Mercurial > sdl-ios-xcode
changeset 1014:cfcb2e1c36eb release-1.2.8
Added change log notes
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Dec 2004 01:02:20 +0000 |
parents | a649064a3215 |
children | 9454950842ae |
files | docs.html |
diffstat | 1 files changed, 54 insertions(+), 0 deletions(-) [+] |
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line diff
--- a/docs.html Tue Dec 14 18:23:27 2004 +0000 +++ b/docs.html Wed Dec 15 01:02:20 2004 +0000 @@ -20,6 +20,60 @@ Major changes since SDL 1.0.0: </H2> <UL> + <LI> 1.2.8: Fixed pitch vs width bug in SDL_SaveBMP() (thanks Jonathan!) + <LI> 1.2.8: Build ALSA support when building RPM files + <LI> 1.2.8: Added support for MacOS X Xcode environment (thanks Eric!) + <LI> 1.2.8: Fixed compiling SDL under Linux 2.6.9 (thanks Stephane!) + <LI> 1.2.8: Added m68k assembly routines for endianness conversion + <LI> 1.2.8: Added OSMesa support to the Atari port (thanks Patrice!) + <LI> 1.2.8: Fixed MacOS X mouse coordinate inversion (thanks Eric!) + <LI> 1.2.8: Fixed Win32 window centering when resettting video mode (thanks Gautier!) + <LI> 1.2.8: Fixed DirectInput intitialization with SDL_WINDOWID (thanks Trevor!) + <LI> 1.2.8: Fixed NSWindow release count bug on MacOS X (thanks Bob!) + <LI> 1.2.8: Video modes are sorted by width first, then by height + <LI> 1.2.8: Improved Atari audio drivers (thanks Patrice!) + <LI> 1.2.8: Improved OSS audio support, contributed by OpenSound.com + <LI> 1.2.8: Added MacOS X menu options for SDL apps built without a nib (thanks Max!) + <LI> 1.2.8: aRts audio driver has been renamed "arts" instead of "artsc" + <LI> 1.2.8: Added thread support on RISC OS (thanks Alan!) + <LI> 1.2.8: Added support for UTF-8 window titles on MacOS X (thanks Tomas!) + <LI> 1.2.8: Set XV_AUTOPAINT_COLORKEY property for X11 YUV support (thanks Christian!) + <LI> 1.2.8: Updated libtool support to libtool 1.5.8 + <LI> 1.2.8: Fixed problem compiling without nasm with new versions of gcc + <LI> 1.2.8: Check for malloc() returning NULL in a few places + <LI> 1.2.8: Added 4/6 channel surround sound support on ALSA (not 3D audio) + <LI> 1.2.8: Added SDL_FB_BROKEN_MODES environment variable + <LI> 1.2.8: Fixed memory corruption when allocating large surfaces (fails now) + <LI> 1.2.8: Show correct joystick names on Windows (thanks Eckhard!) + <LI> 1.2.8: Added a CoreAudio driver for MacOS X (thanks Max!) + <LI> 1.2.8: Added support for right handed modifier keys on Panther (thanks Eric!) + <LI> 1.2.8: Finally fixed OpenGL coordinate inversion on MacOS X (thanks Eric!) + <LI> 1.2.8: Worked around a crash in aRts audio detection (thanks Yves!) + <LI> 1.2.8: Lots more Atari video fixes (thanks Patrice!) + <LI> 1.2.8: Allow UTF-8 strings in X11 window captions + <LI> 1.2.8: Fixed basic type collision on Tru64 (thanks Hayashi!) + <LI> 1.2.8: Improved keyboard and mouse handling on BeOS (thanks Marcin!) + <LI> 1.2.8: Added missing window manager and OpenGL functions on BeOS + <LI> 1.2.8: Fixed resuming CD-ROM playback on Windows (thanks Andreas!) + <LI> 1.2.8: Fixed compiling on IRIX 5.3 + <LI> 1.2.8: Fixed crash if software stretch is used on hardware surfaces + <LI> 1.2.8: Fixed crash on exit in framebuffer console driver + <LI> 1.2.8: Added support for logical joysticks on Linux + <LI> 1.2.8: Added OpenGL accum buffer support on MacOS X (thanks Christian!) + <LI> 1.2.8: Fixed pixmap leak in X11 cursor code (thanks Paul!) + <LI> 1.2.8: Fixed compilation problems with newer versions of gcc + <LI> 1.2.8: Updated QNX support for QNX6 (thanks Mike!) + <LI> 1.2.8: Fixed testdyngl crash on Windows (thanks Damien!) + <LI> 1.2.8: Compile most of the blitter assembly on Opteron + <LI> 1.2.8: Compile CPU detection code on Opteron + <LI> 1.2.8: Fixed floating point exception with Linux 2.6 joysticks + <LI> 1.2.8: Fixed toggling SDL_NOFRAME on X11 video modes + <LI> 1.2.8: Fixed loading ESD and aRts function pointers + <LI> 1.2.8: IRIX uses libGL.so, not libGL.so.1 + <LI> 1.2.8: Fixed typo in fatal signal handling code + <LI> 1.2.8: Fix potential deadlock in MacOS X joystick code + <LI> 1.2.8: Build FSAA code on all versions of MacOS X (thanks tigital!) + <LI> 1.2.8: Avoid using kernel headers for byte swapping macros <LI> 1.2.7: Added a test program for dynamically loading OpenGL <LI> 1.2.7: Increased sensitivity of the Windows joystick driver <LI> 1.2.7: Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows