Mercurial > sdl-ios-xcode
changeset 26:c447d5b9275d
Date: Wed, 9 May 2001 18:03:20 -0600
From: Peter Valchev <pvalchev@openbsd.org>
Subject: openbsd patches
- The dlsym() one is supposed to fix dynamic loading on our a.out
architectures, where prefixing of an underscore symbol is required.
Actually I don't know what kind of dynamic loading does SDL deal with,
but anyway. You may want to make that change global, but only gcc's
preprocessor passes __ELF__, I think, so you can just add Linux or
something if you decide so.
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 10 May 2001 20:31:51 +0000 |
parents | 3fbf86244fd2 |
children | a7e598a8d8be |
files | src/video/x11/SDL_x11gl.c |
diffstat | 1 files changed, 3 insertions(+), 0 deletions(-) [+] |
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--- a/src/video/x11/SDL_x11gl.c Thu May 10 20:29:31 2001 +0000 +++ b/src/video/x11/SDL_x11gl.c Thu May 10 20:31:51 2001 +0000 @@ -343,6 +343,9 @@ #endif handle = dlopen(path, dlopen_flags); /* Catch the case where the application isn't linked with GL */ +#if defined __OpenBSD__ && !defined __ELF__ +#define dlsym(x,y) dlsym(x, "_" y) +#endif if ( (dlsym(handle, "glXChooseVisual") == NULL) && (path == NULL) ) { dlclose(handle); path = getenv("SDL_VIDEO_GL_DRIVER");