Mercurial > sdl-ios-xcode
changeset 3055:cd863dd2082b
indent
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 07 Feb 2009 18:03:46 +0000 |
parents | 8d93bfecb9dc |
children | a434fe6360df |
files | src/video/SDL_alphamult.c src/video/SDL_alphamult.h src/video/win32/SDL_gdirender.c |
diffstat | 3 files changed, 28 insertions(+), 10 deletions(-) [+] |
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--- a/src/video/SDL_alphamult.c Sat Feb 07 17:56:08 2009 +0000 +++ b/src/video/SDL_alphamult.c Sat Feb 07 18:03:46 2009 +0000 @@ -50,9 +50,11 @@ } \ } +/* *INDENT-OFF* */ DEFINE_PREMULTIPLY_FUNC(ARGB8888) DEFINE_PREMULTIPLY_FUNC(RGBA8888) DEFINE_PREMULTIPLY_FUNC(ABGR8888) DEFINE_PREMULTIPLY_FUNC(BGRA8888) +/* *INDENT-ON* */ /* vi: set ts=4 sw=4 expandtab: */
--- a/src/video/SDL_alphamult.h Sat Feb 07 17:56:08 2009 +0000 +++ b/src/video/SDL_alphamult.h Sat Feb 07 18:03:46 2009 +0000 @@ -26,10 +26,12 @@ void \ SDL_PreMultiplyAlpha##fmt(int w, int h, Uint32 *pixels, int pitch); +/* *INDENT-OFF* */ DEFINE_PREMULTIPLY_FUNC(ARGB8888) DEFINE_PREMULTIPLY_FUNC(RGBA8888) DEFINE_PREMULTIPLY_FUNC(ABGR8888) DEFINE_PREMULTIPLY_FUNC(BGRA8888) +/* *INDENT-ON* */ #undef DEFINE_PREMULTIPLY_FUNC
--- a/src/video/win32/SDL_gdirender.c Sat Feb 07 17:56:08 2009 +0000 +++ b/src/video/win32/SDL_gdirender.c Sat Feb 07 18:03:46 2009 +0000 @@ -478,19 +478,27 @@ if (!data->premultiplied && data->pixels) { switch (texture->format) { case SDL_PIXELFORMAT_ARGB8888: - SDL_PreMultiplyAlphaARGB8888(texture->w, texture->h, (Uint32 *)data->pixels, data->pitch); + SDL_PreMultiplyAlphaARGB8888(texture->w, texture->h, + (Uint32 *) data->pixels, + data->pitch); data->premultiplied = SDL_TRUE; break; case SDL_PIXELFORMAT_RGBA8888: - SDL_PreMultiplyAlphaRGBA8888(texture->w, texture->h, (Uint32 *)data->pixels, data->pitch); + SDL_PreMultiplyAlphaRGBA8888(texture->w, texture->h, + (Uint32 *) data->pixels, + data->pitch); data->premultiplied = SDL_TRUE; break; case SDL_PIXELFORMAT_ABGR8888: - SDL_PreMultiplyAlphaABGR8888(texture->w, texture->h, (Uint32 *)data->pixels, data->pitch); + SDL_PreMultiplyAlphaABGR8888(texture->w, texture->h, + (Uint32 *) data->pixels, + data->pitch); data->premultiplied = SDL_TRUE; break; case SDL_PIXELFORMAT_BGRA8888: - SDL_PreMultiplyAlphaBGRA8888(texture->w, texture->h, (Uint32 *)data->pixels, data->pitch); + SDL_PreMultiplyAlphaBGRA8888(texture->w, texture->h, + (Uint32 *) data->pixels, + data->pitch); data->premultiplied = SDL_TRUE; break; } @@ -554,19 +562,25 @@ dst += data->pitch; } if (data->premultiplied) { - Uint32 *pixels = (Uint32 *) data->pixels + rect->y * (data->pitch / 4) + rect->x; + Uint32 *pixels = + (Uint32 *) data->pixels + rect->y * (data->pitch / 4) + + rect->x; switch (texture->format) { case SDL_PIXELFORMAT_ARGB8888: - SDL_PreMultiplyAlphaARGB8888(rect->w, rect->h, pixels, data->pitch); + SDL_PreMultiplyAlphaARGB8888(rect->w, rect->h, pixels, + data->pitch); break; case SDL_PIXELFORMAT_RGBA8888: - SDL_PreMultiplyAlphaRGBA8888(rect->w, rect->h, pixels, data->pitch); + SDL_PreMultiplyAlphaRGBA8888(rect->w, rect->h, pixels, + data->pitch); break; case SDL_PIXELFORMAT_ABGR8888: - SDL_PreMultiplyAlphaABGR8888(rect->w, rect->h, pixels, data->pitch); + SDL_PreMultiplyAlphaABGR8888(rect->w, rect->h, pixels, + data->pitch); break; case SDL_PIXELFORMAT_BGRA8888: - SDL_PreMultiplyAlphaBGRA8888(rect->w, rect->h, pixels, data->pitch); + SDL_PreMultiplyAlphaBGRA8888(rect->w, rect->h, pixels, + data->pitch); break; } } @@ -745,7 +759,7 @@ SelectPalette(data->memory_hdc, texturedata->hpal, TRUE); RealizePalette(data->memory_hdc); } - if (texture->blendMode & (SDL_BLENDMODE_MASK|SDL_BLENDMODE_BLEND)) { + if (texture->blendMode & (SDL_BLENDMODE_MASK | SDL_BLENDMODE_BLEND)) { BLENDFUNCTION blendFunc = { AC_SRC_OVER, 0,