changeset 5127:b6c7a6b07ebf

Updated main.c for API changes Kees Bakker to sdl The main.c for the template is still targeting SDL1.2. Here is the patch to make it work for SDL1.3 (I'm hoping the mailing lists accepts attachments.) In this patch I have also changed the shell script that assembles the Template. Since there is now only one lib target (same name for "device" and "simulator" version) I copy the simulator library to the destination with the name libSDLSimulator.a. This is not a satisfactory solution, because both libraries are included in the project while only one is needed (depending on the selected environment). However, I'm not fluent with Xcode to say what a better solution would be. Kind regards, Kees Bakker
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Jan 2011 10:37:36 -0800
parents d79ff339d1f2
children ad4141d88412
files Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj Xcode-iPhoneOS/Template/SDL Application/main.c
diffstat 2 files changed, 4 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Fri Jan 28 10:21:58 2011 -0800
+++ b/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Fri Jan 28 10:37:36 2011 -0800
@@ -1352,7 +1352,7 @@
 			);
 			runOnlyForDeploymentPostprocessing = 0;
 			shellPath = /bin/sh;
-			shellScript = "# clean up the framework, remove headers, extra files\n\ntemp=$BUILD_DIR/$BUILD_STYLE-template\ndest=\"/Developer/Platforms/iPhoneOS.platform/Developer/Library/XCode/Project Templates/SDL\"\ntemplate_dir_name=\"SDL Application\"\n\nrsync_flags=\"--exclude *.svn --links -r\"\n\n# mkdir -p $dest\nmkdir -p $temp\nmkdir -p \"$temp/$template_dir_name/lib/\"\nmkdir -p \"$temp/$template_dir_name/include\"\n\n#copy template\nrsync $rsync_flags \"../template/$template_dir_name\" $temp/\n\n#copy iPhone OS library\nrsync $rsync_flags -r $BUILD_DIR/$BUILD_STYLE-iphoneos/libSDLiPhoneOS.a \"$temp/$template_dir_name/lib/\"\n\n#copy iPhone Simulator Lib\nrsync $rsync_flags -r $BUILD_DIR/$BUILD_STYLE-iphonesimulator/libSDLSimulator.a \"$temp/$template_dir_name/lib/\"\n\n#copy headers\nrsync $rsync_flags ../../include/ \"$temp/$template_dir_name/include\"\n\n#install (nah, don't install)\n# cp -fr \"$temp/$template_dir_name\" \"$dest\"";
+			shellScript = "# clean up the framework, remove headers, extra files\n\ntemp=$BUILD_DIR/$BUILD_STYLE-template\ndest=\"/Developer/Platforms/iPhoneOS.platform/Developer/Library/XCode/Project Templates/SDL\"\ntemplate_dir_name=\"SDL Application\"\n\nrsync_flags=\"--exclude *.svn --links -r\"\n\n# mkdir -p $dest\nmkdir -p $temp\nmkdir -p \"$temp/$template_dir_name/lib/\"\nmkdir -p \"$temp/$template_dir_name/include\"\n\n#copy template\nrsync $rsync_flags \"../template/$template_dir_name\" $temp/\n\n#copy iPhone OS library\nrsync $rsync_flags -r $BUILD_DIR/$BUILD_STYLE-iphoneos/libSDLiPhoneOS.a \"$temp/$template_dir_name/lib/\"\n\n#copy iPhone Simulator Lib. Can't use the same name.\nrsync $rsync_flags -r $BUILD_DIR/$BUILD_STYLE-iphonesimulator/libSDLiPhoneOS.a \"$temp/$template_dir_name/lib/libSDLSimulator.a\"\n\n#copy headers\nrsync $rsync_flags ../../include/. \"$temp/$template_dir_name/include\"\n\n#install (nah, don't install)\n# cp -fr \"$temp/$template_dir_name\" \"$dest\"";
 		};
 /* End PBXShellScriptBuildPhase section */
 
--- a/Xcode-iPhoneOS/Template/SDL Application/main.c	Fri Jan 28 10:21:58 2011 -0800
+++ b/Xcode-iPhoneOS/Template/SDL Application/main.c	Fri Jan 28 10:37:36 2011 -0800
@@ -32,9 +32,10 @@
     r = randomInt(50, 255);
     g = randomInt(50, 255);
     b = randomInt(50, 255);
+    SDL_SetRenderDrawColor(r, g, b, 255);
 
     /*  Fill the rectangle in the color */
-    SDL_RenderFill(r, g, b, 255, &rect);
+    SDL_RenderFillRect(&rect);
 
     /* update screen */
     SDL_RenderPresent();
@@ -69,7 +70,7 @@
     }
 
     /* Fill screen with black */
-    SDL_RenderFill(0, 0, 0, 0, NULL);
+    SDL_RenderClear();
 
     /* Enter render loop, waiting for user to quit */
     done = 0;