Mercurial > sdl-ios-xcode
changeset 4436:d3c193100522
changeset: 4434:4e5dd7dc58cd
tag: tip
user: Jjgod Jiang <gzjjgod@gmail.com>
date: Fri Apr 16 13:20:33 2010 +0800
summary: Fix window height calculation for text input rect
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 15 Apr 2010 22:27:50 -0700 |
parents | e953700da4ca |
children | 25e45611fa3d |
files | src/video/cocoa/SDL_cocoakeyboard.m |
diffstat | 1 files changed, 3 insertions(+), 1 deletions(-) [+] |
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--- a/src/video/cocoa/SDL_cocoakeyboard.m Thu Apr 15 22:27:01 2010 -0700 +++ b/src/video/cocoa/SDL_cocoakeyboard.m Thu Apr 15 22:27:50 2010 -0700 @@ -155,7 +155,9 @@ - (NSRect) firstRectForCharacterRange: (NSRange) theRange { - float windowHeight = [[self window] frame].size.height; + NSWindow *window = [self window]; + NSRect contentRect = [window contentRectForFrameRect: [window frame]]; + float windowHeight = contentRect.size.height; NSRect rect = NSMakeRect(_inputRect.x, windowHeight - _inputRect.y - _inputRect.h, _inputRect.w, _inputRect.h);