Mercurial > sdl-ios-xcode
changeset 2821:c4eccbd21d16
You can't use memset() on screen formats with an alpha channel
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Dec 2008 16:09:58 +0000 |
parents | 33ddad305f3d |
children | cf271ff76061 |
files | test/testwin.c |
diffstat | 1 files changed, 0 insertions(+), 15 deletions(-) [+] |
line wrap: on
line diff
--- a/test/testwin.c Mon Dec 01 23:09:09 2008 +0000 +++ b/test/testwin.c Tue Dec 02 16:09:58 2008 +0000 @@ -75,21 +75,6 @@ " (colormap fading will suffer - try the -warp option)\n"); } - /* Set the screen to black (not really necessary) */ - if (SDL_LockSurface(screen) == 0) { - Uint32 black; - Uint8 *pixels; - - black = SDL_MapRGB(screen->format, 0, 0, 0); - pixels = (Uint8 *) screen->pixels; - for (i = 0; i < screen->h; ++i) { - memset(pixels, black, screen->w * screen->format->BytesPerPixel); - pixels += screen->pitch; - } - SDL_UnlockSurface(screen); - SDL_UpdateRect(screen, 0, 0, 0, 0); - } - /* Display the picture */ if (speedy) { SDL_Surface *displayfmt;