Mercurial > sdl-ios-xcode
changeset 4185:cb2d5514efb3 SDL-1.2
Don't use NASM on x86_64 builds.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 12 Sep 2009 13:10:16 +0000 |
parents | ed5913896653 |
children | 5bacec0933f5 |
files | configure.in |
diffstat | 1 files changed, 8 insertions(+), 0 deletions(-) [+] |
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--- a/configure.in Sat Sep 12 12:50:25 2009 +0000 +++ b/configure.in Sat Sep 12 13:10:16 2009 +0000 @@ -676,6 +676,14 @@ return ;; esac + + dnl Mac OS X might report itself as "i386" but generate x86_64 code. + dnl So see what size we think a pointer is, and bail if not 32-bit. + AC_CHECK_SIZEOF([void *], 4) + if test x"$SIZEOF_VOID_P" != x4; then + return + fi + dnl Check for NASM (for assembly blit routines) AC_ARG_ENABLE(nasm, AC_HELP_STRING([--enable-nasm], [use nasm assembly blitters on x86 [[default=yes]]]),