglSurface, iEglContext); + + printf("fininshed making context\n"); + + return iEglSurface; +} + +int Android_GL_MakeCurrent(_THIS, SDL_Window * window, + SDL_GLContext context){ + printf("[STUB] GL_MakeCurrent\n"); + return 0; +} + +int Android_GL_SetSwapInterval(_THIS, int interval){ + printf("[STUB] GL_SetSwapInterval\n"); + return 0; +} + +int Android_GL_GetSwapInterval(_THIS){ + printf("[STUB] GL_GetSwapInterval\n"); + return 0; +} + +void Android_GL_SwapWindow(_THIS, SDL_Window * window){ + printf("[STUB] GL_SwapWindow\n"); +} + +void Android_GL_DeleteContext(_THIS, SDL_GLContext context){ + printf("[STUB] GL_DeleteContext\n"); +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/SDL_androidrender.c Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,344 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_video.h" +#include "../SDL_sysvideo.h" +#include "../SDL_yuv_sw_c.h" +#include "../SDL_renderer_sw.h" + + +/* SDL surface based renderer implementation */ + +static SDL_Renderer *Android_CreateRenderer(SDL_Window * window, + Uint32 flags); +static int Android_RenderDrawPoints(SDL_Renderer * renderer, + const SDL_Point * points, int count); +static int Android_RenderDrawLines(SDL_Renderer * renderer, + const SDL_Point * points, int count); +static int Android_RenderDrawRects(SDL_Renderer * renderer, + const SDL_Rect ** rects, int count); +static int Android_RenderFillRects(SDL_Renderer * renderer, + const SDL_Rect ** rects, int count); +static int Android_RenderCopy(SDL_Renderer * renderer, + SDL_Texture * texture, + const SDL_Rect * srcrect, + const SDL_Rect * dstrect); +static int Android_RenderReadPixels(SDL_Renderer * renderer, + const SDL_Rect * rect, + Uint32 format, + void * pixels, int pitch); +static int Android_RenderWritePixels(SDL_Renderer * renderer, + const SDL_Rect * rect, + Uint32 format, + const void * pixels, int pitch); +static void Android_RenderPresent(SDL_Renderer * renderer); +static void Android_DestroyRenderer(SDL_Renderer * renderer); + + +SDL_RenderDriver Android_RenderDriver = { + Android_CreateRenderer, + { + "dummy", + (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | + SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | + SDL_RENDERER_PRESENTDISCARD), + } +}; + +typedef struct +{ + int current_screen; + SDL_Surface *screens[3]; +} Android_RenderData; + +SDL_Renderer * +Android_CreateRenderer(SDL_Window * window, Uint32 flags) +{ + SDL_VideoDisplay *display = window->display; + SDL_DisplayMode *displayMode = &display->current_mode; + SDL_Renderer *renderer; + Android_RenderData *data; + int i, n; + int bpp; + Uint32 Rmask, Gmask, Bmask, Amask; + + if (!SDL_PixelFormatEnumToMasks + (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { + SDL_SetError("Unknown display format"); + return NULL; + } + + renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); + if (!renderer) { + SDL_OutOfMemory(); + return NULL; + } + + data = (Android_RenderData *) SDL_malloc(sizeof(*data)); + if (!data) { + Android_DestroyRenderer(renderer); + SDL_OutOfMemory(); + return NULL; + } + SDL_zerop(data); + + renderer->RenderDrawPoints = Android_RenderDrawPoints; + renderer->RenderDrawLines = Android_RenderDrawLines; + renderer->RenderDrawRects = Android_RenderDrawRects; + renderer->RenderFillRects = Android_RenderFillRects; + renderer->RenderCopy = Android_RenderCopy; + renderer->RenderReadPixels = Android_RenderReadPixels; + renderer->RenderWritePixels = Android_RenderWritePixels; + renderer->RenderPresent = Android_RenderPresent; + renderer->DestroyRenderer = Android_DestroyRenderer; + renderer->info.name = Android_RenderDriver.info.name; + renderer->info.flags = 0; + renderer->window = window; + renderer->driverdata = data; + Setup_SoftwareRenderer(renderer); + + if (flags & SDL_RENDERER_PRESENTFLIP2) { + renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; + n = 2; + } else if (flags & SDL_RENDERER_PRESENTFLIP3) { + renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; + n = 3; + } else { + renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; + n = 1; + } + for (i = 0; i < n; ++i) { + data->screens[i] = + SDL_CreateRGBSurface(0, window->w, window->h, bpp, Rmask, Gmask, + Bmask, Amask); + if (!data->screens[i]) { + Android_DestroyRenderer(renderer); + return NULL; + } + SDL_SetSurfacePalette(data->screens[i], display->palette); + } + data->current_screen = 0; + + return renderer; +} + +static int +Android_RenderDrawPoints(SDL_Renderer * renderer, + const SDL_Point * points, int count) +{ + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + + if (renderer->blendMode == SDL_BLENDMODE_NONE || + renderer->blendMode == SDL_BLENDMODE_MASK) { + Uint32 color = SDL_MapRGBA(target->format, + renderer->r, renderer->g, renderer->b, + renderer->a); + + return SDL_DrawPoints(target, points, count, color); + } else { + return SDL_BlendPoints(target, points, count, renderer->blendMode, + renderer->r, renderer->g, renderer->b, + renderer->a); + } +} + +static int +Android_RenderDrawLines(SDL_Renderer * renderer, + const SDL_Point * points, int count) +{ + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + + if (renderer->blendMode == SDL_BLENDMODE_NONE || + renderer->blendMode == SDL_BLENDMODE_MASK) { + Uint32 color = SDL_MapRGBA(target->format, + renderer->r, renderer->g, renderer->b, + renderer->a); + + return SDL_DrawLines(target, points, count, color); + } else { + return SDL_BlendLines(target, points, count, renderer->blendMode, + renderer->r, renderer->g, renderer->b, + renderer->a); + } +} + +static int +Android_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, + int count) +{ + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + + if (renderer->blendMode == SDL_BLENDMODE_NONE || + renderer->blendMode == SDL_BLENDMODE_MASK) { + Uint32 color = SDL_MapRGBA(target->format, + renderer->r, renderer->g, renderer->b, + renderer->a); + + return SDL_DrawRects(target, rects, count, color); + } else { + return SDL_BlendRects(target, rects, count, + renderer->blendMode, + renderer->r, renderer->g, renderer->b, + renderer->a); + } +} + +static int +Android_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, + int count) +{ + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + + if (renderer->blendMode == SDL_BLENDMODE_NONE || + renderer->blendMode == SDL_BLENDMODE_MASK) { + Uint32 color = SDL_MapRGBA(target->format, + renderer->r, renderer->g, renderer->b, + renderer->a); + + return SDL_FillRects(target, rects, count, color); + } else { + return SDL_BlendFillRects(target, rects, count, + renderer->blendMode, + renderer->r, renderer->g, renderer->b, + renderer->a); + } +} + +static int +Android_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, + const SDL_Rect * srcrect, const SDL_Rect * dstrect) +{ + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + SDL_Window *window = renderer->window; + SDL_VideoDisplay *display = window->display; + + if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { + SDL_Surface *target = data->screens[data->current_screen]; + void *pixels = + (Uint8 *) target->pixels + dstrect->y * target->pitch + + dstrect->x * target->format->BytesPerPixel; + return SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata, + srcrect, display->current_mode.format, + dstrect->w, dstrect->h, pixels, + target->pitch); + } else { + SDL_Surface *surface = (SDL_Surface *) texture->driverdata; + SDL_Surface *target = data->screens[data->current_screen]; + SDL_Rect real_srcrect = *srcrect; + SDL_Rect real_dstrect = *dstrect; + + return SDL_LowerBlit(surface, &real_srcrect, target, &real_dstrect); + } +} + +static int +Android_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, + Uint32 format, void * pixels, int pitch) +{ + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + SDL_Window *window = renderer->window; + SDL_VideoDisplay *display = window->display; + SDL_Surface *screen = data->screens[data->current_screen]; + Uint32 screen_format = display->current_mode.format; + Uint8 *screen_pixels = (Uint8 *) screen->pixels + + rect->y * screen->pitch + + rect->x * screen->format->BytesPerPixel; + int screen_pitch = screen->pitch; + + return SDL_ConvertPixels(rect->w, rect->h, + screen_format, screen_pixels, screen_pitch, + format, pixels, pitch); +} + +static int +Android_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, + Uint32 format, const void * pixels, int pitch) +{ + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + SDL_Window *window = renderer->window; + SDL_VideoDisplay *display = window->display; + SDL_Surface *screen = data->screens[data->current_screen]; + Uint32 screen_format = display->current_mode.format; + Uint8 *screen_pixels = (Uint8 *) screen->pixels + + rect->y * screen->pitch + + rect->x * screen->format->BytesPerPixel; + int screen_pitch = screen->pitch; + + return SDL_ConvertPixels(rect->w, rect->h, + format, pixels, pitch, + screen_format, screen_pixels, screen_pitch); +} + +static void +Android_RenderPresent(SDL_Renderer * renderer) +{ + static int frame_number; + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + + /* Send the data to the display */ + if (SDL_getenv("SDL_VIDEO_DUMMY_SAVE_FRAMES")) { + char file[128]; + SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp", + renderer->window->id, ++frame_number); + SDL_SaveBMP(data->screens[data->current_screen], file); + } + + /* Update the flipping chain, if any */ + if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { + data->current_screen = (data->current_screen + 1) % 2; + } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { + data->current_screen = (data->current_screen + 1) % 3; + } +} + +static void +Android_DestroyRenderer(SDL_Renderer * renderer) +{ + Android_RenderData *data = + (Android_RenderData *) renderer->driverdata; + int i; + + if (data) { + for (i = 0; i < SDL_arraysize(data->screens); ++i) { + if (data->screens[i]) { + SDL_FreeSurface(data->screens[i]); + } + } + SDL_free(data); + } + SDL_free(renderer); +} + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/SDL_androidrender_c.h Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,28 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* SDL surface based renderer implementation */ + +extern SDL_RenderDriver Android_RenderDriver; + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/SDL_androidvideo.c Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,152 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Android SDL video driver implementation +*/ + +#include "SDL_video.h" +#include "SDL_mouse.h" +#include "../SDL_sysvideo.h" +#include "../SDL_pixels_c.h" +#include "../../events/SDL_events_c.h" + +#include "SDL_androidvideo.h" +#include "SDL_androidevents_c.h" +#include "SDL_androidrender_c.h" + +#define ANDROID_VID_DRIVER_NAME "Android" + +/* Initialization/Query functions */ +static int Android_VideoInit(_THIS); +static int Android_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); +static void Android_VideoQuit(_THIS); + +/* GL functions (SDL_androidgl.c) */ +extern int Android_GL_LoadLibrary(_THIS, const char *path); +extern void *Android_GL_GetProcAddress(_THIS, const char *proc); +extern void Android_GL_UnloadLibrary(_THIS); +//extern int *Android_GL_GetVisual(_THIS, Display * display, int screen); +extern SDL_GLContext Android_GL_CreateContext(_THIS, SDL_Window * window); +extern int Android_GL_MakeCurrent(_THIS, SDL_Window * window, + SDL_GLContext context); +extern int Android_GL_SetSwapInterval(_THIS, int interval); +extern int Android_GL_GetSwapInterval(_THIS); +extern void Android_GL_SwapWindow(_THIS, SDL_Window * window); +extern void Android_GL_DeleteContext(_THIS, SDL_GLContext context); + +/* Android driver bootstrap functions */ + + +static int +Android_Available(void) +{ + return 1; +} + +static void +Android_DeleteDevice(SDL_VideoDevice * device) +{ + SDL_free(device); +} + +static SDL_VideoDevice * +Android_CreateDevice(int devindex) +{ + printf("Creating video device\n"); + SDL_VideoDevice *device; + + /* Initialize all variables that we clean on shutdown */ + device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); + if (!device) { + SDL_OutOfMemory(); + if (device) { + SDL_free(device); + } + return (0); + } + + /* Set the function pointers */ + device->VideoInit = Android_VideoInit; + device->VideoQuit = Android_VideoQuit; + device->SetDisplayMode = Android_SetDisplayMode; + device->PumpEvents = Android_PumpEvents; + + device->free = Android_DeleteDevice; + + /* GL pointers */ + device->GL_LoadLibrary = Android_GL_LoadLibrary; + device->GL_GetProcAddress = Android_GL_GetProcAddress; + device->GL_UnloadLibrary = Android_GL_UnloadLibrary; + device->GL_CreateContext = Android_GL_CreateContext; + device->GL_MakeCurrent = Android_GL_MakeCurrent; + device->GL_SetSwapInterval = Android_GL_SetSwapInterval; + device->GL_GetSwapInterval = Android_GL_GetSwapInterval; + device->GL_SwapWindow = Android_GL_SwapWindow; + device->GL_DeleteContext = Android_GL_DeleteContext; + + return device; +} + +VideoBootStrap Android_bootstrap = { + ANDROID_VID_DRIVER_NAME, "SDL Android video driver", + Android_Available, Android_CreateDevice +}; + + +int +Android_VideoInit(_THIS) +{ + SDL_DisplayMode mode; + + /* Use a fake 32-bpp desktop mode */ + mode.format = SDL_PIXELFORMAT_RGB888; + mode.w = 1024; + mode.h = 768; + mode.refresh_rate = 0; + mode.driverdata = NULL; + if (SDL_AddBasicVideoDisplay(&mode) < 0) { + return -1; + } + SDL_AddRenderDriver(&_this->displays[0], &Android_RenderDriver); + + SDL_zero(mode); + SDL_AddDisplayMode(&_this->displays[0], &mode); + + /* We're done! */ + return 0; +} + +static int +Android_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) +{ + return 0; +} + +void +Android_VideoQuit(_THIS) +{ +} + + + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/SDL_androidvideo.h Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,31 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2010 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_androidvideo_h +#define _SDL_androidvideo_h + +#include "../SDL_sysvideo.h" + +#endif /* _SDL_ndsvideo_h */ + +/* vi: set ts=4 sw=4 expandtab: */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/egl.h Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,330 @@ +/* -*- mode: c; tab-width: 8; -*- */ +/* vi: set sw=4 ts=8: */ +/* Reference version of egl.h for EGL 1.4. + * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ + */ + +/* +** Copyright (c) 2007-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __egl_h_ +#define __egl_h_ + +/* All platform-dependent types and macro boilerplate (such as EGLAPI + * and EGLAPIENTRY) should go in eglplatform.h. + */ +#include "eglplatform.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/* EGL Types */ +/* EGLint is defined in eglplatform.h */ +typedef unsigned int EGLBoolean; +typedef unsigned int EGLenum; +typedef void *EGLConfig; +typedef void *EGLContext; +typedef void *EGLDisplay; +typedef void *EGLSurface; +typedef void *EGLClientBuffer; + +/* EGL Versioning */ +#define EGL_VERSION_1_0 1 +#define EGL_VERSION_1_1 1 +#define EGL_VERSION_1_2 1 +#define EGL_VERSION_1_3 1 +#define EGL_VERSION_1_4 1 + +/* EGL Enumerants. Bitmasks and other exceptional cases aside, most + * enums are assigned unique values starting at 0x3000. + */ + +/* EGL aliases */ +#define EGL_FALSE 0 +#define EGL_TRUE 1 + +/* Out-of-band handle values */ +#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_SURFACE ((EGLSurface)0) + +/* Out-of-band attribute value */ +#define EGL_DONT_CARE ((EGLint)-1) + +/* Errors / GetError return values */ +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ + +/* Reserved 0x300F-0x301F for additional errors */ + +/* Config attributes */ +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_PRESERVED_RESOURCES 0x3030 +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_NONE 0x3038 /* Attrib list terminator */ +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ +#define EGL_CONFORMANT 0x3042 + +/* Reserved 0x3041-0x304F for additional config attributes */ + +/* Config attribute values */ +#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ +#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ +#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ +#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ +#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ + +/* More config attribute values, for EGL_TEXTURE_FORMAT */ +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_2D 0x305F + +/* Config attribute mask bits */ +#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ + +#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ + +/* QueryString targets */ +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_EXTENSIONS 0x3055 +#define EGL_CLIENT_APIS 0x308D + +/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ +#define EGL_HEIGHT 0x3056 +#define EGL_WIDTH 0x3057 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_TARGET 0x3081 +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_VG_COLORSPACE 0x3087 +#define EGL_VG_ALPHA_FORMAT 0x3088 +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_VERTICAL_RESOLUTION 0x3091 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_SWAP_BEHAVIOR 0x3093 +#define EGL_MULTISAMPLE_RESOLVE 0x3099 + +/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ +#define EGL_BACK_BUFFER 0x3084 +#define EGL_SINGLE_BUFFER 0x3085 + +/* OpenVG color spaces */ +#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ +#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ + +/* OpenVG alpha formats */ +#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ +#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ + +/* Constant scale factor by which fractional display resolutions & + * aspect ratio are scaled when queried as integer values. + */ +#define EGL_DISPLAY_SCALING 10000 + +/* Unknown display resolution/aspect ratio */ +#define EGL_UNKNOWN ((EGLint)-1) + +/* Back buffer swap behaviors */ +#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ +#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ + +/* CreatePbufferFromClientBuffer buffer types */ +#define EGL_OPENVG_IMAGE 0x3096 + +/* QueryContext targets */ +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 + +/* CreateContext attributes */ +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 + +/* Multisample resolution behaviors */ +#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ +#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ + +/* BindAPI/QueryAPI targets */ +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 +#define EGL_OPENGL_API 0x30A2 + +/* GetCurrentSurface targets */ +#define EGL_DRAW 0x3059 +#define EGL_READ 0x305A + +/* WaitNative engines */ +#define EGL_CORE_NATIVE_ENGINE 0x305B + +/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ +#define EGL_COLORSPACE EGL_VG_COLORSPACE +#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT +#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB +#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR +#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE +#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE + +/* EGL extensions must request enum blocks from the Khronos + * API Registrar, who maintains the enumerant registry. Submit + * a bug in Khronos Bugzilla against task "Registry". + */ + + + +/* EGL Functions */ + +EGLAPI EGLint EGLAPIENTRY eglGetError(void); + +EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); +EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); +EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); + +EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); + +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, + EGLint config_size, EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, + EGLConfig *configs, EGLint config_size, + EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, + EGLint attribute, EGLint *value); + +EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, + EGLNativeWindowType win, + const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, + EGLNativePixmapType pixmap, + const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint *value); + +EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); +EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); + +EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); + +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); + +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( + EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, + EGLConfig config, const EGLint *attrib_list); + +EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint value); +EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + + +EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); + + +EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, + EGLContext share_context, + const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); +EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, + EGLSurface read, EGLContext ctx); + +EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); +EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); +EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, + EGLint attribute, EGLint *value); + +EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, + EGLNativePixmapType target); + +/* This is a generic function pointer type, whose name indicates it must + * be cast to the proper type *and calling convention* before use. + */ +typedef void (*__eglMustCastToProperFunctionPointerType)(void); + +/* Now, define eglGetProcAddress using the generic function ptr. type */ +EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY + eglGetProcAddress(const char *procname); + +#ifdef __cplusplus +} +#endif + +#endif /* __egl_h_ */
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/eglext.h Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,162 @@ +#ifndef __eglext_h_ +#define __eglext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include <EGL/eglplatform.h> + +/*************************************************************/ + +/* Header file version number */ +/* Current version at http://www.khronos.org/registry/egl/ */ +/* $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ */ +#define EGL_EGLEXT_VERSION 3 + +#ifndef EGL_KHR_config_attribs +#define EGL_KHR_config_attribs 1 +#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */ +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */ +#endif + +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */ +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */ +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */ +#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */ +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */ +#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */ +#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */ +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface); +#endif + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */ +typedef void *EGLImageKHR; +#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); +#endif + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_renderbuffer_image +#define EGL_KHR_gl_renderbuffer_image 1 +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_image_base +#define EGL_KHR_image_base 1 +/* Most interfaces defined by EGL_KHR_image_pixmap above */ +#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_image_pixmap +#define EGL_KHR_image_pixmap 1 +/* Interfaces defined by EGL_KHR_image above */ +#endif + + +#ifndef EGL_ANDROID_image_native_buffer +#define EGL_ANDROID_image_native_buffer 1 +struct android_native_buffer_t; +#define EGL_NATIVE_BUFFER_ANDROID 0x3140 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_ANDROID_get_render_buffer +#define EGL_ANDROID_get_render_buffer 1 +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLClientBuffer EGLAPIENTRY eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw); +#endif +typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLGETRENDERBUFFERANDROIDPROC) (EGLDisplay dpy, EGLSurface draw); +#endif + +#ifndef EGL_ANDROID_swap_rectangle +#define EGL_ANDROID_swap_rectangle 1 +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglSetSwapRectangleANDROID (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSWAPRECTANGLEANDROIDPROC) (EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height); +#endif + + +#ifdef __cplusplus +} +#endif + +#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/android/eglplatform.h Thu Jun 10 18:54:23 2010 +1200 @@ -0,0 +1,118 @@ +#ifndef __eglplatform_h_ +#define __eglplatform_h_ + +/* +** Copyright (c) 2007-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Platform-specific types and definitions for egl.h + * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "EGL" component "Registry". + */ + +#include <KHR/khrplatform.h> + +/* Macros used in EGL function prototype declarations. + * + * EGL functions should be prototyped as: + * + * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); + * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); + * + * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h + */ + +#ifndef EGLAPI +#define EGLAPI KHRONOS_APICALL +#endif + +#define EGLAPIENTRY KHRONOS_APIENTRY +#define EGLAPIENTRYP KHRONOS_APIENTRY* + +/* The types NativeDisplayType, NativeWindowType, and NativePixmapType + * are aliases of window-system-dependent types, such as X Display * or + * Windows Device Context. They must be defined in platform-specific + * code below. The EGL-prefixed versions of Native*Type are the same + * types, renamed in EGL 1.3 so all types in the API start with "EGL". + */ + +#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include <windows.h> + +typedef HDC EGLNativeDisplayType; +typedef HBITMAP EGLNativePixmapType; +typedef HWND EGLNativeWindowType; + +#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ + +typedef int EGLNativeDisplayType; +typedef void *EGLNativeWindowType; +typedef void *EGLNativePixmapType; + +#elif defined(__unix__) && !defined(ANDROID) + +/* X11 (tentative) */ +#include <X11/Xlib.h> +#include <X11/Xutil.h> + +typedef Display *EGLNativeDisplayType; +typedef Pixmap EGLNativePixmapType; +typedef Window EGLNativeWindowType; + + +#elif defined(ANDROID) + +struct android_native_window_t; +struct egl_native_pixmap_t; + +typedef struct android_native_window_t* EGLNativeWindowType; +typedef struct egl_native_pixmap_t* EGLNativePixmapType; +typedef void* EGLNativeDisplayType; + +#else +#error "Platform not recognized" +#endif + +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +typedef EGLNativeDisplayType NativeDisplayType; +typedef EGLNativePixmapType NativePixmapType; +typedef EGLNativeWindowType NativeWindowType; + + +/* Define EGLint. This must be a signed integral type large enough to contain + * all legal attribute names and values passed into and out of EGL, whether + * their type is boolean, bitmask, enumerant (symbolic constant), integer, + * handle, or other. While in general a 32-bit integer will suffice, if + * handles are 64 bit types, then EGLint should be defined as a signed 64-bit + * integer type. + */ +typedef khronos_int32_t EGLint; + +#endif /* __eglplatform_h */