changeset 1295:c3e36ac8a94c

Date: Sun, 6 Mar 2005 17:06:20 +0100 From: Per Inge Mathisen Subject: [SDL] Fullscreen refresh on win32 Windows has a terrible default for fullscreen 3D apps of 60mhz refresh rate. This can be fixed by the user by going into his driver's control panel and forcing the refresh rate higher. However, this not a very user friendly way about it, and in any case SDL contains no code that could figure out this that condition has afflicted the user. So the question is, could SDL fix this for the user? It is possible under Windows to request a higher refresh rate. The danger is of course that if the user has an old monitor, and you request a too high refresh rate, the monitor could be damaged. However, I believe there might be a way around that: Check before switching what refresh rate the user's desktop runs in, and if our fullscreen dimensions are equal or less than those of the desktop, use the higher refresh rate of 60 and the desktop rate. Since most users run their desktops in the same or higher resolution something sane, this should fix this problem for most users. Thoughts? An alternative is to add an SDL_GL_GetAttribute(SDL_GL_REFRESH_RATE) option so that programs can bitch at their users at their own convenience. - Per
author Sam Lantinga <slouken@libsdl.org>
date Mon, 30 Jan 2006 06:56:10 +0000
parents 1760ceb23bc6
children f418917e0b7a
files src/video/wincommon/SDL_lowvideo.h src/video/wincommon/SDL_sysevents.c src/video/windib/SDL_dibvideo.c src/video/windx5/SDL_dx5video.c
diffstat 4 files changed, 41 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/src/video/wincommon/SDL_lowvideo.h	Sun Jan 29 23:14:04 2006 +0000
+++ b/src/video/wincommon/SDL_lowvideo.h	Mon Jan 30 06:56:10 2006 +0000
@@ -96,6 +96,7 @@
 
 /* The GDI fullscreen mode currently active */
 #ifndef NO_CHANGEDISPLAYSETTINGS
+extern DEVMODE SDL_desktop_mode;
 extern DEVMODE SDL_fullscreen_mode;
 #endif
 
--- a/src/video/wincommon/SDL_sysevents.c	Sun Jan 29 23:14:04 2006 +0000
+++ b/src/video/wincommon/SDL_sysevents.c	Mon Jan 30 06:56:10 2006 +0000
@@ -68,6 +68,7 @@
 int mouse_relative = 0;
 int posted = 0;
 #ifndef NO_CHANGEDISPLAYSETTINGS
+DEVMODE SDL_desktop_mode;
 DEVMODE SDL_fullscreen_mode;
 #endif
 WORD *gamma_saved = NULL;
--- a/src/video/windib/SDL_dibvideo.c	Sun Jan 29 23:14:04 2006 +0000
+++ b/src/video/windib/SDL_dibvideo.c	Mon Jan 30 06:56:10 2006 +0000
@@ -335,6 +335,9 @@
 	DIB_CheckGamma(this);
 
 #ifndef NO_CHANGEDISPLAYSETTINGS
+	/* Query for the desktop resolution */
+	EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode);
+
 	/* Query for the list of available video modes */
 	for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) {
 		DIB_AddMode(this, settings.dmBitsPerPel,
@@ -533,6 +536,7 @@
 	/* Set fullscreen mode if appropriate */
 	if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
 		DEVMODE settings;
+		BOOL changed;
 
 		memset(&settings, 0, sizeof(DEVMODE));
 		settings.dmSize = sizeof(DEVMODE);
@@ -540,7 +544,16 @@
 		settings.dmPelsWidth = width;
 		settings.dmPelsHeight = height;
 		settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
-		if ( ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) {
+		if ( width <= SDL_desktop_mode.dmPelsWidth && height <= SDL_desktop_mode.dmPelsHeight ) {
+			settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency;
+			settings.dmFields |= DM_DISPLAYFREQUENCY;
+		}
+		changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
+		if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) {
+			settings.dmFields &= ~DM_DISPLAYFREQUENCY;
+			changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
+		}
+		if ( changed ) {
 			video->flags |= SDL_FULLSCREEN;
 			SDL_fullscreen_mode = settings;
 		}
--- a/src/video/windx5/SDL_dx5video.c	Sun Jan 29 23:14:04 2006 +0000
+++ b/src/video/windx5/SDL_dx5video.c	Mon Jan 30 06:56:10 2006 +0000
@@ -656,6 +656,14 @@
 	int bpp = desc->ddpfPixelFormat.dwRGBBitCount;
 	int refreshRate = desc->dwRefreshRate;
 #endif
+	int maxRefreshRate;
+
+	if ( desc->dwWidth <= SDL_desktop_mode.dmPelsWidth &&
+	     desc->dwHeight <= SDL_desktop_mode.dmPelsHeight ) {
+		maxRefreshRate = SDL_desktop_mode.dmDisplayFrequency;
+	} else {
+		maxRefreshRate = 85;	/* safe value? */
+	}
 
 	switch (bpp)  {
 		case 8:
@@ -667,7 +675,7 @@
 			     enumlists[bpp]->r.w == (Uint16)desc->dwWidth &&
 			     enumlists[bpp]->r.h == (Uint16)desc->dwHeight ) {
 				if ( refreshRate > enumlists[bpp]->refreshRate &&
-				     refreshRate <= 85 /* safe value? */ ) {
+				     refreshRate <= maxRefreshRate ) {
 					enumlists[bpp]->refreshRate = refreshRate;
 #ifdef DDRAW_DEBUG
  fprintf(stderr, "New refresh rate for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate);
@@ -926,6 +934,11 @@
 					GetDeviceCaps(hdc,BITSPIXEL);
 	ReleaseDC(SDL_Window, hdc);
 
+#ifndef NO_CHANGEDISPLAYSETTINGS
+	/* Query for the desktop resolution */
+	EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode);
+#endif
+
 	/* Enumerate the available fullscreen modes */
 	for ( i=0; i<NUM_MODELISTS; ++i )
 		enumlists[i] = NULL;
@@ -1093,6 +1106,7 @@
 		 */
 		if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
 			DEVMODE settings;
+			BOOL changed;
 
 			memset(&settings, 0, sizeof(DEVMODE));
 			settings.dmSize = sizeof(DEVMODE);
@@ -1100,7 +1114,16 @@
 			settings.dmPelsWidth = width;
 			settings.dmPelsHeight = height;
 			settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
-			if ( ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) {
+			if ( width <= SDL_desktop_mode.dmPelsWidth && height <= SDL_desktop_mode.dmPelsHeight ) {
+				settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency;
+				settings.dmFields |= DM_DISPLAYFREQUENCY;
+			}
+			changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
+			if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) {
+				settings.dmFields &= ~DM_DISPLAYFREQUENCY;
+				changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
+			}
+			if ( changed ) {
 				video->flags |= SDL_FULLSCREEN;
 				SDL_fullscreen_mode = settings;
 			}